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Account wide achievemnt points

SkullProX
SkullProX
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Any reason achievements are not account based like most other mmos? Only ff14 has character based ones, but you can play every class there on 1 char.
  • jedtb16_ESO
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    because this isn't most other mmos
  • SkullProX
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    because this isn't most other mmos

    cool, but like any particular reason it's not account wide?
  • MaddPowered
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    I think it is because there are a lot of achievements that have titles that come with them that aren't supposed to be account wide. Like the titles Tick-Tock Tormenter or Immortal Redeemer. Having those be account wide titles would not make sense. Having basic achievements like crafting motifs or quest achievements sure make them account wide. But PvP / Trial achievements should stay character specific.
    World's First Planesbreaker
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    World's Second Immortal Redeemer
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    vAA - 4D (PC NA) - 154,068 - 8:31 Greymoor
    vSO - 4D (PC NA) - 180,238 - 11:28 Greymoor
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    vMOL - Calamity (PC NA) - 174,680 - 9:42 Stonethorn
    vHOF - 4D (PC NA) - 232,362 - 14:11 Greymoor
    vAS - 4D (PC NA) - 117,014 - 2:41 Stonethorn
    vCR - Calamity (PC NA) - 136,091 - 3:45 Stonethorn
    vSS - 4D (PC NA) - 255,552 - 21:34 Greymoor
    vKA - 4D (PC NA) - 247,292 - 16:19 Greymoor
    vRG - Calamity (PC NA) - 301,438 - 24:21 Blackwood
  • Acrolas
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    Because achievement points don't do anything.

    If you want an achievement reward, do it once and unlock it for your account.
    If you want an achievement title, do it with the character you want to display it on.
    Otherwise, just use achievements as a guideline for what content a character hasn't done yet.
    signing off
  • ak_pvp
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    Absolutely. Achievements are a PLAYER thing, they aren't some log your indivudual character has of how many mudcrabs they killed, its "meta" and as such should show the points for the account.

    You can keep the titles separate, and show which character achieved what, but it needs to be account wide.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • SkullProX
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    ak_pvp wrote: »
    Absolutely. Achievements are a PLAYER thing, they aren't some log your indivudual character has of how many mudcrabs they killed, its "meta" and as such should show the points for the account.

    You can keep the titles separate, and show which character achieved what, but it needs to be account wide.

    Yeah, I agree, kinda weird.
    I think it is because there are a lot of achievements that have titles that come with them that aren't supposed to be account wide. Like the titles Tick-Tock Tormenter or Immortal Redeemer. Having those be account wide titles would not make sense. Having basic achievements like crafting motifs or quest achievements sure make them account wide. But PvP / Trial achievements should stay character specific.

    Why should the titles be character bound? I don't see any reason for it.
  • Runs
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    I would like the achievements to be account wide, but listing which characters completed it. That would allow the people who want all on all toons to still go after them. The titles/motifs/titles associated with the achievements could still be character locked as well.


    -edit- I see I am 3 minutes late lol
    Edited by Runs on June 15, 2018 10:12PM
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  • SkullProX
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    Runs wrote: »
    I would like the achievements to be account wide, but listing which characters completed it. That would allow the people who want all on all toons to still go after them. The titles/motifs/titles associated with the achievements could still be character locked as well.


    -edit- I see I am 3 minutes late lol

    I mean it takes several thousand hours to complete all, so... that's why it's annoying that it's character bound, because you can't try different classes and achi hunt at the same time...
  • Tandor
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    It's easily said that most other MMOs have account-wide achievements, but I'm not so sure that it's easy to prove - especially on PC. I personally hate things being account-wide, I play my characters as equal individuals who each earn their own achievements - including champion points which I'd much prefer were individually gained. There's a reason my nightblade assassin does the Thieves Guild and Dark Brotherhood achievements and my holy paladin templar doesn't, and I don't want them sharing them.

    I'd do it the other way to @Runs and have the achievements character-specific but with an account-wide summary on the character selection screen that shows all the achievements and which character was the first to earn it. That would enable those who only want to do the achievements once to earn an account-wide reward for completing the full set while allowing those who prefer to develop their characters individually to do so.
  • Violynne
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    SkullProX wrote: »
    Why should the titles be character bound? I don't see any reason for it.
    There is a reason: the game wasn't designed very well when it was launched.

    See, 4 years ago, "end game" was Craglorn. Every zone was leveled, and to reach end game with alts, they had to run through the same gauntlet, earning their respective titles.

