S&B isn’t a damage oriented skill line. So no, that’s not a good idea.
HeroOfNone wrote: »
HeroOfNone wrote: »
The difference is the resto line has no damage abilities at all. The undodgeable resto heavy is therefore justified.
HeroOfNone wrote: »HeroOfNone wrote: »
The difference is the resto line has no damage abilities at all. The undodgeable resto heavy is therefore justified.
And lightning staff?
HeroOfNone wrote: »HeroOfNone wrote: »
The difference is the resto line has no damage abilities at all. The undodgeable resto heavy is therefore justified.
And lightning staff?
They swapped the DMG scaling such that LA are better than HA for DMG.
Lighting staff also only boosts AOE DMG and spreads it's DMG out over ticks of that channel (similar to Jesus beam).
Therefore that's also justified that lighting heavy attack in undodgeable.
usmcjdking wrote: »S&B has the capability to increase it's effective HP by up to 80%....by holding down RMB.
I don't think this is a good idea.
HeroOfNone wrote: »HeroOfNone wrote: »HeroOfNone wrote: »
The difference is the resto line has no damage abilities at all. The undodgeable resto heavy is therefore justified.
And lightning staff?
They swapped the DMG scaling such that LA are better than HA for DMG.
Lighting staff also only boosts AOE DMG and spreads it's DMG out over ticks of that channel (similar to Jesus beam).
Therefore that's also justified that lighting heavy attack in undodgeable.
And in this I'm suggesting that the heavy attack for the lowest damaging melee heavy attack be made undodgeable if you're in range. I'm not getting a real sense what rule makes it so it can't have any damage abilities (restoration staff) or because it has splash damage that synergizes with the heavy attack (lightning staff) that makes it a requirement that only those two would be undodgeable. By similar rules, 2 handers might be undodgeable as well, but that's excessive to me. If it's because there's a channel ability I would say ZOS could make that sort of change to any weapon line, maybe something like a Spartan jab, but currently just putting the idea out there as a way to give added utility.usmcjdking wrote: »S&B has the capability to increase it's effective HP by up to 80%....by holding down RMB.
I don't think this is a good idea.
Any weapon setup can use block, sword & board does it more effective at doing it for cheaper. With this sort of change they'd still need to drop block to heavy attack, which is still a big window to land damage or move away out of melee range. So play it smart, light attack at range, move around, but don't blindly sit there hitting and expect a roll dodge or major evasion will stop the incoming damage.
HeroOfNone wrote: »HeroOfNone wrote: »HeroOfNone wrote: »
The difference is the resto line has no damage abilities at all. The undodgeable resto heavy is therefore justified.
And lightning staff?
They swapped the DMG scaling such that LA are better than HA for DMG.
Lighting staff also only boosts AOE DMG and spreads it's DMG out over ticks of that channel (similar to Jesus beam).
Therefore that's also justified that lighting heavy attack in undodgeable.
And in this I'm suggesting that the heavy attack for the lowest damaging melee heavy attack be made undodgeable if you're in range. I'm not getting a real sense what rule makes it so it can't have any damage abilities (restoration staff) or because it has splash damage that synergizes with the heavy attack (lightning staff) that makes it a requirement that only those two would be undodgeable. By similar rules, 2 handers might be undodgeable as well, but that's excessive to me. If it's because there's a channel ability I would say ZOS could make that sort of change to any weapon line, maybe something like a Spartan jab, but currently just putting the idea out there as a way to give added utility.usmcjdking wrote: »S&B has the capability to increase it's effective HP by up to 80%....by holding down RMB.
I don't think this is a good idea.
Any weapon setup can use block, sword & board does it more effective at doing it for cheaper. With this sort of change they'd still need to drop block to heavy attack, which is still a big window to land damage or move away out of melee range. So play it smart, light attack at range, move around, but don't blindly sit there hitting and expect a roll dodge or major evasion will stop the incoming damage.
There are things SnB does that lighting cannot:
- defensive ultimate that blocks and reflects with using no resorces
- major defile attached to a stun
- gap closer
- shield which gives another armor enchant, armor trait and additional armor resist
- gives a little flat WD passive
- reflect spell that can stun or a heal
- cheaper bashing which can be chained together with LA and slash
- minor maim
- major breach/fracture.
Having undodgeable heavy attack would be too much and force zos to remove one of the above to compensate.
SnB is fine, maybe some changes to some abilities but that's it.
