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Sloads and duroks bane should be looked into

  • Metemsycosis
    Metemsycosis
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    Anyone who thinks purge is useless needs to l2p. You can't say, "there are so so many debuffs" and also "purge is useLESS" and make sense. To anyone.
    Terethea Magdalena, Breton Nightblade
    A Dark-Adapted Eye, Imperial Necromancer

    sanguinare vampiris

    https://m.twitch.tv/amcrenshaw/profile
  • Stratforge
    Stratforge
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    Durok's is good because healing is out of control. If healing were toned down, I'd be all about removing Durok's or nerfing befoul. Since healing will never be toned down, I think Durok's should be kept around.

    Sloads is bad because damage is already fine and the last thing we need is more of it that is free and easy to apply.
    PC NA
    Xbox One NA (retired)
  • IZZEFlameLash
    IZZEFlameLash
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    Anyone who thinks purge is useless needs to l2p. You can't say, "there are so so many debuffs" and also "purge is useLESS" and make sense. To anyone.

    Purge is useless because the debuffs are right back at you the moment you purge. Are you meaning to tell us that you waste 5k magicka everytime you get Durok's and Sload's on you? Of course, another possibility is you are in a zerg which might be the most likely case.
    Imperials, the one and true masters of all mortal races of Tamriel
  • Metemsycosis
    Metemsycosis
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    Oh stop. Who the heck gets 6 debuffs instantly and then is like OmG sloads. 1vxers, maybe. Hey let's balance around the literal 1%. Purge is great now and it's always been good. Defile hasnt been this strong but it's always existed. Dots, strong dots have always existed. There have always been reasons to have purge slotted even if it wasn't necessary. Still not necessary but still desirable, imo.

    Insofar as sloads being on you right away, don't you LoS 1vxer? Defile? Are you choosing your shots or just blindly flailing away?
    Edited by Metemsycosis on July 2, 2018 4:30AM
    Terethea Magdalena, Breton Nightblade
    A Dark-Adapted Eye, Imperial Necromancer

    sanguinare vampiris

    https://m.twitch.tv/amcrenshaw/profile
  • IZZEFlameLash
    IZZEFlameLash
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    Oh stop. Who the heck gets 6 debuffs instantly and then is like OmG sloads. 1vxers, maybe. Hey let's balance around the literal 1%. Purge is great now and it's always been good. Defile hasnt been this strong but it's always existed. Dots, strong dots have always existed. There have always been reasons to have purge slotted even if it wasn't necessary. Still not necessary but still desirable, imo.

    Insofar as sloads being on you right away, don't you LoS 1vxer? Defile? Are you choosing your shots or just blindly flailing away?

    Lol, what even is this mess of a post.

    1. Oblivion damage DoT did not exist until Summerset.
    2. Oblivion damage ignores every single defensive mechanics and abilities.

    And guess what? Average amount of debuffs I see on my screen when I try to 1vX, smallscale, and zergsurf is 6 or more. Major Breach, Major Fracture, Major Defile and Sload's from different people also. Also alchemical poisons and people's DoT and other effects. Oh and don't forget the siege DoTs also on top of secondary debuffs from skills and element of skills. It's easy to get more than 5 debuffs in 1v1 also. And they are very easy to get back on at a fraction of cost of cleansing them.

    Also, you try running purge on your stamina based builds and see how you fare with your magicka management. Most stam builds run 9k magicka and 11k if using shackle and 13k if they are running tri stat glyphs and traits. With what, 1k regen at max without sacrificing too much which ticks every 2 seconds. To regen for another purge it takes 10 seconds. And stam builds do have a lot of other magicka utilities that ranges 3~4k cost as well. Purge even isn't sustainable on magicka builds unless specifically built to have 5k regen which means it is a build with 0 damage because it is a group support build.

    And you don't have to blindly charge into anything for a lot of debuffs to happen. Made possible by things like no cooldown Durok's proc.
    Imperials, the one and true masters of all mortal races of Tamriel
  • Metemsycosis
    Metemsycosis
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    Mess of a post? Lol. Slow your insults incel. I agree with u 100 purge isn't viable on stamina but besides that you've only stated facts about mechanics that are now common knowledge. Amazing mind at work.

