Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
sigh im sick of people saying "heal" "purge" you cant out heal or purge a entire zerg using it sloads doesn't need to be nerfed its needs to be removed from the game altogether
You're right, everyone should switch to turtle builds with 50k HP, right ?
Silly me...
But I'm guessing you were the same people defending Viper back in the day.
inf.toniceb17_ESO wrote: »You're right, everyone should switch to turtle builds with 50k HP, right ?
Silly me...
But I'm guessing you were the same people defending Viper back in the day.
Viper was dealing instant damage with 100% chance every what...5 seconds? I can't remeber. Sload applies 6 second dot with 10% chance. See the difference? It's a good extra dot, yes, and, yes, it's a cancerous proc set, but it's on par with every other proc set we already have. How is it better than Caluurion that does crap ton of damage in an instant and adds status effect? Zaan that while in theory you can run away from you also can get stunned, rooted and snared? Not to mention that it's extreemly hard to notice at point blank. Sheer venom that adds even more damage to our beloved poison injection and executioner as if they needed it? Overwhelming Surge that procs just from using calss skills and have uptime just as good as Sload does for god's sake? The only reason why you see Sload more often than these sets is cause you can just go and craft it.
PS. and don't get me started on bleeds.
Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
Yes it's oblivion damage. It's also very small amount of oblivion damage. Just 850 dmg/sec. Other dots have 2-3 times bigger numbers in their tooltips and after mitigation their dmg/sec more or less equal to Sload if not bigger in some cases. Yes you can shield from them but it only reinforces my opinion that Sload isn't broken. It's about time we get some tool against shield-stacking players that doesn't make you useless in every other encounter like shield-breaker does. As for defiles they are equally effective in every case. You can't outheal anything if you are defiled, not just Sload. And i wouldn't say that sheer vemnom is for snipeblades. It can be procced by both bow and 2h abilities and exectute range starts at 50% which reallty isn't hard to get to with a proper burst unless again you are stacking shileds. And if you get multiple Sload procs on you that means you are fighting more than one person. I don't see why you should live in that scenario. It's like complainig that pistols are OP in CS cause you instantly die when several people shoot you. I don't really defend Sload per se here but i just don't see how is it any worse than every other proc set out there. I it feels that ppl are just get triggered but "oblivion damage" words and fail to see much-much bigger problem with ESO's PvP.snip
inf.toniceb17_ESO wrote: »it feels that ppl are just get triggered but "oblivion damage" words and fail to see much-much bigger problem with ESO's PvP.
inf.toniceb17_ESO wrote: »if you get multiple Sload procs on you that means you are fighting more than one person. I don't see why you should live in that scenario.
King_Thelon wrote: »inf.toniceb17_ESO wrote: »it feels that ppl are just get triggered but "oblivion damage" words and fail to see much-much bigger problem with ESO's PvP.
The much much bigger problem is catering the game to people who think like this:inf.toniceb17_ESO wrote: »if you get multiple Sload procs on you that means you are fighting more than one person. I don't see why you should live in that scenario.
King_Thelon wrote: »inf.toniceb17_ESO wrote: »it feels that ppl are just get triggered but "oblivion damage" words and fail to see much-much bigger problem with ESO's PvP.
The much much bigger problem is catering the game to people who think like this:inf.toniceb17_ESO wrote: »if you get multiple Sload procs on you that means you are fighting more than one person. I don't see why you should live in that scenario.
"If you are fighting multiple people, you should have zero chance of winning"
^ This is the mentality of every mindless pug running around getting farmed. They stand barely any chance when they have greater numbers, they certainly stand no chance outnumbered, so why should better players?
Sload is 100% a set catered to this mentality. The players flock to this set because it's an easy out, it's overly powerful especially for the way they play. But they will act like it's a weak set, they will act like Viper is stronger despite Viper being subject to proper mitigation.
They will literally tell the very people that farm them to L2P, anything to protect their crutch. Anyone defending how Sload's currently operates has zero clue about balance or healthy PvP, they just want to preserve their latest and greatest crutch.
