dwemer_paleologist wrote: »TequilaFire wrote: »King_Thelon wrote: »Ragnarock41 wrote: »I especially like this set because for friggen once in this game's history of all the imbalance and cancer , for once, one of those cancer mechanics is actually hurting the top dogs of PvP instead of the already weak ones.
You can easily spot bad players these days because they support the idea that your armor should do damage for you. Oh, and just in case you missed it, here's a (non-exhaustive) list of "balancing" decisions that have directly targeted the good players so that the younglings like yourself don't get exposed so often:
- removal of dynamic ultimate generation
- "auto-targeting" of gap closers so they never miss
- adding snares to gap closers
- aoe caps
- adding stacking costs to streak and dodge roll
- shield duration nerf
- wings nerf
- PotL checking damage from all sources
- poisons
- proc sets
- earthgore
Now youngling, your time has come to list the buffs rich has given to the 1vX'ers over the last 4 years.
1vXers can cry me a river. They try to take a game not designed for 1 player to take on a group and and start crying if the group reverses it and it becomes Xv1. Sorry if your made up rules don't fly.
It's not that 1vXers try to take the game designed around map objective based RvRvR, it's that the game has plenty of subpar players who believe Sloads is balanced and make 1vX possible.
What logical people want is extremely strong mechanics like unmitigated Oblivion damage to be more thoughtfully implemented. Sload by itself will not make just any bad in a weak build god, but combined with other sets and players using it make it way over the top.
Sload needs two changes to be made more "balanced" if you can call it that. The condition to proc the set is too generous as it can proc off any damage (even siege), it should be changed to something more restrictive (similar to how mechanical acuity was changed). The second change is that the set should not stack on itself, preventing groups of players running the set from cheesing people.
If you think you need Sload to deal with "overpowered builds" you have a lot to learn.
let me be very clear.
i do not wear sloads set, i think it is weak, and does almost no damage at all, especially when other sets worn are much more damage producing.
i think "overpowered Builds" most definitely are eso's problem because when i see 1 player go out and able to kill an entire zerg of 15 or more people.
i do not think that person is skilled, no, i think something is Broken in eso's PvP.
has nothing to do with an armor set.
i think "overpowered Builds" most definitely are eso's problem because when i see 1 player go out and able to kill an entire zerg of 15 or more people.
dwemer_paleologist wrote: »the problem with eso is overpowered Builds.
if 4 people are attacking someone, then that person should die.
TequilaFire wrote: »1vXers can cry me a river.
Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
dwemer_paleologist wrote: »TequilaFire wrote: »King_Thelon wrote: »Ragnarock41 wrote: »I especially like this set because for friggen once in this game's history of all the imbalance and cancer , for once, one of those cancer mechanics is actually hurting the top dogs of PvP instead of the already weak ones.
You can easily spot bad players these days because they support the idea that your armor should do damage for you. Oh, and just in case you missed it, here's a (non-exhaustive) list of "balancing" decisions that have directly targeted the good players so that the younglings like yourself don't get exposed so often:
- removal of dynamic ultimate generation
- "auto-targeting" of gap closers so they never miss
- adding snares to gap closers
- aoe caps
- adding stacking costs to streak and dodge roll
- shield duration nerf
- wings nerf
- PotL checking damage from all sources
- poisons
- proc sets
- earthgore
Now youngling, your time has come to list the buffs rich has given to the 1vX'ers over the last 4 years.
1vXers can cry me a river. They try to take a game not designed for 1 player to take on a group and and start crying if the group reverses it and it becomes Xv1. Sorry if your made up rules don't fly.
well said.
the problem with eso is overpowered Builds.
if 4 people are attacking someone, then that person should die.
Chilly-McFreeze wrote: »dwemer_paleologist wrote: »TequilaFire wrote: »King_Thelon wrote: »Ragnarock41 wrote: »I especially like this set because for friggen once in this game's history of all the imbalance and cancer , for once, one of those cancer mechanics is actually hurting the top dogs of PvP instead of the already weak ones.
You can easily spot bad players these days because they support the idea that your armor should do damage for you. Oh, and just in case you missed it, here's a (non-exhaustive) list of "balancing" decisions that have directly targeted the good players so that the younglings like yourself don't get exposed so often:
- removal of dynamic ultimate generation
- "auto-targeting" of gap closers so they never miss
- adding snares to gap closers
- aoe caps
- adding stacking costs to streak and dodge roll
- shield duration nerf
- wings nerf
- PotL checking damage from all sources
- poisons
- proc sets
- earthgore
Now youngling, your time has come to list the buffs rich has given to the 1vX'ers over the last 4 years.
1vXers can cry me a river. They try to take a game not designed for 1 player to take on a group and and start crying if the group reverses it and it becomes Xv1. Sorry if your made up rules don't fly.
well said.
the problem with eso is overpowered Builds.
if 4 people are attacking someone, then that person should die.
I always knew that someone asking for so many nerfs don't want to get good.
dwemer_paleologist wrote: »Chilly-McFreeze wrote: »dwemer_paleologist wrote: »TequilaFire wrote: »King_Thelon wrote: »Ragnarock41 wrote: »I especially like this set because for friggen once in this game's history of all the imbalance and cancer , for once, one of those cancer mechanics is actually hurting the top dogs of PvP instead of the already weak ones.
You can easily spot bad players these days because they support the idea that your armor should do damage for you. Oh, and just in case you missed it, here's a (non-exhaustive) list of "balancing" decisions that have directly targeted the good players so that the younglings like yourself don't get exposed so often:
- removal of dynamic ultimate generation
- "auto-targeting" of gap closers so they never miss
- adding snares to gap closers
- aoe caps
- adding stacking costs to streak and dodge roll
- shield duration nerf
- wings nerf
- PotL checking damage from all sources
- poisons
- proc sets
- earthgore
Now youngling, your time has come to list the buffs rich has given to the 1vX'ers over the last 4 years.
1vXers can cry me a river. They try to take a game not designed for 1 player to take on a group and and start crying if the group reverses it and it becomes Xv1. Sorry if your made up rules don't fly.
well said.
the problem with eso is overpowered Builds.
if 4 people are attacking someone, then that person should die.
I always knew that someone asking for so many nerfs don't want to get good.
i wasn't asking for a nerf.
i dont wear sloads, and i don't have problems when hit by it.
i dont wear sloads, and i don't have problems when hit by it.
heng14rwb17_ESO wrote: »I keep getting hate whisper saying only noobs use sload