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Disguising Vampirism - It's time

  • Salvas_Aren
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    Bruccius wrote: »
    2. You seem to miss something here. That something is that flaming mounts and most pets are paid for, and even then, most have a lore explanation attached to their product description. Lazy? Yes. But at least they pay to have it, it's not something they got for free. The few things that actually do break lore are quite often things you need to either work or pay for, which is vastly better to a bloody toggle.


    A developer needing to make money and therefore adding items which don't make a whole lot of sense while at least providing an explanation is better than this toggle you are proposing.

    Who demands an additional vampire skin for free?

    Ofc I would embrace it if I could get it for free, nevertheless I suggested that Zeni should provide a pack starting at 1500 crowns for a nice mortal skin including some fangs and a personality up to 5000 crowns for a set of skin, personality, collection armour and robes and maybe a follower or mount. The famous Arvak from Skyrim would perfectly fit in this package.

    Don't tell me it would not sell well.
    Edited by Salvas_Aren on July 28, 2018 10:37PM
  • Aliyavana
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    Bruccius wrote: »
    Bruccius wrote: »
    Aliyavana wrote: »

    Mate, you think most folk become a vampire because of the looks?

    Of course not! There need to be drawbacks to being a vampire, only having positives removes any reason to even consider not becoming a vampire.

    If you want to look good, then don't become a vampire, simple as that. Been that way ever since vampirism was introduced for TES players.

    Be glad you're not playing Morrowind as a vampire.

    We've heard this line before, and the response is the same. There are mechanical drawbacks that nobody desputes are fairly good drawbacks. Flame is one of the most common damage types in the entire game, two classes have access to it, all classes if you include flame staff, and it's in most of the content.

    That should be the drawback, not arbitary looks that were introduced when ESO's vampirism is functionally similar.

    Lore should also not make way for gameplay purposes.

    If you don't care for the franchise or its lore, then maybe ESO's not the game for you.

    You want to hide vampirism? Then wear a disguise. How long until you guys are going to complain about looking like a werewolf when you're in werewolf form?

    As a lifelong elder scrolls fan, let me point out the multiple ways in which you are wrong with examples!

    1. Verandis Ravenwatch, this era. Presumibly the same bloodline, allthough we dont know that, able to hide his appearence through feeding.

    2. Ordo Vampyrum, Oblivion, 3rd era. Pact with Clavicus Vile, allowed them to hide in plain sight through feeding. While made specificallly for this purpose, the third example proves this is not a trait exclusive to this bloodline.

    3. Clan Volkihar. 4th era. Shown to be unrecognizeable until near-starving or starved. Signs occur, not clear enough for the populace to take action.

    Morrowind and Daggerfall (presumibly, I didn't actually play daggerfall as I dont want to fiddle with Dos) are the only two exceptions in the series where vampirism is unhidable and causes the population to become hostile. Verandis Ravenwatch is the clearest example this is hidable in this era which suggests the ability goes back even further.

    It is possible for vampires to blend, and the ammount of paleness usually is based on bloodline, and all factors therein, including race and complexion in life, and the general air of unease is generally thought of as paranoia until further symptoms manifest themselves. This is not a Ordo Vampyrum only trait and other bloodlines which are generally less social have abilities and behavior that suits that.

    Reguardless of whether or not you want to make the case that the vampirism strain shown in game is able to blend for the sake of lore or gameplay mechanics the fact remains vampirism in many different strains has a long history of infiltraiton.

    So, kindly dont tell me what game is and isn't for me when I've extensively studied this. This isn't lore bowing to gameplay. This is quite the opposite. I've been playing since Oblivion, went back to play Morrowind. Dont patronize me.

    Also, nobody wants to hide werewolf form. Stop being hypoerbolic.

