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Wow Magsorcs are really this game's easy mode

  • Feanor
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    Nyladreas wrote: »
    Feanor wrote: »
    What’s easy mode is the amount of bad players around. Nothing to do with Sorc really.

    10/10 would chuckle again ...

    As an example... Compare vMA as stamblade vs vMA as magsorc and share the results... I'll wait :)

    Actually vMA hasn’t been a benchmark for anything for at least two years now, if ever it was. MagSorc is your go to class if you just want a clear, and is nice especially for the first clear. A good stamBlade will run the arena faster anytime though.

    As for PvP, a lot of players hate Sorcs because they seemingly can’t be killed and fury is on every recap. I never found a good player in Cyrodiil who couldn’t kill a Sorc though. Sorc seems OP to bad players only. I cede that Rune Cage and Overload needs adjustments - but for that the game devs would need to listen to the concerns the very Sorcs brought up.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Tan9oSuccka
    Tan9oSuccka
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    krachall wrote: »
    ESO’s greatest failure, in my opinion, is that they’ve completely eliminated the need for balance, sacrifice, and compromise.

    Every other game every made requires players to make decisions around what to excel in and what to give up. Do I want offense or defense? Do I want to specialize or be broad based?

    The answer in ESO is yes to all. Top offense, top defense, and top utility all in one class. Absurd.

    The only reason there’s any variety in groups is because not everyone wants to run around in a dress carrying a stick.

    Why min/max a character when you can play a magsorc and max/max?

    I have to agree. Heals on damage, meanwhile can’t crit defensive shields. Ugh...brilliant.

    Yep i have to agree too. Heals on damage is just ridiculous.

    Please remove Burning Embers, Puncturing Strikes and Swallow soul from game @ZOS_GinaBruno :trollface:

    Those are single skills that also heal. Not quite the same as a skill that grants buffed spell power, but also heals on all offensive skills and damage types.
  • Vapirko
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    What’s funny though is that there’s no end to the buff mag sorcs threads lol. But I agree, just finished leveling a mag sorc and it’s super strong.
    Edited by Vapirko on June 1, 2018 2:57PM
  • themaddaedra
    themaddaedra
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    krachall wrote: »
    ESO’s greatest failure, in my opinion, is that they’ve completely eliminated the need for balance, sacrifice, and compromise.

    Every other game every made requires players to make decisions around what to excel in and what to give up. Do I want offense or defense? Do I want to specialize or be broad based?

    The answer in ESO is yes to all. Top offense, top defense, and top utility all in one class. Absurd.

    The only reason there’s any variety in groups is because not everyone wants to run around in a dress carrying a stick.

    Why min/max a character when you can play a magsorc and max/max?

    I have to agree. Heals on damage, meanwhile can’t crit defensive shields. Ugh...brilliant.

    Yep i have to agree too. Heals on damage is just ridiculous.

    Please remove Burning Embers, Puncturing Strikes and Swallow soul from game @ZOS_GinaBruno :trollface:

    Those are single skills that also heal. Not quite the same as a skill that grants buffed spell power, but also heals on all offensive skills and damage types.

    Slow down Sherlock, next thing you gonna tell me is magsorc being ranged and magdk being melee.

    I'm not sure if you want all class skills to work exactly same or what? Other skills don't give heals for other skills, and comparably Critical Surge doesn't do any damage. Critical Surge requires an extra slot -which is really hard to gift for a sorc- while others do it on their own. Don't get me even started on Major Sorcery, if you are not using spell power pots anyway then there's really too few to discuss here.

    But i highly doubt i will discuss further against comments that are really lacking a hugeton of knowledge, or worst, that are intendedly trying to get magsorcs nerfed.

    Nuff said.

    PC|EU
  • MakeMeUhSamich
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    #BuffSorcs
    #NoShameInThatGame
    #MoreSustainPlxkThx
  • Perwulf
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    What do you expect? With the sheer amount of magicka abilities, the game obviously favors magicka. This has been an issue since launch and nothing has been done with it because Sorcs are popular and second comes NBs, nerfing these classes will bring a massive outcry and that's bad for business.
    Edited by Perwulf on June 1, 2018 3:04PM
    "Monsters doesn't exist, we create them"
  • Tan9oSuccka
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    krachall wrote: »
    ESO’s greatest failure, in my opinion, is that they’ve completely eliminated the need for balance, sacrifice, and compromise.