    If you see an average of 6 debuffs maybe you aren't using purge efficiently to rid of the heavy hitters. L2p. I've played 100s of BGs since sloads released and died to sloads two or three times max. If you run Purge for sloads you're in error. If you run Purge because Poison injection might mean +x damage against you, while affected or because curse is unavoidable or because mark brings you below the resistance cap or whatever you likely know why purge was made available to all pvpers in the first place.
    Edited by Metemsycosis on July 2, 2018 5:20AM
    Terethea Magdalena, Breton Nightblade
    A Dark-Adapted Eye, Imperial Necromancer

    sanguinare vampiris

    https://m.twitch.tv/amcrenshaw/profile
  • Waffennacht
    Waffennacht
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    The lack of mentioning how broke this combo is against medium armor users baffles me. And you reverb=duroks ppl are hilarious. Reverb can be blocked in which defile IS NOT applied. Duroks u can't stop, there is no cleansing it. It's a ONE second CD. A dk armor buff procs duroks. I'm not a dk. But man are they in the gutter now. And those who don't know the math it's dmg + no healing =death. So the duroks is a defensive set arguement is laughable to say the least.

    And people who mention burning them haven't done their research. Blob eso mag warden has 40k health and will kill any build this game. PERIOD. YOU ARE NOT BURNING A 40K HEALTH MAJOR PROTECTION MINOR PROTECTION FULL HEAVY MAGDEN. I wore duroks back when reactive trollking transmitation was healing meta and trollking wasn't effected by defile. When crit dmg meant crit healing . When earthgore ball groups cleansed all of cyrodiil. The times have changed Duroks needs changed.

    Zaan is honestly meh. The fact u can break tether nullifing the proc is an efficient counter. Sloads uptime needs cut in half or only effects those with damage shields like shieldbreaker. Or make the ticks dodgeable. There is absolutely no reason this set needs to effect medium armor users.

    Balance is detrimental to PvP. If you stow your bias and look at the numbers the combination of sets the op mentioned durok sload zaan/skoria is for certain uncounterable. It's all rocks. No more paper. No more scissors. In what world is this balance?

    Yeah you can burn them down.

    You can also just break Zaan and never die to the build
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Exodium
    Exodium
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    Horker wrote: »
    Issues with duroks is just a L2P problem, i wear it aswell, on all builds rn. Because to let ppl know, leave me alone or you get the instagib

    How I read this post

    "I have no thumbs and haven't learnt what a rotation is nor what light weaving is so I will just use a set that best reflects how incompetent I am as a player."


    Now to get serious...Duroks is a big issue because its hard to interact with especially if you just happen to pop an AOE on someone wearing it.

    Not to mention, DK's automatically get duroks procced on them because their hardened armour reflects damage back at the person who wears duroks, even if they didn't attack them to begin with!

    The underlying problem is the befoul CP. Why in tarnation is this in the green CP tree to begin with? Most players have so many expendable points in the Green Cp that they think to themselves, hey I might use these extra 50 champion points and pump them into befoul to give me an extra 50% healing debuff on other players. Along with the disproportionate scaling of befoul, this seems to be the big issue.
    Edited by Exodium on July 2, 2018 6:56AM
  • IZZEFlameLash
    IZZEFlameLash
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    Mess of a post? Lol. Slow your insults incel. I agree with u 100 purge isn't viable on stamina but besides that you've only stated facts about mechanics that are now common knowledge. Amazing mind at work.

    If you see an average of 6 debuffs maybe you aren't using purge efficiently to rid of the heavy hitters. L2p. I've played 100s of BGs since sloads released and died to sloads two or three times max. If you run Purge for sloads you're in error. If you run Purge because Poison injection might mean +x damage against you, while affected or because curse is unavoidable or because mark brings you below the resistance cap or whatever you likely know why purge was made available to all pvpers in the first place.

