why are these two sets implemented the way they are? Duroks bane has virtually no cooldown and defile is strong and this having no cooldown just makes healing that much tougher, and you combine that with sloads and you have a dot on you that you can only really heal through to counter and duroks bane makes it that much more frustrating to counter sloads… With the amount of cheese going around I am surprised zos hasn't come out and created a ingame pizza recipe that would make sheogorath proud
dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
L2PDoctordarkspawn wrote: »L2P.
Sloads is fine. And necessary.
say that to pvpers like @FENGRUSH or @Gilliamtherogue whom have openly stated that sloads is a horribly implemented set and needs to be deleted, experienced pvpers who know how to play
dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
Lieblingsjunge wrote: »dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
Purge is bugged. So good luck with that. :-)
Sloads is like the old viper on steroids. I'm not surprised they didn't even learn.
Lieblingsjunge wrote: »dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
Purge is bugged. So good luck with that. :-)
Sloads is like the old viper on steroids. I'm not surprised they didn't even learn.
TheValar85 wrote: »Sload is fine to be honest. finaly sorc got some candy dont robe them.
candy that can be used against them as stacking shield breaker and sloads will melt your sorc's defence
dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
???
its not possible for stam build
we can tell you have jsut 2 dots and fromt hose slod is procing on you, many classes are using also more than jsut 2 dots
so even with only 2-3 dots and load you need to cast purge atlest 3 times becasue of also many other debuff effexts which can be easily to get in pvp from different classes like jsut status effects (tested it ofc with friend with sload)
stamina has mostly 10k max mag pool and rarely are going for mag regen, so common stamina build wont cast more than 2 times in row purge burning all his magica which is also needed for other utility than only purge
Tommy_The_Gun wrote: »
L2PDoctordarkspawn wrote: »L2P.
Sloads is fine. And necessary.
say that to pvpers like @FENGRUSH or @Gilliamtherogue whom have openly stated that sloads is a horribly implemented set and needs to be deleted, experienced pvpers who know how to play
dwemer_paleologist wrote: »dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
???
its not possible for stam build
we can tell you have jsut 2 dots and fromt hose slod is procing on you, many classes are using also more than jsut 2 dots
so even with only 2-3 dots and load you need to cast purge atlest 3 times becasue of also many other debuff effexts which can be easily to get in pvp from different classes like jsut status effects (tested it ofc with friend with sload)
stamina has mostly 10k max mag pool and rarely are going for mag regen, so common stamina build wont cast more than 2 times in row purge burning all his magica which is also needed for other utility than only purge
im a stamina nightblade, i use purge, it removes sloads dot.
the dot wont get replaced immediate because takes 6 seconds to cool down.
dwemer_paleologist wrote: »dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
???
its not possible for stam build
we can tell you have jsut 2 dots and fromt hose slod is procing on you, many classes are using also more than jsut 2 dots
so even with only 2-3 dots and load you need to cast purge atlest 3 times becasue of also many other debuff effexts which can be easily to get in pvp from different classes like jsut status effects (tested it ofc with friend with sload)
stamina has mostly 10k max mag pool and rarely are going for mag regen, so common stamina build wont cast more than 2 times in row purge burning all his magica which is also needed for other utility than only purge
im a stamina nightblade, i use purge, it removes sloads dot.
the dot wont get replaced immediate because takes 6 seconds to cool down.
so you was or lucki and you had no any other dots
yes I could use purge for this if I will fight agaisnt people without dot spam
but I tested yesterday it with friend whjo was using only 3 doth where 1 of this was not even noticable volitile armor and with sload ofc
so I had maybe m25-33% chance to purge just sload from those 4 dot s in overall with other debuf applied on me
purge is not efficient against this with common enemies whoa re using 1-3 dots not even on dot build (1 dot can be from axes and other dot jsut from status effect)
I really triet to have use of purge but dont work, as I wrote I have maybe 25% chance to get purge on slad becuase of many other negative effects + even single purge is eating mostly half of my magica regen and even when I have 1.4k mag regen from drink I will use purge 2 times in row and have magica only for 1 more purge or cloak and then I cant even cast this 1 cloak more after this while still I have not guaranted sload will be purged
dwemer_paleologist wrote: »dwemer_paleologist wrote: »dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
???
its not possible for stam build
we can tell you have jsut 2 dots and fromt hose slod is procing on you, many classes are using also more than jsut 2 dots
so even with only 2-3 dots and load you need to cast purge atlest 3 times becasue of also many other debuff effexts which can be easily to get in pvp from different classes like jsut status effects (tested it ofc with friend with sload)
stamina has mostly 10k max mag pool and rarely are going for mag regen, so common stamina build wont cast more than 2 times in row purge burning all his magica which is also needed for other utility than only purge
im a stamina nightblade, i use purge, it removes sloads dot.
the dot wont get replaced immediate because takes 6 seconds to cool down.