    This, also werewolf form is awesome, who would wanna hide lycanthropy?
  • KramUzibra
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    I would pay so much money for this! 10k crowns I don't carr.
  • YarYar
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    People spend a lot of time and money to get their characters to look the way they want them to look. I don't get why it is a big deal to let them toggle the vampire look on or off so their character looks how they want em to look. I personally don't have a vampire but if I did I could certainly see wanting this. Kind of like the hide the helmet option; I didn't spend all that time adjusting sliders during character creation just to have that covered by something else!
  • Linaleah
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    Bruccius wrote: »
    Linaleah wrote: »
    Bruccius wrote: »
    Bruccius wrote: »
    Aliyavana wrote: »

    Mate, you think most folk become a vampire because of the looks?

    Of course not! There need to be drawbacks to being a vampire, only having positives removes any reason to even consider not becoming a vampire.

    If you want to look good, then don't become a vampire, simple as that. Been that way ever since vampirism was introduced for TES players.

    Be glad you're not playing Morrowind as a vampire.

    We've heard this line before, and the response is the same. There are mechanical drawbacks that nobody desputes are fairly good drawbacks. Flame is one of the most common damage types in the entire game, two classes have access to it, all classes if you include flame staff, and it's in most of the content.

    That should be the drawback, not arbitary looks that were introduced when ESO's vampirism is functionally similar.

    Lore should also not make way for gameplay purposes.

    If you don't care for the franchise or its lore, then maybe ESO's not the game for you.

    You want to hide vampirism? Then wear a disguise. How long until you guys are going to complain about looking like a werewolf when you're in werewolf form?

    please stop bringing up the lore as a defence for not giving people options when

    1. we have IN GAME LORE being very explicit about powerful vampires being able to hide their vampirism.
    2. when we have far more lorebreaking things in game like flaming mounts, everyone and their pet guar becoming members of psyjic order, guards doing absolutely nothing to obvious vampires and werewolves when they are players, wearing what ammounts to a bikini while getting all the protections of a heavy armor
    3. while suggesting that people wear a disguise, which does EXACTLY what you say is lorebreaking - hide vampirism, minus giving people an option to chose what clothes go with aforementioned disguise.


    thank you

    1. Right... A handful of them, who can only hide it temporary... Nice try, care to go again?
    2. You seem to miss something here. That something is that flaming mounts and most pets are paid for, and even then, most have a lore explanation attached to their product description. Lazy? Yes. But at least they pay to have it, it's not something they got for free. The few things that actually do break lore are quite often things you need to either work or pay for, which is vastly better to a bloody toggle.
    3. Depends on the disguise. Only a handful of disguises hide vampirism properly, and that's more often than not skins.

    I haven't been a fan of the franchise for this long to see its lore put to trash by MMO players who care so much for their pretty little skins. A developer needing to make money and therefore adding items which don't make a whole lot of sense while at least providing an explanation is better than this toggle you are proposing.

    wait. wait a minute. so.. its ok to break lore... IF YOU PAID FOR IT?

    oh wow... so much for lore.

    also. while we have lots and lots of players running around, if you look at the LORE, player is pretty darn special. you know... maybe even unique within the story. you know.. someone who had their sole taken and then got it back, etc etc. if anyone could pull of hiding vampirism, its player character.

    and speaking of pretty little skins. so you have no issue with all those shiny, not exactly explained by lore skins, but god forbid a vampire character gets to hide some veins and red eyes, hell, you don't even need magic for that, just some contact lenses and makeup.

    every single quest disguise hides vampirism. every. single. one. and almost all of them you can keep past finishing the quest.. or you can just not turn in the quest, there's also that.

    toggling a disguise that makes your skin look normal has a hell of a lot more explanation that looking like soul shriven, or a zombie while otherwise, not actualy being soul shriven or a zombie. or.. looking like you are made of lava. there is NOT lore explanation for that, its just something that exists for FUN.