Gilliamtherogue wrote: »Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
The self heal capacity that is instantly negated by Defiled stacking builds that can be ran in tandem. Full on tank builds running enfeebling sets are able to casually stroll in combat and kill players who have sets build purely for damage or healing, negating a huge semblance of balance from the game.
Not to mention that multiple people wearing the set makes out healing impossible. I've already changed my build and can easily manage one person in Sload's. But more than 3 is an instant death sentence. No other set in the game can boast that raw power to simply win by slotting and out numbering your opponent.
[Edited for removed content]
Gilliamtherogue wrote: »Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
The self heal capacity that is instantly negated by Defiled stacking builds that can be ran in tandem. Full on tank builds running enfeebling sets are able to casually stroll in combat and kill players who have sets build purely for damage or healing, negating a huge semblance of balance from the game.
Not to mention that multiple people wearing the set makes out healing impossible. I've already changed my build and can easily manage one person in Sload's. But more than 3 is an instant death sentence. No other set in the game can boast that raw power to simply win by slotting and out numbering your opponent.
[Edited for removed content]
I totally agree that Sloads is stupid, but if you're getting beat up by 3 vs 1, your odds of surviving shouldn't be high in the first place
I'm more inclined to believe the people saying it's "not bad" or "just slot a heal" are the ones using the set and don't want it changed because they're reliant on it to succeed.Guaranteed the people who think sloads is “not that bad” are the people In the 30 man Zerg, try solo see how you feel then!
PelinalWhitestrake wrote: »I'm more inclined to believe the people saying it's "not bad" or "just slot a heal" are the ones using the set and don't want it changed because they're reliant on it to succeed.Guaranteed the people who think sloads is “not that bad” are the people In the 30 man Zerg, try solo see how you feel then!
It's going to be nerfed anyway; if not now, some time in the near future.
I like. Witty.PelinalWhitestrake wrote: »I'm more inclined to believe the people saying it's "not bad" or "just slot a heal" are the ones using the set and don't want it changed because they're reliant on it to succeed.Guaranteed the people who think sloads is “not that bad” are the people In the 30 man Zerg, try solo see how you feel then!
It's going to be nerfed anyway; if not now, some time in the near future.
Ive had people whisper me in bg's when they kill me saying "Get Sloaded" I always respond with you must be having "Sloads of Fun"
Judas Helviaryn wrote: »What I've gathered from this thread.
A: People detest Sload's because it hampers their ability to operate against a group of players on their own.
B: People detest Sload's because it makes obvious their builds' sustain and survivability flaws. I.E Glass Cannons.
C: People who are against Sload's tend to gravitate towards the idea that anyone who is against nerfing Sload's must automatically be using Sload's for their own ill-perceived advantage.
You are supposed to have issues when fighting multiple players. Using Battlegrounds as an example, if you're fighting four players on your own, you've got multiple issues already contributing to your imminent loss, regardless of their set-use.
If these players are as experienced and deft as you, you are going to lose, or run away. If these players now have Sload's, you're going to lose, or run away.
If these players are not as experienced as you, or as some of you derogatorily refer to as Casual, you have a fairly good chance at severely reducing their damage output within a short time. You only need to eliminate one or two of their group to quarter/halve their potential, sometimes more or less given their individual level of experience.
If these inexperienced players slot Sload's and find you on your own, they're still just as squishy as they were without it. Dispose of their offensive capacity before they become an issue. Kill them off. If that means self healing, purging, running, or god forbid relying on your team, you have recourse in these options without the intervention of the nerf hammer.
You can not expect to faceroll everybody on your own, and call that balance.
Sincerely, a predominantly solo Magsorc.
Gilliamtherogue wrote: »Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
The self heal capacity that is instantly negated by Defiled stacking builds that can be ran in tandem. Full on tank builds running enfeebling sets are able to casually stroll in combat and kill players who have sets build purely for damage or healing, negating a huge semblance of balance from the game.
