Maintenance for the week of April 6:
• ESO Store and Account System for maintenance – April 8, 9:00AM EDT (13:00 UTC) - 6:00PM EDT (22:00 UTC)
We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available.
Is Cc immunity too short?
So I play a lot of battlegrounds and I’ve been noticing that a lot of people just spam 1 or 2 abilities out their group. Kinda like rune cage and mages fury, Rememberance and Breathe of life, etc. The reason they do that is cause they’re roll is to either heal or root you so the dps can run you down.
So is snare immunity for groups or for solo ?; because the snare immunity after being immune is what 6 seconds? So basically the sorc in the back can endlessly spam rune cage/flame reach on someone every 6 seconds unless the person just popped an immovable or used an ability to remove a snare or disabling effect. Right? So realistically is that a long enough immunity?
Imo the game in general just has way too much snare/ stuns compared to the damage that’s been added into the game.
If you agree please give a way of fixing the situation, if you disagree please give a reason why.
Edit: changed title from snare to CC immunity
Edited by MrBlack23 on July 23, 2018 10:17PM