Hello there great community of ESO,
I wanted to discuss with a constructive way, a matter that it came up a lot of times before but I wanted to analyze it and suggest some ideas from a different perspective trying to contribute for a solution after adopting a different approach.
So, long story short, the current storage system in ESO if you are non-ESO+ member and you want to experience crafting mechanics, sucks. Those who do not care about such things, they will find themselves very comfortable, but those who like to craft, such as myself, they will have a bad time finding out ways to store all of the crafting materials somewhere in order to level up their crafting skills. It is not impossible but why such a frustrating method?
Zenimax, took great care in ESO+ players as it offers them double Bank space at the same in game gold cost as the non ESO+ members and the unlimited crafting material bag, showing them their appreciation for their monthly support and I am totally agreed with that move. But what about all the other players who are actually support Zenimax with regularly Crown and expansion buys and they find themselves struggling into an item management puzzle? Don’t they deserve a little sympathy as well?
If the game was F2P, then I would never write this thread. But, ESO is not F2P. You need to buy the basic game, and if you like to explore additional content you need to buy the Expansions and either buy the DLCs one by one from the Crown Store or pay for ESO+ membership. That being said I cannot understand why a game such great as ESO with SO many SOLO content, treat their non ESO+ members, who they also support the game, as second class players.
My biggest entertainment in almost every MMO game is the interaction with other players, doing group content and experience the crafting system the game has to offer. ESO at the last part took a serious hit over the years with the current storage policy. The current storage design does not take into consideration 2 basic aspects of the game:
A. The number of the Crafting materials there are
In Summerset we experienced another crafting skill coming all the way. That meant new crafting materials added into the current ones BUT we did not receive a proper expansion option for our Bank Slots number. Yes, they implement Housing storage, but let’s be honest here: the way this idea have been implemented into the game, does not help at all with the crafting routes, rather with more space for armor, weapons etc. which is a welcome addition but not so for crafting.
My suggestion would be for Zenimax, to take their time and write down how many single stacks of crafting materials there are in the game at this current moment.
For example let’s say there are 300. Then, 300 will be the maximum number of slots the Bank should have. So, the players who unlock all their bank slots, they will be able to store every crafting material in there for their crafting creations. If we want to be fair here, I suggest an addition of 20-30 slots to the final storage number of slots in order to have the needing space to switch gear, recipes, items etc from a character to another. If more crafting items will be come, the above number will increase accordingly to the new materials (+10, +20 etc.)
Following this route, the crafting storage design will never exclude the non ESO+ players out of the crafting experience, the ESO+ members will have more space AND Zenimax will have more Banking slots to sale at the crown store. It is a win-win-win situation.
B. The players who are actually want to experience the crafting system but they are not ESO+ members.
It would be a great crafting design IF the players who really want to taste the crafting system and they are not ESO+ members, expand their Inventory Slots through crafting.
For example: Let’s say I begin my journey in the crafting scene leveling the Provisioning Profession. Once I level up that skill line to level 10, I earn an achievement AND the option to expand my character's Inventory space to +10 Slots FOR crafting materials ONLY for a nominal gold OR crown fee. That means, I can only store in there crafting materials and no other items such as armor, weapons etc. Reaching Provisioning level 20 I can unlock with in game gold another 10 slots for crafting bag and so on up until 50. That way a player who like to craft, can find a very convenient and rewarding solution to the current storage problem playing the game.
In this case, the inventory crafting bag, will be bound to the character we invest time and gold to level up its crafting skills. Another idea will be, to add that additional space not into the character I level up its crafting skills but into the Bank Section as a second tab. That way we can have the necessary space to craft our favorite creations and rewarding our efforts for doing that.
Inventory or Bank expansion, as a reward from the crafting system I believe is an awesome idea. Players without ESO+ Membership, can at last enjoy the crafting system of the game while playing the game. ESO+ Members, have nothing to worry about, as they will save gold with their current Unlimited bag. Zenimax, will have another item in the crown store for sale only if you have completed the achievement. That means that if I have all the professions below Level 10, I will not be able to buy those slots from the crown store.
Thank you for your time and forgive me if that was too long.
Best Regards
Oldar
Edited by Oldar on June 30, 2018 4:15PM