I would like the achievements to be account wide, but listing which characters completed it. That would allow the people who want all on all toons to still go after them. The titles/motifs/titles associated with the achievements could still be character locked as well.
-edit- I see I am 3 minutes late lol
I mean it takes several thousand hours to complete all, so... that's why it's annoying that it's character bound, because you can't try different classes and achi hunt at the same time...
Because certain characters can complete certain content doesn't mean all of them can.
Also, once you get an achievement on a character, you can start working on that achievement on the next. I have General Executioner on 4 characters now. I'm working on Treasure Hunter (loot 1000 chests) on my 4th.
If you don't have the option to chase achievements on alts when you have completed them on your main, it makes no sense to have alts.
If you play on your alts just to get achievements again, and not to try different playstyles then you are playing the game wrong.
Also lol, never saw this in any community that people are like "the character earns the title and stuff"...
YOU achieved that title, and stuff once already, why should you work for it again on a different character? You got a trial title on one chara, so what if you can use your title on a lv1 chara? YOU have the skills to clear the trial, you achieved it once, so why is it unfair if new players see you with a title? they probably dont even know what it means... 0 logic at all.
Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.Let's not compare eso to those *** cheap korean mmos.
TheShadowScout wrote: »Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.Let's not compare eso to those *** cheap korean mmos.
But... the few I have played, well...
"Star Trek Online" achievements are character based. So were those in "Star Wars - The Old Republic" when I still played - even though both games also added some account unlocks to game for with delta/temporal/gamme recruits and legacy system, their achievements are all character-based! "Age of Conan"... I haven't played that for years, back when I did there was no achievement system, but I dimly remember someone telling they now have one. Not like it can compare to ESO in any way, so I doubt I will be playing there much anymore in either case...
But the point I am trying to make is, I for one am -used- to things being character specific, because that's how it usually is in RPGs. And since ESO -is- a MMORPG, well...
Of course, ESO -already- has more account wide stuff then most. Champion system. Shared bank and guilds. Dye unlocks, outfit unlocks. So whenever someone asks for yet more account wide stuff here, I feel they are just being greedy... and I don't cater to that "gimme crowd", because I reckon in the long run, it would hurt the game to hand out everything in one playthrough, so that people then just leave for the next game.
After all, those "game-hoppers" are not all too likely to drop their money into the crown store, yes? because they are not here for the long run, but just want to do everything and move on, hmm?
Absolutely. Achievements are a PLAYER thing,.
TheShadowScout wrote: »Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.Let's not compare eso to those *** cheap korean mmos.
But... the few I have played, well...
"Star Trek Online" achievements are character based. So were those in "Star Wars - The Old Republic" when I still played - even though both games also added some account unlocks to game for with delta/temporal/gamme recruits and legacy system, their achievements are all character-based! "Age of Conan"... I haven't played that for years, back when I did there was no achievement system, but I dimly remember someone telling they now have one. Not like it can compare to ESO in any way, so I doubt I will be playing there much anymore in either case...
But the point I am trying to make is, I for one am -used- to things being character specific, because that's how it usually is in RPGs. And since ESO -is- a MMORPG, well...
Of course, ESO -already- has more account wide stuff then most. Champion system. Shared bank and guilds. Dye unlocks, outfit unlocks. So whenever someone asks for yet more account wide stuff here, I feel they are just being greedy... and I don't cater to that "gimme crowd", because I reckon in the long run, it would hurt the game to hand out everything in one playthrough, so that people then just leave for the next game.
After all, those "game-hoppers" are not all too likely to drop their money into the crown store, yes? because they are not here for the long run, but just want to do everything and move on, hmm?
I don't see how more QoL update would make people leave the game? In fact there are many people like me who don't play more classes exactly because achievements are not account wide.
TheShadowScout wrote: »Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.Let's not compare eso to those *** cheap korean mmos.
But... the few I have played, well...
"Star Trek Online" achievements are character based. So were those in "Star Wars - The Old Republic" when I still played - even though both games also added some account unlocks to game for with delta/temporal/gamme recruits and legacy system, their achievements are all character-based! "Age of Conan"... I haven't played that for years, back when I did there was no achievement system, but I dimly remember someone telling they now have one. Not like it can compare to ESO in any way, so I doubt I will be playing there much anymore in either case...
But the point I am trying to make is, I for one am -used- to things being character specific, because that's how it usually is in RPGs. And since ESO -is- a MMORPG, well...
Of course, ESO -already- has more account wide stuff then most. Champion system. Shared bank and guilds. Dye unlocks, outfit unlocks. So whenever someone asks for yet more account wide stuff here, I feel they are just being greedy... and I don't cater to that "gimme crowd", because I reckon in the long run, it would hurt the game to hand out everything in one playthrough, so that people then just leave for the next game.
After all, those "game-hoppers" are not all too likely to drop their money into the crown store, yes? because they are not here for the long run, but just want to do everything and move on, hmm?