    you are using LORE as an excuse, and not very well too, to prevent people from having more fun.
    Edited by Linaleah on July 28, 2018 11:19PM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Sheezabeast
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    I have an idea. Hear me out. What if Zos just improved the vampire skill line by reversing the stages? I mean it makes no sense that a starved vampire is strong. And have the stage one and two visuals be for when you are well fed, so you will look better, as would make sense if a vampire had fed recently. A bit more color in the cheeks ;D You guys could manage your visual level easier, people who like stage 4 can still have grotesque vampires, it just depends on how zos would adjust the passives. Would this be a fair compromise?
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Doctordarkspawn
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    I have an idea. Hear me out. What if Zos just improved the vampire skill line by reversing the stages? I mean it makes no sense that a starved vampire is strong. And have the stage one and two visuals be for when you are well fed, so you will look better, as would make sense if a vampire had fed recently. A bit more color in the cheeks ;D You guys could manage your visual level easier, people who like stage 4 can still have grotesque vampires, it just depends on how zos would adjust the passives. Would this be a fair compromise?

    The starving thing has been a consistant lore staple due to the logic being: Once you get starved instinct kicks in as the curse gives you more tools to get ahold of someone and feed allready. Otherwise IDK.

    Personally not sure how they'd balance stuff.
  • Bruccius
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    Bruccius wrote: »
    Bruccius wrote: »
    Aliyavana wrote: »

    Mate, you think most folk become a vampire because of the looks?

    Of course not! There need to be drawbacks to being a vampire, only having positives removes any reason to even consider not becoming a vampire.

    If you want to look good, then don't become a vampire, simple as that. Been that way ever since vampirism was introduced for TES players.

    Be glad you're not playing Morrowind as a vampire.

    We've heard this line before, and the response is the same. There are mechanical drawbacks that nobody desputes are fairly good drawbacks. Flame is one of the most common damage types in the entire game, two classes have access to it, all classes if you include flame staff, and it's in most of the content.

    That should be the drawback, not arbitary looks that were introduced when ESO's vampirism is functionally similar.

    Lore should also not make way for gameplay purposes.

    If you don't care for the franchise or its lore, then maybe ESO's not the game for you.

    You want to hide vampirism? Then wear a disguise. How long until you guys are going to complain about looking like a werewolf when you're in werewolf form?

    As a lifelong elder scrolls fan, let me point out the multiple ways in which you are wrong with examples!

    1. Verandis Ravenwatch, this era. Presumibly the same bloodline, allthough we dont know that, able to hide his appearence through feeding.

    2. Ordo Vampyrum, Oblivion, 3rd era. Pact with Clavicus Vile, allowed them to hide in plain sight through feeding. While made specificallly for this purpose, the third example proves this is not a trait exclusive to this bloodline.

    3. Clan Volkihar. 4th era. Shown to be unrecognizeable until near-starving or starved. Signs occur, not clear enough for the populace to take action.

    Morrowind and Daggerfall (presumibly, I didn't actually play daggerfall as I dont want to fiddle with Dos) are the only two exceptions in the series where vampirism is unhidable and causes the population to become hostile. Verandis Ravenwatch is the clearest example this is hidable in this era which suggests the ability goes back even further.

    It is possible for vampires to blend, and the ammount of paleness usually is based on bloodline, and all factors therein, including race and complexion in life, and the general air of unease is generally thought of as paranoia until further symptoms manifest themselves. This is not a Ordo Vampyrum only trait and other bloodlines which are generally less social have abilities and behavior that suits that.

    Reguardless of whether or not you want to make the case that the vampirism strain shown in game is able to blend for the sake of lore or gameplay mechanics the fact remains vampirism in many different strains has a long history of infiltraiton.

    So, kindly dont tell me what game is and isn't for me when I've extensively studied this. This isn't lore bowing to gameplay. This is quite the opposite. I've been playing since Oblivion, went back to play Morrowind. Dont patronize me.

    Also, nobody wants to hide werewolf form. Stop being hypoerbolic.

    1. Through feeding you say? I'd like some citations for that... Even if it were true, it's quite clear he'd be an exception, not the rule.

    2. A pact with Vile, proper reasoning, not a toggle, see me hating on this? I don't. I'd also rather see a citation for this claim, from the countless hours I've put in Oblivion I don't recall any vampire not looking vampiric. The only time when they don't is in the early stages, when the vampirism starts to take over the body and one has to sleep to truly become a child of the night.

