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Account wide achievemnt points

  • Grabmoore
    Grabmoore
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    SkullProX wrote: »
    AlnilamE wrote: »
    SkullProX wrote: »
    Runs wrote: »
    I would like the achievements to be account wide, but listing which characters completed it. That would allow the people who want all on all toons to still go after them. The titles/motifs/titles associated with the achievements could still be character locked as well.


    -edit- I see I am 3 minutes late lol

    I mean it takes several thousand hours to complete all, so... that's why it's annoying that it's character bound, because you can't try different classes and achi hunt at the same time...

    Because certain characters can complete certain content doesn't mean all of them can.

    Also, once you get an achievement on a character, you can start working on that achievement on the next. I have General Executioner on 4 characters now. I'm working on Treasure Hunter (loot 1000 chests) on my 4th.

    If you don't have the option to chase achievements on alts when you have completed them on your main, it makes no sense to have alts.

    If you play on your alts just to get achievements again, and not to try different playstyles then you are playing the game wrong.

    Also lol, never saw this in any community that people are like "the character earns the title and stuff"...
    YOU achieved that title, and stuff once already, why should you work for it again on a different character? You got a trial title on one chara, so what if you can use your title on a lv1 chara? YOU have the skills to clear the trial, you achieved it once, so why is it unfair if new players see you with a title? they probably dont even know what it means... 0 logic at all.

    ...because Flawless vMA on a Magblade or Sorc isn't an achievement. It's such a huge difference. Also other achievements like Immortal Redeemer would get devalued this way.

    Yeah, I have been Dro'm athra destroyer and emp on my main. My Warden Tank still isn't good enough to get those achievements. It matters, got it?
    EU - PC - Ebonheart Pact
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  • TheShadowScout
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    SkullProX wrote: »
    Let's not compare eso to those *** cheap korean mmos.
    Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.
    But... the few I have played, well...

    "Star Trek Online" achievements are character based. So were those in "Star Wars - The Old Republic" when I still played - even though both games also added some account unlocks to game for with delta/temporal/gamme recruits and legacy system, their achievements are all character-based! "Age of Conan"... I haven't played that for years, back when I did there was no achievement system, but I dimly remember someone telling they now have one. Not like it can compare to ESO in any way, so I doubt I will be playing there much anymore in either case...

    But the point I am trying to make is, I for one am -used- to things being character specific, because that's how it usually is in RPGs. And since ESO -is- a MMORPG, well...

    Of course, ESO -already- has more account wide stuff then most. Champion system. Shared bank and guilds. Dye unlocks, outfit unlocks. So whenever someone asks for yet more account wide stuff here, I feel they are just being greedy... and I don't cater to that "gimme crowd", because I reckon in the long run, it would hurt the game to hand out everything in one playthrough, so that people then just leave for the next game.
    After all, those "game-hoppers" are not all too likely to drop their money into the crown store, yes? because they are not here for the long run, but just want to do everything and move on, hmm?
  • SkullProX
    SkullProX
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    SkullProX wrote: »
    Let's not compare eso to those *** cheap korean mmos.
    Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.
    But... the few I have played, well...

    "Star Trek Online" achievements are character based. So were those in "Star Wars - The Old Republic" when I still played - even though both games also added some account unlocks to game for with delta/temporal/gamme recruits and legacy system, their achievements are all character-based! "Age of Conan"... I haven't played that for years, back when I did there was no achievement system, but I dimly remember someone telling they now have one. Not like it can compare to ESO in any way, so I doubt I will be playing there much anymore in either case...

    But the point I am trying to make is, I for one am -used- to things being character specific, because that's how it usually is in RPGs. And since ESO -is- a MMORPG, well...

    Of course, ESO -already- has more account wide stuff then most. Champion system. Shared bank and guilds. Dye unlocks, outfit unlocks. So whenever someone asks for yet more account wide stuff here, I feel they are just being greedy... and I don't cater to that "gimme crowd", because I reckon in the long run, it would hurt the game to hand out everything in one playthrough, so that people then just leave for the next game.
    After all, those "game-hoppers" are not all too likely to drop their money into the crown store, yes? because they are not here for the long run, but just want to do everything and move on, hmm?

