THEDKEXPERIENCE wrote: »Bobby_V_Rockit wrote: »usmguy1234 wrote: »Bobby_V_Rockit wrote: »I suppose the next question would be, if your not running a pet build, then why build for max magicka? Sacrificing crit, recovery and spell damage for a slightly bigger shield seems a little counter productive
Larger resource pool literally equals more damage and shield size for sorcs.
But why not run destruction mastery and a trial set? More crit and spell damage also equals more DPS. Unless Summerset made every other stat redundant?
Ya crit sets are hot right now. I was running mechanical acutiy . I think the idea is mother sorrow. This patch.
Now that la and ha scale with max pools i am pushing the max pool atst to see what i can do. I am alazy ha pet play style.
Honestly i just want six pets . Jc is slow tho so thats my next build.
To this point, in PVP people have been bullied into wearing Impen so much over the years where it doesn’t pay all that much anymore to make a high crit build ... because you can’t crit anyone.
THEDKEXPERIENCE wrote: »Bobby_V_Rockit wrote: »usmguy1234 wrote: »Bobby_V_Rockit wrote: »I suppose the next question would be, if your not running a pet build, then why build for max magicka? Sacrificing crit, recovery and spell damage for a slightly bigger shield seems a little counter productive
Larger resource pool literally equals more damage and shield size for sorcs.
But why not run destruction mastery and a trial set? More crit and spell damage also equals more DPS. Unless Summerset made every other stat redundant?
Ya crit sets are hot right now. I was running mechanical acutiy . I think the idea is mother sorrow. This patch.
Now that la and ha scale with max pools i am pushing the max pool atst to see what i can do. I am alazy ha pet play style.
Honestly i just want six pets . Jc is slow tho so thats my next build.
To this point, in PVP people have been bullied into wearing Impen so much over the years where it doesn’t pay all that much anymore to make a high crit build ... because you can’t crit anyone.
You can crit people but the crit damage boost is reduced is my understanding.
Edit: Well you can't crit shields
yesterday i barely hit 60k with pet on PTS:
- cp 750, all stat points in magicka, high elf, all passives;
- blue food;
- 6% Undaunted;
- mage mundus;
- Necro + Destro, all gold, infused big parts, divines rest, all magicka enchants;
- 2 separate magicka monster sets;
- bound aegis, inner light sloted;
= 60k total magicka. A lil more with additional mage guild skills sloted like Meteor and Entropy.
Idunno how the hell you get more than that without pet. Proof, pls )
yesterday i barely hit 60k with pet on PTS:
- cp 750, all stat points in magicka, high elf, all passives;
- blue food;
- 6% Undaunted;
- mage mundus;
- Necro + Destro, all gold, infused big parts, divines rest, all magicka enchants;
- 2 separate magicka monster sets;
- bound aegis, inner light sloted;
= 60k total magicka. A lil more with additional mage guild skills sloted like Meteor and Entropy.
Idunno how the hell you get more than that without pet. Proof, pls )
yesterday i barely hit 60k with pet on PTS:
- cp 750, all stat points in magicka, high elf, all passives;
- blue food;
- 6% Undaunted;
- mage mundus;
- Necro + Destro, all gold, infused big parts, divines rest, all magicka enchants;
- 2 separate magicka monster sets;
- bound aegis, inner light sloted;
= 60k total magicka. A lil more with additional mage guild skills sloted like Meteor and Entropy.
Idunno how the hell you get more than that without pet. Proof, pls )
Ancient grace and will power necro etc 64k
Also did someone aay they get more than 60k without pets?
Ancient grace and willpower gice 8 k on my back bar and 9k+ on my front bar your not going to get that for five pieces anywhere else
brandonv516 wrote: »
SmellyUnlimited wrote: »brandonv516 wrote: »
You can’t see how much Magicka he has, so you’d be just going off his word, which of course could be total BS.
THEDKEXPERIENCE wrote: »Bobby_V_Rockit wrote: »usmguy1234 wrote: »Bobby_V_Rockit wrote: »I suppose the next question would be, if your not running a pet build, then why build for max magicka? Sacrificing crit, recovery and spell damage for a slightly bigger shield seems a little counter productive
Larger resource pool literally equals more damage and shield size for sorcs.
But why not run destruction mastery and a trial set? More crit and spell damage also equals more DPS. Unless Summerset made every other stat redundant?
Ya crit sets are hot right now. I was running mechanical acutiy . I think the idea is mother sorrow. This patch.
