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thank you for stopping sloads from pulling us out of stealth

Gilvoth
Gilvoth
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thank you for making sloads stop pulling us out of invisibility and stealth,
its working awesome now, and needs no further changes.
  • chris211
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    thank you for making sloads stop pulling us out of invisibility and stealth,
    its working awesome now, and needs no further changes.

    it needs to not stack and not proc on siege
  • Rianai
    Rianai
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    Still needs the dmg reduced further in order to be balanced compared to other sets.
  • Gilvoth
    Gilvoth
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    chris211 wrote: »

    thank you for making sloads stop pulling us out of invisibility and stealth,
    its working awesome now, and needs no further changes.

    it needs to not stack and not proc on siege

    there's nothing wrong with it stacking, because if multiple people are attacking you then you would have died anyway.

  • Gilvoth
    Gilvoth
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    Rianai wrote: »
    Still needs the dmg reduced further in order to be balanced compared to other sets.

    it does even Less damage now after the nerf then before, its damage is allready weak but they just removed more damage.

    Many sets do alot more damage.
    heres just 1 example out of Many ...

    Selene Set


    LEVEL 50 CHAMPION 160

    (1 items) Adds 1096 Max Stamina

    (2 items) When you deal direct melee damage, you have a 15% chance to call on a primal spirit that mauls the closest enemy in front of you for 12000 Physical Damage. This effect can occur once every 4 seconds.

    heres a few more ...

    Nerien'eth Set


    LEVEL 50 CHAMPION 160

    (1 items) Adds 1064 Max Health

    (2 items) When you deal direct damage, you have a 10% chance to summon a Lich crystal that explodes after 2 seconds, dealing 8890 Magic Damage to all enemies within 4 meters. This effect can occur once every 3 seconds.


    Iceheart Set


    LEVEL 50 CHAMPION 160

    (1 items) Adds 833 Spell Critical

    (2 items) When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 8600 damage for 6 seconds. While the damage shield holds, you deal 770 Cold Damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds.
  • Zeromaz
    Zeromaz
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    Agreed. This and sload’s triggering more sload’s were my only issues with the set
  • Gilvoth
    Gilvoth
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    not everyone wants to keep 1vX
    some of us think those builds are overpowered.
  • TheYKcid
    TheYKcid
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    Yes, some just want to Xv1.
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • Minalan
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    So they finally gave nightblades (the devs favorite little class) a free pass out of sloads.

    Color me surprised.
  • Ralamil
    Ralamil
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    Minalan wrote: »
    So they finally gave nightblades (the devs favorite little class) a free pass out of sloads.

    Color me surprised.

    No. They fixed a bug where Sloads was behaving unlike any other DoT in the game unintentionally. Say what you will about the damage decrease (too small a nerf, too large a nerf, whatever), but this and Sloads proccing itself were very clearly called out in the patch notes by the devs as being bugs that were not intentional.
    Karn Wild-Blood - PC NA AD Nord Warden
  • Ralamil
    Ralamil
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    Rianai wrote: »
    Still needs the dmg reduced further in order to be balanced compared to other sets.

    it does even Less damage now after the nerf then before, its damage is allready weak but they just removed more damage.

    Many sets do alot more damage.
    heres just 1 example out of Many ...
    <snip>

    People don't like the set not because other sets look better on paper, they dislike it because its damage stacks repeatedly, cannot be mitigated by any means whatsoever beyond being able to purge/having an ally that can purge it off of you (and now, I suppose, being able to cloak), and requires literally no skill to apply beyond simply damaging someone with a light attack.

    Every set you mentioned has procs that can avoided by something like a dodge roll, in addition to being reduced by mitigation of various forms. You'd have to literally dodge roll every light and heavy attack to avoid taking damage from Sloads (unlike, say, Selenes, which has a large, delayed telegraph).
    Edited by Ralamil on July 10, 2018 5:12AM
    Karn Wild-Blood - PC NA AD Nord Warden
  • IZZEFlameLash
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    Ralamil wrote: »
    Minalan wrote: »
    So they finally gave nightblades (the devs favorite little class) a free pass out of sloads.

