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PS4 Performance post-patch

Aurielle
Aurielle
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https://youtu.be/Q-bs9TlXGww

Still getting slideshows around wayshrines post-patch, at a time when the server is basically dead. Performance at the dolmen with only two other players present is akin to what performance was like pre-Summerset with 30+ players at the dolmen.

I haven’t even ventured into Cyrodiil yet, but if open-world PVE is any indication... Sigh.

WTB console PTS. :(
  • Azyle1
    Azyle1
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    The first problem is playing this on a PS4.

    I kid... sorta.
  • TequilaFire
    TequilaFire
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    As if PC isn't still having problems.
    Guess bugs>horsepower. :p
  • Hurtfan
    Hurtfan
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    Azyle1 wrote: »
    The first problem is playing this on a PS4.

    I kid... sorta.

    yeah because the PC and xbone are problem free right now...I'm definitely kidding...
    For the Pact!
    Keyboard not found, press any key to continue
  • Aurielle
    Aurielle
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    Azyle1 wrote: »
    The first problem is playing this on a PS4.

    I kid... sorta.

    It wasn’t like this before. Performance only got REALLY bad pre-Summerset in Cyrodiil when playing during zerg v. zerg prime time situations, during some trials fights, or when approaching 40+ player dolmen trains at prime time. Playing at off-peak hours was fine, especially in open-world PVE and dungeons. No slide shows, no 5+ second screen freezes, no random load screens when riding between keeps... Summerset borked something, and many of us were hopeful that today’s patch would mark a return to pre-Summerset performance.
    Edited by Aurielle on June 20, 2018 3:09PM
  • SpiderKnight
    SpiderKnight
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    Still have same performance problems as before, plus I'm now having issues with light attacks not going off or delayed, bar swapping may be worse too.
  • Aurielle
    Aurielle
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    Well, on the bright side, performance in Cyrodiil is MUCH better. Haven’t frozen or gotten a random load screen yet.
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