Azurephoenix999 wrote: »Yeah, you heard me. Gold gear is, in most cases, simply not worth upgrading due to the cost of doing it and the miniscule bonuses we get for it.
I believe that if we upgrade our gear from Purple to Gold, ESPECIALLY IN THE CASE OF JEWELRY, we should get a significantly higher boost to the gear's stats.
If the cost remains as high as it is, the increase in stats should be raised to match it.
griffkhalifa wrote: »No.
Golding out your gear is for the hardcore players who have the resources to slightly increase their power. Making gold gear significantly increase a player's power will exclude those who don't have the time/resources to grind for that gear from doing endgame content.
It's fine the way it is. If it's not worth it to you, don't do it.
griffkhalifa wrote: »No.
Golding out your gear is for the hardcore players who have the resources to slightly increase their power. Making gold gear significantly increase a player's power will exclude those who don't have the time/resources to grind for that gear from doing endgame content.
It's fine the way it is. If it's not worth it to you, don't do it.
You realize that that's the point, yes? It's all about who has the biggest stick to waive around.griffkhalifa wrote: »No.
Golding out your gear is for the hardcore players who have the resources to slightly increase their power. Making gold gear significantly increase a player's power will exclude those who don't have the time/resources to grind for that gear from doing endgame content.
It's fine the way it is. If it's not worth it to you, don't do it.
Twohothardware wrote: »griffkhalifa wrote: »No.
Golding out your gear is for the hardcore players who have the resources to slightly increase their power. Making gold gear significantly increase a player's power will exclude those who don't have the time/resources to grind for that gear from doing endgame content.
It's fine the way it is. If it's not worth it to you, don't do it.
Then lower the cost to upgrade. Body pieces and Jewelry should require half the Gold mats they do now since they give a fraction of the bonus you get from upgrading a weapon to Gold.
griffkhalifa wrote: »Twohothardware wrote: »griffkhalifa wrote: »No.
Golding out your gear is for the hardcore players who have the resources to slightly increase their power. Making gold gear significantly increase a player's power will exclude those who don't have the time/resources to grind for that gear from doing endgame content.
It's fine the way it is. If it's not worth it to you, don't do it.
Then lower the cost to upgrade. Body pieces and Jewelry should require half the Gold mats they do now since they give a fraction of the bonus you get from upgrading a weapon to Gold.
I agree with that. I think it's ridiculous you need 8 gold upgrade materials to upgrade one piece of gear (and yes, I realize you can do it with a lesser amount but no one does that because they don't want to risk destroying the piece of equipment). Last I checked these materials went for about 8k in the guild stores, so 64k gold just to slightly increase the power of one piece of gear is absurd. But I don't think the solution is making the gear more powerful, I think it's like you said, reducing the amount of materials required to upgrade.
MLGProPlayer wrote: »No it shouldn't. This adds parity while still making gold gear the best. And golding out your gear is incredibly cheap right now.
PC/NA prices:
x7 heavy armour = ~300k
x2 metal weapon = ~90k
x7 light/medium = ~200k
x2 wood weapon = ~40k
It only takes around 250-350k to gold out an entire set (other than jewellery, but you can get gold jewllery from trials and Cyrodiil vendor too without having to manually upgrade it).
Prices are higher on consoles because of inflation, but it also means you have more gold because you can sell mats for more.
starkerealm wrote: »MLGProPlayer wrote: »No it shouldn't. This adds parity while still making gold gear the best. And golding out your gear is incredibly cheap right now.
PC/NA prices:
x7 heavy armour = ~300k
x2 metal weapon = ~90k
x7 light/medium = ~200k
x2 wood weapon = ~40k
It only takes around 250-350k to gold out an entire set (other than jewellery, but you can get gold jewllery from trials and Cyrodiil vendor too without having to manually upgrade it).
Prices are higher on consoles because of inflation, but it also means you have more gold because you can sell mats for more.
Two things @MLGProPlayer. First, those are the prices when no one is holding a gun to anyone's head. Golding out gear at those prices is for prestige or as an idiot tax. If it became mandatory, supply would not keep up, and the prices would rise significantly.
At that point, you're also realistically looking at upgrading jewelry becoming mandatory. Meaning that Summerset would no longer, "just," be a fun optional purchase, but something you needed if you intended to run endgame content (even if you could already do so), and it would inflate the price by slightly over 1 million gold per piece.
Also, 350k gold is not, "incredibly cheap." If you've been around for years, and can dump a lot of valuable goodies into a guild kiosk, sure. I mean, i could pay that, not that I'd need to as I have stacks of gold upgrade mats for everything except jewelry. But, for someone starting out? That is a lot of money.
MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »No it shouldn't. This adds parity while still making gold gear the best. And golding out your gear is incredibly cheap right now.
PC/NA prices:
x7 heavy armour = ~300k
x2 metal weapon = ~90k
x7 light/medium = ~200k
x2 wood weapon = ~40k
It only takes around 250-350k to gold out an entire set (other than jewellery, but you can get gold jewllery from trials and Cyrodiil vendor too without having to manually upgrade it).
Prices are higher on consoles because of inflation, but it also means you have more gold because you can sell mats for more.
Two things @MLGProPlayer. First, those are the prices when no one is holding a gun to anyone's head. Golding out gear at those prices is for prestige or as an idiot tax. If it became mandatory, supply would not keep up, and the prices would rise significantly.
At that point, you're also realistically looking at upgrading jewelry becoming mandatory. Meaning that Summerset would no longer, "just," be a fun optional purchase, but something you needed if you intended to run endgame content (even if you could already do so), and it would inflate the price by slightly over 1 million gold per piece.
Also, 350k gold is not, "incredibly cheap." If you've been around for years, and can dump a lot of valuable goodies into a guild kiosk, sure. I mean, i could pay that, not that I'd need to as I have stacks of gold upgrade mats for everything except jewelry. But, for someone starting out? That is a lot of money.
1. I said I didn't want an increase to gold stats
2. That's the price to pay if you want optimal stats, it's not an "idiot tax"
3. New players don't need optimal gear
starkerealm wrote: »MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »No it shouldn't. This adds parity while still making gold gear the best. And golding out your gear is incredibly cheap right now.
PC/NA prices:
x7 heavy armour = ~300k
x2 metal weapon = ~90k
x7 light/medium = ~200k
x2 wood weapon = ~40k
It only takes around 250-350k to gold out an entire set (other than jewellery, but you can get gold jewllery from trials and Cyrodiil vendor too without having to manually upgrade it).
Prices are higher on consoles because of inflation, but it also means you have more gold because you can sell mats for more.
Two things @MLGProPlayer. First, those are the prices when no one is holding a gun to anyone's head. Golding out gear at those prices is for prestige or as an idiot tax. If it became mandatory, supply would not keep up, and the prices would rise significantly.
At that point, you're also realistically looking at upgrading jewelry becoming mandatory. Meaning that Summerset would no longer, "just," be a fun optional purchase, but something you needed if you intended to run endgame content (even if you could already do so), and it would inflate the price by slightly over 1 million gold per piece.
Also, 350k gold is not, "incredibly cheap." If you've been around for years, and can dump a lot of valuable goodies into a guild kiosk, sure. I mean, i could pay that, not that I'd need to as I have stacks of gold upgrade mats for everything except jewelry. But, for someone starting out? That is a lot of money.
1. I said I didn't want an increase to gold stats
2. That's the price to pay if you want optimal stats, it's not an "idiot tax"
3. New players don't need optimal gear
1. I missed the, "no it shouldn't," at the beginning.
2. Like I said, it's either for prestige or it's an idiot tax. If you know what you're doing, then upgrading to gold is a marginal increase. So, you either do it because you think having all gold gear would be a cool thing to do, or you mistakenly think it's far more important than it actually is.
3. New players don't, but if there was a significant power increase for gold, then it would become a mandatory wall for players before they could advance to vet content. Which was, kinda, the point of this thread.
I mean, making gold gear a more significant increase is a bad idea on so many levels. And, yes, if you want to eek out a tiny bit more power, you can afford to. Like I said, that's prestige. It doesn't matter, but it's cool to have. And, yeah, when we're talking about a difference of less than 10 to your stam/magicka limits, that's pretty irrelevant.
It's cool to have, and if it makes you feel more powerful, good on you, but it isn't enough to really think about seriously.
MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »No it shouldn't. This adds parity while still making gold gear the best. And golding out your gear is incredibly cheap right now.
PC/NA prices:
x7 heavy armour = ~300k
x2 metal weapon = ~90k
x7 light/medium = ~200k
x2 wood weapon = ~40k
It only takes around 250-350k to gold out an entire set (other than jewellery, but you can get gold jewllery from trials and Cyrodiil vendor too without having to manually upgrade it).
Prices are higher on consoles because of inflation, but it also means you have more gold because you can sell mats for more.
Two things @MLGProPlayer. First, those are the prices when no one is holding a gun to anyone's head. Golding out gear at those prices is for prestige or as an idiot tax. If it became mandatory, supply would not keep up, and the prices would rise significantly.
