Stamina class is generic dual-wield/2h + bow. So it's usually same for any class - Endless hail, Injection, Craze, Tornado, Strikes, Daggers etc.
Magicka based class plays more originally. They use skills no other classes have. So if you looking more unique play, then go magicka. Only if you won't think like "Blazing Spear is basically same as Liquid Lighting with different visual effect and less damage" ofcuz )
Also magplar could be a healer or hybrid in vet dungeons (not dlc, not trials).
i mean not hybrid one. I found super fun to play melee dd/healer vet dungeons. You need to know mechanics, avoid AoE, you need HoT, sometimes burst, buffs for group and sustain. And you still do damage. 20-25k (more heal - less dps, less heal - more dps) from my hybrid magplar is very ok for PUGs, i think. Super fun and diverse gameplay.BaneOfBattler wrote: »A magplar is still the best healer and a good dps for vet dungeons vet trials (all DLC)
Yea, pretty much straight up what the title says/asks. What are people favouring and why? For PVE of course and yea, both are viable but in folks opinions/experiences which is inching ahead, or to a better point, more fun? Yea, what is fun for one could suck for another but humor me....not here to judge answers just get a basic feel for how they play out, that's all. I have a DK in each respective build and am just curious how Templar is in the same light.
Cheers all!