    Every other game every made requires players to make decisions around what to excel in and what to give up. Do I want offense or defense? Do I want to specialize or be broad based?

    The answer in ESO is yes to all. Top offense, top defense, and top utility all in one class. Absurd.

    The only reason there’s any variety in groups is because not everyone wants to run around in a dress carrying a stick.

    Why min/max a character when you can play a magsorc and max/max?

    I have to agree. Heals on damage, meanwhile can’t crit defensive shields. Ugh...brilliant.

    Yep i have to agree too. Heals on damage is just ridiculous.

    Please remove Burning Embers, Puncturing Strikes and Swallow soul from game @ZOS_GinaBruno :trollface:

    Those are single skills that also heal. Not quite the same as a skill that grants buffed spell power, but also heals on all offensive skills and damage types.

    Slow down Sherlock, next thing you gonna tell me is magsorc being ranged and magdk being melee.

    I'm not sure if you want all class skills to work exactly same or what? Other skills don't give heals for other skills, and comparably Critical Surge doesn't do any damage. Critical Surge requires an extra slot -which is really hard to gift for a sorc- while others do it on their own. Don't get me even started on Major Sorcery, if you are not using spell power pots anyway then there's really too few to discuss here.

    But i highly doubt i will discuss further against comments that are really lacking a hugeton of knowledge, or worst, that are intendedly trying to get magsorcs nerfed.

    Nuff said.

    Played since launch here. 10 characters of varied class and race.

    If you think Mag Sorcerers are well balanced compared with the others, you’re completely delusional.

    Also, I run with a few excellent PVP Sorcerers that do not run spell power pots.
  • themaddaedra
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    krachall wrote: »
    ESO’s greatest failure, in my opinion, is that they’ve completely eliminated the need for balance, sacrifice, and compromise.

    Every other game every made requires players to make decisions around what to excel in and what to give up. Do I want offense or defense? Do I want to specialize or be broad based?

    The answer in ESO is yes to all. Top offense, top defense, and top utility all in one class. Absurd.

    The only reason there’s any variety in groups is because not everyone wants to run around in a dress carrying a stick.

    Why min/max a character when you can play a magsorc and max/max?

    I have to agree. Heals on damage, meanwhile can’t crit defensive shields. Ugh...brilliant.

    Yep i have to agree too. Heals on damage is just ridiculous.

    Please remove Burning Embers, Puncturing Strikes and Swallow soul from game @ZOS_GinaBruno :trollface:

    Those are single skills that also heal. Not quite the same as a skill that grants buffed spell power, but also heals on all offensive skills and damage types.

    Slow down Sherlock, next thing you gonna tell me is magsorc being ranged and magdk being melee.

    I'm not sure if you want all class skills to work exactly same or what? Other skills don't give heals for other skills, and comparably Critical Surge doesn't do any damage. Critical Surge requires an extra slot -which is really hard to gift for a sorc- while others do it on their own. Don't get me even started on Major Sorcery, if you are not using spell power pots anyway then there's really too few to discuss here.

    But i highly doubt i will discuss further against comments that are really lacking a hugeton of knowledge, or worst, that are intendedly trying to get magsorcs nerfed.

    Nuff said.

    Played since launch here. 10 characters of varied class and race.

    If you think Mag Sorcerers are well balanced compared with the others, you’re completely delusional.

    Also, I run with a few excellent PVP Sorcerers that do not run spell power pots.

    Always PvP, eh? Well, i am a magblade who gets his spell power from Sap Essence, or betterly, from DK's Igneous Weapons if i have one in group. Oh, templars also giving Minor Sorcery, which only they can give. We should cry for nerf yes? Because we obviously can't git gud :trollface:
    PC|EU
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    The OP sounds like a thinly veiled nerf sorcs thread. :*

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
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  • Cadbury
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    The OP sounds like a thinly veiled nerf sorcs thread. :*

    In this day and age, any topic can turn into a "nerf nightblade" or "nerf sorc" thread. That's just the way it is.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Revokus
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    I played all classes magicka and stamina all geared up and end game content. The last class I got to unfortunately was the Magsorc and boy have I been missing out.