Not to mention that multiple people wearing the set makes out healing impossible. I've already changed my build and can easily manage one person in Sload's. But more than 3 is an instant death sentence. No other set in the game can boast that raw power to simply win by slotting and out numbering your opponent.
[Edited for removed content]
Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
What's so hard to grasp?
Surely an.. "Avid Theorycrafter" such as yourself understands the joy one finds in overcoming a new challenge, right? Certainly we're not clinging to our old builds, hoping they stand the test of the nerfhammer, without properly investing in them for the future. Right Gilliam?
Gilliamtherouge... Guess salty NB there who doesn't like sload breaking stealth...
Judas you're right. Sload damage is barely noticeable, the only difference is that when it's on me I don't use cloak for a few seconds. Nothing special. Same as new rune prison damage. There were doom and gloom threads everywhere on PTS but somehow I am still able to fight sorcs and kill them.
Weak ones will always search for reasons of their weaknesses somewhere else, because of that they will stay weak because instead of improving them selves they want to make everyone else weaker.
Barely noticeable huh lol, guess you haven’t had 6 sloads players stack on you
Huh guess you haven't had 6 curses exploded on you at once, or 6 engulfing flames on you, or poison arrows, or whatever darn 6 skills or proc sets at the same time... Dude saying that sload deals massive damage because when it gets stacked 6 times it can kill you negates your argument. Try to survive 6 zaans on you, or 6 procs of selene/calurion/skoria at the same time.
That's why is so hard to discuss in here, this forum is full of broken logic just to prove biased statements.
Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
As you claim to be an avid theory crafter, surely you understand the joy in overcoming building challenges in the game, right? We're not just sitting here, letting our established builds and methods age without adapting them to the inevitable nerfhammer, right?
Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
What's so hard to grasp?
Surely an.. "Avid Theorycrafter" such as yourself understands the joy one finds in overcoming a new challenge, right? Certainly we're not clinging to our old builds, hoping they stand the test of the nerfhammer, without properly investing in them for the future. Right Gilliam?
Gilliamtherouge... Guess salty NB there who doesn't like sload breaking stealth...
Judas you're right. Sload damage is barely noticeable, the only difference is that when it's on me I don't use cloak for a few seconds. Nothing special. Same as new rune prison damage. There were doom and gloom threads everywhere on PTS but somehow I am still able to fight sorcs and kill them.
Weak ones will always search for reasons of their weaknesses somewhere else, because of that they will stay weak because instead of improving them selves they want to make everyone else weaker.
Barely noticeable huh lol, guess you haven’t had 6 sloads players stack on you
Huh guess you haven't had 6 curses exploded on you at once, or 6 engulfing flames on you, or poison arrows, or whatever darn 6 skills or proc sets at the same time... Dude saying that sload deals massive damage because when it gets stacked 6 times it can kill you negates your argument. Try to survive 6 zaans on you, or 6 procs of selene/calurion/skoria at the same time.
That's why is so hard to discuss in here, this forum is full of broken logic just to prove biased statements.
Gilliamtherogue wrote: »Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
The self heal capacity that is instantly negated by Defiled stacking builds that can be ran in tandem. Full on tank builds running enfeebling sets are able to casually stroll in combat and kill players who have sets build purely for damage or healing, negating a huge semblance of balance from the game.
Not to mention that multiple people wearing the set makes out healing impossible. I've already changed my build and can easily manage one person in Sload's. But more than 3 is an instant death sentence. No other set in the game can boast that raw power to simply win by slotting and out numbering your opponent.
Create magsorc and try to fight someone using shieldbreaker, then we can have a chat.
[Edited for removed content]
Gilliamtherogue wrote: »Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
The self heal capacity that is instantly negated by Defiled stacking builds that can be ran in tandem. Full on tank builds running enfeebling sets are able to casually stroll in combat and kill players who have sets build purely for damage or healing, negating a huge semblance of balance from the game.