so you was or lucki and you had no any other dots
yes I could use purge for this if I will fight agaisnt people without dot spam
but I tested yesterday it with friend whjo was using only 3 doth where 1 of this was not even noticable volitile armor and with sload ofc
so I had maybe m25-33% chance to purge just sload from those 4 dot s in overall with other debuf applied on me
purge is not efficient against this with common enemies whoa re using 1-3 dots not even on dot build (1 dot can be from axes and other dot jsut from status effect)
I really triet to have use of purge but dont work, as I wrote I have maybe 25% chance to get purge on slad becuase of many other negative effects + even single purge is eating mostly half of my magica regen and even when I have 1.4k mag regen from drink I will use purge 2 times in row and have magica only for 1 more purge or cloak and then I cant even cast this 1 cloak more after this while still I have not guaranted sload will be purged
then your build should be adjusted.
are you running into that type of fight all the time or just once in a while?
purge should not be your one and only defence, but it should work when you need it to.
if you are finding that you need purge to be cast multiple times in every single fight then why not make a build that is able to cast purge multiple times like you need.
you are not bound to one specific build, eso changes every 90 days, and so does my build.
we all face that because of patches.
dwemer_paleologist wrote: »dwemer_paleologist wrote: »dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
???
its not possible for stam build
we can tell you have jsut 2 dots and fromt hose slod is procing on you, many classes are using also more than jsut 2 dots
so even with only 2-3 dots and load you need to cast purge atlest 3 times becasue of also many other debuff effexts which can be easily to get in pvp from different classes like jsut status effects (tested it ofc with friend with sload)
stamina has mostly 10k max mag pool and rarely are going for mag regen, so common stamina build wont cast more than 2 times in row purge burning all his magica which is also needed for other utility than only purge
im a stamina nightblade, i use purge, it removes sloads dot.
the dot wont get replaced immediate because takes 6 seconds to cool down.
so you was or lucki and you had no any other dots
yes I could use purge for this if I will fight agaisnt people without dot spam
but I tested yesterday it with friend whjo was using only 3 doth where 1 of this was not even noticable volitile armor and with sload ofc
so I had maybe m25-33% chance to purge just sload from those 4 dot s in overall with other debuf applied on me
purge is not efficient against this with common enemies whoa re using 1-3 dots not even on dot build (1 dot can be from axes and other dot jsut from status effect)
I really triet to have use of purge but dont work, as I wrote I have maybe 25% chance to get purge on slad becuase of many other negative effects + even single purge is eating mostly half of my magica regen and even when I have 1.4k mag regen from drink I will use purge 2 times in row and have magica only for 1 more purge or cloak and then I cant even cast this 1 cloak more after this while still I have not guaranted sload will be purged
then your build should be adjusted.
are you running into that type of fight all the time or just once in a while?
purge should not be your one and only defence, but it should work when you need it to.
if you are finding that you need purge to be cast multiple times in every single fight then why not make a build that is able to cast purge multiple times like you need.
you are not bound to one specific build, eso changes every 90 days, and so does my build.
we all face that because of patches.
dwemer_paleologist wrote: ».L2PDoctordarkspawn wrote: »L2P.
Sloads is fine. And necessary.
say that to pvpers like @FENGRUSH or @Gilliamtherogue whom have openly stated that sloads is a horribly implemented set and needs to be deleted, experienced pvpers who know how to play
you should be able to rely on your own inteligence and experience and ingame wisdom to make your own builds and make your own ideas of what works and does not work for You and Your current situation.
take the time to study your game and how it works instead of relying on popular complaints.
dwemer_paleologist wrote: ».L2PDoctordarkspawn wrote: »L2P.
Sloads is fine. And necessary.
say that to pvpers like @FENGRUSH or @Gilliamtherogue whom have openly stated that sloads is a horribly implemented set and needs to be deleted, experienced pvpers who know how to play
you should be able to rely on your own inteligence and experience and ingame wisdom to make your own builds and make your own ideas of what works and does not work for You and Your current situation.
take the time to study your game and how it works instead of relying on popular complaints.
Gilliamtherogue wrote: »dwemer_paleologist wrote: ».L2PDoctordarkspawn wrote: »L2P.
Sloads is fine. And necessary.
say that to pvpers like @FENGRUSH or @Gilliamtherogue whom have openly stated that sloads is a horribly implemented set and needs to be deleted, experienced pvpers who know how to play
you should be able to rely on your own inteligence and experience and ingame wisdom to make your own builds and make your own ideas of what works and does not work for You and Your current situation.
take the time to study your game and how it works instead of relying on popular complaints.
There is no intelligence or thought provoking gameplay in a set that forces every single person in the game to run a purge. That's called imbalance if one set is so strong that everyone in the game is forced to run a counter to it. Please refrain from giving advice that can't even follow its own line of logic.
Peekachu99 wrote: »You can outheal defile on non CP and make it less than a tickle on CP. Defile isn’t actually strong enough against people who know how to play. Against potatoes it’s OP, I suppose.
Edit: to those of you saying to purge it, let me just waste the virtually nonexistent pool of magic casting it on a stam class and get the same debuff 2 seconds later.
why are these two sets implemented the way they are? Duroks bane has virtually no cooldown and defile is strong and this having no cooldown just makes healing that much tougher, and you combine that with sloads and you have a dot on you that you can only really heal through to counter and duroks bane makes it that much more frustrating to counter sloads… With the amount of cheese going around I am surprised zos hasn't come out and created a ingame pizza recipe that would make sheogorath proud