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Thanks for allowing Skyshards to be brought to other characters. Thread closed.

  • shadowwraith666
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    i think at the very least there should be account-wide skyshard and lorebook markers added to the map but only after they have been discovered, PC players have the option to use addons for that but console does not.
    • Vicktor Bloodtail - L42 Argonian Magblade, Werewolf - EP
    • Xarxes - L31 Dunmer Sorc, Vampire - EP
    • Lichtspear - L21 Argonian Temp - EP
    • Rajka Fireclaw - L21 Khajit DK - AD

    PS4 EU
    Spill some blood for me dear brother
    Vicente Valtiere, Dark Brotherhood, Oblivion
  • Tandor
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    newtinmpls wrote: »

    WTB all of you saying "no" your free time and willings to run like "mindless bot" gathering this everything every time on new char.

    No, that's not what I am saying.

    I have 2 accounts, 25 characters and none of them have gotten all the skyshards. 3 of them have fully finished the various riding lessons.

    What I am saying is if I haven't done it on that character, then I shouldn't get it on that character.

    If I was playing chess - then all of my "characters" live or die as a group.

    This isn't chess.

    We don't play our characters as "groups".

    mmoRPG - one player at a time. One achievement at a time. Or, if that character didn't do it, then they didn't do it.

    That's exactly my position, including the number of accounts and characters together with my approach to playing them.
  • Sylvermynx
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    Does this game not allow for multi-logins on different accounts? I used to five-box toons on WoW and RIFT for stuff I wanted more girls to have, quests, exploring, etc.

    So far I have only one account here, but I'm thinking about another one. Two-boxing would be something I'd want to do though if I had two accounts, so if that's not workable in this game for some reason?
  • Elsonso
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    Sylvermynx wrote: »
    Does this game not allow for multi-logins on different accounts? I used to five-box toons on WoW and RIFT for stuff I wanted more girls to have, quests, exploring, etc.

    So far I have only one account here, but I'm thinking about another one. Two-boxing would be something I'd want to do though if I had two accounts, so if that's not workable in this game for some reason?

    Multi-boxing is not allowed by ZOS.

    https://help.elderscrollsonline.com/app/answers/detail/a_id/23701
    Edited by Elsonso on July 23, 2018 12:49PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Slick_007
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    Valrien wrote: »

    You see, that's the thing. You've already done "X."

    You shouldn't need to do it 7-14 more times. It's not getting anything for free because you've already gotten it.

    but you didnt. thats the whole point of your own argument. you dont want to do it while we say if you want something you gotta earn it.
  • theyancey
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    Where does it end though? Remove exploration skills by adding shard locations to maps today may encourage demand for many other shortcuts. Level 50 built out toons for you to venture forth into PvP land without any work on the player's part? Auto combat button so that you don't have the time sink and learning challenge to figure out how to play? An ultimate crafter button that gives you master crafter with just one finger push? May as well just have a win-the-game button. Log on, push it, log off. Come back in a week to view all your accomplishments, trophies, and victories.

    This is a process game. There is no final grand victory. Its raison d'etre is to provide these time sink challenges to occupy our time without end. That is why new DLC and chapters are added here instead of to Skyrim, Oblivion, or Morrowind. They are all still playable. Arena and Daggerfall not so much. At some point there will be a new solo game with beginning, middle, and end set in the Elder Scrolls universe. That is not the purpose or future of TESO however.
  • WhoThenNow7
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    Narvuntien wrote: »
    No.
    What is even the point of playing the game if you aren't even going to play the game?

    Just get everything for free?

    Because after people spend a lot of time already grinding books and skyshards, then "the point of playing the game" is endgame content or pvp.

    But if your "point of playing the game" is to literally just run around and collect skyshards, then have at it. I'm sure you're having lots of fun.
    Edited by WhoThenNow7 on July 23, 2018 1:03PM
  • Valrien
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    Slick_007 wrote: »
    Valrien wrote: »

    You see, that's the thing. You've already done "X."