    Not only is they damage insane and have access to almost all utilities, but they are also so durable with shields and can self heal just by doing damage.

    I got the easiest no deaths runs yet and can so easily carry my teams.

    Yeah mageblades can so more damage, but they are not as relaxing and carefree as Magsorcs
    Edited by Revokus on June 1, 2018 3:25PM
    Playing since January 23, 2016
  • Tan9oSuccka
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    krachall wrote: »
    ESO’s greatest failure, in my opinion, is that they’ve completely eliminated the need for balance, sacrifice, and compromise.

    Every other game every made requires players to make decisions around what to excel in and what to give up. Do I want offense or defense? Do I want to specialize or be broad based?

    The answer in ESO is yes to all. Top offense, top defense, and top utility all in one class. Absurd.

    The only reason there’s any variety in groups is because not everyone wants to run around in a dress carrying a stick.

    Why min/max a character when you can play a magsorc and max/max?

    I have to agree. Heals on damage, meanwhile can’t crit defensive shields. Ugh...brilliant.

    Yep i have to agree too. Heals on damage is just ridiculous.

    Please remove Burning Embers, Puncturing Strikes and Swallow soul from game @ZOS_GinaBruno :trollface:

    Those are single skills that also heal. Not quite the same as a skill that grants buffed spell power, but also heals on all offensive skills and damage types.

    Slow down Sherlock, next thing you gonna tell me is magsorc being ranged and magdk being melee.

    I'm not sure if you want all class skills to work exactly same or what? Other skills don't give heals for other skills, and comparably Critical Surge doesn't do any damage. Critical Surge requires an extra slot -which is really hard to gift for a sorc- while others do it on their own. Don't get me even started on Major Sorcery, if you are not using spell power pots anyway then there's really too few to discuss here.

    But i highly doubt i will discuss further against comments that are really lacking a hugeton of knowledge, or worst, that are intendedly trying to get magsorcs nerfed.

    Nuff said.

    Played since launch here. 10 characters of varied class and race.

    If you think Mag Sorcerers are well balanced compared with the others, you’re completely delusional.

    Also, I run with a few excellent PVP Sorcerers that do not run spell power pots.

    Always PvP, eh? Well, i am a magblade who gets his spell power from Sap Essence, or betterly, from DK's Igneous Weapons if i have one in group. Oh, templars also giving Minor Sorcery, which only they can give. We should cry for nerf yes? Because we obviously can't git gud :trollface:

    I’m sure you completely own those PVE baddies. Nice job
  • idk
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    Grats on your no death. Are we talking vCR +3 or vAS +2?
    Edited by idk on June 1, 2018 3:31PM
  • themaddaedra
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    idk wrote: »
    Grats on your no death. Are we talking vCR +3 or vAS +2?

    I'm expecting something more like Fungal Grotto I.
    PC|EU
  • idk
    idk
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    idk wrote: »
    Grats on your no death. Are we talking vCR +3 or vAS +2?

    I'm expecting something more like Fungal Grotto I.

    I would hope this is about something more than a 4 man dungeon. 4 man dungeons make all classes look like easy.
  • BozzyTheDrummer
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    While I agree Sorcs are powerful I also found that the constant skill rotation was like a marathon...lol I give skilled players credit for their endurance and button pushing skills.lol

