The Ebon set is heavy armor, and it's for tanks, not healers.You should have ebony set for situations like this.
do not forget rule №1:
IT'S YOUR FAULT
SydneyGrey wrote: »The Ebon set is heavy armor, and it's for tanks, not healers.You should have ebony set for situations like this.
do not forget rule №1:
IT'S YOUR FAULT
*Edit* Unless you were joking, or talking about something else. But if you weren't joking or talking about something else, then ... yeah.
Puzzlenuts wrote: »Tanks should have enough health and res that they don't have to rely on healers too much in a dungeon. Trails may be different. But a good tank should be able to sustain themselves for the most part in a dungeon run. IMO everyone should be dead before the tank
SydneyGrey wrote: »The Ebon set is heavy armor, and it's for tanks, not healers.You should have ebony set for situations like this.
do not forget rule №1:
IT'S YOUR FAULT
*Edit* Unless you were joking, or talking about something else. But if you weren't joking or talking about something else, then ... yeah.
MisterBigglesworth wrote: »Been seeing so many of these threads lately wondering if I shouldn't just convert all 8 of my toons over to tanks... seems like all you have to do is show up and be somewhat competent and you're already better than 90% of the pugs out there.
SydneyGrey wrote: »The Ebon set is heavy armor, and it's for tanks, not healers.You should have ebony set for situations like this.
do not forget rule №1:
IT'S YOUR FAULT
*Edit* Unless you were joking, or talking about something else. But if you weren't joking or talking about something else, then ... yeah.
I'm sorry but when you're a "tank" and you wear paper mache armor and have 12k health, no amount of healing can save you, you're going to die 1 hit even regular dungeons to 50% of the attacks. It's not my fault, you built like crap. Those attacks that do 18k a hit? There's nothing I can do to mitigate that for you. I can give you Resolve buffs and it won't be enough. The problem isn't lack of heals - its your build.
Healers are the most important class in a group.
They let the dps (me) pull off crazy numbers 48-52k magblade with a trash healer dps will drop drastically. Healer: most import hands down
MisterBigglesworth wrote: »Been seeing so many of these threads lately wondering if I shouldn't just convert all 8 of my toons over to tanks... seems like all you have to do is show up and be somewhat competent and you're already better than 90% of the pugs out there.
That's not limited to tanks. Show up to a pug with a pulse and you're better than 90% of other players.
gethemshauna wrote: »If tank has less than 40k hp it is not a tank.
You serious?
gethemshauna wrote: »gethemshauna wrote: »If tank has less than 40k hp it is not a tank.
You serious?
Ofcourse I am. What do you wanna stack on tank? Spell power? I talk about tanking serious content not overland delves.
gethemshauna wrote: »gethemshauna wrote: »If tank has less than 40k hp it is not a tank.
You serious?
Ofcourse I am. What do you wanna stack on tank? Spell power? I talk about tanking serious content not overland delves.
LOL...I don't know if I'd want you tanking my "serious content" if I saw you with 40K+ health...
You have only words, I do have a lot of videos proving that 40k hp is minimum for efficient tanking. Still waiting for your proof that you are able to tank veteran content with 20k hp.40K+ HP is a crutch...an unnecessary one at that....
Peekachu99 wrote: »Any capable tank doesn’t need a healer, same goes for competent dps who know how to stay out of the red and shield/ dodge/ sustain. Healers are only useful in Trials and occasionally PVP. Least desireable role in the game, and yeah, if anything goes wrong you’re top of the list for blame—reagardless of the derpery of your party.
gethemshauna wrote: »gethemshauna wrote: »gethemshauna wrote: »If tank has less than 40k hp it is not a tank.
You serious?
Ofcourse I am. What do you wanna stack on tank? Spell power? I talk about tanking serious content not overland delves.
LOL...I don't know if I'd want you tanking my "serious content" if I saw you with 40K+ health...
Do you even know the tank role in this game? You want to provide most buffs to the party and most debuffs to enemy to unlock most damage for your DDs. Except that, holding enemies (if possible) in single place again for maximizing damage. A lot of mechanics in this game requires from you to have this 40k hp (maintanking vAS hm or even few dlc dungeons, like bloodroot forge).
You want to have big hp pool to make it easy to healers to keep you alive and create a big reserve of taking damage. There is nothing to else to stack on tank. Or maybe tell me what content you acomplished with your 20k hp tank, and best would be showing a video
Spelling
gethemshauna wrote: »gethemshauna wrote: »gethemshauna wrote: »If tank has less than 40k hp it is not a tank.
You serious?
Ofcourse I am. What do you wanna stack on tank? Spell power? I talk about tanking serious content not overland delves.
LOL...I don't know if I'd want you tanking my "serious content" if I saw you with 40K+ health...
Do you even know the tank role in this game? You want to provide most buffs to the party and most debuffs to enemy to unlock most damage for your DDs. Except that, holding enemies (if possible) in single place again for maximizing damage. A lot of mechanics in this game requires from you to have this 40k hp (maintanking vAS hm or even few dlc dungeons, like bloodroot forge).