    Color me surprised.

    No. They fixed a bug where Sloads was behaving unlike any other DoT in the game unintentionally. Say what you will about the damage decrease (too small a nerf, too large a nerf, whatever), but this and Sloads proccing itself were very clearly called out in the patch notes by the devs as being bugs that were not intentional.

    It is a free pass as NBs are the only class that can mitigate unmitigatable damage now. "Balanced" not.
    Imperials, the one and true masters of all mortal races of Tamriel
  • Aliyavana
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    Nightblades are fine with this set as long as it doesn't affect them? Lol
  • zyk
    zyk
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    Minalan wrote: »
    So they finally gave nightblades (the devs favorite little class) a free pass out of sloads.

    Color me surprised.

    Says the sorc..........
    Aliyavana wrote: »
    Nightblades are fine with this set as long as it doesn't affect them? Lol

    He was okay with it before. I still don't like Sloads, but from a pure balance pov, it does reduce the overall effectiveness of the set and makes it less appealing and therefore should result in it being less common.
    It is a free pass as NBs are the only class that can mitigate unmitigatable damage now. "Balanced" not.

    This fix just allows Cloak to function as it's supposed to. It's hardly a free pass for Magblades who rely on damage shields as their primary defense.

    If its damage type is to remain Oblivion, it should have both a longer cooldown and a more restrictive trigger condition such as melee or direct damage. Or change the proc so that it's a ranged/telegraphed attack that can be dodged or avoided somehow.
  • Amdar_Godkiller
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    THat was the one worthwhile aspect of the set. Why the hell shouldn't it take NBs out of invisibility? Now it's just going to be cancer to non-Nightblades, which is why a set like Sload's was needed in the first place. If it doesn't take NBs out of stealth, then just take it out from the game because NOW IT IS unbalanced.
  • Gprime31
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    Ralamil wrote: »
    Minalan wrote: »
    So they finally gave nightblades (the devs favorite little class) a free pass out of sloads.

    Color me surprised.

    No. They fixed a bug where Sloads was behaving unlike any other DoT in the game unintentionally. Say what you will about the damage decrease (too small a nerf, too large a nerf, whatever), but this and Sloads proccing itself were very clearly called out in the patch notes by the devs as being bugs that were not intentional.

    It is a free pass as NBs are the only class that can mitigate unmitigatable damage now. "Balanced" not.

    Templars can’t remove 5 effects at the click of a button?!?
    Edited by Gprime31 on July 10, 2018 7:05AM
  • Rianai
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    Rianai wrote: »
    Still needs the dmg reduced further in order to be balanced compared to other sets.

    it does even Less damage now after the nerf then before, its damage is allready weak but they just removed more damage.

    Many sets do alot more damage.
    heres just 1 example out of Many ...

    [...]

    All those sets you listed tend to deal zero dmg in practise.

    Try again ...
  • Feanor
    Feanor
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    It was to be expected. The 15% damage nerf doesn't address the issue at all. But well. At least people can't complain they golded out a set and it got destroyed. Have fun with further months of proctatocalypse.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Gilvoth
    Gilvoth
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    you should not be able to fight and win against groups of people.
    no more nerf is needed on sloads.
  • Gilvoth
    Gilvoth
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    Rianai wrote: »
    Rianai wrote: »
    Still needs the dmg reduced further in order to be balanced compared to other sets.

    it does even Less damage now after the nerf then before, its damage is allready weak but they just removed more damage.

    Many sets do alot more damage.
    heres just 1 example out of Many ...

    [...]

    All those sets you listed tend to deal zero dmg in practise.

    Try again ...
    all the sets i listed DO Damage far greater then sloads.
  • Springt-Über-Zwerge
    Springt-Über-Zwerge
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    you should not be able to fight and win against groups of people.
    no more nerf is needed on sloads.