    This. Before switching to my PetSorc build (at my cp level, i was not dealing nearly enough damage to do anything spectacular) My biggest issue was managing my rotations between both bars on my controller from putting up my shields/buffs and attacking. Many times I would end up going a little too fast, and would get my bars mixed up and end up dying too much because of it.
    Xbox NA
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    Valthyr Alynwen High Elf MagSorc EP
    Valeon Indoril Dark Elf MagDK EP
    Willard Lorrthane Breton MagDen EP
    Faelian Elilanar High Elf MagPlar EP
    Dro'Kassa Khajiit MagCro EP
    Im-Tanky-Enough Argonian Tank EP
    Lorgdan Bladesmith Orc StamBlade DC
    Cyrus Hayle Redguard StamSorc EP
    Xuxtheem-Light-Bearer Argonian Healer AD
    Galen Morthain Dark Elf MagBlade EP
    Burgesh the Mighty Orc StamDen DC
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    "Fimmion hungry. Want sweetroll. Fimmion like pants. Love sweetroll."
  • idk
    idk
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    While I agree Sorcs are powerful I also found that the constant skill rotation was like a marathon...lol I give skilled players credit for their endurance and button pushing skills.lol

    This. Before switching to my PetSorc build (at my cp level, i was not dealing nearly enough damage to do anything spectacular) My biggest issue was managing my rotations between both bars on my controller from putting up my shields/buffs and attacking. Many times I would end up going a little too fast, and would get my bars mixed up and end up dying too much because of it.

    Pet sorcs is considered easy mode. Less needs to be done.

    I do not see many pet builds in raids these days since more skilled players seem to prefer the control and can get a little more out of the sorc that way.
  • TarrNokk
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    It's all a subjective feeling. I feel fine with my mag sorc but I feel more comfortable and flexible with my stamblade. If you can play as described "pew pew from distance without any harm" just means, there is no equal opponent which stops you pew pew.
  • Jsmalls
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    Nyladreas wrote: »
    I played all classes magicka and stamina all geared up and end game content. The last class I got to unfortunately was the Magsorc and boy have I been missing out.

    Not only is they damage insane and have access to almost all utilities, but they are also so durable with shields and can self heal just by doing damage.

    I got the easiest no deaths runs yet and can so easily carry my teams.

    Yeah mageblades can so more damage, but they are not as relaxing and carefree as Magsorcs

    Try out BGs too, especially deathmatch. You can just stand on a hill stack shields and watch for anyone dropping low enough to finish them off with fury and farm kills for the leaderboard. And if you get attacked... Turtle-Hurry back to your team and do the same thing! Wait for someone to get jumped and finish em off!

    It really takes a ton of effort to be 50:0 K:D :trollface:

    While we're at it, tryout Magblades too. Similar experience.

    Seriously though... It's stupid. Some people get so used to it that it becomes a reflex for them. It's amusing to watch them spam their execute even when you're using a rare build that they can't even get to 50%

    @Nyladreas

    Actually laughed when I saw unique build that they can't even get to 50%. You mean tank-meta that is currently plaguing Cryodiil. They don't do much damage and just stack in groups, but I mean I guess that's herd mentality lololol. Absolutely killing small scale to solo in PvP as there is no way to take them down solo even if you're the better player. And don't be so proud, MagSorc burst is limited to like 15-20k against a "tanky" player. So you're still sitting pretty at 10k health laughing at the MagSorc who executed a perfect burst on you, and your "unique build" carried you so you're still standing. GG on being that "unique" player :wink:

    Of course this was last patch. Can't wait till light attacks, staff changes, and Rune Cage puts those builds in their place on console. I already see it everywhere, "Why was my 30k health build one shot by a Sorc". Can't stop smiling.
  • Nyladreas
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    Jsmalls wrote: »
    Nyladreas wrote: »
    I played all classes magicka and stamina all geared up and end game content. The last class I got to unfortunately was the Magsorc and boy have I been missing out.

    Not only is they damage insane and have access to almost all utilities, but they are also so durable with shields and can self heal just by doing damage.

    I got the easiest no deaths runs yet and can so easily carry my teams.

    Yeah mageblades can so more damage, but they are not as relaxing and carefree as Magsorcs

    Try out BGs too, especially deathmatch. You can just stand on a hill stack shields and watch for anyone dropping low enough to finish them off with fury and farm kills for the leaderboard. And if you get attacked... Turtle-Hurry back to your team and do the same thing! Wait for someone to get jumped and finish em off!