You want to have big hp pool to make it easy to healers to keep you alive and create a big reserve of taking damage. There is nothing to else to stack on tank. Or maybe tell me what content you acomplished with your 20k hp tank, and best would be showing a video
Spelling
You only need 30-35k health to easily clear all vet dungeons, dlc hardmodes included. That extra health could be better put to dps stats to make the whole thing quicker.
Also your healer should not be keeping you alive in vets, you can do the yourself with your 30-35k health. Your healer should mostly be dpsing and giving out resources.
In your scenario the tank is doing sod all dps and so is the healer. Must takes hours to do the vet dungeons lol.
gethemshauna wrote: »gethemshauna wrote: »gethemshauna wrote: »gethemshauna wrote: »If tank has less than 40k hp it is not a tank.
You serious?
Ofcourse I am. What do you wanna stack on tank? Spell power? I talk about tanking serious content not overland delves.
LOL...I don't know if I'd want you tanking my "serious content" if I saw you with 40K+ health...
Do you even know the tank role in this game? You want to provide most buffs to the party and most debuffs to enemy to unlock most damage for your DDs. Except that, holding enemies (if possible) in single place again for maximizing damage. A lot of mechanics in this game requires from you to have this 40k hp (maintanking vAS hm or even few dlc dungeons, like bloodroot forge).
You want to have big hp pool to make it easy to healers to keep you alive and create a big reserve of taking damage. There is nothing to else to stack on tank. Or maybe tell me what content you acomplished with your 20k hp tank, and best would be showing a video
Spelling
You only need 30-35k health to easily clear all vet dungeons, dlc hardmodes included. That extra health could be better put to dps stats to make the whole thing quicker.
Also your healer should not be keeping you alive in vets, you can do the yourself with your 30-35k health. Your healer should mostly be dpsing and giving out resources.
In your scenario the tank is doing sod all dps and so is the healer. Must takes hours to do the vet dungeons lol.
Your tanking abilities like Piercing Armor or Deep Slash are not made for dpsing. Investing your stats into mag or stam (not saying about Triune or Tri Stat Glyphs) will not bring ANY impactful change on group dps you wanna achieve. You really think things will go quicker because you invested your attribute points into stamina instead of health? DPSing in this game works only if you are glass cannons with few defensive options (Bi stat food, Vigor, Blade cloak or Shields). That is how this game works, due to how are dps sources scaling with themselves. Raising your dps to 8k from 5k on a tank will not make any difference, and leaves you with a risk of dying, especially if you play without a healer, since your strongest selfheals and defensive options as a tank scale with max health. Maybe you think using Hunding's on tank instead of Alkosh will raise group dps?
Healer dpsing? Same story here. Your group will gain most dps when you focus on buffing, not dealing damage. Jorvuld with Warhorn or Olorime will obviously unlock more damage for group than healer with Julianos spamming Force Shock.
MisterBigglesworth wrote: »Been seeing so many of these threads lately wondering if I shouldn't just convert all 8 of my toons over to tanks... seems like all you have to do is show up and be somewhat competent and you're already better than 90% of the pugs out there.
gethemshauna wrote: »gethemshauna wrote: »gethemshauna wrote: »gethemshauna wrote: »If tank has less than 40k hp it is not a tank.
You serious?
Ofcourse I am. What do you wanna stack on tank? Spell power? I talk about tanking serious content not overland delves.
LOL...I don't know if I'd want you tanking my "serious content" if I saw you with 40K+ health...
Do you even know the tank role in this game? You want to provide most buffs to the party and most debuffs to enemy to unlock most damage for your DDs. Except that, holding enemies (if possible) in single place again for maximizing damage. A lot of mechanics in this game requires from you to have this 40k hp (maintanking vAS hm or even few dlc dungeons, like bloodroot forge).
You want to have big hp pool to make it easy to healers to keep you alive and create a big reserve of taking damage. There is nothing to else to stack on tank. Or maybe tell me what content you acomplished with your 20k hp tank, and best would be showing a video
Spelling
You only need 30-35k health to easily clear all vet dungeons, dlc hardmodes included. That extra health could be better put to dps stats to make the whole thing quicker.
Also your healer should not be keeping you alive in vets, you can do the yourself with your 30-35k health. Your healer should mostly be dpsing and giving out resources.
In your scenario the tank is doing sod all dps and so is the healer. Must takes hours to do the vet dungeons lol.
Your tanking abilities like Piercing Armor or Deep Slash are not made for dpsing. Investing your stats into mag or stam (not saying about Triune or Tri Stat Glyphs) will not bring ANY impactful change on group dps you wanna achieve. You really think things will go quicker because you invested your attribute points into stamina instead of health? DPSing in this game works only if you are glass cannons with few defensive options (Bi stat food, Vigor, Blade cloak or Shields). That is how this game works, due to how are dps sources scaling with themselves. Raising your dps to 8k from 5k on a tank will not make any difference, and leaves you with a risk of dying, especially if you play without a healer, since your strongest selfheals and defensive options as a tank scale with max health. Maybe you think using Hunding's on tank instead of Alkosh will raise group dps?
Healer dpsing? Same story here. Your group will gain most dps when you focus on buffing, not dealing damage. Jorvuld with Warhorn or Olorime will obviously unlock more damage for group than healer with Julianos spamming Force Shock.