Doctordarkspawn wrote: »Lol.
So much hate for casuals which is ironic considering the werewolf gear took -alot- of itemization grinding.
Fixed that for you
Dragonnord wrote: »From Alcast:https://youtube.com/watch?v=4yuWOPkCGAI
So someone new to the game can just create a character, get to CP level, do the ww quest, run a couple of nCR to get Relequen and then just spam the mouse right button to get 50k dps?
Brb, I'll go tell my 5-year old nephew to come play TESO.
I don't get why people get upset about the level of "skill" required to achieve decent dps.
Why should i care if the guy next to me is spamming one button to achieve the same dps as I do by spamming 5? As long as I am having fun and they are having fun and we get to complete the content we both payed the same money for, what's the problem?
For some people "skilled" rotation is fun while for others it's a chore.
For some people easy rotations are fun while for others it's boring.
The game shouldn't exclude one type of players nor favor another type, The game should be as inclusive as possible, in order to thrive.
Agreed. I think they will nerf Relequen, hard. Either they will reduce the damage, or the stacks maybe both. As you can see, that set alone gives you ~10k dps.These parses are first off still way under what other classes can achieve, second Werewolf IS limited in his skill choice by design so you cant AOE dps and have to be in melee range which already makes is quite difficult to play. No you cant just switch your skill-bar if you're currently unable to reach in melee- you'll just stand out of range and have to wait = giant dps loss.
So you see you're judgeing purely without knowledge of the reality. If they should nerf WW down they can right away delete werewolves again from group and veteran play.
They can adjust the sets (relequen/bloodmoon) honestly but Werewolves do NEED to hit strong, otherwise its pointless. I can tell you that as an experienced werewolf player.