The game is quite literally falling apart on the pvp side. In battlegrounds, almost every game I've played so far has had one of the following gamebreaking bugs. Invisible players (see one of my previous bug report threads for footage of this) that can see and kill you. Players FROM OTHER TEAMS appearing as dead bodies with a resurrection cross above their heads, who are able to attack you but cannot be targeted with any single target abilities. IN THE MIDDLE OF BG MATCHES, YOU GET PLACED INTO "LONG LOAD SCREENS". WHEN YOU COME OUT OF THE LONG LOAD SCREEN, ONE OR MORE PLAYERS WILL BE INVISIBLE/APPEAR AS A DEAD BODY. There is also a "Character lockup" bug where you are unable to cast any abilities and for some reason move faster than normal, which can only be reversed by spamming dodge roll until your stamina bar is empty (and for some reason, since you do not actually dodge roll, each attempted cast of dodge yields no animation and drains only about 1500 stamina while in this "locked" state).
The lag is so bad that you consistently get stuck blocking when attempting to break free or dodge roll, costing massive amounts of stam and making sustain extremely difficult. Break free itself is super delayed, and breaking free into a dodge roll is becoming near impossible. I'm playing on a wired, high speed connection on the new Xbox one X, so there are no issues on my end.
Dawn breaker is consistently disappearing to animation cancels via block (ult consumed with no ult cast), disappearing to CC's like defensive rune, rune cage, fear, petrify, etc, and just flat out missing. Last patch, when you block cancelled a dawnbreaker only to have it disappear, you would usually see the animation start and then just cancel out, draining your ult and producing no actual effect. Now, you can literally just drain your ultimate with no animation whatsoever. Simply block cancel the ultimate as fast as possible, and voila! It's gone. I had a game where I attempted to dawnbreaker a sorc using defensive rune, and on 3 separate occasions my dawnbreaker disappeared to the rune CC
This is insane. I've never, not since release, seen the game in such a sorry state. The ques into battlegrounds take forever and when you get in, 50% of the games are unplayable due to these bugs. 40% are unplayable due to lag. 10% of the games, if that, can actually be played. We NEED a maintenance patch to fix these issues, and it CANNOT WAIT SEVERAL WEEKS. There will be a huge negative impact on the population of dedicated players, and we may never see them return. Hire some contractors zenimax, do whatever you need to do, but please FIX OUR GAME.
Bfish22090 wrote: »what platform are you?
usmguy1234 wrote: »The game is quite literally falling apart on the pvp side. In battlegrounds, almost every game I've played so far has had one of the following gamebreaking bugs. Invisible players (see one of my previous bug report threads for footage of this) that can see and kill you. Players FROM OTHER TEAMS appearing as dead bodies with a resurrection cross above their heads, who are able to attack you but cannot be targeted with any single target abilities. IN THE MIDDLE OF BG MATCHES, YOU GET PLACED INTO "LONG LOAD SCREENS". WHEN YOU COME OUT OF THE LONG LOAD SCREEN, ONE OR MORE PLAYERS WILL BE INVISIBLE/APPEAR AS A DEAD BODY. There is also a "Character lockup" bug where you are unable to cast any abilities and for some reason move faster than normal, which can only be reversed by spamming dodge roll until your stamina bar is empty (and for some reason, since you do not actually dodge roll, each attempted cast of dodge yields no animation and drains only about 1500 stamina while in this "locked" state).
The lag is so bad that you consistently get stuck blocking when attempting to break free or dodge roll, costing massive amounts of stam and making sustain extremely difficult. Break free itself is super delayed, and breaking free into a dodge roll is becoming near impossible. I'm playing on a wired, high speed connection on the new Xbox one X, so there are no issues on my end.
Dawn breaker is consistently disappearing to animation cancels via block (ult consumed with no ult cast), disappearing to CC's like defensive rune, rune cage, fear, petrify, etc, and just flat out missing. Last patch, when you block cancelled a dawnbreaker only to have it disappear, you would usually see the animation start and then just cancel out, draining your ult and producing no actual effect. Now, you can literally just drain your ultimate with no animation whatsoever. Simply block cancel the ultimate as fast as possible, and voila! It's gone. I had a game where I attempted to dawnbreaker a sorc using defensive rune, and on 3 separate occasions my dawnbreaker disappeared to the rune CC
This is insane. I've never, not since release, seen the game in such a sorry state. The ques into battlegrounds take forever and when you get in, 50% of the games are unplayable due to these bugs. 40% are unplayable due to lag. 10% of the games, if that, can actually be played. We NEED a maintenance patch to fix these issues, and it CANNOT WAIT SEVERAL WEEKS. There will be a huge negative impact on the population of dedicated players, and we may never see them return. Hire some contractors zenimax, do whatever you need to do, but please FIX OUR GAME.
Question is have you ever seen a modern game so poorly coded? I for one haven't.
zParallaxz wrote: »When you have a high income of money and don’t need to spend it on the game but to further increase the amount of low you can make off of cosmetics.
Forgive mi auto correctzParallaxz wrote: »When you have a high income of money and don’t need to spend it on the game but to further increase the amount of low you can make off of cosmetics.
What?
That's because every idiot and their brother thinks tagging every Mod somehow gets their thread more attention.
Unfortunately, this does no good. They’ve ignored the countless other posts about pvp performance.
Merlin13KAGL wrote: »That's because every idiot and their brother thinks tagging every Mod somehow gets their thread more attention.
Unfortunately, this does no good. They’ve ignored the countless other posts about pvp performance.
It's analogous to everyone in the parking lot being given the same antenna ball to help locate their car.