    When One Tamriel changed the game, the core achievement system couldn't be modified. All player table information was locked into the specific character, not the account.

    It's unlikely we'll see this changed with the current game base, because so much is dependent on this design, including binding weapons and armor to characters, traits researched, and other unique characteristics which are earned by the characters, not the player account.

    I kind of enjoy it like this, because it allows me to craft different characters which may do things differently. For example, one of my hybrids isn't going to do the Mage's Guild quest line, because she's not a mage.

    Yet my magSorc can clearly claim the achievements earned for doing the MG quests.

    I will admit the grind is an undeserved punishment to go after some things again, such as motif learning. This should be account wide, but instead, grind grind grind "Anyone want Hollowjack boots? I have 14 motifs!"
    :angry:





  • SkullProX
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    Violynne wrote: »
    SkullProX wrote: »
    Why should the titles be character bound? I don't see any reason for it.
    There is a reason: the game wasn't designed very well when it was launched.

    See, 4 years ago, "end game" was Craglorn. Every zone was leveled, and to reach end game with alts, they had to run through the same gauntlet, earning their respective titles.

    When One Tamriel changed the game, the core achievement system couldn't be modified. All player table information was locked into the specific character, not the account.

    It's unlikely we'll see this changed with the current game base, because so much is dependent on this design, including binding weapons and armor to characters, traits researched, and other unique characteristics which are earned by the characters, not the player account.

    I kind of enjoy it like this, because it allows me to craft different characters which may do things differently. For example, one of my hybrids isn't going to do the Mage's Guild quest line, because she's not a mage.

    Yet my magSorc can clearly claim the achievements earned for doing the MG quests.

    I will admit the grind is an undeserved punishment to go after some things again, such as motif learning. This should be account wide, but instead, grind grind grind "Anyone want Hollowjack boots? I have 14 motifs!"
    :angry:





    Yeah, I understand some of it, and some stuff should stay character bound, but it would still be more convenient to have most things for the account imo.
  • AlnilamE
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    SkullProX wrote: »
    Runs wrote: »
    I would like the achievements to be account wide, but listing which characters completed it. That would allow the people who want all on all toons to still go after them. The titles/motifs/titles associated with the achievements could still be character locked as well.


    -edit- I see I am 3 minutes late lol

    I mean it takes several thousand hours to complete all, so... that's why it's annoying that it's character bound, because you can't try different classes and achi hunt at the same time...

    Because certain characters can complete certain content doesn't mean all of them can.

    Also, once you get an achievement on a character, you can start working on that achievement on the next. I have General Executioner on 4 characters now. I'm working on Treasure Hunter (loot 1000 chests) on my 4th.

    If you don't have the option to chase achievements on alts when you have completed them on your main, it makes no sense to have alts.
    The Moot Councillor
  • kargen27
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    ak_pvp wrote: »
    Absolutely. Achievements are a PLAYER thing, they aren't some log your indivudual character has of how many mudcrabs they killed, its "meta" and as such should show the points for the account.

    You can keep the titles separate, and show which character achieved what, but it needs to be account wide.

    No achievements are a player/character thing. Team effort. You need the character to do the achievement. If it were simply a player thing then a player should be able to take a level three mule with no gear through maelstrom arena for the achievement.

    Would be nice though if there were a tab that showed which characters had what achievements and would allow you to see a list that no character yet had.

    No sharing titles across characters though. Titles are something the player and character need to earn together.
    and then the parrot said, "must be the water mines green too."
  • Juju_beans
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    SkullProX wrote: »
    Any reason achievements are not account based like most other mmos? Only ff14 has character based ones, but you can play every class there on 1 char.

    Some are account wide and some are character based.

    WOW has the same setup..some account wide and some character specific.
  • Gorgoneus
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    Because too many hypocritical people here, who giving their stupid reasons against account-wide achievements.
  • Recremen
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    Most things unlocked by achievements are account-wide. The big things that isn't unlocked account-wide are titles. I would totally support making those account-wide. It's a bit silly (and a bit impossible) to need to get Grand Overlord PvP rank on all 15 characters. If someone's earned it once then I say they've earned it period, people who want it to stay the same as it is now probably just hate fun.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • kargen27
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    Recremen wrote: »
    Most things unlocked by achievements are account-wide. The big things that isn't unlocked account-wide are titles. I would totally support making those account-wide. It's a bit silly (and a bit impossible) to need to get Grand Overlord PvP rank on all 15 characters. If someone's earned it once then I say they've earned it period, people who want it to stay the same as it is now probably just hate fun.