    I don't see how more QoL update would make people leave the game? In fact there are many people like me who don't play more classes exactly because achievements are not account wide.
  • newtinmpls
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    ak_pvp wrote: »
    Absolutely. Achievements are a PLAYER thing,.

    In other games, maybe.

    In straight "MMO", maybe

    In MMORPG, no

    In ESO, no.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Tandor
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    SkullProX wrote: »
    SkullProX wrote: »
    Let's not compare eso to those *** cheap korean mmos.
    Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.
    But... the few I have played, well...

    "Star Trek Online" achievements are character based. So were those in "Star Wars - The Old Republic" when I still played - even though both games also added some account unlocks to game for with delta/temporal/gamme recruits and legacy system, their achievements are all character-based! "Age of Conan"... I haven't played that for years, back when I did there was no achievement system, but I dimly remember someone telling they now have one. Not like it can compare to ESO in any way, so I doubt I will be playing there much anymore in either case...

    But the point I am trying to make is, I for one am -used- to things being character specific, because that's how it usually is in RPGs. And since ESO -is- a MMORPG, well...

    Of course, ESO -already- has more account wide stuff then most. Champion system. Shared bank and guilds. Dye unlocks, outfit unlocks. So whenever someone asks for yet more account wide stuff here, I feel they are just being greedy... and I don't cater to that "gimme crowd", because I reckon in the long run, it would hurt the game to hand out everything in one playthrough, so that people then just leave for the next game.
    After all, those "game-hoppers" are not all too likely to drop their money into the crown store, yes? because they are not here for the long run, but just want to do everything and move on, hmm?

    I don't see how more QoL update would make people leave the game? In fact there are many people like me who don't play more classes exactly because achievements are not account wide.

    Making achievements account-wide may be a QoL improvement for some, but not for others. You may only want to run multiple characters as a main plus alts with no desire to play all of them fully, but plenty of others want to run multiple characters as equal individuals and desire to play all of them fully.

    What I don't get is why those who only want to run alts in order to try out different builds feel it necessary to get all the achievements on those characters anyway, my understanding is that most of them don't and simply grind 1-50 at dolmens etc and then consider the job done.

    In any event, there are clearly different opinions on whether all achievements should be character-specific or account-wide, and given that I think ZOS strike a decent balance between those opinions with the present approach providing some things like champion points, collectables, and dye unlocks etc being account-wide while other things like skyshards, lorebooks and titles etc are character-specific.

  • SkullProX
    SkullProX
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    newtinmpls wrote: »
    ak_pvp wrote: »
    Absolutely. Achievements are a PLAYER thing,.

    In other games, maybe.

    In straight "MMO", maybe

    In MMORPG, no

    In ESO, no.

    Many mmorpgs have account achievements tho.
  • SkullProX
    SkullProX
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    Tandor wrote: »
    SkullProX wrote: »
    SkullProX wrote: »
    Let's not compare eso to those *** cheap korean mmos.
    Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.
    But... the few I have played, well...

    "Star Trek Online" achievements are character based. So were those in "Star Wars - The Old Republic" when I still played - even though both games also added some account unlocks to game for with delta/temporal/gamme recruits and legacy system, their achievements are all character-based! "Age of Conan"... I haven't played that for years, back when I did there was no achievement system, but I dimly remember someone telling they now have one. Not like it can compare to ESO in any way, so I doubt I will be playing there much anymore in either case...

    But the point I am trying to make is, I for one am -used- to things being character specific, because that's how it usually is in RPGs. And since ESO -is- a MMORPG, well...

    Of course, ESO -already- has more account wide stuff then most. Champion system. Shared bank and guilds. Dye unlocks, outfit unlocks. So whenever someone asks for yet more account wide stuff here, I feel they are just being greedy... and I don't cater to that "gimme crowd", because I reckon in the long run, it would hurt the game to hand out everything in one playthrough, so that people then just leave for the next game.
    After all, those "game-hoppers" are not all too likely to drop their money into the crown store, yes? because they are not here for the long run, but just want to do everything and move on, hmm?