    It really takes a ton of effort to be 50:0 K:D :trollface:

    While we're at it, tryout Magblades too. Similar experience.

    Seriously though... It's stupid. Some people get so used to it that it becomes a reflex for them. It's amusing to watch them spam their execute even when you're using a rare build that they can't even get to 50%

    @Nyladreas

    Actually laughed when I saw unique build that they can't even get to 50%. You mean tank-meta that is currently plaguing Cryodiil. They don't do much damage and just stack in groups, but I mean I guess that's herd mentality lololol. Absolutely killing small scale to solo in PvP as there is no way to take them down solo even if you're the better player. And don't be so proud, MagSorc burst is limited to like 15-20k against a "tanky" player. So you're still sitting pretty at 10k health laughing at the MagSorc who executed a perfect burst on you, and your "unique build" carried you so you're still standing. GG on being that "unique" player :wink:

    Of course this was last patch. Can't wait till light attacks, staff changes, and Rune Cage puts those builds in their place on console. I already see it everywhere, "Why was my 30k health build one shot by a Sorc". Can't stop smiling.

    This makes me smile too because you're actually entirely wrong :)

    I'll keep you assuming.
    Edited by Nyladreas on June 1, 2018 4:56PM
  • Vaoh
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    LOL. This thread came out of nowhere, but I guess when NBs feel their class is next on the chopping block it’s natural to look at Mag Sorcs this way.

    So, as the longest time ESO tradition goes.....

    .....

    #NerfSorc
  • Shadowmaster
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    Magblades are the true vma gods.

    Im no expert, Ill leave that to the @LZH type player, but to me, stam sorc and pet sorc were the two easiest vMA clears I ever did.

    Havent done it on a stamplar or a stamdk though.
  • Kalante
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    i've been saying magicka is easy mode for the past three years. Their survival is incomparable to stam, the only one that has high survival is the holy cheese perma blocking stam dk and stam sorc heavy armor turtle mode shield wall backbar snb cancer but they do NO DAMAGE. A magplar is basically that but they get to do damage.

    Magicka is easy mode and always will be.
    Edited by Kalante on June 1, 2018 5:18PM
  • Troneon
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    I played all classes magicka and stamina all geared up and end game content. The last class I got to unfortunately was the Magsorc and boy have I been missing out.

    Not only is they damage insane and have access to almost all utilities, but they are also so durable with shields and can self heal just by doing damage.

    I got the easiest no deaths runs yet and can so easily carry my teams.

    Yeah mageblades can so more damage, but they are not as relaxing and carefree as Magsorcs

    Yep and they have the best secret passives skill in the game.

    99% DAMAGE REDUCTION FROM ZOS NERFS

    Insane damage with Insane dots with Insane Mobility with Insane Stuns/CC with Insane Healing with Insane Survival with Insane Resources.... and almost no negatives....

    GOD MODE CHEESE ACTIVATED...

    giphy.gif

    6185709-5636012838-14031.gif



    Edited by Troneon on June 1, 2018 5:16PM
    PC EU AD
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  • Banana
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    Wheres my class change :'(
  • LittlePinkDot
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    I played all classes magicka and stamina all geared up and end game content. The last class I got to unfortunately was the Magsorc and boy have I been missing out.

    Not only is they damage insane and have access to almost all utilities, but they are also so durable with shields and can self heal just by doing damage.

    I got the easiest no deaths runs yet and can so easily carry my teams.

    Yeah mageblades can so more damage, but they are not as relaxing and carefree as Magsorcs
    Choosing magsorc as a first character with no CP and no gear is an absolute nightmare. Constantly out of magicka. Shield spam is garbage because it takes all your magicka, then you die. Then If you try to use dodgeroll, block or breakfree you run out of stamina = dead. Light armour sucks. You cant run to the next wayshrine before running out of stamina, annoying. It has completely turned me off of magicka builds. I would look at mobs and try to figure out a way to avoid them because combat was nothing but annoying, slow, clunky and boring and frustrating.
    Its completely ruined magicka characters for me. i have no motivation to ever make another magicka character again. Maybe I can turn my sorc into a healer.
    Switching to stamblade and also to stamwarden was so much more fun, the sustain is way better. IMO Stamina is hands down the best.

