Make Dizzying Swing and Wrecking Blow competitive and get rid of the cast time

  • Jeezye
    Jeezye
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    DS is Perfectly fine as is. Strong knock back CC that is hard to break, super high damage, ability to combo with other burst. It has and needs counter play to it. Wrecking blow is indeed kind of bad, but it is the secondary effect that should be changed.
  • PureEnvelope35
    PureEnvelope35
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    I'd say keep DS as is, but maybe remove the WB cast time but reduce the damage to bring it up to par with stuff like surprise attack for example
    Fashion is the true endgame.PC EU
  • Saturn
    Saturn
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    The skill would overperform (at least the dizzying swings morph) if it had no cast time. It hits significantly harder than skills that are instant cast and stun, and its particular kind of stun is one of the strongest ones, as it knocks you up into the air, and then down, which takes longer to break than most other stuns. The skill wouldn't have a telegraph without the cast time, and thereby wouldn't have a good counter, which powerful skills need in order to be properly balanced.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • UppGRAYxDD
    UppGRAYxDD
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    just remove dark flare cast time while your at it...
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • Lylith
    Lylith
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    so, while we're dreaming...

    ...and frags, take the cast time, make it an instant hit and put the stun back on it.

  • ezio45
    ezio45
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    this is the second worse skill with lethal arrow taking first

    personally im of the opinion you should need to do more than spam one skill to kill people.

    A problem both lethal arrow , dizzy swing and wrecking blow seem all have.
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