    I don't see how more QoL update would make people leave the game? In fact there are many people like me who don't play more classes exactly because achievements are not account wide.

    Making achievements account-wide may be a QoL improvement for some, but not for others. You may only want to run multiple characters as a main plus alts with no desire to play all of them fully, but plenty of others want to run multiple characters as equal individuals and desire to play all of them fully.

    What I don't get is why those who only want to run alts in order to try out different builds feel it necessary to get all the achievements on those characters anyway, my understanding is that most of them don't and simply grind 1-50 at dolmens etc and then consider the job done.

    In any event, there are clearly different opinions on whether all achievements should be character-specific or account-wide, and given that I think ZOS strike a decent balance between those opinions with the present approach providing some things like champion points, collectables, and dye unlocks etc being account-wide while other things like skyshards, lorebooks and titles etc are character-specific.

    I/we don't want to get all the achievements on the alts, but if we play on them we just want to progress with the rest of the achievements. Would be so much easier to have a pve character to do the pve achiements with and an other for pvp, etc.
    Or just playing different builds for different trials, instead of playing on one, to get all the achis...

    But I don't understand how having accoutn bound achiement changes anything to those who want to play a new character like their first? You can still do the story, collect every skyshard, lorebook, everything, having the achievements done won't change a thing..
    And having the cp and dye and etc. system be account bound has nothing to do with achievements.
  • SkullProX
    SkullProX
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    SkullProX wrote: »
    Tandor wrote: »
    SkullProX wrote: »
    SkullProX wrote: »
    Let's not compare eso to those *** cheap korean mmos.
    Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.
    But... the few I have played, well...

    "Star Trek Online" achievements are character based. So were those in "Star Wars - The Old Republic" when I still played - even though both games also added some account unlocks to game for with delta/temporal/gamme recruits and legacy system, their achievements are all character-based! "Age of Conan"... I haven't played that for years, back when I did there was no achievement system, but I dimly remember someone telling they now have one. Not like it can compare to ESO in any way, so I doubt I will be playing there much anymore in either case...

    But the point I am trying to make is, I for one am -used- to things being character specific, because that's how it usually is in RPGs. And since ESO -is- a MMORPG, well...

    Of course, ESO -already- has more account wide stuff then most. Champion system. Shared bank and guilds. Dye unlocks, outfit unlocks. So whenever someone asks for yet more account wide stuff here, I feel they are just being greedy... and I don't cater to that "gimme crowd", because I reckon in the long run, it would hurt the game to hand out everything in one playthrough, so that people then just leave for the next game.
    After all, those "game-hoppers" are not all too likely to drop their money into the crown store, yes? because they are not here for the long run, but just want to do everything and move on, hmm?

    I don't see how more QoL update would make people leave the game? In fact there are many people like me who don't play more classes exactly because achievements are not account wide.

    Making achievements account-wide may be a QoL improvement for some, but not for others. You may only want to run multiple characters as a main plus alts with no desire to play all of them fully, but plenty of others want to run multiple characters as equal individuals and desire to play all of them fully.

    What I don't get is why those who only want to run alts in order to try out different builds feel it necessary to get all the achievements on those characters anyway, my understanding is that most of them don't and simply grind 1-50 at dolmens etc and then consider the job done.

    In any event, there are clearly different opinions on whether all achievements should be character-specific or account-wide, and given that I think ZOS strike a decent balance between those opinions with the present approach providing some things like champion points, collectables, and dye unlocks etc being account-wide while other things like skyshards, lorebooks and titles etc are character-specific.

    I/we don't want to get all the achievements on the alts, but if we play on them we just want to progress with the rest of the achievements. Would be so much easier to have a pve character to do the pve achiements with and an other for pvp, etc.
    Or just playing different builds for different trials, instead of playing on one, to get all the achis...

    But I don't understand how having accoutn bound achiement changes anything to those who want to play a new character like their first? You can still do the story, collect every skyshard, lorebook, everything, having the achievements done won't change a thing..
    And having the cp and dye and etc. system be account bound has nothing to do with achievements.

