Metemsycosis wrote: »They should but 50% at most, since snb is a very clearly defensive line. However there obviously ought to be a difference between the weapons used in the main hand.
S/B is my preferred playstyle, and I’ve always thought it would be cool to have weapon effects attached to the skill line similar to DW with daggers for crit %, axes for bleeds etc. However, I will echo what others have said in that the skill line is already extremely strong with the passives and debuffs available. It’s actually quite underrated IMO, as LA/Pierce/Bash combo is cost-efficient and devastatingly effective with the damage it puts out.now that im no longer clueless when it comes to 1h&shield, please ZOS make the 1h from 1h&shield apply the same effects between axe giving bleed, dagger giving crit, maul giving pen, and sword giving flat damage, i dont see why these bonuses wouldnt apply
https://youtu.be/6DS-hESxFrQ