S&B is the best PvP skill line, you have everything with it.
- Defile
- Stun
- Taunt
- Major Fracture
- Minor ward
- Minor heroism
- Strong 60% snare
- Minor main
- Damage similar to surprise attack
- Gap closer
- Absorb/reflect
- reflect + 70%+ damage mitigation for 6s
- Best spammable because of powerfull and cheap bash (tooltip is better than rune cage and you can use it every single GCD if u want)
- Best defense with cheap and better block
- Very good sustain with fast heavy attack
- Best mobility while blocking
- Additional armor slot (1 more glyph + best resistance)
- Synergise well with berserker glyph (because of the 5% more weapon damage)
It's already overperforming because the line add so much debuff while having the best spammable (cuz bash) and the best defense.
There will be too many people who main magicka to get this pushed through. For whatever reason, people on this forum would rather see no buffs at all then the opposing spec get a buff.
Keep in mind destro staff has been buffed numerous times in the past few updates whereas skill lines like 2h are continuously being nerfed, makes zero sense why a buff like this can’t happen.
To all saying it would be “too much”;
When was the last time you died to someone who mained SnB and it wasn’t a duel?
S&B is the best PvP skill line, you have everything with it.
- Defile
- Stun
- Taunt
- Major Fracture
- Minor ward
- Minor heroism
- Strong 60% snare
- Minor main
- Damage similar to surprise attack
- Gap closer
- Absorb/reflect
- reflect + 70%+ damage mitigation for 6s
- Best spammable because of powerfull and cheap bash (tooltip is better than rune cage and you can use it every single GCD if u want)
- Best defense with cheap and better block
- Very good sustain with fast heavy attack
- Best mobility while blocking
- Additional armor slot (1 more glyph + best resistance)
- Synergise well with berserker glyph (because of the 5% more weapon damage)
It's already overperforming because the line add so much debuff while having the best spammable (cuz bash) and the best defense.
Best defense. Block. Best spammable? So thaats why all the NBs and templars run it,
Shiggy diggy mate.
So if I have heavy attack from sword and board undodgeable what if someone runs knight slayer ?!
There will be too many people who main magicka to get this pushed through. For whatever reason, people on this forum would rather see no buffs at all then the opposing spec get a buff.
Keep in mind destro staff has been buffed numerous times in the past few updates whereas skill lines like 2h are continuously being nerfed, makes zero sense why a buff like this can’t happen.
To all saying it would be “too much”;
When was the last time you died to someone who mained SnB and it wasn’t a duel?
i died yesterday to three stamdks, all with 2h and snb putting dots on me and perma stun. or was it only 2 stamdks and a sniperblade....?
There will be too many people who main magicka to get this pushed through. For whatever reason, people on this forum would rather see no buffs at all then the opposing spec get a buff.
Keep in mind destro staff has been buffed numerous times in the past few updates whereas skill lines like 2h are continuously being nerfed, makes zero sense why a buff like this can’t happen.
To all saying it would be “too much”;
When was the last time you died to someone who mained SnB and it wasn’t a duel?
HeroOfNone wrote: »Given the debuff to Heroic Slash and reverberating bash, I'm proposing making heavy attacks from sword and board undodgeable if a person stays in melee range. The damage is subpar compared to other melee counter parts like dual wield, two hander, or bow, but will help players connect hits to give back resources and work with sets that work only with heavy attacks.
This would be on par with lightning & restoration staff heavy attacks. As for how the animation might look on this, as it's not a channel like it's magicka equivalent, I'd say let ZOS decide.
Thanks for your time.
There will be too many people who main magicka to get this pushed through. For whatever reason, people on this forum would rather see no buffs at all then the opposing spec get a buff.
Keep in mind destro staff has been buffed numerous times in the past few updates whereas skill lines like 2h are continuously being nerfed, makes zero sense why a buff like this can’t happen.
To all saying it would be “too much”;
When was the last time you died to someone who mained SnB and it wasn’t a duel?
S&B is already border line overperforming, make it non dodgeable would reckt dodge build and givr even easier ressource managment on stam.
Extremely bad Idea.
Also, S&B is the best way to play stam dk, stam warden and stam sorc.
S&B is the best PvP skill line, you have everything with it.