    EDIT: But yeah, best middle-way thing would be to have an account bound tab, counting every achievement from every character -ONLY ONCE EACH- and having separate ones for the characters.
    So ppl can do their roleplay things, and achi hunters can play alts.
  • Tandor
    Tandor
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    SkullProX wrote: »
    Tandor wrote: »
    SkullProX wrote: »
    SkullProX wrote: »
    Let's not compare eso to those *** cheap korean mmos.
    Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.
    But... the few I have played, well...

    "Star Trek Online" achievements are character based. So were those in "Star Wars - The Old Republic" when I still played - even though both games also added some account unlocks to game for with delta/temporal/gamme recruits and legacy system, their achievements are all character-based! "Age of Conan"... I haven't played that for years, back when I did there was no achievement system, but I dimly remember someone telling they now have one. Not like it can compare to ESO in any way, so I doubt I will be playing there much anymore in either case...

    But the point I am trying to make is, I for one am -used- to things being character specific, because that's how it usually is in RPGs. And since ESO -is- a MMORPG, well...

    Of course, ESO -already- has more account wide stuff then most. Champion system. Shared bank and guilds. Dye unlocks, outfit unlocks. So whenever someone asks for yet more account wide stuff here, I feel they are just being greedy... and I don't cater to that "gimme crowd", because I reckon in the long run, it would hurt the game to hand out everything in one playthrough, so that people then just leave for the next game.
    After all, those "game-hoppers" are not all too likely to drop their money into the crown store, yes? because they are not here for the long run, but just want to do everything and move on, hmm?

    I don't see how more QoL update would make people leave the game? In fact there are many people like me who don't play more classes exactly because achievements are not account wide.

    Making achievements account-wide may be a QoL improvement for some, but not for others. You may only want to run multiple characters as a main plus alts with no desire to play all of them fully, but plenty of others want to run multiple characters as equal individuals and desire to play all of them fully.

    What I don't get is why those who only want to run alts in order to try out different builds feel it necessary to get all the achievements on those characters anyway, my understanding is that most of them don't and simply grind 1-50 at dolmens etc and then consider the job done.

    In any event, there are clearly different opinions on whether all achievements should be character-specific or account-wide, and given that I think ZOS strike a decent balance between those opinions with the present approach providing some things like champion points, collectables, and dye unlocks etc being account-wide while other things like skyshards, lorebooks and titles etc are character-specific.

    I/we don't want to get all the achievements on the alts, but if we play on them we just want to progress with the rest of the achievements. Would be so much easier to have a pve character to do the pve achiements with and an other for pvp, etc.
    Or just playing different builds for different trials, instead of playing on one, to get all the achis...

    But I don't understand how having accoutn bound achiement changes anything to those who want to play a new character like their first? You can still do the story, collect every skyshard, lorebook, everything, having the achievements done won't change a thing..
    And having the cp and dye and etc. system be account bound has nothing to do with achievements.

    It depends what people mean by account-wide achievements. I don't have a problem with a summary screen that lists all the achievements on the account and the character that first achieved them, so if that simply showed that Character A had all the skyshards achieved first while Character B had completed all the lorebooks then that's fine. What I do have a problem with is account-wide achievements meaning that once Character A had unlocked skyshards or Character B had unlocked all lorebooks they were automatically unlocked for all the other characters on the account. That might create quick advancement for those who don't want to play multiple characters fully, but it totally removes the whole point of playing multiple characters for those who want to advance them individually.

    Having cps and dye unlocks etc being account-wide has everything to do with the discussion over achievements. They are all aspects of the game that some players would much prefer to be character-specific while other players would prefer them to be account-wide. ZOS struck a balance between the two approaches by making some things such as cps and dye unlocks account-wide while making other things such as most achievements character-specific. I think that's a fair balance to have struck, and I see no reason to change it.
  • TheShadowScout
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    SkullProX wrote: »
    I don't see how more QoL update would make people leave the game?
    Because what people generally suggest IS NOT a QoL update.
    QoL updates would be stuff that made playing the game more enjoyable, not shortcuts that bypassed playing the game!
    QoL would be stuff like being able to redo morphs on single skills instead of all of them, changing the order of our characters at the selection screen or getting all "disguises" turned into "costumes" at the completion of their respective quest and retroactively to free up inventory for those who like collecting disguise visuals.