    Lol if my cute stamblade woodelf decided to take maras pledge and get married, it will be to a stamina character. If mag characters cant even run for 30 seconds to get to the next wayshrine, what else can they barely last 30 seconds for? Lol
  • Feanor
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    Kalante wrote: »
    i've been saying magicka is easy mode for the past three years. Their survival is incomparable to stam, the only one that has high survival is the holy cheese perma blocking stam dk and stam sorc heavy armor turtle mode shield wall backbar snb cancer but they do NO DAMAGE. A magplar is basically that but they get to do damage.

    Magicka is easy mode and always will be.

    That’s not true. Stam does have great survival potential if you go heavy Armour with Troll King possibly and let your proc sets care for the damage. The only thing that’s less survivable is medium Armour, but that’s just because dodge roll isn’t easy to balance.

    As for PvE, deadly cloak and higher ST damage. It’s justified they are a tad more squishy. Also, trial design.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Drummerx04
    Drummerx04
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    krachall wrote: »
    ESO’s greatest failure, in my opinion, is that they’ve completely eliminated the need for balance, sacrifice, and compromise.

    Every other game every made requires players to make decisions around what to excel in and what to give up. Do I want offense or defense? Do I want to specialize or be broad based?

    The answer in ESO is yes to all. Top offense, top defense, and top utility all in one class. Absurd.

    The only reason there’s any variety in groups is because not everyone wants to run around in a dress carrying a stick.

    Why min/max a character when you can play a magsorc and max/max?

    I have to agree. Heals on damage, meanwhile can’t crit defensive shields. Ugh...brilliant.

    There are a lot of skills and classes with heals on damage. mNB even heals OTHER people by dealing damage. Templar has an AoE heal on damage, mDK heals with that claw swipe on damage... what are you even on about?

    I'm not saying magsorc is hard, but to pretend that they have a significant OP advantage in PVE is kind of asinine.

    PvP is a different argument, but every class has something in PvP that is envied by every other class.
    PC/NA - Nightfighters, Raid Leader and Officer
    Lilith Arujo - DC sorc tank/dps/healer - Dro-m'Athra Destroyer, Gryphon Heart, Grand Warlord
    Lilith Tortorici - DC templar trials healer

    Notable Completions:
    vAS (72k), vMoL HM (160k), vAA HM (135k), vHRC HM, vSO HM (141k), vHoF HM (168k), vCR+3(129k), vDSA 45k, vMA 591k

    Original Addons:
    Lilith's Group Manager
    Lilith's Lazy Hacks - Auto Recharge/Repair
    Bot Scanner 2000
    Lilith's Command History
    Maintained Addons:
    Kill Counter
  • Waffennacht
    Waffennacht
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    Range is what makes the game far easier.

    Doesn't matter if it's Stam or mag, if you can deal damage at range many of the game's mechanics are easily avoided.

    I've soloed vet dungeons with all classes both Stam and mag and it's just that mag sorc is auto range (and good at it)

    Every mag spec has access to dampen magic, meaning the shield thing isn't exclusive to Sorc. You don't need to shield stack for PvE, because you're range you can avoid a lot of damage.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • HeathenDeacon
    HeathenDeacon
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    They need to look at magsorc like a kind of bench mark to balance the magwarden - in solo pvp the mag sorc is a demon.
    That implosion passive is so op to :D

    i had been on my magden for the last year in pvp. picked up my sorc again a couple weeks ago and said to myself -WTF have i been doing playing this poor man's sorc? lol.

    Before warden came out i mostly played magplar for the year or so before that.
    Both templar and warden have their merits and own playstyles that they excel at, but if you want a mag pure dps class that feels ORGANIC, like everything in the kit just completely synergizes perfectly, lines up and you can just fire and forget--->>Sorc.

    i can put on completely trash gear w/ a few random skills and feel like a GOD on my sorc, whereas with my Magden and MAgplar i feel like i need to make sure every skilll and gear piece is perfectly setup to get results.
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