    Not exactly a l2p on my part if the game's meta is all about 0 cd strong debuffs so that skill floor is raised too much. Try again.
    Edited by IZZEFlameLash on July 2, 2018 8:13AM
    Imperials, the one and true masters of all mortal races of Tamriel
  • Aliyavana
    Aliyavana
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    Mess of a post? Lol. Slow your insults incel. I agree with u 100 purge isn't viable on stamina but besides that you've only stated facts about mechanics that are now common knowledge. Amazing mind at work.

    If you see an average of 6 debuffs maybe you aren't using purge efficiently to rid of the heavy hitters. L2p. I've played 100s of BGs since sloads released and died to sloads two or three times max. If you run Purge for sloads you're in error. If you run Purge because Poison injection might mean +x damage against you, while affected or because curse is unavoidable or because mark brings you below the resistance cap or whatever you likely know why purge was made available to all pvpers in the first place.

    Don't use sexist comments here please
  • Metemsycosis
    Metemsycosis
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    Mess of a post? Lol. Slow your insults incel. I agree with u 100 purge isn't viable on stamina but besides that you've only stated facts about mechanics that are now common knowledge. Amazing mind at work.

    If you see an average of 6 debuffs maybe you aren't using purge efficiently to rid of the heavy hitters. L2p. I've played 100s of BGs since sloads released and died to sloads two or three times max. If you run Purge for sloads you're in error. If you run Purge because Poison injection might mean +x damage against you, while affected or because curse is unavoidable or because mark brings you below the resistance cap or whatever you likely know why purge was made available to all pvpers in the first place.

    Not exactly a l2p on my part if the game's meta is all about 0 cd strong debuffs so that skill floor is raised too much. Try again.

    I don't know you or your play but you really think the skill floor has been raised too much by the prominence of literally one (zero cd) set? That all the defensive tools available are insufficient for an average player to utilize?
    Terethea Magdalena, Breton Nightblade
    A Dark-Adapted Eye, Imperial Necromancer

    sanguinare vampiris

    https://m.twitch.tv/amcrenshaw/profile
  • red_emu
    red_emu
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    I love how everyone says:

    "Just purge it" <- great in big battles when you have the proc applied to you 6 times over

    "Stop 1vXing" <- do you even PvP? It's a zergV1 game at this point.

    "It's damage is just a tickle, you can outheal it" <- again point 1. 10 stacks of sload's is one shot death.

    "There are better sets" <- yet I see sload's on every death recap?

    "Finally something to kill you shield stackers and cloak abusers" <- yes, a set that kills the only line of defence for mag sorcs and mag blades. Why not have a set that removes all the armour from your tank and turns your shield into paper?
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
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    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Edziu
    Edziu
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    red_emu wrote: »
    Why not have a set that removes all the armour from your tank and turns your shield into paper?

    I have better idea question...why we ahve no set which will prevent you even from blocking? once it proc you cant block anything for maybe atleast 5 secods and 5 sc cooldow ofc

    this will be greaat option against tanks about everyone qq sload is grweat because of them and ignoring resistances
    maybe change sload to instead break 2 classes main defences to apply an debuff which prevent you from use block

    this will resolve prem block tanks problems for sure without killing klasses mian defence because hey! blockis avaible for all, this is just tool! just use your class defensives as block is just tool for everyone and for pure tanks!
  • SilverWF
    SilverWF
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    I am pretty sure, that any arguments from "1vsX"'ers are invalid.
    If you are 1vsXer, that means you are already has cheesy build and just trying to nerf the only thing, that can counterplays you.
    This is ridiculous.
    • PC EU. Ebonheart Pact. CP 1k+
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    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Checkmath
    Checkmath
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    SilverWF wrote: »
    I am pretty sure, that any arguments from "1vsX"'ers are invalid.
    If you are 1vsXer, that means you are already has cheesy build and just trying to nerf the only thing, that can counterplays you.
    This is ridiculous.

    normally 1vX builds are well rounded and much less cheesy than what you think. if you think about the cheesiests sets like zaan, caluurion, sloads, etc, then you will see that they arent used by 1vX builds mostly.
  • SilverWF
    SilverWF
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    Checkmath wrote: »
    SilverWF wrote: »
    I am pretty sure, that any arguments from "1vsX"'ers are invalid.
    If you are 1vsXer, that means you are already has cheesy build and just trying to nerf the only thing, that can counterplays you.
    This is ridiculous.

    normally 1vX builds are well rounded and much less cheesy than what you think. if you think about the cheesiests sets like zaan, caluurion, sloads, etc, then you will see that they arent used by 1vX builds mostly.

