and it has for more than 4 years. Pretty much everyone hear has dealt with it just fine. Many of us have completed research on multiple characters.
NorthernNightmare wrote: »and it has for more than 4 years. Pretty much everyone hear has dealt with it just fine. Many of us have completed research on multiple characters.
Im still fairly new to the game tm, I was confused on why items i had researched the traits werent showing.. now I know
Seems like something out of a f2p but then so is the riding lessons being per char
rip
lordrichter wrote: »NorthernNightmare wrote: »and it has for more than 4 years. Pretty much everyone hear has dealt with it just fine. Many of us have completed research on multiple characters.
Im still fairly new to the game tm, I was confused on why items i had researched the traits werent showing.. now I know
Seems like something out of a f2p but then so is the riding lessons being per char
rip
ESO is an RPG with some long-term character development stuff in place.
WhiteCoatSyndrome wrote: »There's a passive in each skill line that should help cut down on the time; eventually it will let you research more than one item at a time, and cap the research time to 30 days. Also if you obtain some Master Writs, either through Writ rewards or bought at a guild trader, you can also turn in vouchers for scrolls that will speed up the research time a little (note that there's a cooldown).
NorthernNightmare wrote: »lordrichter wrote: »NorthernNightmare wrote: »and it has for more than 4 years. Pretty much everyone hear has dealt with it just fine. Many of us have completed research on multiple characters.
Im still fairly new to the game tm, I was confused on why items i had researched the traits werent showing.. now I know
Seems like something out of a f2p but then so is the riding lessons being per char
rip
ESO is an RPG with some long-term character development stuff in place.
I get that they need that
Still none the less seems f2pish
Maybe they should add more long term content instead of stretching things out
Ah well, i get the point just dont agree
Wreuntzylla wrote: »Within a few days of release I realized the scope of research, which was much worse at that time. My solution was to spread the research out over 7 characters.
Research is only a time sink for those that want all items researched on 1 charcater for master writ purposes or just because.
NorthernNightmare wrote: »and it has for more than 4 years. Pretty much everyone hear has dealt with it just fine. Many of us have completed research on multiple characters.
Im still fairly new to the game tm, I was confused on why items i had researched the traits werent showing.. now I know
Seems like something out of a f2p but then so is the riding lessons being per char
rip
NorthernNightmare wrote: »and it has for more than 4 years. Pretty much everyone hear has dealt with it just fine. Many of us have completed research on multiple characters.
Im still fairly new to the game tm, I was confused on why items i had researched the traits werent showing.. now I know
Seems like something out of a f2p but then so is the riding lessons being per char
rip
You would have really hated it in the beginning then.
There were four basic horse types. Totally vanilla/nothing special. Speed/starting stats higher for speed. Inventory/starting stat higher for that. Stamina/starting stats higher for that. You had to feed your horse every day; oats, apples, hay. One food was for speed, that let you max out that stat. One for stamina, one for inventory. Divines help you if you fed the wrong food because you wouldn't have the maxed that stat at the end of the process. So basically if you wanted a fast horse, or wanted maxed out inventory space, or the stamina version, you had to buy 3 horses. And feed each one to max the stats.
The research is a breeze compared to that.