@Osteos One is here https://forums.elderscrollsonline.com/en/discussion/212362/why-is-the-imperial-city-rotated-placed-incorrectly and another is here https://forums.elderscrollsonline.com/en/discussion/comment/1582961#Comment_1582961There was a thread a long while ago that started out talking about how the Imperial City in ESO is misaligned. There was speculation that the anchors and the planmeld had turned the Wheel. I wish I could remember the name of that thread! Nestor and Enodoc do either of you remember that thread?
Publius_Scipio wrote: »ESO isn't "outside the lore". It takes place during the interregnum which itself is a period of time within the ES universe. And the interregnum is a period of time where much of what happened ends up being lost to time.
This gives ZOS breathing room to craft the game and story. And to the same point, ZOS didn't go nuts and just add whatever they wanted to ESO. The Dwemer haven't magically appeared and been written into ESO as an example. Even though someone could argue that they can simply be explained away again outside of ESO using the interregnum.
ZOS skillfully crafted a Vvardenfell that is 700 years prior to the one in Morrowind (2002) and chronologically makes sense. Yeah, nothing is perfect and people can nitpick here and there but ZOS isn't just going around doing whatever it wants without regard to ES lore and tradition.
I don't think Sir Lawrence Schick is paid by Bethesda and ZOS to come into the office and just do his Vivec impression eight hours a day and then go home. He's there to keep ESO in its place in the Elder Scrolls timeline.
These are the typed words of Scipio ok.
Doctordarkspawn wrote: »Wait, this is still an issue people are throwing fits about?
The entire reason the time period for the game was chosen in this time period was because this -was- the undoccumented part of history. It was a blank slate, the only place the writers could have full control over in Tamrielic history. After tiber septim comes, what few records of this time period -burn-.
Get a grip people.
Publius_Scipio wrote: »ESO isn't "outside the lore". It takes place during the interregnum which itself is a period of time within the ES universe. And the interregnum is a period of time where much of what happened ends up being lost to time.
This gives ZOS breathing room to craft the game and story. And to the same point, ZOS didn't go nuts and just add whatever they wanted to ESO. The Dwemer haven't magically appeared and been written into ESO as an example. Even though someone could argue that they can simply be explained away again outside of ESO using the interregnum.
ZOS skillfully crafted a Vvardenfell that is 700 years prior to the one in Morrowind (2002) and chronologically makes sense. Yeah, nothing is perfect and people can nitpick here and there but ZOS isn't just going around doing whatever it wants without regard to ES lore and tradition.
I don't think Sir Lawrence Schick is paid by Bethesda and ZOS to come into the office and just do his Vivec impression eight hours a day and then go home. He's there to keep ESO in its place in the Elder Scrolls timeline.
These are the typed words of Scipio ok.
Doctordarkspawn wrote: »Wait, this is still an issue people are throwing fits about?
The entire reason the time period for the game was chosen in this time period was because this -was- the undoccumented part of history. It was a blank slate, the only place the writers could have full control over in Tamrielic history. After tiber septim comes, what few records of this time period -burn-.
Get a grip people.
kendellking_chaosb14_ESO wrote: »Publius_Scipio wrote: »ESO isn't "outside the lore". It takes place during the interregnum which itself is a period of time within the ES universe. And the interregnum is a period of time where much of what happened ends up being lost to time.
This gives ZOS breathing room to craft the game and story. And to the same point, ZOS didn't go nuts and just add whatever they wanted to ESO. The Dwemer haven't magically appeared and been written into ESO as an example. Even though someone could argue that they can simply be explained away again outside of ESO using the interregnum.
ZOS skillfully crafted a Vvardenfell that is 700 years prior to the one in Morrowind (2002) and chronologically makes sense. Yeah, nothing is perfect and people can nitpick here and there but ZOS isn't just going around doing whatever it wants without regard to ES lore and tradition.
I don't think Sir Lawrence Schick is paid by Bethesda and ZOS to come into the office and just do his Vivec impression eight hours a day and then go home. He's there to keep ESO in its place in the Elder Scrolls timeline.