    Does guy, weared in zaan, caluurion and sload, able to be successful in 1vsX scenario?
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Checkmath
    Checkmath
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    SilverWF wrote: »
    Checkmath wrote: »
    SilverWF wrote: »
    I am pretty sure, that any arguments from "1vsX"'ers are invalid.
    If you are 1vsXer, that means you are already has cheesy build and just trying to nerf the only thing, that can counterplays you.
    This is ridiculous.

    normally 1vX builds are well rounded and much less cheesy than what you think. if you think about the cheesiests sets like zaan, caluurion, sloads, etc, then you will see that they arent used by 1vX builds mostly.

    Does guy, weared in zaan, caluurion and sload, able to be successful in 1vsX scenario?

    caluurion is not a 1vX set, neither is zaan nor sloads, since all things are single target damage procs. as a 1vXer you need some decent aoe pressure, because you only get a chance to kill someone, when you get a small time window, where you can continue attacking (meaning a big aoe hit for example, so that enemies shortly have to recover or at least break free). you also cant decide on who your sloads proc when you have a little aoe damage in your build, meaning it mostly will proc on an enemy you are not focussing on ->wasted proc.

    so what i stated above means, that you surely can do 1vX with those sets, but there are far better suited sets for doing so and they mostly arent cheesy at all.
  • Skoomah
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    People just don’t like dying. Put some points into healing received in the CP tree and learn to out heal the Sload dot. EASY.

    Wait, what? You want maximum damage, no defensive rotation, and an army of zerglings to back you up if you start losing? No thanks.

    Sloads and Duroks is fine.

    You give up sustain sets and damage sets with Duroks and Sload. And by the way, Sloads only applies to one person at a time. Not good for bombing. And Duroks, you have to get hit, so it’s not good for bombing either, it adds nothing to damage. You ever fight a Templar that heals to full with one breath of life from like 10% hp? I do all the time even with major defile on them. And don’t forget, defile is useless against shield stackers like mag sorcs, mag nbs, mag wardens. So almost 1/4 of the enemies in the battle field Duroks is useless against them.

    ZOS needs to fix server performance and not spend time on the crown store and whiney streamers and zerglings. If you’re getting hit by 4 people and you’re by yourself, you are SUPPOSED to die. The game was even more unbalanced before when people could 1vX 10 people by running around a tree.
    Edited by Skoomah on July 3, 2018 12:01PM
  • Checkmath
    Checkmath
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    Skoomah wrote: »
    People just don’t like dying. Put some points into healing received in the CP tree and learn to out heal the Sload dot. EASY.

    Wait, what? You want maximum damage, no defensive rotation, and an army of zerglings to back you up if you start losing? No thanks.

    Sloads and Duroks is fine.

    You give up sustain sets and damage sets with Duroks and Sload. And by the way, Sloads only applies to one person at a time. Not good for bombing. And Duroks, you have to get hit, so it’s not good for bombing either, it adds nothing to damage. You ever fight a Templar that heals to full with one breath of life from like 10% hp? I do all the time even with major defile on them. And don’t forget, defile is useless against shield stackers like mag sorcs, mag nbs, mag wardens. So almost 1/4 of the enemies in the battle field Duroks is useless against them.

    Regarding duroks: you actually dont give up a damage set. try to look it this way: the enemy has 30% less healing, so you need to do 30% less damage than with another set to put the same pressure on an enemy. now give me a set increasing my damage done to enemies by 30%, which hit me and it would be the same. compared to any full damage set, there is none coming close to increase your damage by 30%. anyway we arent talking about bombing here, so getting hit while duroks on is always the case. so duroks makes up for not having a damage set or sustain set, because the pressure on an enemy is much stronger while defiled, leaving you with less spending resources to pressure or heal up. also dont say defile is useless against shieldstackers, especially magwardens and madnbs heavenly rely on healing under their shields. also a sorc needs to heal up when his health bar once get touched. so duroks is never useless.
  • SilverWF
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    Checkmath wrote: »
    SilverWF wrote: »
    Checkmath wrote: »
    SilverWF wrote: »
    I am pretty sure, that any arguments from "1vsX"'ers are invalid.
    If you are 1vsXer, that means you are already has cheesy build and just trying to nerf the only thing, that can counterplays you.
    This is ridiculous.