- Defile
- Stun
- Taunt
- Major Fracture
- Minor ward
- Minor heroism
- Strong 60% snare
- Minor main
- Damage similar to surprise attack
- Gap closer
- Absorb/reflect
- reflect + 70%+ damage mitigation for 6s
- Best spammable because of powerfull and cheap bash (tooltip is better than rune cage and you can use it every single GCD if u want)
- Best defense with cheap and better block
- Very good sustain with fast heavy attack
- Best mobility while blocking
- Additional armor slot (1 more glyph + best resistance)
- Synergise well with berserker glyph (because of the 5% more weapon damage)
It's already overperforming because the line add so much debuff while having the best spammable (cuz bash) and the best defense.
Also Heroic nor Puncture will do anywhere NEAR Surprise attacks damage..
S&B is the best PvP skill line, you have everything with it.
- Defile
- Stun
- Taunt
- Major Fracture
- Minor ward
- Minor heroism
- Strong 60% snare
- Minor main
- Damage similar to surprise attack
- Gap closer
- Absorb/reflect
- reflect + 70%+ damage mitigation for 6s
- Best spammable because of powerfull and cheap bash (tooltip is better than rune cage and you can use it every single GCD if u want)
- Best defense with cheap and better block
- Very good sustain with fast heavy attack
- Best mobility while blocking
- Additional armor slot (1 more glyph + best resistance)
- Synergise well with berserker glyph (because of the 5% more weapon damage)
It's already overperforming because the line add so much debuff while having the best spammable (cuz bash) and the best defense.
Best defense. Block. Best spammable? So thaats why all the NBs and templars run it,
Shiggy diggy mate.
So if I have heavy attack from sword and board undodgeable what if someone runs knight slayer ?!
You can already run knight slayer with lightning or resto staff. That argument is null.There will be too many people who main magicka to get this pushed through. For whatever reason, people on this forum would rather see no buffs at all then the opposing spec get a buff.
Keep in mind destro staff has been buffed numerous times in the past few updates whereas skill lines like 2h are continuously being nerfed, makes zero sense why a buff like this can’t happen.
To all saying it would be “too much”;
When was the last time you died to someone who mained SnB and it wasn’t a duel?
i died yesterday to three stamdks, all with 2h and snb putting dots on me and perma stun. or was it only 2 stamdks and a sniperblade....?
Not sure how to respond to this. You dont seem like you know how you died .
S&B is BiS for stam sorc, stam dk and stam warden in CP pvp.
If you think the opposite, you are wrong and you are bad.
I'm curious to know what's your platform templesus .
Heroic slash have the same damage than surprise attack, the difference is not even noticable. Take you stamblade and look at tooltip before saying stupidities.
CatchMeTrolling Heroic slash spam + reverb is : minor main, minor heroism, one of the best snare, major defile and a stun. It allow you use OP bash and give you the best defense in the game. It's clearly BiS.
2h is used by everystam user because rally/FM.
S&B is BiS for stam sorc, stam dk and stam warden in CP pvp.
If you think the opposite, you are wrong and you are bad.
I'm curious to know what's your platform @templesus .
Heroic slash have the same damage than surprise attack, the difference is not even noticable. Take you stamblade and look at tooltip before saying stupidities.
@CatchMeTrolling Heroic slash spam + reverb is : minor main, minor heroism, one of the best snare, major defile and a stun. It allow you use OP bash and give you the best defense in the game. It's clearly BiS.
2h is used by everystam user because rally/FM.
So if I have heavy attack from sword and board undodgeable what if someone runs knight slayer ?!
You can already run knight slayer with lightning or resto staff. That argument is null.There will be too many people who main magicka to get this pushed through. For whatever reason, people on this forum would rather see no buffs at all then the opposing spec get a buff.
Keep in mind destro staff has been buffed numerous times in the past few updates whereas skill lines like 2h are continuously being nerfed, makes zero sense why a buff like this can’t happen.
To all saying it would be “too much”;
When was the last time you died to someone who mained SnB and it wasn’t a duel?
i died yesterday to three stamdks, all with 2h and snb putting dots on me and perma stun. or was it only 2 stamdks and a sniperblade....?
Not sure how to respond to this. You dont seem like you know how you died .
Nice try, but lightning staff isn't tanky and the heavy attacks from lightning staff take a lot longer to proc, sword and board undodgeable heavy attacks are very fast proc knightslayer and a infused oblivion enchant and you can block up and be a tank with it while still dealing enough damage every heavy attack to kill players and have infinite sustain because again..
It's a fuckking heavy attack build.