    You shouldn't need to do it 7-14 more times. It's not getting anything for free because you've already gotten it.

    but you didnt. thats the whole point of your own argument. you dont want to do it while we say if you want something you gotta earn it.

    How exactly did one not earn it?

    Hell, this is a game where we are identified more by our account name than our character name. I fail to see why each character has to be unique rather than an extension of our account. It simply isnt that type of game
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Elsonso
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    Narvuntien wrote: »
    No.
    What is even the point of playing the game if you aren't even going to play the game?

    Just get everything for free?

    Because after people spend a lot of time already grinding books and skyshards, then "the point of playing the game" is endgame content or pvp.

    But if your "point of playing the game" is to literally just run around and collect skyshards, then have at it. I'm sure you're having lots of fun.

    Part of the point of playing the game is getting the character to the end-game. The end-game is the completion of the character, not where the character starts. That is an RPG, and ESO is still an RPG. RPGs are about the character, not the player.


    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Merlin13KAGL
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    Tetrafy wrote: »
    Valrien wrote: »
    Valrien wrote: »
    So out of genuine curiosity, why do you guys think grinding the same stuff 8-15 times over is fun?

    I legitimately don't understand. Is it just one of those "I did it so you have to" things? Masochism? Having too much time on your hands?

    Its not fun grinding the same stuff over and over. You know what worse though? Flavor of the week PvP, and people giving up on something because it doesnt work for them in the first 10 minutes. If everyone had access to all there Skyshards and everything, there would be nothing but Sorcs in Cryodiil and Nightblades in PvE, because everone would have just moved over all there gear from last weeks flavor.

    My first 2 Characters where DKs. I quit them both before even reaching lvl 15 because I didn't like them. Now one of those 2 is a vTrials DK Healer, since Homestead. Because I kept with the game and learned how to play DK later, I was able to make a fun build.

    That's not really how skyshards or lorebooks work.
    No idea what you mean here. I didnt say anything about how Skyshards and Lorebooks work. Other than answer the forum question of should they be account wide.
    People are going to make alts regardless.
    Yes, but not 5 a patch as they switch to the new meta class
    May as well make it easier to make alts. There's no point in doing work you've already done
    No, you should not make it easier to allow people to make the new cancer build. If you want Charater, whether t is your 1st or 14th, you should have to put a little work into it to make it worth having.

    What I do not want is for people to be switching to the new flavor of the month. This wont happen nearly so often with the extra work. I have 10 characters. I've only ever deleted one and I only made it for the extra 60 storage before I caved and got plus.

    People will absolutely switch to the flavor of the month if all you have to do is a 3 hour grind to 50 and then you have all your Guilds, Skill Points, and everything to leap into what ever content. I do not want to see 80% Werewolfs in Cryodiil 2 days after Wolf Hunter. I already hate that 90% of Trials runs are 1 DK, 1 Sorc, 1 Templar and 9 Nightblades

    Most people it takes longer than 3 hours be realistic here. The average person wont hit 50 in a month of playing.
    And most people it takes << a month. You can hit L50 by complete accident in 50 hours of gameplay, without XP events, without scrolls.

    50 hours of meandering about, doing a little of this, and a little of that, and you'll be into CP territory. (Do a single random normal @20 minutes a day and you'll be most of the way there. Add in the BG's for another <20 minutes and you'll be maxed well before 30 days.)
    Tetrafy wrote: »
    I don't think account wide achievement/skyshards/lorebooks/etc are really a great idea even though i'd welcome the lessened grind it would give lol. Would really put a damper on the games longevity. What i do sympathize with is the lack of addons (ps4 na). Having to use my Cell phone and pay for an outside app just to be able to find all the skyshards and lorebooks i need, in a timely fashion, is unfortunate. I'm sure they'll het around to adding it to the game by the time i finish them on my on my last toon lol.

