Bye Bye Stamina DDs

Update 46 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/676794
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  • Blobsky
    Blobsky
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    JobooAGS wrote: »

    So 8 mag dd is balance?

    I mean 90% of PvP is stamina (most the rest are magsorc) so it might as well be the other way for PvE
    Yt Channell: Blobsky

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  • DenMoria
    DenMoria
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    Probably because it takes the brains of a rock to do melee while it takes finesse to use magicka.
    DanteYoda wrote: »
    Obviously Zos has some fetish with magic users.. Even their trailers have the mages as super overpowered gods compared to melee..

    No idea why Zos cannot just balance the physical to the magicka users but they don't seem to want to.

    At least look on the bright side wardens are weak at both..

  • DuskMarine
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    DenMoria wrote: »
    Probably because it takes the brains of a rock to do melee while it takes finesse to use magicka.

    magickas alot easier to use over stamina. magicka doesnt have to move due to wards stamina doesnt get that luxury. so in terms of which is harders magicka has it easy stamina has to take some skill cause you have to stay out of red as stamina cause you cant just throw on another healthbar.
  • Azyle1
    Azyle1
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    Blobsky wrote: »

    I mean 90% of PvP is stamina (most the rest are magsorc) so it might as well be the other way for PvE

    Do you understand how dumb this sounds?
  • Micah_Bayer
    Micah_Bayer
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    DuskMarine wrote: »

    magickas alot easier to use over stamina. magicka doesnt have to move due to wards stamina doesnt get that luxury. so in terms of which is harders magicka has it easy stamina has to take some skill cause you have to stay out of red as stamina cause you cant just throw on another healthbar.

    Bone shield
  • DenMoria
    DenMoria
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    I'm just teasing. I very much enjoy my stamblade and my stamplar, although I still haven't figured out a stammage.
    DuskMarine wrote: »

    magickas alot easier to use over stamina. magicka doesnt have to move due to wards stamina doesnt get that luxury. so in terms of which is harders magicka has it easy stamina has to take some skill cause you have to stay out of red as stamina cause you cant just throw on another healthbar.

  • DuskMarine
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    Bone shield

    bone shields not even a decent shield. compared to magicka able to throw on a 20k-30k shield on demand which puts them into tanking territory without having to sacrifice damage due to passives.
  • idk
    idk
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    DuskMarine wrote: »

    my raiding team still has stam dpses i think you need to find some better stam dpses to roll with cause they can reach very high damage along with the mage classes too.

    There is a reason the OP has not come back into this thread. He realized he over reacted from the start.
  • DuskMarine
    DuskMarine
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    idk wrote: »

    There is a reason the OP has not come back into this thread. He realized he over reacted from the start.

    true lol
  • Blobsky
    Blobsky
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    Azyle1 wrote: »

    Do you understand how dumb this sounds?

    Do you understand it is sarcasm. Im saying the balance us garbage everywhere
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Bone shield

    Hahahahaha... No Bone Shield is NOT a stamina shield it’s a health shield. The more health you have, the bigger the shield. Magic shields scale with max magic or max magic and spell damage.

    Shield are the only good defenses now have bent for a long time. Only two types of damage go through shields bleed and oblivion. Lots of attacks go though roll dodge and the cost stacks. AoE and ground attacks go through block, block also stops your stamina regen.
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  • JobooAGS
    JobooAGS
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    Blobsky wrote: »

    I mean 90% of PvP is stamina (most the rest are magsorc) so it might as well be the other way for PvE
    Blobsky wrote: »

    I mean 90% of PvP is stamina (most the rest are magsorc) so it might as well be the other way for PvE

    And even so, it is not balance if pvp has overwhelmly majority x and pve has overwhelmly majortiy y
  • Bladerunner1
    Bladerunner1
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    Maelstrom Bow > Maelstrom Staff
    Relequen > Siroria
    Crafted poisons > nothing
    Weapon Crit and Power Potion > Spell Power Potion

    Take away maelstrom weapons, trial sets and costly alchemy ingredients and is PVE still balanced? People new to the game and filthy casuals may as well go with magicka.
  • griffkhalifa
    griffkhalifa
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    Dracane wrote: »

    Because magic is by its very nature, stronger and more godlike than some metal axe ?
    It makes no sense at all that melee's are so strong in most games, yet they are.