Not to mention that multiple people wearing the set makes out healing impossible. I've already changed my build and can easily manage one person in Sload's. But more than 3 is an instant death sentence. No other set in the game can boast that raw power to simply win by slotting and out numbering your opponent.
[Edited for removed content]
I totally agree that Sloads is stupid, but if you're getting beat up by 3 vs 1, your odds of surviving shouldn't be high in the first place
King_Thelon wrote: »inf.toniceb17_ESO wrote: »it feels that ppl are just get triggered but "oblivion damage" words and fail to see much-much bigger problem with ESO's PvP.
The much much bigger problem is catering the game to people who think like this:inf.toniceb17_ESO wrote: »if you get multiple Sload procs on you that means you are fighting more than one person. I don't see why you should live in that scenario.
"If you are fighting multiple people, you should have zero chance of winning"
^ This is the mentality of every mindless pug running around getting farmed. They stand barely any chance when they have greater numbers, they certainly stand no chance outnumbered, so why should better players?
Sload is 100% a set catered to this mentality. The players flock to this set because it's an easy out, it's overly powerful especially for the way they play. But they will act like it's a weak set, they will act like Viper is stronger despite Viper being subject to proper mitigation.
They will literally tell the very people that farm them to L2P, anything to protect their crutch. Anyone defending how Sload's currently operates has zero clue about balance or healthy PvP, they just want to preserve their latest and greatest crutch.
Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
What's so hard to grasp?
Surely an.. "Avid Theorycrafter" such as yourself understands the joy one finds in overcoming a new challenge, right? Certainly we're not clinging to our old builds, hoping they stand the test of the nerfhammer, without properly investing in them for the future. Right Gilliam?
Gilliamtherouge... Guess salty NB there who doesn't like sload breaking stealth...
Judas you're right. Sload damage is barely noticeable, the only difference is that when it's on me I don't use cloak for a few seconds. Nothing special. Same as new rune prison damage. There were doom and gloom threads everywhere on PTS but somehow I am still able to fight sorcs and kill them.
Weak ones will always search for reasons of their weaknesses somewhere else, because of that they will stay weak because instead of improving them selves they want to make everyone else weaker.
Barely noticeable huh lol, guess you haven’t had 6 sloads players stack on you
Huh guess you haven't had 6 curses exploded on you at once, or 6 engulfing flames on you, or poison arrows, or whatever darn 6 skills or proc sets at the same time... Dude saying that sload deals massive damage because when it gets stacked 6 times it can kill you negates your argument. Try to survive 6 zaans on you, or 6 procs of selene/calurion/skoria at the same time.
That's why is so hard to discuss in here, this forum is full of broken logic just to prove biased statements.
Those things will require very particular group of people doing very particular timed out actions that most propably will never happen. Sload dont.
Problem is for every described by You situation there is some way people can try to avoiding death like purge , escaping , shields , block , line of sight , dodge etc. It wont work agaisnt Sload not mentioning that You can have all mentioned by You abilities applied on You plus Sload on top of them which completly nulifies Your defenses. Basicly 3 people with Sload will keep higher dmg pressure then mentioned by You 6 players but without Sload.
You accuse people of using the broken logic to prove their statements when in reality You're doing pretty similar thing.Gilliamtherogue wrote: »Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
The self heal capacity that is instantly negated by Defiled stacking builds that can be ran in tandem. Full on tank builds running enfeebling sets are able to casually stroll in combat and kill players who have sets build purely for damage or healing, negating a huge semblance of balance from the game.
Not to mention that multiple people wearing the set makes out healing impossible. I've already changed my build and can easily manage one person in Sload's. But more than 3 is an instant death sentence. No other set in the game can boast that raw power to simply win by slotting and out numbering your opponent.
Create magsorc and try to fight someone using shieldbreaker, then we can have a chat.