At that point, you're also realistically looking at upgrading jewelry becoming mandatory. Meaning that Summerset would no longer, "just," be a fun optional purchase, but something you needed if you intended to run endgame content (even if you could already do so), and it would inflate the price by slightly over 1 million gold per piece.
Also, 350k gold is not, "incredibly cheap." If you've been around for years, and can dump a lot of valuable goodies into a guild kiosk, sure. I mean, i could pay that, not that I'd need to as I have stacks of gold upgrade mats for everything except jewelry. But, for someone starting out? That is a lot of money.
1. I said I didn't want an increase to gold stats
2. That's the price to pay if you want optimal stats, it's not an "idiot tax"
3. New players don't need optimal gear
1. I missed the, "no it shouldn't," at the beginning.
2. Like I said, it's either for prestige or it's an idiot tax. If you know what you're doing, then upgrading to gold is a marginal increase. So, you either do it because you think having all gold gear would be a cool thing to do, or you mistakenly think it's far more important than it actually is.
3. New players don't, but if there was a significant power increase for gold, then it would become a mandatory wall for players before they could advance to vet content. Which was, kinda, the point of this thread.
I mean, making gold gear a more significant increase is a bad idea on so many levels. And, yes, if you want to eek out a tiny bit more power, you can afford to. Like I said, that's prestige. It doesn't matter, but it's cool to have. And, yeah, when we're talking about a difference of less than 10 to your stam/magicka limits, that's pretty irrelevant.
It's cool to have, and if it makes you feel more powerful, good on you, but it isn't enough to really think about seriously.
Let's assume player A and B have equal skill. Player A has all purple gear. Player B has all gold gear.
Player B will outperform Player A 10 times out of 10. Even if it is only marginal, it is still better. Min-maxing never gives you a huge advantage, but it does give you an advantage, and that's why people pursue it. It's the only way to be the best.
MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »No it shouldn't. This adds parity while still making gold gear the best. And golding out your gear is incredibly cheap right now.
PC/NA prices:
x7 heavy armour = ~300k
x2 metal weapon = ~90k
x7 light/medium = ~200k
x2 wood weapon = ~40k
It only takes around 250-350k to gold out an entire set (other than jewellery, but you can get gold jewllery from trials and Cyrodiil vendor too without having to manually upgrade it).
Prices are higher on consoles because of inflation, but it also means you have more gold because you can sell mats for more.
Two things @MLGProPlayer. First, those are the prices when no one is holding a gun to anyone's head. Golding out gear at those prices is for prestige or as an idiot tax. If it became mandatory, supply would not keep up, and the prices would rise significantly.
At that point, you're also realistically looking at upgrading jewelry becoming mandatory. Meaning that Summerset would no longer, "just," be a fun optional purchase, but something you needed if you intended to run endgame content (even if you could already do so), and it would inflate the price by slightly over 1 million gold per piece.
Also, 350k gold is not, "incredibly cheap." If you've been around for years, and can dump a lot of valuable goodies into a guild kiosk, sure. I mean, i could pay that, not that I'd need to as I have stacks of gold upgrade mats for everything except jewelry. But, for someone starting out? That is a lot of money.
1. I said I didn't want an increase to gold stats
2. That's the price to pay if you want optimal stats, it's not an "idiot tax"
3. New players don't need optimal gear
1. I missed the, "no it shouldn't," at the beginning.
2. Like I said, it's either for prestige or it's an idiot tax. If you know what you're doing, then upgrading to gold is a marginal increase. So, you either do it because you think having all gold gear would be a cool thing to do, or you mistakenly think it's far more important than it actually is.
3. New players don't, but if there was a significant power increase for gold, then it would become a mandatory wall for players before they could advance to vet content. Which was, kinda, the point of this thread.
I mean, making gold gear a more significant increase is a bad idea on so many levels. And, yes, if you want to eek out a tiny bit more power, you can afford to. Like I said, that's prestige. It doesn't matter, but it's cool to have. And, yeah, when we're talking about a difference of less than 10 to your stam/magicka limits, that's pretty irrelevant.
It's cool to have, and if it makes you feel more powerful, good on you, but it isn't enough to really think about seriously.
Let's assume player A and B have equal skill. Player A has all purple gear. Player B has all gold gear.
Player B will outperform Player A 10 times out of 10. Even if it is only marginal, it is still better. Min-maxing never gives you a huge advantage, but it does give you an advantage, and that's why people pursue it. It's the only way to be the best.
SteveCampsOut wrote: »MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »No it shouldn't. This adds parity while still making gold gear the best. And golding out your gear is incredibly cheap right now.
