Kuramas9tails wrote: »Last night on PS4 NA, there was a Ghost Trader in Elden Root called "Get In My Van". Is there an appropriate way to deal with this? Seems really uncalled for.
Jayman1000 wrote: »Kuramas9tails wrote: »Last night on PS4 NA, there was a Ghost Trader in Elden Root called "Get In My Van". Is there an appropriate way to deal with this? Seems really uncalled for.
What is this? What is a "ghost trader" and why is it uncalled for? what is it? And how can you give a trader a name? Don't guild traders have fixed names?
Kuramas9tails wrote: »The sole purpose of this is to win a spot and sell that spot to someone else to make a profit off of it. Anyone who offers a higher price than what they paid for, the Ghost Trader that owns it will relinquish the spot and let the one who paid them for the trade grab the trader right after.
Kuramas9tails wrote: »The sole purpose of this is to win a spot and sell that spot to someone else to make a profit off of it. Anyone who offers a higher price than what they paid for, the Ghost Trader that owns it will relinquish the spot and let the one who paid them for the trade grab the trader right after.
That is not going to work. You can't relinquish your Kiosk, you rent it for the week. It then goes out for public bidding again. How are they going to stop anyone from Bidding on the Kiosk other than their "customer".
So, anyone who pays for this spot is a fool, both the one thinking they are selling it, and the one who buys it, then can't use it this week, only to have to bid against everyone else for the kiosk next week.
Kuramas9tails wrote: »The sole purpose of this is to win a spot and sell that spot to someone else to make a profit off of it. Anyone who offers a higher price than what they paid for, the Ghost Trader that owns it will relinquish the spot and let the one who paid them for the trade grab the trader right after.
That is not going to work. You can't relinquish your Kiosk, you rent it for the week. It then goes out for public bidding again. How are they going to stop anyone from Bidding on the Kiosk other than their "customer".
So, anyone who pays for this spot is a fool, both the one thinking they are selling it, and the one who buys it, then can't use it this week, only to have to bid against everyone else for the kiosk next week.
Nocturnal_Annoyance wrote: »Kuramas9tails wrote: »The sole purpose of this is to win a spot and sell that spot to someone else to make a profit off of it. Anyone who offers a higher price than what they paid for, the Ghost Trader that owns it will relinquish the spot and let the one who paid them for the trade grab the trader right after.
That is not going to work. You can't relinquish your Kiosk, you rent it for the week. It then goes out for public bidding again. How are they going to stop anyone from Bidding on the Kiosk other than their "customer".
So, anyone who pays for this spot is a fool, both the one thinking they are selling it, and the one who buys it, then can't use it this week, only to have to bid against everyone else for the kiosk next week.
The way it works is the ghost guild disbands, thus opening the trader for hire for 10k. The guild who needs it, snags it.
generalmyrick wrote: »they don't care, i brought this up several weeks in a row with before and after shots of guilds with no items in the store yet nada.
Nocturnal_Annoyance wrote: »Everyone complains about these... but if you're in a major trading guild you would complain a lot more if your guild didn't have a trader for the week.
I think the easiest way to fix the ghost trader issue is to lock traders at time of "purchase" if the guild disbands before the week is up, the NPC should despawn until the next cycle.
starkerealm wrote: »
They disband the ghost guild, which then immediately opens the trader up to anyone who wants to buy it. At that point, bidding 1g will instantly lock the trader in for your guild.
Nocturnal_Annoyance wrote: »
The way it works is the ghost guild disbands, thus opening the trader for hire for 10k. The guild who needs it, snags it.
generalmyrick wrote: »they don't care, i brought this up several weeks in a row with before and after shots of guilds with no items in the store yet nada.
Code changes don’t happen overnight, or over a few weeks. It’s not a fly-by-the-seat-of-your-pants thing. It’s done more cautiously like modding a million dollar car while it’s cruising down the highway.