    Yes you should win if the group has no clue what they are doing. And proc sets don't require you to have a clue about what you are doing. Especially sloads with its non mitigable damage
    PC,EU, EP
    Der-über-Zwerge-springt (Argonian, Magplar), Surtur Velothi (Dunmer, Magdk), Jaqene H'ghar (Imperial, Stamblade), Puppyslayer (Orc, Stamdk), Dagoth Era (Dunmer, Magblade), Æthmon Trevas (Altmer, Magsorc), Der-Zuletzt-Lacht (Argonian, Magden), Sir-Lanzeflott (Redguard, Stamplar)
  • Gilvoth
    Gilvoth
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    [removed quote]

    a small group of people here on this forum are under the illusion that everyone else is Trash and Bad and weak and Stupid.
    but the reality is we are all just normal people playing a game and deserve the right to join in on the fun and fight in cryodiil without seeing 1 guy take on 30 people and kill all of them.
    those builds are overpowered and should not be able to do mass damage and at the same time survive being attacked by a group of people.
    THAT is what is destroying eso and making people Quit and leave for a game that is fun for ALL not just a few!
    Edited by ZOS_JesC on July 12, 2018 6:10PM
  • thankyourat
    thankyourat
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    [removed quote]

    a small group of people here on this forum are under the illusion that everyone else is Trash and Bad and weak and Stupid.
    but the reality is we are all just normal people playing a game and deserve the right to join in on the fun and fight in cryodiil without seeing 1 guy take on 30 people and kill all of them.
    those builds are overpowered and should not be able to do mass damage and at the same time survive being attacked by a group of people.
    THAT is what is destroying eso and making people Quit and leave for a game that is fun for ALL not just a few!

    If the 1 always dies when he is outnumbered then the game isn't fun for everyone is it.
    Edited by ZOS_JesC on July 12, 2018 6:10PM
  • Aliyavana
    Aliyavana
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    you should not be able to fight and win against groups of people.
    no more nerf is needed on sloads.

    You shouldn't lose to 4 people who are just left clicking
  • Durham
    Durham
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    Time to make NB take damage from DOTS in stealth ... This is the most broken mechanic between the classes IMO...

    PVP DEADWAIT
    PVP The Unguildables
  • Minalan
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    [removed quote]

    Sometimes, if a player has more ability, reflex, experience, and situational awareness - yes they can win an outnumbered fight. It’s usually not 30v1 (always with the ridiculous examples) but I’ve seen a 6-10v1 where the 1 wins, I’ve even pulled it off. The one guy uses clever LOS, resource management, CC’s, never stays in the open, kills when the opportunity arises, etc.

    If your build, experience, and ability counts for nothing, then why do we even play this game? Go roll dice or play ‘go fish’.
    Edited by ZOS_JesC on July 12, 2018 6:11PM
  • StaticWave
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    [removed quote]

    Kinda ironic that you claim 1vX builds are “overpowered” and “destroying eso and making people Quit and leave for a game that is fun for ALL not just a few”, yet you are defending a set that is clearly broken and making people quit the game.

    A small group of people here on the forums are under the illusion that nobody should be better than the other, and that skill should not matter. So they form the “Hey I’m not as good as the other guy so I don’t want him to be able to do things that I can’t mentally and physically handle” mindset
    Edited by ZOS_JesC on July 12, 2018 6:12PM
  • Aliyavana
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    [removed quote]
    Agreed, left clicking to win is not engaging gameplay.
    Edited by ZOS_JesC on July 12, 2018 6:12PM
  • Aliyavana
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    Minalan wrote: »
    Gnozo wrote: »
    This troll never fails to amuse me. Claiming iceheart doing more damage then sloads.

    I guess this Dude is a 5 Star sniper in a zerg. Playing this game 24/7 and never getting good at it.
    chris211 wrote: »

    thank you for making sloads stop pulling us out of invisibility and stealth,
    its working awesome now, and needs no further changes.

    it needs to not stack and not proc on siege

    there's nothing wrong with it stacking, because if multiple people are attacking you then you would have died anyway.