    normally 1vX builds are well rounded and much less cheesy than what you think. if you think about the cheesiests sets like zaan, caluurion, sloads, etc, then you will see that they arent used by 1vX builds mostly.

    Does guy, weared in zaan, caluurion and sload, able to be successful in 1vsX scenario?

    caluurion is not a 1vX set, neither is zaan nor sloads, since all things are single target damage procs. as a 1vXer you need some decent aoe pressure, because you only get a chance to kill someone, when you get a small time window, where you can continue attacking (meaning a big aoe hit for example, so that enemies shortly have to recover or at least break free). you also cant decide on who your sloads proc when you have a little aoe damage in your build, meaning it mostly will proc on an enemy you are not focussing on ->wasted proc.

    so what i stated above means, that you surely can do 1vX with those sets, but there are far better suited sets for doing so and they mostly arent cheesy at all.

    That's it, mate and this easely brings us to the conclusion, that this sets aren's so OP as whiners are claiming.
    So, why even bother if several guys are able to kill ONE enemy? Aren't it mentioned naturally, huh?

    This sets are NOT OP in this cases: 1vs1, small group vs small group, zerg vs zerg. Am I right?
    So, what is "broken" there again?

    I'd rather would take a look on sets, that make one to 1vsX - that's a real broken stuff.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Vitaely
    Vitaely
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    Where is the LOL button, ZOS?
    Factotum | PC NA
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  • Checkmath
    Checkmath
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    SilverWF wrote: »
    Checkmath wrote: »
    SilverWF wrote: »
    Checkmath wrote: »
    SilverWF wrote: »
    I am pretty sure, that any arguments from "1vsX"'ers are invalid.
    If you are 1vsXer, that means you are already has cheesy build and just trying to nerf the only thing, that can counterplays you.
    This is ridiculous.

    normally 1vX builds are well rounded and much less cheesy than what you think. if you think about the cheesiests sets like zaan, caluurion, sloads, etc, then you will see that they arent used by 1vX builds mostly.

    Does guy, weared in zaan, caluurion and sload, able to be successful in 1vsX scenario?

    caluurion is not a 1vX set, neither is zaan nor sloads, since all things are single target damage procs. as a 1vXer you need some decent aoe pressure, because you only get a chance to kill someone, when you get a small time window, where you can continue attacking (meaning a big aoe hit for example, so that enemies shortly have to recover or at least break free). you also cant decide on who your sloads proc when you have a little aoe damage in your build, meaning it mostly will proc on an enemy you are not focussing on ->wasted proc.

    so what i stated above means, that you surely can do 1vX with those sets, but there are far better suited sets for doing so and they mostly arent cheesy at all.

    That's it, mate and this easely brings us to the conclusion, that this sets aren's so OP as whiners are claiming.
    So, why even bother if several guys are able to kill ONE enemy? Aren't it mentioned naturally, huh?

    This sets are NOT OP in this cases: 1vs1, small group vs small group, zerg vs zerg. Am I right?
    So, what is "broken" there again?

    I'd rather would take a look on sets, that make one to 1vsX - that's a real broken stuff.

    lol the one thing has nothing to do with the other.
    a set is overperforming, when it performs too well in several aspects or when it performs more than everything else in a certain situation. those cheesy sets dont work on a 1vX build, but thats a playstyle very rarely in the game, meanwhile sloads perform too good in every other situations (1v1, Xv1, zerging, sieging, bgs, small group). duroks may not work on gankers and bombers, but in every other pvp playstyle and content it performs far too well. caluurion is strong for ganking, Xv1, zerging, bgs and small group.
    Thats why those sets are too strong, because they work too good in too many aspects of the game, meanwhile you think sets are OP because they are used in 1vX....
    1vX mostly is based on the skilllevel of the one. sets dont allow 1vXing and therefore its only fair, when skilled player are able to kill several noobs.
    if you want to nerf sets used on 1vX builds, then start nerfing pretty normal sets like bone pirate, shacklebreaker, wizards riposte, pirate skeleton, desert rose or fury.
  • Irylia
    Irylia
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    Aliyavana wrote: »
    Meld777 wrote: »
    L2P