Now that la and ha scale with max pools i am pushing the max pool atst to see what i can do. I am alazy ha pet play style.
Honestly i just want six pets . Jc is slow tho so thats my next build.
To this point, in PVP people have been bullied into wearing Impen so much over the years where it doesn’t pay all that much anymore to make a high crit build ... because you can’t crit anyone.
THEDKEXPERIENCE wrote: »Bobby_V_Rockit wrote: »usmguy1234 wrote: »Bobby_V_Rockit wrote: »I suppose the next question would be, if your not running a pet build, then why build for max magicka? Sacrificing crit, recovery and spell damage for a slightly bigger shield seems a little counter productive
Larger resource pool literally equals more damage and shield size for sorcs.
But why not run destruction mastery and a trial set? More crit and spell damage also equals more DPS. Unless Summerset made every other stat redundant?
Ya crit sets are hot right now. I was running mechanical acutiy . I think the idea is mother sorrow. This patch.
Now that la and ha scale with max pools i am pushing the max pool atst to see what i can do. I am alazy ha pet play style.
Honestly i just want six pets . Jc is slow tho so thats my next build.
To this point, in PVP people have been bullied into wearing Impen so much over the years where it doesn’t pay all that much anymore to make a high crit build ... because you can’t crit anyone.
Outside of proc sets crit chance+high CHD is the fastest way to increase your burst.
NB/Templar gets 10%
Minor force is 10%
Elfborn/Precise strikes 10%+
Base is 50%
You’d need 5,250 crit resist to mitigate all that crit damage. You need 3,450 to mitigate the base CHD modifier. Average person has between 25-40% crit resist.
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »Bobby_V_Rockit wrote: »usmguy1234 wrote: »Bobby_V_Rockit wrote: »I suppose the next question would be, if your not running a pet build, then why build for max magicka? Sacrificing crit, recovery and spell damage for a slightly bigger shield seems a little counter productive
Larger resource pool literally equals more damage and shield size for sorcs.
But why not run destruction mastery and a trial set? More crit and spell damage also equals more DPS. Unless Summerset made every other stat redundant?
Ya crit sets are hot right now. I was running mechanical acutiy . I think the idea is mother sorrow. This patch.
Now that la and ha scale with max pools i am pushing the max pool atst to see what i can do. I am alazy ha pet play style.
Honestly i just want six pets . Jc is slow tho so thats my next build.
To this point, in PVP people have been bullied into wearing Impen so much over the years where it doesn’t pay all that much anymore to make a high crit build ... because you can’t crit anyone.
Outside of proc sets crit chance+high CHD is the fastest way to increase your burst.
NB/Templar gets 10%
Minor force is 10%
Elfborn/Precise strikes 10%+
Base is 50%
You’d need 5,250 crit resist to mitigate all that crit damage. You need 3,450 to mitigate the base CHD modifier. Average person has between 25-40% crit resist.
True for many. I play a Magplar with a shield that’s about 11k after battle spirit with a 6k burst heal. As long as I hit X every 6 seconds I’m essentially at 100% crit resist anyway since you can’t crit shields.
There is absolutely a good reason to run Impen for many, if not most, toons. For Mag Sorcs and, really any character with really high magic and 5 pieces of light armor, it’s pretty pointless.
Edit: To use my own toon as an example, my tool tip for force pulse adds up to about 8200 damage, lets call it 8000 for easy math. My crit is 49.6, so let’s say 50%. If I were to just spam that move the damage would be 8k, 12k, 8k, 12k on average. Someone with 100% crit resist would only get 8k over an over. If I were to build for 100% crit my overall damage would be higher in many cases, 7k or so times 2 (guessing since I’m not respecing my toon for a hypothetical discussion) but if everyone I shoot in PVP has 100% crit resist all I’m doing is base damage anyway so I’d be losing DPS.
Essentially the good advice of “build for crit resist in PVP” is now so widespread its often darn near impossible to live up to your projected crit level. So build for base damage instead. There is definitely a small ground swell of PVPers who do this more now than ever.
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »Bobby_V_Rockit wrote: »usmguy1234 wrote: »Bobby_V_Rockit wrote: »I suppose the next question would be, if your not running a pet build, then why build for max magicka? Sacrificing crit, recovery and spell damage for a slightly bigger shield seems a little counter productive
Larger resource pool literally equals more damage and shield size for sorcs.
But why not run destruction mastery and a trial set? More crit and spell damage also equals more DPS. Unless Summerset made every other stat redundant?
