Thunderknuckles wrote: »Teach a rookie. This has to be multiple people focusing the same player with Sload's, right? I mean, 1v1 it doesn't seem like it'd be that bad with a 6 second cool down. I haven't had a chance to get back into Cyro since Summerset due largely to limited play time.
You all realize sloads does about the same damage as overwhelming does right?
5 items: When you activate a Class ability, you have a 15% chance to surround yourself with a torrent that deals 22-2365 Shock Damage to the closest enemy within 12 meters of you every 1 second for 6 seconds.
Edit: to those of you saying to purge it, let me just waste the virtually nonexistent pool of magic casting it on a stam class and get the same debuff 2 seconds later.
why are these two sets implemented the way they are? Duroks bane has virtually no cooldown and defile is strong and this having no cooldown just makes healing that much tougher, and you combine that with sloads and you have a dot on you that you can only really heal through to counter and duroks bane makes it that much more frustrating to counter sloads… With the amount of cheese going around I am surprised zos hasn't come out and created a ingame pizza recipe that would make sheogorath proud
Because people need to die okay?! If things like this were not in the game there would be too many infinite sustain block and heal tools out there as if there aren't enough already.
Think of defile and sload as balance to that and your life will be much less stressful
On another note, sload is craftable and available to everyone. USE IT.
Thunderknuckles wrote: »Teach a rookie. This has to be multiple people focusing the same player with Sload's, right? I mean, 1v1 it doesn't seem like it'd be that bad with a 6 second cool down. I haven't had a chance to get back into Cyro since Summerset due largely to limited play time.
Edit: to those of you saying to purge it, let me just waste the virtually nonexistent pool of magic casting it on a stam class and get the same debuff 2 seconds later.
why are these two sets implemented the way they are? Duroks bane has virtually no cooldown and defile is strong and this having no cooldown just makes healing that much tougher, and you combine that with sloads and you have a dot on you that you can only really heal through to counter and duroks bane makes it that much more frustrating to counter sloads… With the amount of cheese going around I am surprised zos hasn't come out and created a ingame pizza recipe that would make sheogorath proud
TheValar85 wrote: »Sload is fine to be honest. finaly sorc got some candy dont robe them.
candy that can be used against them as stacking shield breaker and sloads will melt your sorc's defence
dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
Stop posting this dumb answer. No class can afford to give up a skill slot just to deal with one set, thereby gimping yourself in ever other fight. I know you and others want to keep your cheap sets because you can’t win otherwise, but it shouldn’t be required to change your build just to deal with one op proc set because a few tryhards finally feel like they can win.L2P
Defending sloads by telling someone to l2p is incredibly ironic.
dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
Stop posting this dumb answer. No class can afford to give up a skill slot just to deal with one set, thereby gimping yourself in ever other fight. I know you and others want to keep your cheap sets because you can’t win otherwise, but it shouldn’t be required to change your build just to deal with one op proc set because a few tryhards finally feel like they can win.L2P
Defending sloads by telling someone to l2p is incredibly ironic.
Stop posting your stupid retort then, every *** build in the game applies dots debuffs and status effects that it is beneficial to purge.
Argueing you have to slot purge for only one set is either pure ignorance or childish whining...
You all realize sloads does about the same damage as overwhelming does right?
You all realize sloads does about the same damage as overwhelming does right?
Erm...no?5 items: When you activate a Class ability, you have a 15% chance to surround yourself with a torrent that deals 22-2365 Shock Damage to the closest enemy within 12 meters of you every 1 second for 6 seconds.
It's shock damage. It can be mitigated by spell resistances, blocking, shielding, and healing. Unlike Sload's oblivion damage.
Issues with duroks is just a L2P problem, i wear it aswell, on all builds rn. Because to let ppl know, leave me alone or you get the instagib
dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
Stop posting this dumb answer. No class can afford to give up a skill slot just to deal with one set, thereby gimping yourself in ever other fight. I know you and others want to keep your cheap sets because you can’t win otherwise, but it shouldn’t be required to change your build just to deal with one op proc set because a few tryhards finally feel like they can win.L2P
Defending sloads by telling someone to l2p is incredibly ironic.
Stop posting your stupid retort then, every *** build in the game applies dots debuffs and status effects that it is beneficial to purge.
Argueing you have to slot purge for only one set is either pure ignorance or childish whining...