    3. Like some citations on that one, Volkhihar Vampires are rather easy to identify, be it by guards, the Dawnguard, or Vigilants of Stendarr.

    You've been playing since Oblivion, and picked up Morrowind, ESO, and presumably Skyrim? Great. Then you should, better than the people who have only played ESO, know better than that being able to ''hide'' vampirism is not something the common vampire can do.

    And yeah, I know nobody wants to hide werewolf form, I'm pointing it out because togglers like to have the benefits with as few drawbacks as possible. [/quote]
  • Doctordarkspawn
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    Bruccius wrote: »
    Bruccius wrote: »
    Bruccius wrote: »
    Aliyavana wrote: »

    Mate, you think most folk become a vampire because of the looks?

    Of course not! There need to be drawbacks to being a vampire, only having positives removes any reason to even consider not becoming a vampire.

    If you want to look good, then don't become a vampire, simple as that. Been that way ever since vampirism was introduced for TES players.

    Be glad you're not playing Morrowind as a vampire.

    We've heard this line before, and the response is the same. There are mechanical drawbacks that nobody desputes are fairly good drawbacks. Flame is one of the most common damage types in the entire game, two classes have access to it, all classes if you include flame staff, and it's in most of the content.

    That should be the drawback, not arbitary looks that were introduced when ESO's vampirism is functionally similar.

    Lore should also not make way for gameplay purposes.

    If you don't care for the franchise or its lore, then maybe ESO's not the game for you.

    You want to hide vampirism? Then wear a disguise. How long until you guys are going to complain about looking like a werewolf when you're in werewolf form?

    As a lifelong elder scrolls fan, let me point out the multiple ways in which you are wrong with examples!

    1. Verandis Ravenwatch, this era. Presumibly the same bloodline, allthough we dont know that, able to hide his appearence through feeding.

    2. Ordo Vampyrum, Oblivion, 3rd era. Pact with Clavicus Vile, allowed them to hide in plain sight through feeding. While made specificallly for this purpose, the third example proves this is not a trait exclusive to this bloodline.

    3. Clan Volkihar. 4th era. Shown to be unrecognizeable until near-starving or starved. Signs occur, not clear enough for the populace to take action.

    Morrowind and Daggerfall (presumibly, I didn't actually play daggerfall as I dont want to fiddle with Dos) are the only two exceptions in the series where vampirism is unhidable and causes the population to become hostile. Verandis Ravenwatch is the clearest example this is hidable in this era which suggests the ability goes back even further.

    It is possible for vampires to blend, and the ammount of paleness usually is based on bloodline, and all factors therein, including race and complexion in life, and the general air of unease is generally thought of as paranoia until further symptoms manifest themselves. This is not a Ordo Vampyrum only trait and other bloodlines which are generally less social have abilities and behavior that suits that.

    Reguardless of whether or not you want to make the case that the vampirism strain shown in game is able to blend for the sake of lore or gameplay mechanics the fact remains vampirism in many different strains has a long history of infiltraiton.

    So, kindly dont tell me what game is and isn't for me when I've extensively studied this. This isn't lore bowing to gameplay. This is quite the opposite. I've been playing since Oblivion, went back to play Morrowind. Dont patronize me.

    Also, nobody wants to hide werewolf form. Stop being hypoerbolic.

    1. Through feeding you say? I'd like some citations for that... Even if it were true, it's quite clear he'd be an exception, not the rule.

    2. A pact with Vile, proper reasoning, not a toggle, see me hating on this? I don't. I'd also rather see a citation for this claim, from the countless hours I've put in Oblivion I don't recall any vampire not looking vampiric. The only time when they don't is in the early stages, when the vampirism starts to take over the body and one has to sleep to truly become a child of the night.

    3. Like some citations on that one, Volkhihar Vampires are rather easy to identify, be it by guards, the Dawnguard, or Vigilants of Stendarr.

    You've been playing since Oblivion, and picked up Morrowind, ESO, and presumably Skyrim? Great. Then you should, better than the people who have only played ESO, know better than that being able to ''hide'' vampirism is not something the common vampire can do.