I don't see how more QoL update would make people leave the game? In fact there are many people like me who don't play more classes exactly because achievements are not account wide.
Making achievements account-wide may be a QoL improvement for some, but not for others. You may only want to run multiple characters as a main plus alts with no desire to play all of them fully, but plenty of others want to run multiple characters as equal individuals and desire to play all of them fully.
What I don't get is why those who only want to run alts in order to try out different builds feel it necessary to get all the achievements on those characters anyway, my understanding is that most of them don't and simply grind 1-50 at dolmens etc and then consider the job done.
In any event, there are clearly different opinions on whether all achievements should be character-specific or account-wide, and given that I think ZOS strike a decent balance between those opinions with the present approach providing some things like champion points, collectables, and dye unlocks etc being account-wide while other things like skyshards, lorebooks and titles etc are character-specific.
TheShadowScout wrote: »Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.Let's not compare eso to those *** cheap korean mmos.
But... the few I have played, well...
"Star Trek Online" achievements are character based. So were those in "Star Wars - The Old Republic" when I still played - even though both games also added some account unlocks to game for with delta/temporal/gamme recruits and legacy system, their achievements are all character-based! "Age of Conan"... I haven't played that for years, back when I did there was no achievement system, but I dimly remember someone telling they now have one. Not like it can compare to ESO in any way, so I doubt I will be playing there much anymore in either case...
But the point I am trying to make is, I for one am -used- to things being character specific, because that's how it usually is in RPGs. And since ESO -is- a MMORPG, well...
Of course, ESO -already- has more account wide stuff then most. Champion system. Shared bank and guilds. Dye unlocks, outfit unlocks. So whenever someone asks for yet more account wide stuff here, I feel they are just being greedy... and I don't cater to that "gimme crowd", because I reckon in the long run, it would hurt the game to hand out everything in one playthrough, so that people then just leave for the next game.
After all, those "game-hoppers" are not all too likely to drop their money into the crown store, yes? because they are not here for the long run, but just want to do everything and move on, hmm?
I don't see how more QoL update would make people leave the game? In fact there are many people like me who don't play more classes exactly because achievements are not account wide.
Making achievements account-wide may be a QoL improvement for some, but not for others. You may only want to run multiple characters as a main plus alts with no desire to play all of them fully, but plenty of others want to run multiple characters as equal individuals and desire to play all of them fully.
What I don't get is why those who only want to run alts in order to try out different builds feel it necessary to get all the achievements on those characters anyway, my understanding is that most of them don't and simply grind 1-50 at dolmens etc and then consider the job done.
In any event, there are clearly different opinions on whether all achievements should be character-specific or account-wide, and given that I think ZOS strike a decent balance between those opinions with the present approach providing some things like champion points, collectables, and dye unlocks etc being account-wide while other things like skyshards, lorebooks and titles etc are character-specific.
I/we don't want to get all the achievements on the alts, but if we play on them we just want to progress with the rest of the achievements. Would be so much easier to have a pve character to do the pve achiements with and an other for pvp, etc.
Or just playing different builds for different trials, instead of playing on one, to get all the achis...
But I don't understand how having accoutn bound achiement changes anything to those who want to play a new character like their first? You can still do the story, collect every skyshard, lorebook, everything, having the achievements done won't change a thing..
And having the cp and dye and etc. system be account bound has nothing to do with achievements.
TheShadowScout wrote: »Let's not make assumptions about what games I play, shall we? I only play games where the background fluff interests me after all.Let's not compare eso to those *** cheap korean mmos.
But... the few I have played, well...
"Star Trek Online" achievements are character based. So were those in "Star Wars - The Old Republic" when I still played - even though both games also added some account unlocks to game for with delta/temporal/gamme recruits and legacy system, their achievements are all character-based! "Age of Conan"... I haven't played that for years, back when I did there was no achievement system, but I dimly remember someone telling they now have one. Not like it can compare to ESO in any way, so I doubt I will be playing there much anymore in either case...
But the point I am trying to make is, I for one am -used- to things being character specific, because that's how it usually is in RPGs. And since ESO -is- a MMORPG, well...
Of course, ESO -already- has more account wide stuff then most. Champion system. Shared bank and guilds. Dye unlocks, outfit unlocks. So whenever someone asks for yet more account wide stuff here, I feel they are just being greedy... and I don't cater to that "gimme crowd", because I reckon in the long run, it would hurt the game to hand out everything in one playthrough, so that people then just leave for the next game.
After all, those "game-hoppers" are not all too likely to drop their money into the crown store, yes? because they are not here for the long run, but just want to do everything and move on, hmm?
I don't see how more QoL update would make people leave the game? In fact there are many people like me who don't play more classes exactly because achievements are not account wide.
Making achievements account-wide may be a QoL improvement for some, but not for others. You may only want to run multiple characters as a main plus alts with no desire to play all of them fully, but plenty of others want to run multiple characters as equal individuals and desire to play all of them fully.