    Nah I like to have all kinds of fun and if I feel something in the game is a grind I move on to something I find fun. If you enjoy PvP and are having fun then you shouldn't be bothered by the rank of your character. Just have fun. With grand overlord though it in particular makes sense to not make the achievement account wide. If you are running around on a level 10 character and a 160 character pops you they shouldn't get the achievement for popping a grand overlord.

    I like tracking achievements on my individual characters. Again I wouldn't mind a tab where I can see a list of achievements all my characters have accomplished but in no way should a character be able to wear a title they themselves have not earned. Sure they are simply cosmetic and do not mean anything still I think the titles should remain with the specific character that earned the title.
    and then the parrot said, "must be the water mines green too."
  • themaddaedra
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    ak_pvp wrote: »
    Absolutely. Achievements are a PLAYER thing, they aren't some log your indivudual character has of how many mudcrabs they killed, its "meta" and as such should show the points for the account.

    You can keep the titles separate, and show which character achieved what, but it needs to be account wide.

    10/10 agreed. You don't have to give titles to all characters but points should be acoount-wide. Especially in a game where it keeps changing whether if you can play your main class or it gets Wrobeled.
    PC|EU
  • VaranisArano
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    Some achievements are make sense as character specific achievements. Doing a no death dungeon run is different on a tank, a healer, or a DD character. Getting kills or heals in a Battlegrounds match is different on different characters. Ive run normal Maelstrom on several characters, but not all, and its been different with each character I earned it on.

    Other achievements are only character specific in order to increase the grind. I mean, does it really matter which character I was on when I fished up that rare fish? (I say, having one Master Angler and working on two more.) Some achievements that don't really matter which character you were on could easily be account wide.
  • WeylandLabs
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    A game of who can spent the most real money in the game ? I lose count me out ! Lol
  • Gralor
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    It’s usually achievement collectors like @ak_pvp and @themaddaedra who vote for account-wide achievements – just like myself – because we know best that it’s literally impossible to collect certain achievements on more than one character. Even Zenimax acknowledged that in a way by making dyes and now outfits account-wide.

    As @Violynne has said, the way the achievement system works is a relic from the past. Just look at how bloated it became in Summerset. It definitely needs an overhaul. The game introduces so many new achievements every 3 months, that it’s already hard enough to keep track on all of them just for one character, let alone two or more.
  • MTijhuis
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    In my opinion, achievements and titles should be account wide. Why try to collect them again and again on 15 different characters?

    For those who say, but then level 3 characters run around with tick-tock or a grand-overlord title. They can also run around in skins, in my opinion titles shouldn't be different.

    Afterall who cares, if a level 3 stanima argonian pet sorcerer, sits on a unicorn, with a grand overlord title above is head, being dressed in wedding dress, well wearing a VAS skin.
  • Troneon
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    I wish they would then I might actually bother playing other characters more and not 99% on just one.

    But... it will never happen because all those players who spent a very long time unlocking achievements on all their alts would cry bloody murder if everything suddenly became account unlocked....

    ZOS would be too scared.

    Edited by Troneon on June 16, 2018 7:51AM
    PC EU AD
    Master Crafter - Anything you need!!
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  • The_Sadist
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    This is a topic that pops up quite often, and there seems to be three different mindsets. Some people are all for it, some people feel it will ruin their immersion and others simply don't care and are therefore against it. I'm personally all for it as it's half the reason I quit last time, as for me grinding the same achievements 10 times is repetitious and not real content. I personally feel they should take a GW2 approach, with both character and account wide achievement categories.
    Edited by The_Sadist on June 16, 2018 9:58AM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
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    Casually stalking the forums
  • Minyassa
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    There is no way to make many of them account-wide as the effects of the actions leading to the achievements are involved in building individual toons. For instance, skyshards. Suppose you have gotten all the skyshards on your first toon and you decide to make another. If it was account-wide, your achievements would be telling you that you've already gotten all the skyshards, in every subcategory, and you'd have no way to check to see which ones you still needed to get all the skill points you have available to you. It's a *helpful* thing that these achievements are not account-wide. They let us know what we have left to do with a newer toon. Same with dungeons, quests completed, delves completed, etc.
  • timb16_ESO85
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    Minyassa wrote: »
    There is no way to make many of them account-wide as the effects of the actions leading to the achievements are involved in building individual toons. For instance, skyshards. Suppose you have gotten all the skyshards on your first toon and you decide to make another. If it was account-wide, your achievements would be telling you that you've already gotten all the skyshards, in every subcategory, and you'd have no way to check to see which ones you still needed to get all the skill points you have available to you. It's a *helpful* thing that these achievements are not account-wide. They let us know what we have left to do with a newer toon. Same with dungeons, quests completed, delves completed, etc.