These are the typed words of Scipio ok.Doctordarkspawn wrote: »Wait, this is still an issue people are throwing fits about?
The entire reason the time period for the game was chosen in this time period was because this -was- the undoccumented part of history. It was a blank slate, the only place the writers could have full control over in Tamrielic history. After tiber septim comes, what few records of this time period -burn-.
Get a grip people.
This is my favorite part of all of this Talo was a God who's Godhood was proven by events like changing the land from a jungle to what we experienced in oblivion. This single event was a big piece of showing he has the power of a God.
ESO however take nearly all of the proof that Talo was a God. Instead of seeing the hell Cyrodiil was we just this instant nostalgia. You can't make a prequel and rewrite the past. So if you play ESO you get proof that Talo was a false God afterall.
kendellking_chaosb14_ESO wrote: »Publius_Scipio wrote: »ESO isn't "outside the lore". It takes place during the interregnum which itself is a period of time within the ES universe. And the interregnum is a period of time where much of what happened ends up being lost to time.
This gives ZOS breathing room to craft the game and story. And to the same point, ZOS didn't go nuts and just add whatever they wanted to ESO. The Dwemer haven't magically appeared and been written into ESO as an example. Even though someone could argue that they can simply be explained away again outside of ESO using the interregnum.
ZOS skillfully crafted a Vvardenfell that is 700 years prior to the one in Morrowind (2002) and chronologically makes sense. Yeah, nothing is perfect and people can nitpick here and there but ZOS isn't just going around doing whatever it wants without regard to ES lore and tradition.
I don't think Sir Lawrence Schick is paid by Bethesda and ZOS to come into the office and just do his Vivec impression eight hours a day and then go home. He's there to keep ESO in its place in the Elder Scrolls timeline.
These are the typed words of Scipio ok.Doctordarkspawn wrote: »Wait, this is still an issue people are throwing fits about?
The entire reason the time period for the game was chosen in this time period was because this -was- the undoccumented part of history. It was a blank slate, the only place the writers could have full control over in Tamrielic history. After tiber septim comes, what few records of this time period -burn-.
Get a grip people.
This is my favorite part of all of this Talo was a God who's Godhood was proven by events like changing the land from a jungle to what we experienced in oblivion. This single event was a big piece of showing he has the power of a God.
ESO however take nearly all of the proof that Talo was a God. Instead of seeing the hell Cyrodiil was we just this instant nostalgia. You can't make a prequel and rewrite the past. So if you play ESO you get proof that Talo was a false God afterall.
staracino_ESO wrote: »Time-altering mechanics never end well when used in conjunction with lore if the lore itself is not heavily time-travel oriented. They should not overuse this, preferably never use it again.
Also, despite "Dragon Breaks" being an established mechanic, that does not give them carte blanche to do whatever they want as far as lore goes. Keep in mind they are not the actual creators of the lore, here.
RinaldoGandolphi wrote: »I HATE the "Dragon Break" excuse (the CHIM excuse too when used to explain inconsistencies).
It's a lazy cop-out, a poor narrative device, a gimmick equivalent to "coma theories" and "it was all just a dream" when it comes to bad storytelling.
I'll look for any other explanation, as absurd as it is, before accepting a Dragon Break as an explanation. This sort of cop-out irks me to no end.
The only other explanation(which i did not include here because I don't like it) is the events of ESO only occur in the Vestige's Mind because he was driven insane by the Mad God Sheogorath.(Atronach mounts looking like wolves, Sprigans looking like horses, riding around on a Dwemer spider are all things only insane people would see)
The Vestige spends far too much time with Sheogorth in ESO via the Mage's Guild line, Sheo randomly pops up in that town in Grahtwood.....no one spends that much time around Sheo, and enters the Isles as many times as he does without being driven mad....even the Shezzarine in Oblivion is eventually driven insane by Sheogorath even before he dips the Staff into the Font of Maddness....