First, a problem is brought up. A decision is made as to just how important is the problem, compared to all the other things clamoring for attention. Some investigation is done to determine the nature of the issue, in more exact terms than most on the forum seem capable. For example: I recently was trying to help them diagnose a bug where I am listing things on a guild that I don’t belong to, through their trader or rarely through a bank. It’s only happened to me a few times, it’s only happened to one other player when I mentioned it, and it’s clearly not breaking the game - so I’m not at all surprised that the email chain was going slowly. They have bigger issues, the 6th guild thing barely merits any attention at all.
Second, people have a meeting to come up with ideas that address the exact issue with zero to minimal side effects. A list of the ideas of the brainstorming session is compiled.
Third, someone or a small group goes through exploring all the ideas, rejecting any that seemed good but would actually have calamitous effects.
Fourth, results of the exploration are returned to the whole group in the first meeting. Recommendations are made on which would be the most promising and which the most dangerous or complicated.
Fifth, start coding rough drafts. When several improvement cycles have gone past several people’s eyes and generated something that should function, put it in an internal test server and try to break it. Lather, rinse, repeat until ready to put it on the public test server.
Sixth, When enough items have made it through step 5, put the whole thing on an internal test server to check that the different patches at least coexist with each other. Work those bugs internally.
Seventh, finally it’s time to push it to the public test server. Anything that made it this far is highly likely to be simple typo errors or some odd issue that only appeared because of the sheer number of people pushing all those keys, like the infinite monkeys on infinite computers would eventually result in one of them typing the complete works of Shakespeare.
And then their real “fun” begins, as the pc public gets to the task of making the next list of things for step 1.
starkerealm wrote: »Kuramas9tails wrote: »The sole purpose of this is to win a spot and sell that spot to someone else to make a profit off of it. Anyone who offers a higher price than what they paid for, the Ghost Trader that owns it will relinquish the spot and let the one who paid them for the trade grab the trader right after.
That is not going to work. You can't relinquish your Kiosk, you rent it for the week. It then goes out for public bidding again. How are they going to stop anyone from Bidding on the Kiosk other than their "customer".
So, anyone who pays for this spot is a fool, both the one thinking they are selling it, and the one who buys it, then can't use it this week, only to have to bid against everyone else for the kiosk next week.
They disband the ghost guild, which then immediately opens the trader up to anyone who wants to buy it. At that point, bidding 1g will instantly lock the trader in for your guild.
Kuramas9tails wrote: »Last night on PS4 NA, there was a Ghost Trader in Elden Root called "Get In My Van". Is there an appropriate way to deal with this? Seems really uncalled for.
Edit: For those who DON'T know what a Ghost Trader is: A Ghost Trader is a guild that bet and paid for a trader, usually in a capitol city, and will sell nothing in their store. The sole purpose of this is to win a spot and sell that spot to someone else to make a profit off of it. Anyone who offers a higher price than what they paid for, the Ghost Trader that owns it will relinquish the spot and let the one who paid them for the trade grab the trader right after.
starkerealm wrote: »
They disband the ghost guild, which then immediately opens the trader up to anyone who wants to buy it. At that point, bidding 1g will instantly lock the trader in for your guild.Nocturnal_Annoyance wrote: »
The way it works is the ghost guild disbands, thus opening the trader for hire for 10k. The guild who needs it, snags it.
Here is the other complication in your theory. It takes 50 Members to unlock a Guild Store. You can't get a Kiosk, from what I understand, unless you have a Guild Store.
So, where are they getting these 50 members on an Adhoc Basis? Most people in the game, at least those in trading guilds, are full up on their guild rosters.
So, where are they getting these 50 members on an Adhoc Basis? Most people in the game, at least those in trading guilds, are full up on their guild rosters.
volkeswagon wrote: »Ghost traders are becoming a big problem. this week there were 4 of them in Wayrest, 1 in in Rawl, 2 in clockwork. A few weeks ago there were 4 in Evermore. These people make fake guilds, bid on traders than sell to the highest bidder and once they get their money they disband the guild making the trader available to anyone for 10k. This just isn't right. It has jacked up the price of traders and makes it hard fir the smaller meduim guilds to get traders. There is an easy fix. If a guild disbands the trader should remain empty until the following week.