PC/NA prices:
x7 heavy armour = ~300k
x2 metal weapon = ~90k
x7 light/medium = ~200k
x2 wood weapon = ~40k
It only takes around 250-350k to gold out an entire set (other than jewellery, but you can get gold jewllery from trials and Cyrodiil vendor too without having to manually upgrade it).
Prices are higher on consoles because of inflation, but it also means you have more gold because you can sell mats for more.
Two things @MLGProPlayer. First, those are the prices when no one is holding a gun to anyone's head. Golding out gear at those prices is for prestige or as an idiot tax. If it became mandatory, supply would not keep up, and the prices would rise significantly.
At that point, you're also realistically looking at upgrading jewelry becoming mandatory. Meaning that Summerset would no longer, "just," be a fun optional purchase, but something you needed if you intended to run endgame content (even if you could already do so), and it would inflate the price by slightly over 1 million gold per piece.
Also, 350k gold is not, "incredibly cheap." If you've been around for years, and can dump a lot of valuable goodies into a guild kiosk, sure. I mean, i could pay that, not that I'd need to as I have stacks of gold upgrade mats for everything except jewelry. But, for someone starting out? That is a lot of money.
1. I said I didn't want an increase to gold stats
2. That's the price to pay if you want optimal stats, it's not an "idiot tax"
3. New players don't need optimal gear
1. I missed the, "no it shouldn't," at the beginning.
2. Like I said, it's either for prestige or it's an idiot tax. If you know what you're doing, then upgrading to gold is a marginal increase. So, you either do it because you think having all gold gear would be a cool thing to do, or you mistakenly think it's far more important than it actually is.
3. New players don't, but if there was a significant power increase for gold, then it would become a mandatory wall for players before they could advance to vet content. Which was, kinda, the point of this thread.
I mean, making gold gear a more significant increase is a bad idea on so many levels. And, yes, if you want to eek out a tiny bit more power, you can afford to. Like I said, that's prestige. It doesn't matter, but it's cool to have. And, yeah, when we're talking about a difference of less than 10 to your stam/magicka limits, that's pretty irrelevant.
It's cool to have, and if it makes you feel more powerful, good on you, but it isn't enough to really think about seriously.
Let's assume player A and B have equal skill. Player A has all purple gear. Player B has all gold gear.
Player B will outperform Player A 10 times out of 10. Even if it is only marginal, it is still better. Min-maxing never gives you a huge advantage, but it does give you an advantage, and that's why people pursue it. It's the only way to be the best.
WRONG! You were fine til you said that it was the only way to be the best. Being the best means being more skilled. Period. There's a difference in "Being" the best and "Having" the best gear. Player A could beat Player B if they were better skilled, regardless of gear.
MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »No it shouldn't. This adds parity while still making gold gear the best. And golding out your gear is incredibly cheap right now.
PC/NA prices:
x7 heavy armour = ~300k
x2 metal weapon = ~90k
x7 light/medium = ~200k
x2 wood weapon = ~40k
It only takes around 250-350k to gold out an entire set (other than jewellery, but you can get gold jewllery from trials and Cyrodiil vendor too without having to manually upgrade it).
Prices are higher on consoles because of inflation, but it also means you have more gold because you can sell mats for more.
Two things @MLGProPlayer. First, those are the prices when no one is holding a gun to anyone's head. Golding out gear at those prices is for prestige or as an idiot tax. If it became mandatory, supply would not keep up, and the prices would rise significantly.
At that point, you're also realistically looking at upgrading jewelry becoming mandatory. Meaning that Summerset would no longer, "just," be a fun optional purchase, but something you needed if you intended to run endgame content (even if you could already do so), and it would inflate the price by slightly over 1 million gold per piece.
Also, 350k gold is not, "incredibly cheap." If you've been around for years, and can dump a lot of valuable goodies into a guild kiosk, sure. I mean, i could pay that, not that I'd need to as I have stacks of gold upgrade mats for everything except jewelry. But, for someone starting out? That is a lot of money.
1. I said I didn't want an increase to gold stats
2. That's the price to pay if you want optimal stats, it's not an "idiot tax"
3. New players don't need optimal gear
MLGProPlayer wrote: »SteveCampsOut wrote: »MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »No it shouldn't. This adds parity while still making gold gear the best. And golding out your gear is incredibly cheap right now.
PC/NA prices:
x7 heavy armour = ~300k
x2 metal weapon = ~90k
x7 light/medium = ~200k
x2 wood weapon = ~40k
It only takes around 250-350k to gold out an entire set (other than jewellery, but you can get gold jewllery from trials and Cyrodiil vendor too without having to manually upgrade it).