Ya crit sets are hot right now. I was running mechanical acutiy . I think the idea is mother sorrow. This patch.
Now that la and ha scale with max pools i am pushing the max pool atst to see what i can do. I am alazy ha pet play style.
Honestly i just want six pets . Jc is slow tho so thats my next build.
To this point, in PVP people have been bullied into wearing Impen so much over the years where it doesn’t pay all that much anymore to make a high crit build ... because you can’t crit anyone.
Outside of proc sets crit chance+high CHD is the fastest way to increase your burst.
NB/Templar gets 10%
Minor force is 10%
Elfborn/Precise strikes 10%+
Base is 50%
You’d need 5,250 crit resist to mitigate all that crit damage. You need 3,450 to mitigate the base CHD modifier. Average person has between 25-40% crit resist.
True for many. I play a Magplar with a shield that’s about 11k after battle spirit with a 6k burst heal. As long as I hit X every 6 seconds I’m essentially at 100% crit resist anyway since you can’t crit shields.
There is absolutely a good reason to run Impen for many, if not most, toons. For Mag Sorcs and, really any character with really high magic and 5 pieces of light armor, it’s pretty pointless.
Edit: To use my own toon as an example, my tool tip for force pulse adds up to about 8200 damage, lets call it 8000 for easy math. My crit is 49.6, so let’s say 50%. If I were to just spam that move the damage would be 8k, 12k, 8k, 12k on average. Someone with 100% crit resist would only get 8k over an over. If I were to build for 100% crit my overall damage would be higher in many cases, 7k or so times 2 (guessing since I’m not respecing my toon for a hypothetical discussion) but if everyone I shoot in PVP has 100% crit resist all I’m doing is base damage anyway so I’d be losing DPS.
Essentially the good advice of “build for crit resist in PVP” is now so widespread its often darn near impossible to live up to your projected crit level. So build for base damage instead. There is definitely a small ground swell of PVPers who do this more now than ever.
10k shield isn’t even 2 GCD of damage from a solid player
So you’re right, if you want to alternate between shielding and healing and never go offensive then you don’t need crit resist. But at that point why not use block to mitigate crits and maybe do something to get off your back foot.
It’s really a joke you’re portraying yourself as a solo player who wears light and has 0 crit resist. Everything you post needs a disclaimer explaining that you exclusively Zerg surf and everything is viable in that situation
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »Bobby_V_Rockit wrote: »usmguy1234 wrote: »Bobby_V_Rockit wrote: »I suppose the next question would be, if your not running a pet build, then why build for max magicka? Sacrificing crit, recovery and spell damage for a slightly bigger shield seems a little counter productive
Larger resource pool literally equals more damage and shield size for sorcs.
But why not run destruction mastery and a trial set? More crit and spell damage also equals more DPS. Unless Summerset made every other stat redundant?
Ya crit sets are hot right now. I was running mechanical acutiy . I think the idea is mother sorrow. This patch.
Now that la and ha scale with max pools i am pushing the max pool atst to see what i can do. I am alazy ha pet play style.
Honestly i just want six pets . Jc is slow tho so thats my next build.
To this point, in PVP people have been bullied into wearing Impen so much over the years where it doesn’t pay all that much anymore to make a high crit build ... because you can’t crit anyone.
Outside of proc sets crit chance+high CHD is the fastest way to increase your burst.
NB/Templar gets 10%
Minor force is 10%
Elfborn/Precise strikes 10%+
Base is 50%
You’d need 5,250 crit resist to mitigate all that crit damage. You need 3,450 to mitigate the base CHD modifier. Average person has between 25-40% crit resist.
True for many. I play a Magplar with a shield that’s about 11k after battle spirit with a 6k burst heal. As long as I hit X every 6 seconds I’m essentially at 100% crit resist anyway since you can’t crit shields.
There is absolutely a good reason to run Impen for many, if not most, toons. For Mag Sorcs and, really any character with really high magic and 5 pieces of light armor, it’s pretty pointless.
Edit: To use my own toon as an example, my tool tip for force pulse adds up to about 8200 damage, lets call it 8000 for easy math. My crit is 49.6, so let’s say 50%. If I were to just spam that move the damage would be 8k, 12k, 8k, 12k on average. Someone with 100% crit resist would only get 8k over an over. If I were to build for 100% crit my overall damage would be higher in many cases, 7k or so times 2 (guessing since I’m not respecing my toon for a hypothetical discussion) but if everyone I shoot in PVP has 100% crit resist all I’m doing is base damage anyway so I’d be losing DPS.
