OP, you're confusing hard Crowd Controls (like stuns - when you can't use any skills) with snares (when you are slow but can still do skills).
7 seconds is the CC immunity. Honestly, I think it's too long. It used to be 5, they changed it so it would be easier for new players. Alas, even bad players now manage stamina efficiently enough to never not break a CC.
Snares and roots have no immunity unless you roll Dodge out of a root (2 seconds root immunity) or use shuffle/forward momentum to remove snares/roots and give you 0.5 seconds per medium/8 seconds immunity.
The problem you're really experiencing is the sheet amount of sorcs in BGs. Rune cage is broken (range, duration and the fact it has zero counterplay) so it's everywhere in BGs. Probably making CCs more of a problem than they actually are. The reality is, without them nobody would ever die.
Peekachu99 wrote: »There is no snare immunity except for Forward Momentum and the DK morph no one uses. Immoveable pots too. But that’s it. Snares should be subject to the same immunities as all else.
Peekachu99 wrote: »There is no snare immunity except for Forward Momentum and the DK morph no one uses. Immoveable pots too. But that’s it. Snares should be subject to the same immunities as all else.
And the Immovable Brute skill, which no one uses because it's too expensive for too little.
We have snare immunity?? If we do then it is way to short to tell.. just go head to toe with any magicka dragonknight and you will be taloned in place and unable to move from start to finish.
OP, you're confusing hard Crowd Controls (like stuns - when you can't use any skills) with snares (when you are slow but can still do skills).
7 seconds is the CC immunity. Honestly, I think it's too long. It used to be 5, they changed it so it would be easier for new players. Alas, even bad players now manage stamina efficiently enough to never not break a CC.
Snares and roots have no immunity unless you roll Dodge out of a root (2 seconds root immunity) or use shuffle/forward momentum to remove snares/roots and give you 0.5 seconds per medium/8 seconds immunity.
The problem you're really experiencing is the sheet amount of sorcs in BGs. Rune cage is broken (range, duration and the fact it has zero counterplay) so it's everywhere in BGs. Probably making CCs more of a problem than they actually are. The reality is, without them nobody would ever die.