    Account wide achievements as people ask for them is not QoL, its "gimme" requests, going on the flimsy argument of "I already did it once on my main, why should I have to do it again..."
    I mean, you did the levelling once already, and still gotta do it again when you make a new alt. You did the wayshrine unlocks once already, and still have to do it again when you make a new alt. You maxed the guilds once already and yet you have to do it again when you make a new alt. You learned motivs once already on your crafting character, and yet you still gotta do it all over again when you make a new alt. Et cetera.
    The game lives on making you do things over and over again, playing through it so you will be tempted to spend more money on your gaming. Because that is what they make the game for - to turn a profit, our enjoyment is just a means towards that end.

    If -anything- they might offer such shortcuts... in the crown store; just like riding lessons, crafting research scrolls, motiv books, etc.
    Would that make you happy? If you had the option to pay for it? A "skyshard regional collection" gem for 500 crowns! A "all lorebook collection" tome for 5000 crowns! Each tropy for 500 crowns! A "forged arena completion certificate" for 2500 crowns! The possibilities are endless, but I wouldn't pay a dime for it, and I reckon most others would not either...
    SkullProX wrote: »
    But yeah, best middle-way thing would be to have an account bound tab, counting every achievement from every character -ONLY ONCE EACH- and having separate ones for the characters.
    So ppl can do their roleplay things, and achi hunters can play alts.
    As I said...
    What -would- be useful were an account overview page from the character selection screen. Where you can see what you the player have done on your various characters, which achievement was achieved by which character and when...
    Possibly with all the dye unlocks moved to there, and maybe added extra unlocks for multiple completions... like, do mainstory with every class, get an extra costume, reach emperor in every alliance, get an extra mount, do this or that with every race, get whatever...
    And yes, I totally would love to see such an overview. Once any character makes an achievement, it would be counted there for an "account achioevement score"... and have the dye unlocks come with it.

    But... it also should mention multiple achievement completions (but only mention them, not count them towards the total account score), and as I outlined, offer rewards for some combinations. Not terribly great rewards, but... something. Ideally. something that can be gotten through other ways as well, so there are two possible ways to get something, the alt way and the other way... (which might even be the crown store way... like many of those "collectors edition" perks for example, either pay for it, or play for it...)
  • Merlin13KAGL
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    What you want is an account wide summary/overview. A dashboard, if you will.

    It doesn't really make sense for the character specific achievements to carry over, but a summary would show you what you've completed in game and have not.

    As the achievements don't really do anything, other than unlock some furnishings (which are shareable) and make one feel warm and fuzzy, there's not a grand need for change here.

    They separate them currently for replayability factor (for the true masochists out there), and in case you would choose to pick a different path (or choose to not choose that path at all) on an alt.

    Of course, those are equally pointless, since there is no true consequence in game from quest choices, other than the occasional aesthetic or presence or lack thereof of an NPC.

    It doesn't really restrict you from 'cheevo hunting unless you let it.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Xuhora
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    I like the current system and i think it does the split between char and account bound well. Ill use a hard to get achievement as example, drom‘athra destroyer.

    I can run into vMOL and complete it, thus earning the skin, which i can proudly use with every char (account-bound kinda)
    But now i run vMOL arround 20 times in a set up group, with a set character to get drom‘athra destroyer, which i then can display on said character (char-bound)
    That is totally fine in my opinion since i would not be able to run into vMOL and get it done with another char other than my healer, since i would fail.

    Grand master crafter is another good example: i can earn it on one char, and display the title only on that char, but i can show my capability on all other chars with the skyforge hammer.

    Plus of the current way it works: i can earn the vet-slayer achievements on multiple chars (400k XP with enlightment) and the nodeath/speedrun/hm achievements all contribute to the undaunted guild, what makes it easier to level
  • themaddaedra
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    Points... Points... Points...

    POINTS for god sake why does everyone have to put a useless comment that takes 10 hours to read and at the end means nothing?

    Check the title: Account wide achievement points.

    You all maybe careless about these, but there are people in this game -such as myself- who collect achievement points. And these points being character bound makes it hard af to be a collector. You just can't play a character all the time in this game, you just can't. So it would be a huge QoL improvement if the points were shared.

