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They FINALY KILLED WEREWOLF IN PVP

  • Avran_Sylt
    Avran_Sylt
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    @Laquey

    There's also the 60% heal, which is an option as the Major Brutality variant can be obtained via potions.

    If the guy is 30K HP, add 5K from Battlespirit = 35K * .6 = 21K *.5 = 10.5K. Can be increased with CP.
  • Laquey
    Laquey
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    Avran_Sylt wrote: »
    @Laquey

    There's also the 60% heal, which is an option as the Major Brutality variant can be obtained via potions.

    If the guy is 30K HP, add 5K from Battlespirit = 35K * .6 = 21K *.5 = 10.5K. Can be increased with CP.

    Yeah I thought of that but 35K is impractical while wearing prisoners to give you regen. It also locks you into potions which are brutality compatible.

    I suppose it's all a trade off which I can handle. :)

  • WeylandLabs
    WeylandLabs
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    Is this the official WW compliant/debate thread ? Cuz i have learned to just observe in posts like these. I'm still waiting and looking for the big dawgs to say something and I'm not talking about ZOS. #classreps

    Thank you for this post @RouDeR
  • Unit117
    Unit117
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    RouDeR wrote: »
    LeHarrt91 wrote: »
    Lykanus wrote: »
    LeHarrt91 wrote: »
    mb10 wrote: »
    Am I the only that thinks the 60% max health heal is quite ridiculous?

    Max Health stacking Werewarden ;)

    Yea that change doesnt makes to much sense, i mean yes you can heal great currently too with pelinals so if you gonna replace pelinals with a +max health(tank) set you could tank pretty good but i thats exactly what i mean, its still somewhat strange on a werewolf to focus on tank [but without a taunt], while they clearly dont want werewolves as tanks [or they'd have added a taunt].

    I assumed it was because the skill costs magicka and scaled with makicka and unless you were wearing shackle and Pelinials the heal wasnt as big. now you can wear stamina dps sets and still get a big burst heal.

    You are missing the part that the heal still costs 4k magicka and you will be ablr to use it 2 times in a row without Magicka sustain set . R.i.P.
    So now you need Max Health for bigger heals magicka recovery and magicka pool to keep healing and there is no place for Proper DPS set . #Logic

    4K isn’t bad at all for the siz of that heal. Most tanks self heal is only around 30% of their max health and costs around 3-4K. This is double that. I wish I had this heal as a tank. You don’t need a huge magic pool and if you should be able to get 4 uses out of this as a standard not 2.
  • RouDeR
    RouDeR
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    Unit117 wrote: »
    RouDeR wrote: »
    LeHarrt91 wrote: »
    Lykanus wrote: »
    LeHarrt91 wrote: »
    mb10 wrote: »
    Am I the only that thinks the 60% max health heal is quite ridiculous?

    Max Health stacking Werewarden ;)

    Yea that change doesnt makes to much sense, i mean yes you can heal great currently too with pelinals so if you gonna replace pelinals with a +max health(tank) set you could tank pretty good but i thats exactly what i mean, its still somewhat strange on a werewolf to focus on tank [but without a taunt], while they clearly dont want werewolves as tanks [or they'd have added a taunt].

    I assumed it was because the skill costs magicka and scaled with makicka and unless you were wearing shackle and Pelinials the heal wasnt as big. now you can wear stamina dps sets and still get a big burst heal.

    You are missing the part that the heal still costs 4k magicka and you will be ablr to use it 2 times in a row without Magicka sustain set . R.i.P.
    So now you need Max Health for bigger heals magicka recovery and magicka pool to keep healing and there is no place for Proper DPS set . #Logic

    4K isn’t bad at all for the siz of that heal. Most tanks self heal is only around 30% of their max health and costs around 3-4K. This is double that. I wish I had this heal as a tank. You don’t need a huge magic pool and if you should be able to get 4 uses out of this as a standard not 2.

    Most tanks are not focused in PvP , but I dare you to transform in a middle of a 20 man fight and see If your arse wont get rewarded with 3 downbreakers instantly : ) ?
    My Wolves runs around 25k health in Cyro ( Recovery type ) , So 60% of 25k is 15k( 7500 after battle spirit ) , now lets take the Lethal arrow spammers with 30% in to Befaul which is 45% Defile , well I will heal for 4000 which is still good amount , HOWEVER

    remember my words Because this heal scales so much there are gonna be People who literally abuse that and create OP asf WW tanks , and this will 10000% result in a significant nerf to the Heal which will place the average Health Werewolf in a very bad position


    Unless the heal is reworked to Scale with ALL of your Attributes 15% Magicka / 15% Health / 15% Stamina there will be no decent balance in the Werewolf Builds , its just all gonna be Stacking Max Health which is POINTLESS !
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