    And yeah, I know nobody wants to hide werewolf form, I'm pointing it out because togglers like to have the benefits with as few drawbacks as possible.
    [/quote]

    1. Verandis shows virtually no physical signs of affliction when he shows up the first time, but does when you show up to his castle. Given you see someone feeding on a willing servant it's heavily implied he hides it through feeding, though it's possible through illusion magic. Eitherway, it's present. Irrefutibly present, and if it's even remotely replicateable, a toggle is possible.

    2. Oblivion vampires have varying degree's of facial structure change and premature aging based on stage. At stage four their jaw takes on a batlike shape. Go ahed and replay if you dont believe me. This is staved off by feeding.

    3. While the only real support I have is game mechanics it is worth noting that the same occurance happens with the Vokihar bloodline, with the changes to physical appearence, more batlike jaw structure and intensity in the glowing eyes, grows more pronounced with more degree's of starvation. How the dawnguard identify vampires I've no idea but it -is- worth noting that specific quests for the Dawnguard revolve around weeding out these vampires in -spite- of the law, not with it's support. You need to directly convince a Jarl of one's existance in his court by pickpocketing a note off said vampire. That wouldn't be needed if they were slavering monsters, would it?

    I played the same games you did, but it seems you have a very selective memory.
  • Aesthier
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    I don't hear werewolves talking about how they wish they could look less "scary" in werewolf form ;)

    ^ Two reasons you don't hear that.

    1. Werewolf form is pretty cool looking compared to the shriveled prune of Vampirism.
    2. Werewolf form is only seen when the "ultimate" in its skill line is used, unlike Vampirism where the form is 24/7/365.


    I really think both lines should be redone in a manner that they are both more balanced and standardized in their passives and where the forms only show up when using the ultimate.

    But I don't see ZoS ever doing that so it is what it is I suppose.

  • AbysmalGhul
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    Walks back into thread I like french fried taters Walks back out
  • idk
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    idk wrote: »
    Linaleah wrote: »
    so many people in here that are insanely invested in not giving other people an option to have fun their way, even though IT DOESN'T AFFECT THEM EVEN A LITTLE. .

    The same can be said of some of those who support OP. Some get upset because others have a differing opinion and want things to stay as they are and even yell about it.

    if you want to look like a vampire, don't equip a skin, some of us want the option to[/quote]

    That is rather irrelevant to the current design.

    While people can suggest or state they would like something different than the current design, it is inappropriate to belittle those with a differing opinion just because it is different. That has occurred in this thread.
    Edited by idk on July 29, 2018 4:07AM
  • Odnoc
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    There are ways to hide it already, no reason for developers to put more time into what you can already do.
  • Aliyavana
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    Odnoc wrote: »
    There are ways to hide it already, no reason for developers to put more time into what you can already do.

    WE DONT WANT TO LOOK LIKE FLASHLIGHTS! we want to look pretty
  • idk
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    Aliyavana wrote: »
    Odnoc wrote: »
    There are ways to hide it already, no reason for developers to put more time into what you can already do.

    WE DONT WANT TO LOOK LIKE FLASHLIGHTS! we want to look pretty

    And you can. Feed away and you look pretty normal.

    Would it make sense that someone wanted to be a WW, use the WW skills and get whatever benefits they thought were worth it, but did not want to look like a wolf? Of course not and this is the same.

    However it is not even the same. Zos has fallen back on their word and permitted us to hide vampirism. The thing is even that does not make you happy. You want more.