Prices are higher on consoles because of inflation, but it also means you have more gold because you can sell mats for more.
Two things @MLGProPlayer. First, those are the prices when no one is holding a gun to anyone's head. Golding out gear at those prices is for prestige or as an idiot tax. If it became mandatory, supply would not keep up, and the prices would rise significantly.
At that point, you're also realistically looking at upgrading jewelry becoming mandatory. Meaning that Summerset would no longer, "just," be a fun optional purchase, but something you needed if you intended to run endgame content (even if you could already do so), and it would inflate the price by slightly over 1 million gold per piece.
Also, 350k gold is not, "incredibly cheap." If you've been around for years, and can dump a lot of valuable goodies into a guild kiosk, sure. I mean, i could pay that, not that I'd need to as I have stacks of gold upgrade mats for everything except jewelry. But, for someone starting out? That is a lot of money.
1. I said I didn't want an increase to gold stats
2. That's the price to pay if you want optimal stats, it's not an "idiot tax"
3. New players don't need optimal gear
1. I missed the, "no it shouldn't," at the beginning.
2. Like I said, it's either for prestige or it's an idiot tax. If you know what you're doing, then upgrading to gold is a marginal increase. So, you either do it because you think having all gold gear would be a cool thing to do, or you mistakenly think it's far more important than it actually is.
3. New players don't, but if there was a significant power increase for gold, then it would become a mandatory wall for players before they could advance to vet content. Which was, kinda, the point of this thread.
I mean, making gold gear a more significant increase is a bad idea on so many levels. And, yes, if you want to eek out a tiny bit more power, you can afford to. Like I said, that's prestige. It doesn't matter, but it's cool to have. And, yeah, when we're talking about a difference of less than 10 to your stam/magicka limits, that's pretty irrelevant.
It's cool to have, and if it makes you feel more powerful, good on you, but it isn't enough to really think about seriously.
Let's assume player A and B have equal skill. Player A has all purple gear. Player B has all gold gear.
Player B will outperform Player A 10 times out of 10. Even if it is only marginal, it is still better. Min-maxing never gives you a huge advantage, but it does give you an advantage, and that's why people pursue it. It's the only way to be the best.
WRONG! You were fine til you said that it was the only way to be the best. Being the best means being more skilled. Period. There's a difference in "Being" the best and "Having" the best gear. Player A could beat Player B if they were better skilled, regardless of gear.
Assuming equal skill between players, the only way to be the best is to have the best gear. You won't find a single top raider that doesn't run gold gear in score runs.
MLGProPlayer wrote: »starkerealm wrote: »MLGProPlayer wrote: »No it shouldn't. This adds parity while still making gold gear the best. And golding out your gear is incredibly cheap right now.
PC/NA prices:
x7 heavy armour = ~300k
x2 metal weapon = ~90k
x7 light/medium = ~200k
x2 wood weapon = ~40k
It only takes around 250-350k to gold out an entire set (other than jewellery, but you can get gold jewllery from trials and Cyrodiil vendor too without having to manually upgrade it).
Prices are higher on consoles because of inflation, but it also means you have more gold because you can sell mats for more.
Two things @MLGProPlayer. First, those are the prices when no one is holding a gun to anyone's head. Golding out gear at those prices is for prestige or as an idiot tax. If it became mandatory, supply would not keep up, and the prices would rise significantly.
At that point, you're also realistically looking at upgrading jewelry becoming mandatory. Meaning that Summerset would no longer, "just," be a fun optional purchase, but something you needed if you intended to run endgame content (even if you could already do so), and it would inflate the price by slightly over 1 million gold per piece.
Also, 350k gold is not, "incredibly cheap." If you've been around for years, and can dump a lot of valuable goodies into a guild kiosk, sure. I mean, i could pay that, not that I'd need to as I have stacks of gold upgrade mats for everything except jewelry. But, for someone starting out? That is a lot of money.
1. I said I didn't want an increase to gold stats
2. That's the price to pay if you want optimal stats, it's not an "idiot tax"
3. New players don't need optimal gear
I agree with you completely but it very much is an idiot tax.. The whole crafting setup is.
The_Protagonist wrote: »If this were to be implemented, imagine the horror threads in forums about how they died to a gold temper.
PvE content may become easier, that is not so much of a concern for me, but PvP will become a nightmare for a player that cannot afford to gold out their gear. The Floor will fall and Roof will levitate into oblivion.
Things are okay as they are, leave it alone, talk about lag or the new bugs that have infested even the prized crown store.
Some times I have nightmares that I see nothing but hamsters jumping on keyboards on the developers systems just before a patch comes out.