A Dragon Break makes far more sense to me while also canoizing everything that happens in ESO. I'd rather not think the Vestige was simply driven insane by Sheogorath.....
That explanation is not even possibly right, because even before ESO launched, there were hints in the lore, pointing towards this period of war and unrest. Here is a link to a book that was in the original TES3 Morrowind: http://en.uesp.net/wiki/Morrowind:Odral's_History_of_the_Empire_1RinaldoGandolphi wrote: »The only other explanation(which i did not include here because I don't like it) is the events of ESO only occur in the Vestige's Mind because he was driven insane by the Mad God Sheogorath.(Atronach mounts looking like wolves, Sprigans looking like horses, riding around on a Dwemer spider are all things only insane people would see)I HATE the "Dragon Break" excuse (the CHIM excuse too when used to explain inconsistencies).
It's a lazy cop-out, a poor narrative device, a gimmick equivalent to "coma theories" and "it was all just a dream" when it comes to bad storytelling.
I'll look for any other explanation, as absurd as it is, before accepting a Dragon Break as an explanation. This sort of cop-out irks me to no end.
The Vestige spends far too much time with Sheogorth in ESO via the Mage's Guild line, Sheo randomly pops up in that town in Grahtwood.....no one spends that much time around Sheo, and enters the Isles as many times as he does without being driven mad....even the Shezzarine in Oblivion is eventually driven insane by Sheogorath even before he dips the Staff into the Font of Maddness....
"Before the rule of Tiber Septim, all Tamriel was in chaos. The poet Tracizis called that period of continuous unrest "days and nights of blood and venom." The kings were a petty lot of grasping tyrants, who fought Tiber's attempts to bring order to the land."
The above paragraph directly points towards the events in ESO, specifically the alliance war. "Days and nights of blood and venom" is the key phrase here. This is further backed up by Malukah's song for ESO, where she sings about this. Video linked below.https://m.youtube.com/watch?v=zwp8UxIY_iM
So no, the 'sheogorath made vestige insane' argument is invalid if you ask me. I wouldn't vouch for a dragon break either, though because it is as unoriginal as anything and it takes away from the mysteriousness of a previous few dragonbreaks. It should be a highly rare occurence and not a standard way to explain contradicting accounts. I would personally leave these contradictions it open to discussion. I mean why do we always need everything 100% chewed out in black and white. The best lore keeps you constantly guessing and wondering. Tiber Septims heritage and the battle of red mountain are two good examples.
Most of the game lore honestly The Elder Scrolls game can’t make a good series just good stories. None of the games make sense when you look at the one or ones before it.wait what are ppl upset over?
what lore did they break?
ESO changes so much that it really should be “forgotten” for the next solo game. Black Marsh deathly lands that’s unforgiving, explored by millions. Orc homeland not Convention armies allowed in, millions of Redguard and Bretons. Outsiders are not allowed in Summerset few none Altmer have seen it millions of players go.You do know that ESO has been declared officially canon. That's all there is to it. It's fact. You can dispute facts all you want, that doesn't change them.
So that pretty much renders the dragon break theory invalid at this point. But if you hate the game so much that you need to continuously try to explain it's existence so that you can feel okay with the game, maybe don't play it?
Also TES6, is still only in conceptual stages of development. It doesn't even exist yet. And I hope it does incorporate ESO and even makes references.
IMHO this discussion is a perfect example of why they should never have done an Elder Scrolls MMO in the first place. Far too many stupid inconsistencies, not the least of which is having thousands of vestiges getting in each other's way doing the same quests.
So in my world, ESO is just a bad dream. I hope I live long enough for TES6 to arrive, so I can awaken from my nightmare.
staracino_ESO wrote: »Time-altering mechanics never end well when used in conjunction with lore if the lore itself is not heavily time-travel oriented. They should not overuse this, preferably never use it again.
Also, despite "Dragon Breaks" being an established mechanic, that does not give them carte blanche to do whatever they want as far as lore goes. Keep in mind they are not the actual creators of the lore, here.