What I don't get is why those who only want to run alts in order to try out different builds feel it necessary to get all the achievements on those characters anyway, my understanding is that most of them don't and simply grind 1-50 at dolmens etc and then consider the job done.
In any event, there are clearly different opinions on whether all achievements should be character-specific or account-wide, and given that I think ZOS strike a decent balance between those opinions with the present approach providing some things like champion points, collectables, and dye unlocks etc being account-wide while other things like skyshards, lorebooks and titles etc are character-specific.
I/we don't want to get all the achievements on the alts, but if we play on them we just want to progress with the rest of the achievements. Would be so much easier to have a pve character to do the pve achiements with and an other for pvp, etc.
Or just playing different builds for different trials, instead of playing on one, to get all the achis...
But I don't understand how having accoutn bound achiement changes anything to those who want to play a new character like their first? You can still do the story, collect every skyshard, lorebook, everything, having the achievements done won't change a thing..
And having the cp and dye and etc. system be account bound has nothing to do with achievements.
Because what people generally suggest IS NOT a QoL update.I don't see how more QoL update would make people leave the game?
As I said...But yeah, best middle-way thing would be to have an account bound tab, counting every achievement from every character -ONLY ONCE EACH- and having separate ones for the characters.
So ppl can do their roleplay things, and achi hunters can play alts.
And yes, I totally would love to see such an overview. Once any character makes an achievement, it would be counted there for an "account achioevement score"... and have the dye unlocks come with it.TheShadowScout wrote: »What -would- be useful were an account overview page from the character selection screen. Where you can see what you the player have done on your various characters, which achievement was achieved by which character and when...
Possibly with all the dye unlocks moved to there, and maybe added extra unlocks for multiple completions... like, do mainstory with every class, get an extra costume, reach emperor in every alliance, get an extra mount, do this or that with every race, get whatever...
Sounds like you have commitment issues.themaddaedra wrote: »You just can't play a character all the time in this game, you just can't.
But, really, have another double espresso to calm down.Because it's only d*mn POINTS.
Any reason achievements are not account based like most other mmos? Only ff14 has character based ones, but you can play every class there on 1 char.
jedtb16_ESO wrote: »because this isn't most other mmos
cool, but like any particular reason it's not account wide?
Merlin13KAGL wrote: »Sounds like you have commitment issues.themaddaedra wrote: »You just can't play a character all the time in this game, you just can't.
An account wide summary would cover the achievements themselves. You know why the other isn't a necessary change?But, really, have another double espresso to calm down.Because it's only d*mn POINTS.
@themaddaedra holy cow, calm down...
Maaaay i ask something? How much would your beloved points be raised on the char that has the most if them d*mn points would be shared across the account?
Because in my case it would be none i believe.
And now before you have a tantrum again, because you said you want all freakin points on all freakin chars, can i sincerly ask why? Because other than „i earned it once, i want to have the points everywhere!“ i see no reason for that...
I would like the achievements to be account wide, but listing which characters completed it. That would allow the people who want all on all toons to still go after them. The titles/motifs/titles associated with the achievements could still be character locked as well.
-edit- I see I am 3 minutes late lol
@TheShadowScout @Tandor
Now I udnerstood what you guys are talking about, but you completely missed my point in the opening post....
Account-wide achievement POINTS won't make every character unlock all the lorebooks and skyhards wtf... you have the achievement on every character, but the lorebooks/skyshards are still locked on characters that didn't collect them. Just because you get the achievement it wouldn't unlock those things.....
@themaddaedra is right.
Any reason achievements are not account based like most other mmos? Only ff14 has character based ones, but you can play every class there on 1 char.
I would like the achievements to be account wide, but listing which characters completed it. That would allow the people who want all on all toons to still go after them. The titles/motifs/titles associated with the achievements could still be character locked as well.
-edit- I see I am 3 minutes late lol
Absolutely. Achievements are a PLAYER thing, they aren't some log your indivudual character has of how many mudcrabs they killed, its "meta" and as such should show the points for the account.
You can keep the titles separate, and show which character achieved what, but it needs to be account wide.
In my opinion, achievements and titles should be account wide. Why try to collect them again and again on 15 different characters?
For those who say, but then level 3 characters run around with tick-tock or a grand-overlord title. They can also run around in skins, in my opinion titles shouldn't be different.
Afterall who cares, if a level 3 stanima argonian pet sorcerer, sits on a unicorn, with a grand overlord title above is head, being dressed in wedding dress, well wearing a VAS skin.
MaddPowered wrote: »I think it is because there are a lot of achievements that have titles that come with them that aren't supposed to be account wide. Like the titles Tick-Tock Tormenter or Immortal Redeemer. Having those be account wide titles would not make sense. Having basic achievements like crafting motifs or quest achievements sure make them account wide. But PvP / Trial achievements should stay character specific.