    If you burn out from grinding and dont play as much or at all there is no longefity.
    And if it's all granted Day 0, those same players will end up getting bored with their new found character.

    ZoS splits the difference. (And as far as grinds go, they've dialed back the necessary requirements for almost everything considerably since beta, shared, tradeable gear, morphable traits, shared CP, CP accessible from Level 1, dailies for Undaunted, MG, FG, Psijic, BG's, Alliance war, and XP bonuses left, right, and center.)

    You are not forced to grind out any of this. You can pick it up along the way, one of a dozen different ways, and you can still be viable in the meantime.

    You may not be final build, top tier, but you can very much be viable.

    You don't absolutely need maxed Shards, Horse, Undaunted, MG, FG, Psijic to make it work. Pick it up a bit at a time, instead of in a single sitting, and you're character gets a little closer to your desired build, getting a little stronger each and every time.

    Skillwise, you can have 2 weapon lines and all class lines maxed and morphed by L50, just with the points recieved from leveling. You can pick up enough extras from lots of other sources, and you can compensate for everything else in multiple ways.

    There is zero content in this game you can't do without one or more of those items above left partially completed.

    If you'd prefer a middle ground that everyone could likely hate, make Lorebooks and skyshards dynamic from character to character. No predetermined locations that way, console and PC on equal footing, everything still glowing just as purple or brilliant blinding white on console and PC alike.

    I will go so far as to bet you end up spending far more time mucking about in your inventory and vendoring things than you ever will hunting shards or collecting books. I'd love to see a stat breakdown by activity, in that regard, because I suspect some of the numbers people assume are so high aren't, and some of the numbers people don't give a second thought to are probably through the roof.



    Edited by Merlin13KAGL on July 23, 2018 3:32PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Valrien
    Valrien
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    Narvuntien wrote: »
    No.
    What is even the point of playing the game if you aren't even going to play the game?

    Just get everything for free?

    Because after people spend a lot of time already grinding books and skyshards, then "the point of playing the game" is endgame content or pvp.

    But if your "point of playing the game" is to literally just run around and collect skyshards, then have at it. I'm sure you're having lots of fun.

    Part of the point of playing the game is getting the character to the end-game. The end-game is the completion of the character, not where the character starts. That is an RPG, and ESO is still an RPG. RPGs are about the character, not the player.


    The end game is about the destination, not the journey...hence the name "end-game"
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • AlnilamE
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    Tetrafy wrote: »
    klowdy1 wrote: »
    No. I will go one further, and say make CP individual.


    No reason to lock new characters behind a huge grind. Just fine as it is now :wink:

    While I really dislike account-wide systems like this in an RPG (they are better used in other mediums), the Champion System was designed to be account-wide. I does not even make sense to have CPs bound to the character.

    Should they have done an account-wide Champion System? No. While it sounds like a cool idea, looking back, I think it was on the bad side of the spectrum of ideas.

    Why people would never level alts and probably jump ship. Realize this game is getting big because of good decisions.

    I had 3 v16 characters when they removed vet ranks, and a couple of other vets, but I'm casual. I had guildies who had all their character slots at max. There are tons of people who have no problem leveling alts, including on more than one account.

    As others have pointed out, if you already have a toon that's a crafter, you can probably make a solid build without ever looking at a skyshard. Just run all the Group Dungeons and Public Group challenges to level Undaunted and you will probably have enough already from that and leveling to 50. And you can add the Public Dungeon Skyshards to the list if you like.

    Then, if your thing is PvP, you can grab the skyshards in Cyrodiil during lulls in battle or if you are going into a delve anyway to get blessings.
    The Moot Councillor
  • AlnilamE
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    Valrien wrote: »
    Narvuntien wrote: »
    No.
    What is even the point of playing the game if you aren't even going to play the game?

    Just get everything for free?

