webrgesner wrote: »Will we ever get PTS? PLEEEEEEEEASEEEEEEEE
Apache_Kid wrote: »PTS for console is needed because many times we get issues that don't appear on the PC version so there is no way to catch any of it before it goes live.
Other games on Xbox have PTS available for download in the store. There is no reason why this game cannot have one other than the fact that it would take them time and effort to arrange and put it into motion.
Edit: Also it isn't really fair that PC players get to practice the new dungeons weeks and weeks before they are available in the game so they are able to get the skin and the personality day 1. Wish my group could be practicing those new dungeon HMs right now...
I think it's pretty telling that not only is Bethesda/Zenimax too cheap to actually hire professional beta testers, instead of getting their customers to do it for free, they won't even shell out for a beta test of the console versions at all.
Shows in the quality of the final product, tbh.
Apache_Kid wrote: »PTS for console is needed because many times we get issues that don't appear on the PC version so there is no way to catch any of it before it goes live.
Other games on Xbox have PTS available for download in the store. There is no reason why this game cannot have one other than the fact that it would take them time and effort to arrange and put it into motion.
Edit: Also it isn't really fair that PC players get to practice the new dungeons weeks and weeks before they are available in the game so they are able to get the skin and the personality day 1. Wish my group could be practicing those new dungeon HMs right now...
@exeeter702 You're right, it's not technically a "beta." Guess I got confused since I was in the beta and they didn't listen to us then either.
Semantics aside I have to lol at your assertion that it would be 'cost prohibitive.' ZoS is raking in tons of money on this game, they can afford to do proper QC. They (and pretty much every game developer these days) choose not to, sacrificing quality for the sake of even more profits--at the ultimate expense of their customers.
exeeter702 wrote: »Apache_Kid wrote: »PTS for console is needed because many times we get issues that don't appear on the PC version so there is no way to catch any of it before it goes live.
Other games on Xbox have PTS available for download in the store. There is no reason why this game cannot have one other than the fact that it would take them time and effort to arrange and put it into motion.
Edit: Also it isn't really fair that PC players get to practice the new dungeons weeks and weeks before they are available in the game so they are able to get the skin and the personality day 1. Wish my group could be practicing those new dungeon HMs right now...
Name an mmo on console that has a pts?
This has nothing to do with server structure, user base and stability. It has everything to do with the stringent nature of patching / updating through the consoles platforms. The very aspect of pts is the benfit of squashing bugs, quick hot fixes and just numerous patching in general if need be. There is literally no reason zos would indulge the fees and upkeep on managing a pts on console when they have a pc one which is completely free of having to submit approval requests everytime they need to update the pts.
Despite popular belief, the console version of the game is not that different than the pc version, as far as the moving parts under the hood. Ps4 and xbox are not stange computing beasts like the ps2 and ps3 were, the translation to current gen consoles and pc is almost a non factor. The reasons for poor console patch performance would not be solved with a console specific pts, rest assured.
No, it has everything to do with simply being impractical and redundant. Not worth the hoops they would have to go through, just so console players could be in the loop during testing. Sucks but that is the simple truth.
@exeeter702 You're right, it's not technically a "beta." Guess I got confused since I was in the beta and they didn't listen to us then either.
Semantics aside I have to lol at your assertion that it would be 'cost prohibitive.' ZoS is raking in tons of money on this game, they can afford to do proper QC. They (and pretty much every game developer these days) choose not to, sacrificing quality for the sake of even more profits--at the ultimate expense of their customers.
[Edit]
@LiquidPony Correct me if I'm wrong, but I was under the impression you need to own a pc copy of the game to get into the PTS?
That, and the fact that I no longer have a gaming pc, is the main reason I haven't tried to participate in the pts. Bad enough they expect us to do their QC for free, but to have to pay for the privilege? No thanks.