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Limit Craglorn to 50+ chars and BUFF ALL ENCOUNTERS to previous difficulty.

  • Prof_Bawbag
    Prof_Bawbag
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    Where were all you veteran players before the change. Ventured into Crag tons of times before the change to farm nodes and that's all everyone ever did, was farm for nodes. No one ever quested. This is exactly what it's about, less competition for nodes. Offering your nirn free on the forums doesn't detract from that at all. In fact, it just highlights your true intentions even more.
  • Tandor
    Tandor
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    No.
    I've never had any problems in Craglorn since they revamped it. I never bothered to go there before.
  • Stovahkiin
    Stovahkiin
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    Other, and why?
    I personally wouldn’t mind this, but it wouldn’t make any sense for Zeni to reverse this again
    Beware the battle cattle, but don't *fear* the battle cattle!
  • central_scrutinizer
    Other, and why?
    Other, increase difficulty, let lowbies go where they will.
  • Mureel
    Mureel
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    Yes! Reserve Craglorn to Lvl 50+ characters
    No thanks. I like being able to go where I want in my survey gathering or nirn hunts, without worrying about those swarming OP wasps, for example.
    I remember destroying a Craglorn cloth survey because there was no way I was going to be able to get to it by myself.

    But what if NC dropped elsewhere and no surveys were even located there?

    All the NO points come back to farming, also with none too few accusations about my wanting to farm, which is just untrue.

    My point is not about cutting off your Farming nor is it about my farming (or utter lack thereof) - it's about one zone, out of all Tamriel, that isn't a faceroll for all.

    I don't feel that I'm being entitled to want a tiny place that's not Bal Foyen level.
  • Iluvrien
    Iluvrien
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    No.
    Mureel wrote: »
    No thanks. I like being able to go where I want in my survey gathering or nirn hunts, without worrying about those swarming OP wasps, for example.
    I remember destroying a Craglorn cloth survey because there was no way I was going to be able to get to it by myself.

    But what if NC dropped elsewhere and no surveys were even located there?

    All the NO points come back to farming, also with none too few accusations about my wanting to farm, which is just untrue.

    My point is not about cutting off your Farming nor is it about my farming (or utter lack thereof) - it's about one zone, out of all Tamriel, that isn't a faceroll for all.

    I don't feel that I'm being entitled to want a tiny place that's not Bal Foyen level.

    So, why not suggest a new zone? Rather than changes to an existing one that was intentionally opened up for everyone to access.
    Edited by Iluvrien on July 19, 2018 12:30PM
  • DBZVelena
    DBZVelena
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    Other, and why?
    I feel the zone is still not nerfed enough imo.
    I'm sure lots of you disagree but unless they stop putting crafting surveys in that zone, its actually difficult to get to where i need to go.
    Yes i'm a casual player, no i dont theory craft to the point of insanity. But i'd like it if i dont have to die when all i'm doing is trying to get to a survey spot.

    And no i've not even bothered trying to do quests there BECAUSE of the need for other players. Players in this game rarely act like its in their interest to help a pore under-performing nooby. Instead ya either get ignored, abandoned or they steam through the content at a pace i just cant keep up with.
    What are Natch Potes? Can you eat those?
    I believe in Genie-Gina.
  • Wifeaggro13
    Wifeaggro13
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    Yes! Reserve Craglorn to Lvl 50+ characters
    No it was dead before. So why revert it?

    thats a lie it was the hub of this game for months. the diffculty didnt kill it. not itemizing the loot tables and raising the VR to 12 and leaving the zone VR 10 killed craglorn, Matter o fact it killed the whole game not only was craglorn empty the game was empty until they started the new business model to support console release.
  • Defilted
    Defilted
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    Other, and why?
    I think a better Idea would be to buff some of the areas difficulty and increase the rewards. Some kind of hardmode that can be activated. Maybe a public dungeon that requires group play..
    XBOX NA
    XBOX Series X

    #NightmareBear
  • KraziJoe
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    Defilted wrote: »
    I think a better Idea would be to buff some of the areas difficulty and increase the rewards. Some kind of hardmode that can be activated. Maybe a public dungeon that requires group play..

    yeah, it's called Trials...
  • TheHsN
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    Other, and why?
    Adventure zones Should be PVP and PVE based.
    while making quests there should be PvP at the same time. That time it is really a ADVENTURE ZONE.
    and it can be some option if you dont wanna be in PVP u can use something like INNOCENT PROVENT option. when u activate it, thats mean you are not angaged with PLAYERs

    that can be really a good ADVENTURE.
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • Silufadumar
    Silufadumar
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    Yes! Reserve Craglorn to Lvl 50+ characters
    One Tamriel brought some great changes to Eso, but it isn't perfect and some things were lost along the way. One such is the sense of progression and achievement, it can be hard to feel either when a character you've spent many many hours playing, is using all their skills and abilities to conquer a delve... only to see a lv4 noob breezing through the same enemies with not a care in the world.

    Being able to explore where you want with who you want is great, upto a point. Having an area (or areas preferably) that can only be accessed by higher lv characters is a great incentive to lv up, and gives a great sense of accomplishment and pride when your character finally gets there.

    For me, having a couple such areas in the game would be great. Make good and unique rewards to help bring people in and refresh such rewards every now and again to keep long term players coming back to such areas.

    Anyway, just some thoughs, still loving the game and you ZOS.
  • Mix
    Mix
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    No.
    It is hard enough for people to get groups for Craglorn content as it is. Lots of people farm there but not many quest or do completion things.

    Personally, I feel the "adventure zone" idea failed as soon as the next DLC hit and the majority of players moved on.

    (for people who used to think Craglorn was busy - was it just Belkarth? or did you see players actually out doing the content? Max level crafting writs turn in used to be only in Belkarth which resulted in a huge amount of players visiting Belkarth once a day for that)
    Edited by Mix on July 19, 2018 1:52PM
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