    Not exactly a constructive answer, and is the type of response that puts the pvp side of eso in a bad light, similar to the more elitist part of pve where they also say l2p without saying how to improve.
    use purge, it will remove the dot from sloads.



    Its not really possible to purge on a stam sorc with a virtually non existant mag pool and cast it every two seconds when the entire enemy team is using sloads and constantly stack it on me.

    While durok's is an obvious way to achieve defile, it's far from alone, and in my opinion, other sets can perform better

    Edit: not at getting defile; better stats with access to defile

    by far the best answer, but those other sets that have access to defile have a cooldown and while duroks have *** stats, players in battlegrounds have 3 other people to support them and take advantage of their perma defile buddies set bonus

    It’s alright, you zerg surf anyways so it doesn’t affect you nearly as badly.
  • Irylia
    Irylia
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    KingJ wrote: »
    Lexxypwns wrote: »
    You share a build and the whole world gets up in arms
    Your builds are to powerful most keep them a secret.

    Yea, duroks a set that’s been getting use for a year now and banned from tournies and the highly anticipated sload set which is easily crafted was a huge secret. What an out of the box build that no one else, not even dwemer could have thought of.
  • NBrookus
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    SilverWF wrote: »
    I'd rather would take a look on sets, that make one to 1vsX - that's a real broken stuff.

    There's no magic set in the game that "makes one" capable of 1vX. There are hundreds of YouTube 1vX build videos, feel free to copy any of them and see how it turns out for you.

    1vX requires a well-rounded build capable of periods of burst, good situational awareness, fast decision making, and X players at a lower skill level than the 1.

    Bolded part is the most essential item of all.
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    Aliyavana wrote: »
    Edit: to those of you saying to purge it, let me just waste the virtually nonexistent pool of magic casting it on a stam class and get the same debuff 2 seconds later.

    why are these two sets implemented the way they are? Duroks bane has virtually no cooldown and defile is strong and this having no cooldown just makes healing that much tougher, and you combine that with sloads and you have a dot on you that you can only really heal through to counter and duroks bane makes it that much more frustrating to counter sloads… With the amount of cheese going around I am surprised zos hasn't come out and created a ingame pizza recipe that would make sheogorath proud

    @Aliyavana the main culprit is Dorucs Bane. Sload in itself isn't bad unless you r totally dependent on cloak in that case you deserve your fate(caughpussiescaugh)
    Dorucs Bane on the other hand is a bit over tuned. For example doruks bane tool tip easily 40% that means a 1.7k non crit vigor turns into a 1k vigor (-700) in Pvp...
    The befoul cp needs to be moved to the Blu tree and adjusted to be balanced.
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  • SilverWF
    SilverWF
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    Checkmath wrote: »
    SilverWF wrote: »
    Checkmath wrote: »
    SilverWF wrote: »
    Checkmath wrote: »
    SilverWF wrote: »
    I am pretty sure, that any arguments from "1vsX"'ers are invalid.
    If you are 1vsXer, that means you are already has cheesy build and just trying to nerf the only thing, that can counterplays you.
    This is ridiculous.

    normally 1vX builds are well rounded and much less cheesy than what you think. if you think about the cheesiests sets like zaan, caluurion, sloads, etc, then you will see that they arent used by 1vX builds mostly.

    Does guy, weared in zaan, caluurion and sload, able to be successful in 1vsX scenario?

    caluurion is not a 1vX set, neither is zaan nor sloads, since all things are single target damage procs. as a 1vXer you need some decent aoe pressure, because you only get a chance to kill someone, when you get a small time window, where you can continue attacking (meaning a big aoe hit for example, so that enemies shortly have to recover or at least break free). you also cant decide on who your sloads proc when you have a little aoe damage in your build, meaning it mostly will proc on an enemy you are not focussing on ->wasted proc.

    so what i stated above means, that you surely can do 1vX with those sets, but there are far better suited sets for doing so and they mostly arent cheesy at all.