    Darn your skyshards/books/titles bla bla bla i already collected them on all chars, nobody wants them to be shared. So please for sanity don't put yout s*it down without even knowing what people are asking for. Because it's only d*mn POINTS.
    PC|EU
  • Merlin13KAGL
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    You just can't play a character all the time in this game, you just can't.
    Sounds like you have commitment issues.

    An account wide summary would cover the achievements themselves. You know why the other isn't a necessary change?
    Because it's only d*mn POINTS.
    But, really, have another double espresso to calm down.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • SkullProX
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    @TheShadowScout @Tandor
    Now I udnerstood what you guys are talking about, but you completely missed my point in the opening post....
    Account-wide achievement POINTS won't make every character unlock all the lorebooks and skyhards wtf... you have the achievement on every character, but the lorebooks/skyshards are still locked on characters that didn't collect them. Just because you get the achievement it wouldn't unlock those things.....

    @themaddaedra is right.
  • Casterial
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    SkullProX wrote: »
    Any reason achievements are not account based like most other mmos? Only ff14 has character based ones, but you can play every class there on 1 char.

    It'd be cool to see them be account wide, but theres not much that's account wide yet, not even mounts lol
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
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    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
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    The Last Chillrend Empress
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  • idk
    idk
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    SkullProX wrote: »
    because this isn't most other mmos

    cool, but like any particular reason it's not account wide?

    Yes. Zos chose to not make them account wide. Really that simple.
  • General_Zeranth
    General_Zeranth
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    If achievements were account wide I'd be sad. I like being able to earn my achievements separately on each character and earn their titles. Its definitely a competitionist streak in me but its just who I am.

    Probably because I am obsessed with fishing but hey someday I'll have 14 master anglers. xD
    Xbox - NA

    Self confessed Master Angler title chaser.

    Titles Earned: 10/∞
  • themaddaedra
    themaddaedra
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    You just can't play a character all the time in this game, you just can't.
    Sounds like you have commitment issues.

    An account wide summary would cover the achievements themselves. You know why the other isn't a necessary change?
    Because it's only d*mn POINTS.
    But, really, have another double espresso to calm down.

    As i said in the post, point collecting is a thing, actually a quite common thing. No matter you are part of it or not.

    I don't have commitment issues, i just played long enough to know that meta keeps changing all the time and if points were shared people could easily play different classes comfily.

    I can show magdk and magplar as examples, if you mained these classes at the beginning -i mained a magplar- you just had to miss loads of achievements lately because nobody would put these classes instead of insane stamina dips in that spot. Or take magblade, they are kind of BiS lately but for like 3 years nobody would take a magnb in a raid. You just wouldn't have a chance. List can go further for certain achievements aiming certain roles -such as healing/damaging in battlegrounds-.

    Share the points and people can easily swap to another character when need be. Hope it's clear enough.
    PC|EU
  • Xuhora
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    @themaddaedra holy cow, calm down...
    Maaaay i ask something? How much would your beloved points be raised on the char that has the most if them d*mn points would be shared across the account?
    Because in my case it would be none i believe.
    And now before you have a tantrum again, because you said you want all freakin points on all freakin chars, can i sincerly ask why? Because other than „i earned it once, i want to have the points everywhere!“ i see no reason for that...
  • themaddaedra
    themaddaedra
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    Xuhora wrote: »
    @themaddaedra holy cow, calm down...
    Maaaay i ask something? How much would your beloved points be raised on the char that has the most if them d*mn points would be shared across the account?
    Because in my case it would be none i believe.
    And now before you have a tantrum again, because you said you want all freakin points on all freakin chars, can i sincerly ask why? Because other than „i earned it once, i want to have the points everywhere!“ i see no reason for that...

    Already explained above for those who can read ^^
    PC|EU
  • lardvader
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    Runs wrote: »
    I would like the achievements to be account wide, but listing which characters completed it. That would allow the people who want all on all toons to still go after them. The titles/motifs/titles associated with the achievements could still be character locked as well.


    -edit- I see I am 3 minutes late lol

    Yeah 100% agree to this.