    There is a extremely easy way to make them account wide, create a new tab and base the achievement points total on that. One main tab for total achievements gotten (first character to earn unlocks it, or sum total of all characters), and a seperate tab with the progression achievements for that character (only accessible when logged in that character, mirrored to the main tab when only using one character).
  • themaddaedra
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    Minyassa wrote: »
    There is no way to make many of them account-wide as the effects of the actions leading to the achievements are involved in building individual toons. For instance, skyshards. Suppose you have gotten all the skyshards on your first toon and you decide to make another. If it was account-wide, your achievements would be telling you that you've already gotten all the skyshards, in every subcategory, and you'd have no way to check to see which ones you still needed to get all the skill points you have available to you. It's a *helpful* thing that these achievements are not account-wide. They let us know what we have left to do with a newer toon. Same with dungeons, quests completed, delves completed, etc.

    Lol. The coding it takes to overhaul this is too easy even for ZoS.
    PC|EU
  • SkullProX
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    AlnilamE wrote: »
    SkullProX wrote: »
    Runs wrote: »
    I would like the achievements to be account wide, but listing which characters completed it. That would allow the people who want all on all toons to still go after them. The titles/motifs/titles associated with the achievements could still be character locked as well.


    -edit- I see I am 3 minutes late lol

    I mean it takes several thousand hours to complete all, so... that's why it's annoying that it's character bound, because you can't try different classes and achi hunt at the same time...

    Because certain characters can complete certain content doesn't mean all of them can.

    Also, once you get an achievement on a character, you can start working on that achievement on the next. I have General Executioner on 4 characters now. I'm working on Treasure Hunter (loot 1000 chests) on my 4th.

    If you don't have the option to chase achievements on alts when you have completed them on your main, it makes no sense to have alts.

    If you play on your alts just to get achievements again, and not to try different playstyles then you are playing the game wrong.

    Also lol, never saw this in any community that people are like "the character earns the title and stuff"...
    YOU achieved that title, and stuff once already, why should you work for it again on a different character? You got a trial title on one chara, so what if you can use your title on a lv1 chara? YOU have the skills to clear the trial, you achieved it once, so why is it unfair if new players see you with a title? they probably dont even know what it means... 0 logic at all.
  • TheShadowScout
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    SkullProX wrote: »
    Any reason achievements are not account based like most other mmos? Only ff14 has character based ones, but you can play every class there on 1 char.
    Funny, none of the MMORPGs I played had account wide achievements... guess you are not used to playing RPG games, where the game is about playing a -character-? :p;)
    Acrolas wrote: »
    Because achievement points don't do anything.

    If you want an achievement reward, do it once and unlock it for your account.
    If you want an achievement title, do it with the character you want to display it on.
    Otherwise, just use achievements as a guideline for what content a character hasn't done yet.
    ^This!^

    If you want a dye or something, do it once, then fuggedaboudit.
    If you want something specific for this or that character, spend the effort
    If you don't want to spend the effort, have your characters do without.

    Otherwise its just a checklist to see what you may have missed on this or that character.
    And an "I am bored, what might I do..." option.
    ak_pvp wrote: »
    Absolutely. Achievements are a PLAYER thing...
    Who got the pile of gold, your character or the player?
    Who is the mass murderer, your character or the player?
    Who mastered blacksmithing, your character or the player?
    Who got arrested by the town guard, your character or the player?
    Who was declared emperor for a day, your character or the player?
    Who found the trophy in their inventory, your character or the player?
    Who has the title floating over their head, your character or the player?
    Who had their soul stolen and gotten it back, your character or the player?

    Yes, characters alone don't do nothing. But in an RPG, players only interact with the game world through their characters, and every character is seen as seperate individual, as in an RPG, characters are supposed to grow and develop during the course of the game, and in good RPGs, developing in diverging paths even... that is the point in having the option for multiple characters after all, to try out new development options (play this one as stamina tank and that one as magica healer, etc. Storywise ESO sadly offers a bit less varietee... many choices are a little underwhelming, but eh...)

    In RPG based games, achievements have -always- been character specific. Player specific "achievements" were generally the stuff of arcade games that had only premade characters ("high score by XXX") or console games that gave points for stuff ("gamerscore!").
    And since we are talking Elder Scrolls here... well, RPG based it is!

    ...


