https://www.youtube.com/watch?v=e31cNUmIkAo&t=2sVilestride wrote: »Nice Clips. The rezzing mechanic really needs added difficulty or some sort of repeat penalty. soo painful watching groups in a fight like that go for rez's so often. Thankfully it didn't work out for them here.
Distillateur wrote: »Beauteous.
Vilestride wrote: »Nice Clips. The rezzing mechanic really needs added difficulty or some sort of repeat penalty. soo painful watching groups in a fight like that go for rez's so often. Thankfully it didn't work out for them here.
Agrippa_Invisus wrote: »Vilestride wrote: »Nice Clips. The rezzing mechanic really needs added difficulty or some sort of repeat penalty. soo painful watching groups in a fight like that go for rez's so often. Thankfully it didn't work out for them here.
The infamous "Zombie Zerg" as we like to call them. They just keep coming back again and again. When fighting against a more numerous foe it can become almost impossible to stop all the rezzes from going out due to the near constant movement required to survive the incoming damage.
Rez should come with more than just low / no resources. You should have a short timer of rez sickness where you're essentially useless. 50% damage reduction or something. It can last 30s to a minute. A player dying should have impact.
If you make a newly rezed player usless for 30+ seconds, you might as not bother rezzing them at all. In most fights, they will just be dead again.
The fact that another player has to stop and take time to rez and the rezed player doesn't go immediately to 100 % health and resources without a healer or shards/potion, etc is risky enough. If the enemy team can't see and interrupt the rez that's their problem
Agrippa_Invisus wrote: »Vilestride wrote: »Nice Clips. The rezzing mechanic really needs added difficulty or some sort of repeat penalty. soo painful watching groups in a fight like that go for rez's so often. Thankfully it didn't work out for them here.
The infamous "Zombie Zerg" as we like to call them. They just keep coming back again and again. When fighting against a more numerous foe it can become almost impossible to stop all the rezzes from going out due to the near constant movement required to survive the incoming damage.
Rez should come with more than just low / no resources. You should have a short timer of rez sickness where you're essentially useless. 50% damage reduction or something. It can last 30s to a minute. A player dying should have impact.
If you make a newly rezed player usless for 30+ seconds, you might as not bother rezzing them at all. In most fights, they will just be dead again.
The fact that another player has to stop and take time to rez and the rezed player doesn't go immediately to 100 % health and resources without a healer or shards/potion, etc is risky enough. If the enemy team can't see and interrupt the rez that's their problem
Prince_of_all_Pugs wrote: »this is a dark day for dreadlords.
Thanks, ily 2Great video baby. I love you
Thank you! This was one of the best fights I’ve had in a long time. Fighting an organized and coordinated group of high level players running the most broken gear and mechanics, while outnumbered, has got to be one of the toughest challenges in the game. I literally had a sloads/duroks/zaan magicka dk glued to me the entire fight while running only one shield. We weren’t even in comms, I still don’t know how we pulled it off.Rohamad_Ali wrote: »This is exciting stuff .
Arya single-handedly bringing the AD small man back.
Real OP.
enzoisadog wrote: »You should play on AD with meh
Thank you! It’s E.S. Posthumous, a band that does some really cool classical fusion stuff.WuffyCerulei wrote: »Really nice vid! Need more vids like this, with good music.
This was on Shor I believe.I need small scale adfrom. Was this on sotha or what campaign?
Thank you!Very impressive!
Thanks bud, and definitely. When you get back we should put together some groups with the KS guys and Adamant ppl that still play. I’d really like that. Let’s give the faction loyalists something to really cry aboutJoshlenoir wrote: »Damn nice video dude!
Really good plays. People always underestimate the few slayers on AD because we're 99% snipe spammers lol. We're definitely getting together when I come back.
Also don't mind the dislikes, some large groups don't like losing to fewer numbers
Eeenigo! Why are you on the forums and not putting together <Lyser and The Boys>lmao