Players choosing group roles they arent fitted for just to get into a group more quickly is still a problem in the vet queue.
DD's queuing as Tanks is the worst offender. It would help solve this issue if roles had conditions that had to be met in order to select, such as Healers need to have a Resto staff equipped, or Tanks need 1hand & Shield or Frost staff.
Jayman1000 wrote: »In my humble opinion group leader should have the power to kick without a vote majority. A leader is a leader is a leader is a leader. Additionally the group leader should never be the tank...
LadyNalcarya wrote: »lucky_Sage wrote: »almost all vet dungouns are better with 3dd and healer so why does it matter
Incorrect. 3dd+tank is more beneficial.
This is much closer to the truth than 3 DPS and healer.
The reality is in a group with a tank and healer, if the dps avoid the red and the tank has decent self heals, the healer can go pretty much full DPS. But, and it’s a big but, you need to join the group and see that those things happen before deciding a role is not needed.
Even in this example that 3rd DPS can actually do the job they queues for if needed.
Assuming a role is not needed before you’ve actually met the other people you’ll be playing with is just selfish in the extreme.
Can anyone who queues as fake tank or fake healer honestly give a good reason why they deserve an instant queue, when the two assigned as DPS just spent ages queueing? Your doing the same job, but you believe your more entitled.
Maybe they can fix it with vote to kick pulling up a box that asks the reason with a drop down. One being not fulfilling role queued for. That actually helps the other players too as they would see a vote to kick xx has been initiated for not being able to tank the content.
Get enough votes to be kicked for not fulfilling a role and you can’t queue as that role for a certain amount of time.
Because I can pull more dps than the other two combined 9 times out of 10, and I know the dungeons so I know where a shield/dodgerolling is needed and where a taunt is needed. Again not speaking for over zealous DDs who are more of a hindrance than anything. And the only way to get the daily bonus is to queue so instead of going solo I thought I could help out 3 others get a fast run. It's that simple, no harm done only benefits. On the off chance all 3 others prefer a slow methodical run I either leave or get kicked so I just wait for the next queue, no hard feelings.
If you're having trouble grasping the fact that there are players out there who can fulfill multiple roles while outperforming the person dedicated to a specific role then you're probably way too low in the food chain and until you climb higher anything anyone else says here won't make sense to you.
Way to climb higher is not spending time on a forum though I can tell you that much
And still you fail to acknowledge that you removed the other 3 people’s choice.
You then try to atack me. Then say I can’t know what im doing because I’m posting on a forum? lol so are you. So you dont know either by your own logic.
You have no clue of my skill levels. I do know of your selfish levels though.
lucky_Sage wrote: »almost all vet dungouns are better with 3dd and healer so why does it matter
FSRrosario wrote: »Jayman1000 wrote: »In my humble opinion group leader should have the power to kick without a vote majority. A leader is a leader is a leader is a leader. Additionally the group leader should never be the tank...
Many seem to not recall a time when the Leader ONLY could kick. No vote system.
Look at this thread from a time before ZOS implemented the Vote Kick system:
We absolutely need a vote kick ability for group finder.
Many came to these forums to air grievances and QQ about being kicked unfairly.
LadyNalcarya wrote: »lucky_Sage wrote: »almost all vet dungouns are better with 3dd and healer so why does it matter
Incorrect. 3dd+tank is more beneficial.
This is much closer to the truth than 3 DPS and healer.
The reality is in a group with a tank and healer, if the dps avoid the red and the tank has decent self heals, the healer can go pretty much full DPS. But, and it’s a big but, you need to join the group and see that those things happen before deciding a role is not needed.
Even in this example that 3rd DPS can actually do the job they queues for if needed.
Assuming a role is not needed before you’ve actually met the other people you’ll be playing with is just selfish in the extreme.
Can anyone who queues as fake tank or fake healer honestly give a good reason why they deserve an instant queue, when the two assigned as DPS just spent ages queueing? Your doing the same job, but you believe your more entitled.
Maybe they can fix it with vote to kick pulling up a box that asks the reason with a drop down. One being not fulfilling role queued for. That actually helps the other players too as they would see a vote to kick xx has been initiated for not being able to tank the content.
Get enough votes to be kicked for not fulfilling a role and you can’t queue as that role for a certain amount of time.
Because I can pull more dps than the other two combined 9 times out of 10, and I know the dungeons so I know where a shield/dodgerolling is needed and where a taunt is needed. Again not speaking for over zealous DDs who are more of a hindrance than anything. And the only way to get the daily bonus is to queue so instead of going solo I thought I could help out 3 others get a fast run. It's that simple, no harm done only benefits. On the off chance all 3 others prefer a slow methodical run I either leave or get kicked so I just wait for the next queue, no hard feelings.
If you're having trouble grasping the fact that there are players out there who can fulfill multiple roles while outperforming the person dedicated to a specific role then you're probably way too low in the food chain and until you climb higher anything anyone else says here won't make sense to you.
Way to climb higher is not spending time on a forum though I can tell you that much
And still you fail to acknowledge that you removed the other 3 people’s choice.
You then try to atack me. Then say I can’t know what im doing because I’m posting on a forum? lol so are you. So you dont know either by your own logic.
You have no clue of my skill levels. I do know of your selfish levels though.
I didn't remove their choices so much as merely made an assumption about they want a fast run too as most common people would. If I assumed wrong I get kicked which doesn't have a penalty so I can just queue again and help the next group get a fast run, again only if they want it.
And believe me if you really had to ask who "herds" a dungeon if there's no tank then your knowledge and perception of ESO roles is painfully one dimensional
A good tank helps a ton. Heal is just a waste of a dd spot in vet.
munster1404 wrote: »Even queuing as a DD in a NORMAL dungeon takes me 1 to 1.5 hours on average.
LeagueTroll wrote: »disagree, i play my real tank most the time, the bigger problem is definitely those 10k dps players.
Well thats because the 40k gear is so hard to get.. Not really the players thats on game mechanics.
TheGr8David wrote: »LeagueTroll wrote: »disagree, i play my real tank most the time, the bigger problem is definitely those 10k dps players.
^This. A million times this. This is the only reason I ever have to re-queue. I run Tank and my friend runs heals and we run the vet pledges together, so we're only ever on the lookout for DDs. When we get stuck with Bow-User-McLightAttacksaLot or Sir Does-Not-Weave or even worse is the notorious Captain What're-Skills-For? me and my friend basically go into a rage induced coma.LeagueTroll wrote: »disagree, i play my real tank most the time, the bigger problem is definitely those 10k dps players.
Well thats because the 40k gear is so hard to get.. Not really the players thats on game mechanics.
There's a large distance between 40K DPS and 10K DPS. For solo-play reasons, my tank runs Mechanical Acuity, Hundings Rage, & velidreth. With just these 3 sets, no weapon passives for bow or DW, basic pick-up poisons for the bow, and un-optimized CP allocation, I can still manage about 25K-28K ST DPS and about 30K-50K AOE DPS (depending on the size of the trash pack) with proper rotations. I don't expect the DDs to pull top-tier numbers, but a lot of DDs out there don't want to learn to weave or master a rotation (not even a BIS rotation, but anything at all). I have seen a lot of DDs that feel like spamming their light attacks helps.