    I for one like the achievements character based - it lets me see what this or that character has, well, achieved, and what is still left to do. Which skyshards that character missed. Which motiv (parts) that character has yet to learn. Which landmark that character may have forgotten to visit. Which notable public dungeon minibosses that character already took down, and which I still would have to hunt on it. Etc.

    But in general... achievement points do nothing but let you check up on how much you have done on that character.
    Some achievements give titles, which definitely ought to be character specific... makes no sense if a new character fresh out of the tutorial has any of those titles...
    And the dye unlocks from it are account-wide anyhow...

    That being said...

    What -would- be useful were an account overview page from the character selection screen. Where you can see what you the player have done on your various characters, which achievement was achieved by which character and when...
    Possibly with all the dye unlocks moved to there, and maybe added extra unlocks for multiple completions... like, do mainstory with every class, get an extra costume, reach emperor in every alliance, get an extra mount, do this or that with every race, get whatever...
  • SkullProX
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    SkullProX wrote: »
    Any reason achievements are not account based like most other mmos? Only ff14 has character based ones, but you can play every class there on 1 char.
    Funny, none of the MMORPGs I played had account wide achievements... guess you are not used to playing RPG games, where the game is about playing a -character-? :p;)
    Acrolas wrote: »
    Because achievement points don't do anything.

    If you want an achievement reward, do it once and unlock it for your account.
    If you want an achievement title, do it with the character you want to display it on.
    Otherwise, just use achievements as a guideline for what content a character hasn't done yet.
    ^This!^

    If you want a dye or something, do it once, then fuggedaboudit.
    If you want something specific for this or that character, spend the effort
    If you don't want to spend the effort, have your characters do without.

    Otherwise its just a checklist to see what you may have missed on this or that character.
    And an "I am bored, what might I do..." option.
    ak_pvp wrote: »
    Absolutely. Achievements are a PLAYER thing...
    Who got the pile of gold, your character or the player?
    Who is the mass murderer, your character or the player?
    Who mastered blacksmithing, your character or the player?
    Who got arrested by the town guard, your character or the player?
    Who was declared emperor for a day, your character or the player?
    Who found the trophy in their inventory, your character or the player?
    Who has the title floating over their head, your character or the player?
    Who had their soul stolen and gotten it back, your character or the player?

    Yes, characters alone don't do nothing. But in an RPG, players only interact with the game world through their characters, and every character is seen as seperate individual, as in an RPG, characters are supposed to grow and develop during the course of the game, and in good RPGs, developing in diverging paths even... that is the point in having the option for multiple characters after all, to try out new development options (play this one as stamina tank and that one as magica healer, etc. Storywise ESO sadly offers a bit less varietee... many choices are a little underwhelming, but eh...)

    In RPG based games, achievements have -always- been character specific. Player specific "achievements" were generally the stuff of arcade games that had only premade characters ("high score by XXX") or console games that gave points for stuff ("gamerscore!").
    And since we are talking Elder Scrolls here... well, RPG based it is!

    ...


    I for one like the achievements character based - it lets me see what this or that character has, well, achieved, and what is still left to do. Which skyshards that character missed. Which motiv (parts) that character has yet to learn. Which landmark that character may have forgotten to visit. Which notable public dungeon minibosses that character already took down, and which I still would have to hunt on it. Etc.

    But in general... achievement points do nothing but let you check up on how much you have done on that character.
    Some achievements give titles, which definitely ought to be character specific... makes no sense if a new character fresh out of the tutorial has any of those titles...
    And the dye unlocks from it are account-wide anyhow...

    That being said...

    What -would- be useful were an account overview page from the character selection screen. Where you can see what you the player have done on your various characters, which achievement was achieved by which character and when...
    Possibly with all the dye unlocks moved to there, and maybe added extra unlocks for multiple completions... like, do mainstory with every class, get an extra costume, reach emperor in every alliance, get an extra mount, do this or that with every race, get whatever...

    Let's not compare eso to those *** cheap korean mmos. Let's look at the top4 only.
    Wow- achievements are account wide: https://worldofwarcraft.com/en-us/news/5367158/bringing-achievements-to-the-account-level really good article, explains why it's good, worth a read.
    Guild wars2- 99% of stuff is account wide, really good QoL.
    ff14- now this is character bound, but you can do everything on 1 character, so it doesn't matter.


    Well, having a seperate tab for account and character achi would be good, so those who want to "role play" -tho idk why achievements matter for that- can do it, and those who just want to play more than1 class AND achievement hunt can also do that.
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