    I guess you also dont like action movies where 1 Dude 1vX? Like literally every Action movie....

    Why should a highly skilled player loose against 3 players who are completly trash at the game?

    a small group of people here on this forum are under the illusion that everyone else is Trash and Bad and weak and Stupid.
    but the reality is we are all just normal people playing a game and deserve the right to join in on the fun and fight in cryodiil without seeing 1 guy take on 30 people and kill all of them.
    those builds are overpowered and should not be able to do mass damage and at the same time survive being attacked by a group of people.
    THAT is what is destroying eso and making people Quit and leave for a game that is fun for ALL not just a few!

    Sometimes, if a player has more ability, reflex, experience, and situational awareness - yes they can win an outnumbered fight. It’s usually not 30v1 (always with the ridiculous examples) but I’ve seen a 6-10v1 where the 1 wins, I’ve even pulled it off. The one guy uses clever LOS, resource management, CC’s, never stays in the open, kills when the opportunity arises, etc.

    If your build, experience, and ability counts for nothing, then why do we even play this game? Go roll dice or play ‘go fish’.

    Agreed, I can 1 v x less experienced player but sloads have made it A lot harder for me to do it. How will lesser skilled pvpers learn to PvP if a set is carrying them? Once this set is nerfed many people will realize they are not as good as they think they are.
  • Gnozo
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    Rianai wrote: »
    Rianai wrote: »
    Still needs the dmg reduced further in order to be balanced compared to other sets.

    it does even Less damage now after the nerf then before, its damage is allready weak but they just removed more damage.

    Many sets do alot more damage.
    heres just 1 example out of Many ...

    [...]

    All those sets you listed tend to deal zero dmg in practise.

    Try again ...
    all the sets i listed DO Damage far greater then sloads.

    @dwemer_paleologist

    You mentioned ice heart. The damage is 6x 770 cold damage. So for the whole proc: 4620. Divided in half caus of battlespirit = 2310 in general. (Even less if you count mitigation from armor and cp but we ignore this now)

    Sloads: 6x 853 so in total = 5118. Oblivion damage dont get reduced by battlespirit.

    So now explain to me why 5118 damage is less then 2310 (or even 4620 without battlespirit).

    I really wonder about your math behind this.
  • Feanor
    Feanor
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    Minalan wrote: »
    Gnozo wrote: »
    This troll never fails to amuse me. Claiming iceheart doing more damage then sloads.

    I guess this Dude is a 5 Star sniper in a zerg. Playing this game 24/7 and never getting good at it.
    chris211 wrote: »

    thank you for making sloads stop pulling us out of invisibility and stealth,
    its working awesome now, and needs no further changes.

    it needs to not stack and not proc on siege

    there's nothing wrong with it stacking, because if multiple people are attacking you then you would have died anyway.

    I guess you also dont like action movies where 1 Dude 1vX? Like literally every Action movie....

    Why should a highly skilled player loose against 3 players who are completly trash at the game?

    a small group of people here on this forum are under the illusion that everyone else is Trash and Bad and weak and Stupid.
    but the reality is we are all just normal people playing a game and deserve the right to join in on the fun and fight in cryodiil without seeing 1 guy take on 30 people and kill all of them.
    those builds are overpowered and should not be able to do mass damage and at the same time survive being attacked by a group of people.
    THAT is what is destroying eso and making people Quit and leave for a game that is fun for ALL not just a few!

    Sometimes, if a player has more ability, reflex, experience, and situational awareness - yes they can win an outnumbered fight. It’s usually not 30v1 (always with the ridiculous examples) but I’ve seen a 6-10v1 where the 1 wins, I’ve even pulled it off. The one guy uses clever LOS, resource management, CC’s, never stays in the open, kills when the opportunity arises, etc.

    If your build, experience, and ability counts for nothing, then why do we even play this game? Go roll dice or play ‘go fish’.

    Well, apparently Magnus Carlsen should lose to 30 amateurs in a consultation or a simultaneous match because the 30 wouldn't have fun otherwise.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
This discussion has been closed.