    Not a big issue if they never do this but some kind of summary would be nice. Luckily we unlock all the important stuff account wide. The titles should not be shared IMO.
    CP 1200+ PC EU EP
  • Xuhora
    Xuhora
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    @themaddaedra yeah i read it, thats why i asked... jeeeez...
    but its fine, we wont end up in a constructive discussion, so end of the line for me, i see no point in it.....
  • Tandor
    Tandor
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    SkullProX wrote: »
    @TheShadowScout @Tandor
    Now I udnerstood what you guys are talking about, but you completely missed my point in the opening post....
    Account-wide achievement POINTS won't make every character unlock all the lorebooks and skyhards wtf... you have the achievement on every character, but the lorebooks/skyshards are still locked on characters that didn't collect them. Just because you get the achievement it wouldn't unlock those things.....

    @themaddaedra is right.

    And yet in the opening post you actually said (my bold for emphasis):-
    SkullProX wrote: »
    Any reason achievements are not account based like most other mmos? Only ff14 has character based ones, but you can play every class there on 1 char.

    You didn't refer to points there, you referred to achievements.

    However, while some of us are opposed to achievements being account-based, there is general agreement to the idea of a summary screen showing all the achievements earned across the account, and that could well be a way for you to feel that each character is contributing to what could be listed as an overall account score on that screen (but separate from the individual's achievement score which would continue to be shown as at present). That seems a perfectly fair way of continuing with achievements being specific to the character for those wish to develop each character individually whilst also contributing to a separate overall account summary and score for those who only want to complete such things once with some recognition for having done so.
    Edited by Tandor on June 18, 2018 2:42PM
  • Chaos2088
    Chaos2088
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    I like the fact it isn't account wide, it is like starting over again on a new character. :)....expect cp points....
    @Chaos2088 PC EU Server | AD-PvP
  • DaveMoeDee
    DaveMoeDee
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    Runs wrote: »
    I would like the achievements to be account wide, but listing which characters completed it. That would allow the people who want all on all toons to still go after them. The titles/motifs/titles associated with the achievements could still be character locked as well.


    -edit- I see I am 3 minutes late lol

    So just a UI change? Achievements that require 4 other achievements would still require a single character to get all 4, right?
  • Cpt_Teemo
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    I also think other things should have been account wide as well, Motifs, Patterns, Recipes, Traits, we earned them all so once should be enough for them tbh.
  • Odnoc
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    ak_pvp wrote: »
    Absolutely. Achievements are a PLAYER thing, they aren't some log your indivudual character has of how many mudcrabs they killed, its "meta" and as such should show the points for the account.

    You can keep the titles separate, and show which character achieved what, but it needs to be account wide.

    Apparently it is not "meta" because it isn't account wide.
  • Odnoc
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    MTijhuis wrote: »
    In my opinion, achievements and titles should be account wide. Why try to collect them again and again on 15 different characters?

    For those who say, but then level 3 characters run around with tick-tock or a grand-overlord title. They can also run around in skins, in my opinion titles shouldn't be different.

    Afterall who cares, if a level 3 stanima argonian pet sorcerer, sits on a unicorn, with a grand overlord title above is head, being dressed in wedding dress, well wearing a VAS skin.

    Exactly, "Why"

    Nobody is forcing anyone to, if you're grinding for achievements 15 times, you're playing the game wrong. Unless it's something you actually enjoy, but then you wouldn't be asking "why".
  • Fleshreaper
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    I think it is because there are a lot of achievements that have titles that come with them that aren't supposed to be account wide. Like the titles Tick-Tock Tormenter or Immortal Redeemer. Having those be account wide titles would not make sense. Having basic achievements like crafting motifs or quest achievements sure make them account wide. But PvP / Trial achievements should stay character specific.

    See that doesn't really make sense either. If you have the title than you have completed the achievement. Which, SHOULD mean you know the fight. So you jump on another character, you still know the fight.

    And

    Yes, I realized that not every class plays the same. BUT if the game was BALANCED, then it wouldn't matter what class you played. So, if you are saying it matters, than you are saying that the game/classes are not balanced.
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