    While I can see Zos might someday tweak the appearance again, I seriously doubt they will permit vampire characters looking like complete normal at vamp stage 4 and giving them the reason sole reason that has bee provided is probably very insufficient. Seems to be the case so far.
  • White wabbit
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    Aliyavana wrote: »
    https://forums.elderscrollsonline.com/en/discussion/416462/class-rep-vampire-feedback-thread/p1
    Please let it be known on this official thread that you desire a hide vampirism skin
    Also look at the poll here how many people are not vampires to be vampires, but for the passives which are to good to pass up
    https://forums.elderscrollsonline.com/en/discussion/427681/why-are-you-a-vampire/p1

    You started that poll saying there was no motive behind it and now your trying to use it for your benifit, that's pretty low tricking people
  • Aliyavana
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    idk wrote: »
    Aliyavana wrote: »
    Odnoc wrote: »
    There are ways to hide it already, no reason for developers to put more time into what you can already do.

    WE DONT WANT TO LOOK LIKE FLASHLIGHTS! we want to look pretty

    And you can. Feed away and you look pretty normal.

    Would it make sense that someone wanted to be a WW, use the WW skills and get whatever benefits they thought were worth it, but did not want to look like a wolf? Of course not and this is the same.

    However it is not even the same. Zos has fallen back on their word and permitted us to hide vampirism. The thing is even that does not make you happy. You want more.

    While I can see Zos might someday tweak the appearance again, I seriously doubt they will permit vampire characters looking like complete normal at vamp stage 4 and giving them the reason sole reason that has bee provided is probably very insufficient. Seems to be the case so far.

    na, ill still look like a skooma addict
  • Drummerx04
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    I can already hide my vampirism pretty unobtrusively with the skin from Dragon Bones (which amounts to normal skin with a blue tattoo). What difference does it make to the, "live with the consequences of your choice" crowd if people want another skin that is just literally normal skin?

    There's no gameplay advantage to hiding it, so it's completely cosmetic. It's not like pvpers will be pulling out surprise fight winning skills because their opponent couldn't identify them as a vampire in time.

    I'm convinced that half of this thread is just trolls trying to trigger the RP community.
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  • White wabbit
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    Drummerx04 wrote: »
    I can already hide my vampirism pretty unobtrusively with the skin from Dragon Bones (which amounts to normal skin with a blue tattoo). What difference does it make to the, "live with the consequences of your choice" crowd if people want another skin that is just literally normal skin?

    There's no gameplay advantage to hiding it, so it's completely cosmetic. It's not like pvpers will be pulling out surprise fight winning skills because their opponent couldn't identify them as a vampire in time.

    I'm convinced that half of this thread is just trolls trying to trigger the RP community.

    And I'm convinced that the other half are people that think they are entitled RP players
  • Runschei
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    I love when people tell me to just put on a helmet, a skin, a costume or wear one of the disguises you get from quests. I am sorry but I did not spend anything less than 10 minutes in character creation screen for any of my characters only to hide my work under some helmet. Nor do I want to look like a character from tron, a fire atronach or a salami. Wearing one of the disguises obtainable from quests even removes all the cosmetics you have added to your character AFTER character creation screen. This can be tattoos, makeup, jewelry, awesome dwemer goggles etc. from the crown store. Obviously I did not spend x amount of minutes creating every single one of my characters only to have makeup and tattoos fade away by becoming a vampire either. Clearly ZOS has no problem in making cosmetics like those overwrite the vamp skin as the bright red lipstick is really visible.

    Now maybe you did not give a frick frack about the appearance of your character, but this is an RPG after all, people highly care about their appearance. If appearance did not mean anything to anyone we would not have had the outfit station, the old dye station, costumes, skins, all the different crafting styles or anything. Letting people have the opportunity to style their characters as they want does not affect anyone else. Yes I can hide my vampirism skin with one of the skins already ingame, but for you that obviously do not care, is it any different if I look like my original character or if I look like a salami?

    I just don't get why it matters to anyone else if I hide my vamp skin.

  • dodgehopper_ESO
    dodgehopper_ESO
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    Vulsahdaal wrote: »
    Its my own opinion that you vamps are going about this all wrong.

    You most likely are causing some to resist your requests because some of you make it seem like you are asking to look normal and retain your passives, a sort of 'best of both worlds' situation.

    Which is great of course, but not very fair now is it?

    As youre aware, us wolfies can disguise ourselves very well amongst the general public. Which I assume is your goal as well? But the issue is, we dont get our passives unless in wolf form.