[Edited for removed content]
It's actually easier on magsorc to beat someone using shieldbreaker then someone using Sload. For shieldbreaker user it's just matter of l2p since he maded some sacrifices to wear Shieldbreaker his actions are limited or predictable and You can act against them when Sload is just set that will work outside of actions You or Your enemie will make.
Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
What's so hard to grasp?
Surely an.. "Avid Theorycrafter" such as yourself understands the joy one finds in overcoming a new challenge, right? Certainly we're not clinging to our old builds, hoping they stand the test of the nerfhammer, without properly investing in them for the future. Right Gilliam?
Gilliamtherouge... Guess salty NB there who doesn't like sload breaking stealth...
Judas you're right. Sload damage is barely noticeable, the only difference is that when it's on me I don't use cloak for a few seconds. Nothing special. Same as new rune prison damage. There were doom and gloom threads everywhere on PTS but somehow I am still able to fight sorcs and kill them.
Weak ones will always search for reasons of their weaknesses somewhere else, because of that they will stay weak because instead of improving them selves they want to make everyone else weaker.
Barely noticeable huh lol, guess you haven’t had 6 sloads players stack on you
Huh guess you haven't had 6 curses exploded on you at once, or 6 engulfing flames on you, or poison arrows, or whatever darn 6 skills or proc sets at the same time... Dude saying that sload deals massive damage because when it gets stacked 6 times it can kill you negates your argument. Try to survive 6 zaans on you, or 6 procs of selene/calurion/skoria at the same time.
That's why is so hard to discuss in here, this forum is full of broken logic just to prove biased statements.
Those things will require very particular group of people doing very particular timed out actions that most propably will never happen. Sload dont.
Problem is for every described by You situation there is some way people can try to avoiding death like purge , escaping , shields , block , line of sight , dodge etc. It wont work agaisnt Sload not mentioning that You can have all mentioned by You abilities applied on You plus Sload on top of them which completly nulifies Your defenses. Basicly 3 people with Sload will keep higher dmg pressure then mentioned by You 6 players but without Sload.
You accuse people of using the broken logic to prove their statements when in reality You're doing pretty similar thing.Gilliamtherogue wrote: »Judas Helviaryn wrote: »Gilliamtherogue wrote: »Judas Helviaryn wrote: »Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?
Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.
If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
>Change your build because one set
>"be smart about engaging"
Well which one is it?
The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.
The self heal capacity that is instantly negated by Defiled stacking builds that can be ran in tandem. Full on tank builds running enfeebling sets are able to casually stroll in combat and kill players who have sets build purely for damage or healing, negating a huge semblance of balance from the game.
Not to mention that multiple people wearing the set makes out healing impossible. I've already changed my build and can easily manage one person in Sload's. But more than 3 is an instant death sentence. No other set in the game can boast that raw power to simply win by slotting and out numbering your opponent.
Create magsorc and try to fight someone using shieldbreaker, then we can have a chat.
[Edited for removed content]
It's actually easier on magsorc to beat someone using shieldbreaker then someone using Sload. For shieldbreaker user it's just matter of l2p since he maded some sacrifices to wear Shieldbreaker his actions are limited or predictable and You can act against them when Sload is just set that will work outside of actions You or Your enemie will make.
So many things wrong. To proc sload they need to constantly deal damage to you, when you lossed them the only way to proc sload are dots (sload is almost as effective as skoria in that matter, except skoria is burst, has lower cd and lower price chance).
About 6 players coordinated... Yeah maybe because even when you play with tsed group you won't coordinate 6 curses, you just pick the target and melt it with whatever skills you have on your bars. That was just an example, as usual you miss the point and try to pick holes in somebody statement.
About shieldbreaker. Lol, what sacrifices except of fifth bonus? It has perfect base stats. Maybe when you fight potato you can do what you want against him, but if you fight any competent player using shieldbreaker you stand no chances against them unless as you said they kindly told you they are using shieldbreaker and you can completely change your build.
I was playing sorc since beta so you with a DK main won't tell me what is easier to stand against. There is a reason why half of your guild mates have blocked you lad.