    Because after people spend a lot of time already grinding books and skyshards, then "the point of playing the game" is endgame content or pvp.

    But if your "point of playing the game" is to literally just run around and collect skyshards, then have at it. I'm sure you're having lots of fun.

    Part of the point of playing the game is getting the character to the end-game. The end-game is the completion of the character, not where the character starts. That is an RPG, and ESO is still an RPG. RPGs are about the character, not the player.


    The end game is about the destination, not the journey...hence the name "end-game"

    And the "end-game" is pretty darn close in this game.

    Unless your end-game is unlocking Legate Black. Then you are going to spend a considerable amount of time in Cyrodiil.
    The Moot Councillor
  • Merlin13KAGL
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    Valrien wrote: »
    Narvuntien wrote: »
    No.
    What is even the point of playing the game if you aren't even going to play the game?

    Just get everything for free?

    Because after people spend a lot of time already grinding books and skyshards, then "the point of playing the game" is endgame content or pvp.

    But if your "point of playing the game" is to literally just run around and collect skyshards, then have at it. I'm sure you're having lots of fun.

    Part of the point of playing the game is getting the character to the end-game. The end-game is the completion of the character, not where the character starts. That is an RPG, and ESO is still an RPG. RPGs are about the character, not the player.


    The end game is about the destination, not the journey...hence the name "end-game"
    So what's the reasonable time frame from character creation screen to end-game character?

    100 hrs? 50? 10? 2? Not like you have to farm gear on that particular alt.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Valrien
    Valrien
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    I would say it depends on how much you intend to do on that particular character.

    Do you intend to do Writs? You'll need a large amount of skills for crafting then. PvP? Another fairly decent amount, because the skillsets are usually different when translating from PvE to PvP.

    Those are the main endgame activities, though you can also participate in fluff activities like the Justice System (which means it's best to invest in Legerdemain, Dark Brotherhood, and Thieves' Guild) since it can still be pretty profitable.

    All in all, assuming you intend to do all of this...somewhere between 50-100 hours, leaning towards the higher end.

    Gear is after all a non-issue since you don't even need to play the character to have it geared for endgame

    EDIT: That depends on the current system of Skyshards though, since having those skill points does help, believe it or not. And you do still have to level. For example I'm fine with grinding Fighters' Guild and Dark Brotherhood and Thieves' Guild because they're not collectibles based. Collectibles should really only need to be done once because they're such a heavy and boring grind. If Skyshards and Lorebooks were account-wide, I'd say somewhere between 25 and 50 hours
    Edited by Valrien on July 23, 2018 3:40PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Hammy01
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    abigfishy wrote: »
    lol level 1 character with 200 skill points.

    Oh level 1 character with 750 CP :wink: (That you can use from level 1).


    Why does having 200 skill points at level 1 matter anyways? You can't spend them all at level 1 anyways.

    The only thing people are asking for (especially console players) is to make it easier on alt characters to gather skyshards / level mage guild so we don't have to go through the grind on our umpteenth alt. I would like to be competitive on all my alts but I hate having to pull out my laptop , keep it on my lep while I play XBOX just so I can see where all the skyshard and mage guild locations are. At the very least they need to make markers on the maps for these locations if you have already found them once.
  • Merlin13KAGL
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    You can hit 50 in 25 hours pretty easy. You can have Undaunted 9 passives unlocked in another ~25. That leaves 50 hours for extra points (semi unnecessary with group dungeons events and dungeon quest rewards), Alliances skills, etc.

    Pretty sure DB and TG combined, if you do them together can be knocked out in maybe 10 hours, Psijic another 5-10.

    Crafting can be acquired along the way, deconning everything you get your hands on (every alt I have is maxed in all but JC) without ever investing a point. This also presumes you probably already have one maxed crafter covering all needs.