    If you truly want to be like us wolfies, and be able to hide your umm.. 'blessing' while out and about, what you should be requesting is for vamp form to be an ultimate. A few of your own have actually suggested such, though in the form of a 'toggle' switch. Your ultimate can be the toggle, just as it is with werewolf. And of course, as with the wolfies, your passives will only be active when in form.

    This seems like a fair compromise for all, except maybe to those who wish to look like a vampire all the time. Perhaps a skin could be supplied to them to achieve this.

    Anyway, I think it would be pretty cool to be in a pvp or dueling situation with another player, when suddenly at some point in the battle he unexpectedly 'vamps out' on you. Talk about a cool 'oh ****' moment :o

    This said, the only thing I will agree with vamps about, is I too dont get why their skin markings and tattoos dont show properly. This to me makes little sense, and I wouldnt mind seeing this corrected.

    I like your idea, I think it's a sound approach. It will also keep 100% of the magicka population becoming vamp
    kargen27 wrote: »
    Odnoc wrote: »
    Sure, let's hide werewolves too.

    I'm guessing if you asked the players with werewolves most of them would given the option rather look like a werewolf all the time than never look like a werewolf. The few exceptions would be the ones that think it would provide a benefit in PvP. Then again seeing a Redguard bounding around on his hands and feet would be a give-away and would also look a bit silly. Nope I'm guessing werewolves want to keep their form, not hide it. If some do what to hide then more power to them.

    Actually i think it would be fun to play a human who was just a SPAZZ who thought he was a werewolf but really wasn't yet still was special-ed strong when he imagined himself as one. I would really like that option, but I doubt I can expect to get it when I can't even get solidarity from the disguise vampire crowd.

    You want Nerd-Rage. Oh wait that's the wrong series... :P
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • dodgehopper_ESO
    dodgehopper_ESO
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    ZOS needs to either make vampirism a full skill commitment (like werewolf), or make the appearance hideable.

    My preferred work around is that they would find a way to offer the player passives that didn't force them to be a disgusting undead monster. In terms of the storyline as well it strikes me as odd that such a massive number of Vestiges would go from full on hatred of Molag Bal to 'yay, I get to be a slave to the guy who just ripped out my soul and I just got it free so lets give it back to Molag and be a vampire...' Not a lot of logic in that thought process. I guess the Vestige isn't that bright.

    There are a lot of issues going on here. A lot of talk has gone on about Werewolf vs. Vampire in terms of passives received, power of forms, and looks. In many ways I'd like to see more done with Werewolf looks. I'm fine with Vampires skulking about and pretending to be humans. What I'm not fine with is the imbalance in power for the Vampire. Generally speaking Vampire gives way more than it takes away and this is why as you have stated repeatedly it is important in minmaxing. In terms of theme it really grates with me that the class that has the most regeneration problems is the class that has the most need to go vampire. You would think a class based on fighting monsters (literally) would not need to become one more than any other profession. There is a problem here and it has bugged me for a long time. The game could seriously stand to have some better options for the non-monstrous crowd and my suggestion all along has been to add a mutually exclusive skill line tied to a monster-hunting faction. @TheShadowScout has eloquently stated and reframed my opinions that the options are what would be fun here. I have no problem with Vampires hiding their looks and certainly I think there are problems with the way tattoos display and beards/hair get colored or not get colored. A gold tattoo or facepaint shouldn't become pale blue or violet just because the skin loses pigment. There should be a way to hide the vampiric look.

