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DK - usefulness of spiked armor
For my DK I chose the role of a tank. I was under the impression going for heavy armor (5pieces) is a solid choice because of the additinal armor and the armor skill line.
However, I easilly reach the armor "cap" where additional armor does not scale fortunate.
I heavily used spiked armor until I realized the armor "cap". So how useful is spiked armor? I guess (or better hope) that the reflected melee damage helps to keep me on top of the mob's hate list but I am not sure about the game-mechanics. To be honest I don't feel a big difference with spiked armor active or not. But I am still low-level...
What do you think, is it worth going for spiked armor? Or is my armor setup not suitable for a tank meaning I should include more medium or light armor pieces?