    So, based on that, it's already well within the 100 hour timeframe, and can be expedited even further, if you really feel the need.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Merlin13KAGL
    Merlin13KAGL
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    Hammy01 wrote: »
    abigfishy wrote: »
    lol level 1 character with 200 skill points.

    Oh level 1 character with 750 CP :wink: (That you can use from level 1).


    Why does having 200 skill points at level 1 matter anyways? You can't spend them all at level 1 anyways.

    The only thing people are asking for (especially console players) is to make it easier on alt characters to gather skyshards / level mage guild so we don't have to go through the grind on our umpteenth alt. I would like to be competitive on all my alts but I hate having to pull out my laptop , keep it on my lep while I play XBOX just so I can see where all the skyshard and mage guild locations are. At the very least they need to make markers on the maps for these locations if you have already found them once.
    Purple glow intended to draw your attention? Probably lore book (maybe thieves trove) Big white spotlight looking thing = skyshard. One in every delve (look for door to cave-like thing that seems somewhat out of place. Enter, run past mobs around typical layout for < 60 seconds, run back and exit.), one in every public (larger delve, same scenario). Full skyshards for group events in public's (if you've done it once, you don't need map to recall where the boss spawns - takes < 90 seconds from door to boss kill solo, perhaps a little longer if you have to wait for spawn.). Full skyshard for main line quests (wait till 50 and you can do them one after the other, and quest markers provided), full skyshard for initial 4 man dungeon quest completion. (Use Specific dungeon finder after first daily random, go right down the list, complete on norm in <20 minutes per.)

    I have shards I've still never collected on my main. I've plenty of map icons never completed on my main (and thus the skillpoints that come with). I have alts that have never finished main line.

    You don't need every point in the game to be viable. You never have.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Hammy01
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    Slick_007 wrote: »
    Valrien wrote: »

    You see, that's the thing. You've already done "X."

    You shouldn't need to do it 7-14 more times. It's not getting anything for free because you've already gotten it.

    but you didnt. thats the whole point of your own argument. you dont want to do it while we say if you want something you gotta earn it.

    But we have... we have discovered those skyshards and lore books at some point!

    I think all you naysayers are missing the point. Most of us don't mind putting in the leg work to go and pick up the skyshards and lorebooks.. we just don't want to have to use secondary devices (IE - Laptop, tablet, phone) to locate the same things over and over again in game.

    Zos just needs to put markers on the map for lorebooks and skyshards that have already been discovered and then I will be more than happy to slither my fat Argonian butt over to those markers to pick up what I need.
  • Elsonso
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    Valrien wrote: »
    Narvuntien wrote: »
    No.
    What is even the point of playing the game if you aren't even going to play the game?

    Just get everything for free?

    Because after people spend a lot of time already grinding books and skyshards, then "the point of playing the game" is endgame content or pvp.

    But if your "point of playing the game" is to literally just run around and collect skyshards, then have at it. I'm sure you're having lots of fun.

    Part of the point of playing the game is getting the character to the end-game. The end-game is the completion of the character, not where the character starts. That is an RPG, and ESO is still an RPG. RPGs are about the character, not the player.


    The end game is about the destination, not the journey...hence the name "end-game"

    The end game is the culmination of the journey. The reason 'end' is there is because the game is over, but people still wanted something to do. :smile:
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • inthecoconut
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    I wouldn't complain if I didn't have to do old content over, and over, and over. I don't find it fun, and it takes me away from what I do enjoy. I can't see any reason to do the main story more than once. No matter what, it is the same exact story the 6th time around. It doesn't offer me anything new and quite frankly, I find it to be a waste of time having to do it more than once. But I do it anyway, because I want those skyshards...
  • AlnilamE
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    Hammy01 wrote: »
    Slick_007 wrote: »
    Valrien wrote: »

    You see, that's the thing. You've already done "X."

    You shouldn't need to do it 7-14 more times. It's not getting anything for free because you've already gotten it.

    but you didnt. thats the whole point of your own argument. you dont want to do it while we say if you want something you gotta earn it.