    People balk at the suggestion of giving Vampires even more than they already have because many people are disgusted that they feel so heavily pressured to be some creepy nosferatu in order to get their numbers up. Look at how many players chose Vampirism purely for the numbers. People want reasonable options. I was likewise very disappointed at the release of constant patches that led the story down a villainous path, particularly when as @TheShadowScout and myself have stated on more than one occasion it would have been easy for them to write the counter-story of the Iron Wheel Detective with a pure heart cleaning out his faction while simultaneously fighting the Guild. The same could have done with the Order of the Hour and Brotherhood. We are in an Elder Scrolls game where factions should have choices and differences. They could have offered something more and sadly enough they spun the idea at us before the release of Thieves Guild. On the matter of replayability alone it is nice to be able to play a vampire, or a thief, or a cop, or assassin, or werewolf, or this or that. Many of us would have done things differently had options actually been available.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Aliyavana wrote: »

    WE DONT WANT TO LOOK LIKE FLASHLIGHTS! we want to look pretty

    Don't CHOOSE to be a Vampire then.

    Simples.


    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Gandrhulf_Harbard
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    Runschei wrote: »
    I love when people tell me to just put on a helmet, a skin, a costume or wear one of the disguises you get from quests. I am sorry but I did not spend anything less than 10 minutes in character creation screen for any of my characters only to hide my work under some helmet.

    But you did spend that time in Character Creation KNOWING you were going to CHOOSE to "hide it" with Vampirism?

    Joined up thinking really isn't all that strong with the entitled snowflake generation, is it?


    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Runschei wrote: »
    INow maybe you did not give a frick frack about the appearance of your character, but this is an RPG after all, people highly care about their appearance.

    And THAT is EXACTLY why I don't CHOOSE to be a Vampire.

    Joined up thinking really isn't all that strong with the entitled snowflake generation, is it? (Mk II)


    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • ArchMikem
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    OmniDo wrote: »
    Or just accept that Vampire is what it is, and get over it.
    So many snowflakes these days, sheesh.
    Pathetic.

    Vampirism is a mandatory endgame buff that makes yoir character ugly.

    Mandatory? lol kay.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Gandrhulf_Harbard
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    ZOS needs to either make vampirism a full skill commitment (like werewolf), or make the appearance hideable.

    Alternatively, Players need to use one of the multiple options that already have for hiding Vampirism, and/or learn to live with the consequences of the choices they freely make.

    And then ZoS doesn't need to spend any resources fixing something that isn't actually broken.


    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Runschei
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    Runschei wrote: »
    I love when people tell me to just put on a helmet, a skin, a costume or wear one of the disguises you get from quests. I am sorry but I did not spend anything less than 10 minutes in character creation screen for any of my characters only to hide my work under some helmet.

    But you did spend that time in Character Creation KNOWING you were going to CHOOSE to "hide it" with Vampirism?

    Joined up thinking really isn't all that strong with the entitled snowflake generation, is it?


    All The Best

    Had no idea what I was getting myself into back during beta. Did you? :)
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Runschei wrote: »
    Runschei wrote: »
    I love when people tell me to just put on a helmet, a skin, a costume or wear one of the disguises you get from quests. I am sorry but I did not spend anything less than 10 minutes in character creation screen for any of my characters only to hide my work under some helmet.

    But you did spend that time in Character Creation KNOWING you were going to CHOOSE to "hide it" with Vampirism?

    Joined up thinking really isn't all that strong with the entitled snowflake generation, is it?


    All The Best

    Had no idea what I was getting myself into back during beta. Did you? :)

    Nope, but I've still never once whined about the outcome of a choice I made - in a game!

    Oh, and a game that already has given you numerous options for you to avoid the thing you want to avoid.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Runschei
    Runschei
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    Runschei wrote: »
    Runschei wrote: »
    I love when people tell me to just put on a helmet, a skin, a costume or wear one of the disguises you get from quests. I am sorry but I did not spend anything less than 10 minutes in character creation screen for any of my characters only to hide my work under some helmet.

    But you did spend that time in Character Creation KNOWING you were going to CHOOSE to "hide it" with Vampirism?

    Joined up thinking really isn't all that strong with the entitled snowflake generation, is it?


    All The Best

    Had no idea what I was getting myself into back during beta. Did you? :)

    Nope, but I've still never once whined about the outcome of a choice I made - in a game!

    Oh, and a game that already has given you numerous options for you to avoid the thing you want to avoid.

    All The Best

    Putting on another skin or quest disguise is simply avoiding the issue.
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