Essentially the good advice of “build for crit resist in PVP” is now so widespread its often darn near impossible to live up to your projected crit level. So build for base damage instead. There is definitely a small ground swell of PVPers who do this more now than ever.
10k shield isn’t even 2 GCD of damage from a solid player
So you’re right, if you want to alternate between shielding and healing and never go offensive then you don’t need crit resist. But at that point why not use block to mitigate crits and maybe do something to get off your back foot.
It’s really a joke you’re portraying yourself as a solo player who wears light and has 0 crit resist. Everything you post needs a disclaimer explaining that you exclusively Zerg surf and everything is viable in that situation
Come on man. Like 80% of this game is zerging at this point.
I joined a guild yesterday just cause I don’t care anymore, but I’ve essentially spent the last 2 years alone in Cyrodiil taking resources. If an enormous fight pops off 30 seconds away I’ll jump in. Why wouldn’t I?
Do you just sit in the wilderness challenge randoms to a fight over toll money? Of course not. So don’t just assume I do nothing but run in groups of 20 cause that’s not what I’ve been doing up until, literally last night.
Now I just don’t give an F anymore so bombs away. Try not to get in the way.
Edit: there also these things called ultimates. I’m allowed to use them.
brandonv516 wrote: »SmellyUnlimited wrote: »brandonv516 wrote: »
You can’t see how much Magicka he has, so you’d be just going off his word, which of course could be total BS.
Why not? His bar showed the value. I just forgot to get some screens.
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »Bobby_V_Rockit wrote: »usmguy1234 wrote: »Bobby_V_Rockit wrote: »I suppose the next question would be, if your not running a pet build, then why build for max magicka? Sacrificing crit, recovery and spell damage for a slightly bigger shield seems a little counter productive
Larger resource pool literally equals more damage and shield size for sorcs.
But why not run destruction mastery and a trial set? More crit and spell damage also equals more DPS. Unless Summerset made every other stat redundant?
Ya crit sets are hot right now. I was running mechanical acutiy . I think the idea is mother sorrow. This patch.
Now that la and ha scale with max pools i am pushing the max pool atst to see what i can do. I am alazy ha pet play style.
Honestly i just want six pets . Jc is slow tho so thats my next build.
To this point, in PVP people have been bullied into wearing Impen so much over the years where it doesn’t pay all that much anymore to make a high crit build ... because you can’t crit anyone.
Outside of proc sets crit chance+high CHD is the fastest way to increase your burst.
NB/Templar gets 10%
Minor force is 10%
Elfborn/Precise strikes 10%+
Base is 50%
You’d need 5,250 crit resist to mitigate all that crit damage. You need 3,450 to mitigate the base CHD modifier. Average person has between 25-40% crit resist.
True for many. I play a Magplar with a shield that’s about 11k after battle spirit with a 6k burst heal. As long as I hit X every 6 seconds I’m essentially at 100% crit resist anyway since you can’t crit shields.
There is absolutely a good reason to run Impen for many, if not most, toons. For Mag Sorcs and, really any character with really high magic and 5 pieces of light armor, it’s pretty pointless.
Edit: To use my own toon as an example, my tool tip for force pulse adds up to about 8200 damage, lets call it 8000 for easy math. My crit is 49.6, so let’s say 50%. If I were to just spam that move the damage would be 8k, 12k, 8k, 12k on average. Someone with 100% crit resist would only get 8k over an over. If I were to build for 100% crit my overall damage would be higher in many cases, 7k or so times 2 (guessing since I’m not respecing my toon for a hypothetical discussion) but if everyone I shoot in PVP has 100% crit resist all I’m doing is base damage anyway so I’d be losing DPS.
Essentially the good advice of “build for crit resist in PVP” is now so widespread its often darn near impossible to live up to your projected crit level. So build for base damage instead. There is definitely a small ground swell of PVPers who do this more now than ever.
SmellyUnlimited wrote: »brandonv516 wrote: »SmellyUnlimited wrote: »brandonv516 wrote: »
You can’t see how much Magicka he has, so you’d be just going off his word, which of course could be total BS.
Why not? His bar showed the value. I just forgot to get some screens.
Ah, I didn’t realize PC had this feature. On console we can’t see other players resource numbers outside of health.
Tx. It seems i confused with "Grace of the Ancients" wrong name on wikia.Lightspeedflashb14_ESO wrote: »There are plenty-