    But we have... we have discovered those skyshards and lore books at some point!

    I think all you naysayers are missing the point. Most of us don't mind putting in the leg work to go and pick up the skyshards and lorebooks.. we just don't want to have to use secondary devices (IE - Laptop, tablet, phone) to locate the same things over and over again in game.

    Zos just needs to put markers on the map for lorebooks and skyshards that have already been discovered and then I will be more than happy to slither my fat Argonian butt over to those markers to pick up what I need.

    I think nobody is against having that option available. After all, there are addons on PC that do this.

    Personally, I have not updated the Skyshard addon since Summerset because it was actually fun to look for them based on the hints in the achievement tab, and I still need to do the second public dungeon.

    The thing is that the point of this thread is to have all skyshards/lorebooks available to all characters upon character creation, and that is what we are arguing against.
    The Moot Councillor
  • Elsonso
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    AlnilamE wrote: »
    Hammy01 wrote: »
    Slick_007 wrote: »
    Valrien wrote: »

    You see, that's the thing. You've already done "X."

    You shouldn't need to do it 7-14 more times. It's not getting anything for free because you've already gotten it.

    but you didnt. thats the whole point of your own argument. you dont want to do it while we say if you want something you gotta earn it.

    But we have... we have discovered those skyshards and lore books at some point!

    I think all you naysayers are missing the point. Most of us don't mind putting in the leg work to go and pick up the skyshards and lorebooks.. we just don't want to have to use secondary devices (IE - Laptop, tablet, phone) to locate the same things over and over again in game.

    Zos just needs to put markers on the map for lorebooks and skyshards that have already been discovered and then I will be more than happy to slither my fat Argonian butt over to those markers to pick up what I need.

    I think nobody is against having that option available. After all, there are addons on PC that do this.


    I am certainly not against it. It should be part of the stock UI, just like other map waypoints.
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  • BozzyTheDrummer
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    All I would really like on console is an option that can be toggled on and off for the locations of skyshards and lorebooks (preferably lorebooks for me)
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  • Odnoc
    Odnoc
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    No.

    It's called "playing the game". If it is that bothersome, don't do it.
  • shadowwraith666
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    AlnilamE wrote: »

    I think nobody is against having that option available. After all, there are addons on PC that do this.

    you have the option of using addons though, console does not
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  • wolfie1.0.
    wolfie1.0.
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    Valrien wrote: »
    I would say it depends on how much you intend to do on that particular character.

    Do you intend to do Writs? You'll need a large amount of skills for crafting then. PvP? Another fairly decent amount, because the skillsets are usually different when translating from PvE to PvP.

    Those are the main endgame activities, though you can also participate in fluff activities like the Justice System (which means it's best to invest in Legerdemain, Dark Brotherhood, and Thieves' Guild) since it can still be pretty profitable.

    All in all, assuming you intend to do all of this...somewhere between 50-100 hours, leaning towards the higher end.

    Gear is after all a non-issue since you don't even need to play the character to have it geared for endgame

    EDIT: That depends on the current system of Skyshards though, since having those skill points does help, believe it or not. And you do still have to level. For example I'm fine with grinding Fighters' Guild and Dark Brotherhood and Thieves' Guild because they're not collectibles based. Collectibles should really only need to be done once because they're such a heavy and boring grind. If Skyshards and Lorebooks were account-wide, I'd say somewhere between 25 and 50 hours

    There are plenty of skill points available that you can do all endgame content on 1 character. And have build variety to adjust from PVE to PVP. Alts are a bonus, an extra. If you have your alts specialize you dont need as many skill points.