    Stamina dominates pvp and also profits from the 2handed changes. And not much changes in pve either. There are new strong stamina dps sets, while there aren't really any appealing magicka damage sets in the new trial (for my taste anyway)
    This game is pretty hostile to magic actually.

    Dude it's a video game. It was not intended for magicka to be stronger than stamina builds. They didn't create a game in which we were to imagine that magic was somehow real and dominated everything. You're supposed to suspend your disbelief and the two are supposed to be equal, in theory.
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  • ResTandRespeC
    ResTandRespeC
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    Maelstrom Bow > Maelstrom Staff
    Relequen > Siroria
    Crafted poisons > nothing
    Weapon Crit and Power Potion > Spell Power Potion

    Take away maelstrom weapons, trial sets and costly alchemy ingredients and is PVE still balanced? People new to the game and filthy casuals may as well go with magicka.

    What are talking about?? None of that made much sense. Both are equal in "cost". Spell power pots cost lile 2x more then weapon power pots, which makes up for the fact that you also should run double health damage posions as stam. That being said i do usually recommend mag for new players (usually sorc) because they are easier to play, though have lower damage then stam. Nightblades are usually seen as the outlier in this situation, but stamblades are still doing more damage then magblades. What really matters is that trial mechanics are pushing away stam classes because of mechanics.
  • Aliyavana
    Aliyavana
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    DenMoria wrote: »
    Probably because it takes the brains of a rock to do melee while it takes finesse to use magicka.

    Stamina requires brains to survive in while mag just needs to pop wards
  • Danksta
    Danksta
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    Aliyavana wrote: »

    Stamina requires brains to survive in while mag just needs to pop wards

    I think it's easier to survive on stam. Your defense (deadly cloak) is in your rotation while mag needs to reactively use their defense (shield).
    BawKinTackWarDs PS4/NA

  • JobooAGS
    JobooAGS
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    Danksta wrote: »

    I think it's easier to survive on stam. Your defense (deadly cloak) is in your rotation while mag needs to reactively use their defense (shield).

    Many stam dps builds are dropping blade cloak due to advancing yokeda and back bar uptime
  • BalticBlues
    BalticBlues
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    2 set piece stave thing is a massive buff to Magika characters they can now use 2 full sets and a monster set.
    And Stamina characters now have a 2 set piece two-hander or bow and can also now use 2 full sets and a monster set.

    All weapons now will give you a 2-piece-set.
    No matter if one-handed or two-handed, no matter if magicka or stamina.
    So where is the problem???
    Edited by BalticBlues on June 29, 2018 2:53PM
  • Asardes
    Asardes
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    JobooAGS wrote: »

    Many stam dps builds are dropping blade cloak due to advancing yokeda and back bar uptime

    Unfortunately many of them suck at mechanics, so they'll get rekt hard w/o that, especially some people have a real death wish running 11K HP so they can cheese the hell of that dummy :)
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  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    Welcome Elder Staves online.

    I will never get why they keep nerfing stamina and buffing magicka, the new 2 set piece stave thing is a massive buff to Magika characters they can now use 2 full sets and a monster set.

    What do stamina get? A nerf to penetration by killing NMG and SF for no reason at all. Nerfing blade cloak for some reason and the new trials heavily favor ranged dps.

    Apparently Relequen set is the only saving grace for Stamina DDs now and you actually need to defeat Vet Cloudrest to get the perfect version quite a few times and you can't even be allowed in groups cause you will suck hard there

    Already Magika did more dps than stamina, but lets say stamina had higher numbers are one point ,so what if stamina do more damage? they do their damage while directly on the boss a large part of the fights in trials they need to move away and their dps drop massively. Apparently ZOS compares only damage numbers on stationary targets.