    That's it, mate and this easely brings us to the conclusion, that this sets aren's so OP as whiners are claiming.
    So, why even bother if several guys are able to kill ONE enemy? Aren't it mentioned naturally, huh?

    This sets are NOT OP in this cases: 1vs1, small group vs small group, zerg vs zerg. Am I right?
    So, what is "broken" there again?

    I'd rather would take a look on sets, that make one to 1vsX - that's a real broken stuff.

    lol the one thing has nothing to do with the other.
    a set is overperforming, when it performs too well in several aspects or when it performs more than everything else in a certain situation. those cheesy sets dont work on a 1vX build, but thats a playstyle very rarely in the game, meanwhile sloads perform too good in every other situations (1v1, Xv1, zerging, sieging, bgs, small group). duroks may not work on gankers and bombers, but in every other pvp playstyle and content it performs far too well. caluurion is strong for ganking, Xv1, zerging, bgs and small group.
    Thats why those sets are too strong, because they work too good in too many aspects of the game, meanwhile you think sets are OP because they are used in 1vX....
    1vX mostly is based on the skilllevel of the one. sets dont allow 1vXing and therefore its only fair, when skilled player are able to kill several noobs.
    if you want to nerf sets used on 1vX builds, then start nerfing pretty normal sets like bone pirate, shacklebreaker, wizards riposte, pirate skeleton, desert rose or fury.

    Wonder, are you answered to my post or to some imagined in your mind?

    This already has been said: if someone can't outheal Slaad's in 1v1 - it's not set broken then, but that guy.
    Aren't 1vX is the same as Xv1? How it's even possible inside your single post to be "rare" in one case and "many aspects" in the other? I can only repeat myself here: aren't it naturally mentioned for several players to kill 1 guy? What a deal for sets they are wearing then?
    And this is not a thing in zergs completely, because all healers and most mages (even some staminers!) are using Purge. Always did, long before "OP" sets! And add here frkn tons of healing, just everywhere inside of zerg.

    If someone wearing Durok - this is tank set, so he is opted out from part of damage stats. Is it a real problem? Maybe do not attack a group of players with tanks there while solo? And still this doesn't affect shields, right?
    Gamebreaking?

    Caluurion can be hard in 1v1 scenario, especially on unaware target. But this is still once per 10 sec. And why not, i.e. Mad Tinkerer (it has AOE damage and also AOE-stun)? So Tinkerer is fine, but Caluu is gamebreaking? Hm, that strange...

    I am not using any of this sets, not even have a piece of them. Just dislike that "I was killed by X, then X must be nerfed" forum meta.
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  • Mr_Nobody
    Mr_Nobody
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    While i could jump into debates about zaan, sloads etc... Duroks bane is another level of op and must be adjusted. But it wont so chill and pvp
    ~ @Niekas ~




  • dodgehopper_ESO
    dodgehopper_ESO
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    I like Durok's bane and yet I feel it works too strongly versus Health Regeneration. Health Regeneration is too weak for what it does to get nerfed in this manner.
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  • IZZEFlameLash
    IZZEFlameLash
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    red_emu wrote: »
    I love how everyone says:

    "Just purge it" <- great in big battles when you have the proc applied to you 6 times over

    "Stop 1vXing" <- do you even PvP? It's a zergV1 game at this point.

    "It's damage is just a tickle, you can outheal it" <- again point 1. 10 stacks of sload's is one shot death.

    "There are better sets" <- yet I see sload's on every death recap?

    "Finally something to kill you shield stackers and cloak abusers" <- yes, a set that kills the only line of defence for mag sorcs and mag blades. Why not have a set that removes all the armour from your tank and turns your shield into paper?

    Very much agreed on these ridiculous "purge it and wyrd tree hurr" responses. And participation trophy given out by this game in form of left click and win sets are even more ridiculous.
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