    As far as the fluff you mentioned well that is content that I would argue is more early to mid game content as stealing is how new players mostly earn gold. Also you cant tell me that the ledgerdemain and TG is not less tedious than skyshards. And as for lorebooks just create a group of 10 people and grind out the dialies. Then you dont have to collect a single book
  • Tandor
    Tandor
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    AlnilamE wrote: »

    I think nobody is against having that option available. After all, there are addons on PC that do this.

    you have the option of using addons though, console does not

    There are plenty who have that option but don't exercise it. Just because something isn't available to you doesn't mean that you are at a disadvantage compared to those for whom it is available. Many of the complaints about how easy the game is, how little time it takes to complete a paid-for chapter etc are from players using shortcuts through addons. It cheapens the game experience rather than enhances it, and we can see from other games like WoW and SWG before it how dumbing down a game results in veteran players leaving, not new players joining. With shortcuts players simply get to complain about the endgame sooner, that's all. It doesn't make the game any better, quite the contrary.
  • AlnilamE
    AlnilamE
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    AlnilamE wrote: »

    I think nobody is against having that option available. After all, there are addons on PC that do this.

    you have the option of using addons though, console does not

    Yes. I know that. My point is that Console players (and the vanilla PC version) should have a map toggle for Skyshards/Lorebooks that you already found once on a character. That way you can choose if you want to go in blind or if you want to be efficient about it.

    Though honestly, my experience with Summerset after having had the skyhard addon for a while is that it's really not hard to find them. There's always one in a delve, and the hints in the achievement are pretty good.
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  • Maura_Neysa
    Maura_Neysa
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    Tetrafy wrote: »
    Valrien wrote: »
    Valrien wrote: »
    So out of genuine curiosity, why do you guys think grinding the same stuff 8-15 times over is fun?

    I legitimately don't understand. Is it just one of those "I did it so you have to" things? Masochism? Having too much time on your hands?

    Its not fun grinding the same stuff over and over. You know what worse though? Flavor of the week PvP, and people giving up on something because it doesnt work for them in the first 10 minutes. If everyone had access to all there Skyshards and everything, there would be nothing but Sorcs in Cryodiil and Nightblades in PvE, because everone would have just moved over all there gear from last weeks flavor.

    My first 2 Characters where DKs. I quit them both before even reaching lvl 15 because I didn't like them. Now one of those 2 is a vTrials DK Healer, since Homestead. Because I kept with the game and learned how to play DK later, I was able to make a fun build.

    That's not really how skyshards or lorebooks work.
    No idea what you mean here. I didnt say anything about how Skyshards and Lorebooks work. Other than answer the forum question of should they be account wide.
    People are going to make alts regardless.
    Yes, but not 5 a patch as they switch to the new meta class
    May as well make it easier to make alts. There's no point in doing work you've already done
    No, you should not make it easier to allow people to make the new cancer build. If you want Charater, whether t is your 1st or 14th, you should have to put a little work into it to make it worth having.

    What I do not want is for people to be switching to the new flavor of the month. This wont happen nearly so often with the extra work. I have 10 characters. I've only ever deleted one and I only made it for the extra 60 storage before I caved and got plus.

    People will absolutely switch to the flavor of the month if all you have to do is a 3 hour grind to 50 and then you have all your Guilds, Skill Points, and everything to leap into what ever content. I do not want to see 80% Werewolfs in Cryodiil 2 days after Wolf Hunter. I already hate that 90% of Trials runs are 1 DK, 1 Sorc, 1 Templar and 9 Nightblades

    Most people it takes longer than 3 hours be realistic here. The average person wont hit 50 in a month of playing.

    @Tetrafy A month? Holy... I don't "grind, I level via questing. I usually only do it during an XP event, but during New Life I leveled two new charaters. So no a month is not reasonable. I also work 48 hour work weeks.
    However, I don't say no because of casual players. I say no because of cancer players. Someone who takes a month to level a character isnt making or breaking the game in either direction. However, someone who levels in 3 to 6 hours is. They are the type that will stop the month long level person from getting into a trial because they dont have the meta build and who will crush them in PvP making them never come back to it.
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