    Now imagine if you are a Stamplar or Stamden now the 2 already worst dps in the game :D I feel sorry for the poor souls who leveled and grinded skill trees and skyshards and all that with them. I guess they can still do the non dlc dungeons? :D

    best play another game for a while till ZOS comes back to their senses


    just dont go meta think outside the box play around with sets ie: my mg fire mage dk had always hit high dps even when others said it was hard, the stationary target thing i agree with, pounding the test dummy does not a true reflection of ur dps in dungeons, trails etc as ur moving, unless u stand in stupid ;p
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  • Facefister
    Facefister
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    And Stamina characters now have a 2 set piece two-hander and can also now use 2 full sets and a monster set.

    All weapons now will give you a 2-piece-set, no matter if one-handed or two-handed.
    So where is the problem?

    Because DW+Bow is still king. The problem with StamDD is that it's too stationary and too dependant on vMA bow + Caltrops to be effective. Boss moves somewhere else? Kiss a good-bye to atleast 7k dps. StamDD needs an equivalent option for the Bow-Backbar.
  • BalticBlues
    BalticBlues
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    Facefister wrote: »
    Because DW+Bow is still king.
    Certainly not in PvP. The uppercut by a two-hander still rules in meele combat.
    And this will now also allow three sets.

    In PvP, a bow still is the best range weapon.
    In PvP, a two handed sword/axe is the best meele weapon.
    No magicka char is able to fight with such range and such meele force.

    In Battlefields, bows already are overpowered.
    Combined with a two handed sword/axe, these Stam guys now rule the field.

    Edited by BalticBlues on June 29, 2018 3:06PM
  • Facefister
    Facefister
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    Certainly not in PvP. The uppercut by a two-hander still rules in meele combat.
    And this will now also allow three sets.

    In PvP, a bow still is the best range weapon.
    In PvP, a two handed sword/axe is the best meele weapon.
    No magicka char is able to fight with such range and such meele force.

    Especially in Battlefields, bows already are overpowered.
    Combined with a two handed sword/axe, these Stam guys now rule the field.

    I am talking about PvE.
  • DenMoria
    DenMoria
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    It's okay. The rest of us knew that. It looks like there are a bunch of folks that have no clue that this game is about more than ganking, griefing and murdering other players. Kind of like Fallout 76 actually.

    They're not the brightest bulbs in the bunch.

    (and yes, I'm trying to get them to murder me... I tired... so tired...)
    Facefister wrote: »

    I am talking about PvE.

  • BalticBlues
    BalticBlues
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    Facefister wrote: »
    I am talking about PvE.
    So you want the Stam guys not only to rule in PvP but in PvE as well?
  • Facefister
    Facefister
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    So you want the Stam guys not only to rule in PvP but in PvE as well?

    I've never implied that, I just pointed out that StamDDs have severe issues with mobile fights.

    I couldn't care less about PvP.
  • DenMoria
    DenMoria
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    Well D'uh...
    So you want the Stam guys not only to rule in PvP but in PvE as well?

  • DenMoria
    DenMoria
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    With a handle like that, I find that hard to believe. :)
    Facefister wrote: »

    I've never implied that, I just pointed out that StamDDs have severe issues with mobile fights.

    I couldn't care less about PvP.

  • JobooAGS
    JobooAGS
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    So you want the Stam guys not only to rule in PvP but in PvE as well?

    This kind of mentality is the reason why balance won't be achieved. If mag = pve and stam = pvp, then for each respective portion of the game, a huge portion of the player base is alienated and therefore no bueno. Not everyone wants to wear a dress and wave a stick in trials and if your stam domination argument is true, not everyone wants to wear plate and swing an axe or 2 around
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