Which is one of the reasons why purge is prety much useless on ur bar unless u are running in a zerg which is precisely what it was designed for which is also precisely why its mostly used in those situations. It removes two negative effects and most of the time you have so many debuffs on you to the point where even if you use it, it may not even remove the debuff you want to actually remove. And on top of that, its probably the most expensive skill in the game. It costs so much to the point where consecutive casts are simply impossible on normal builds.
Its a support skill which is utilised best by support builds. Aka builds that actually have one main job, to support entire groups. So arguing that everyone should run around with pocket healers is also pure ignorance.
dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
Stop posting this dumb answer. No class can afford to give up a skill slot just to deal with one set, thereby gimping yourself in ever other fight. I know you and others want to keep your cheap sets because you can’t win otherwise, but it shouldn’t be required to change your build just to deal with one op proc set because a few tryhards finally feel like they can win.L2P
Defending sloads by telling someone to l2p is incredibly ironic.
Stop posting your stupid retort then, every *** build in the game applies dots debuffs and status effects that it is beneficial to purge.
Argueing you have to slot purge for only one set is either pure ignorance or childish whining...
Which is one of the reasons why purge is prety much useless on ur bar unless u are running in a zerg which is precisely what it was designed for which is also precisely why its mostly used in those situations. It removes two negative effects and most of the time you have so many debuffs on you to the point where even if you use it, it may not even remove the debuff you want to actually remove. And on top of that, its probably the most expensive skill in the game. It costs so much to the point where consecutive casts are simply impossible on normal builds.
Its a support skill which is utilised best by support builds. Aka builds that actually have one main job, to support entire groups. So arguing that everyone should run around with pocket healers is also pure ignorance.
Thank you for proving vapirko's argument is just scrub talk.
You share a build and the whole world gets up in arms
I wasn’t aware that there was anyone who thought Sload’s was balanced. It seems to affect all classes so I haven’t seen anyone defending it.
But it looks like snipe spammers are defending it. I guess the people at the very bottom rung of the skill ladder are dying so fast in PvP that they don’t really have time to notice what the dot set is doing to them.
Oh well. I’m sure it’ll get nerfed. I’ve never seen mag sorcs and Stam nightblades agree about something like this lol.
TheDoomsdayMonster wrote: »
...Now that there's a set that counters that cheesy 'Cloak out whenever you are in trouble' gameplay...
Narvuntien wrote: »1v1 its fine its when its 1 v X that is a problem.
Your all your heals are busy keeping you alive from the onslaught. then you are getting hit will all these sload procs.
It needs to be weakend specifically in 1 v X situations.
Shieldbreaker is mostly not the same because you would have to have everyone running shieldbreaker for it to be a problem and that would only happen in a Sorc OP meta ( which we are not in)
TheDoomsdayMonster wrote: »As pertains Sloads, most of the people I see complaining are either Nightblades or people that want to 1vX with their "perfect" builds at will...
Now that there's a set that counters that cheesy 'Cloak out whenever you are in trouble' gameplay or inhibits ones ability to 1vX, people want to cry bloody murder...
The answer to this seems to be pretty easy; adapt or die...
And stop begging for the game to bend around you; you bend around the game instead...
You all realize sloads does about the same damage as overwhelming does right?
Erm...no?5 items: When you activate a Class ability, you have a 15% chance to surround yourself with a torrent that deals 22-2365 Shock Damage to the closest enemy within 12 meters of you every 1 second for 6 seconds.
It's shock damage. It can be mitigated by spell resistances, blocking, shielding, and healing. Unlike Sload's oblivion damage.
Narvuntien wrote: »1v1 its fine its when its 1 v X that is a problem.
Your all your heals are busy keeping you alive from the onslaught. then you are getting hit will all these sload procs.
It needs to be weakend specifically in 1 v X situations.
Shieldbreaker is mostly not the same because you would have to have everyone running shieldbreaker for it to be a problem and that would only happen in a Sorc OP meta ( which we are not in)
1 vs X isn't mean to be a 'situation' anymore :'(
IZZEFlameLash wrote: »dwemer_paleologist wrote: »use purge, it will remove the dot from sloads.
Stop posting this dumb answer. No class can afford to give up a skill slot just to deal with one set, thereby gimping yourself in ever other fight. I know you and others want to keep your cheap sets because you can’t win otherwise, but it shouldn’t be required to change your build just to deal with one op proc set because a few tryhards finally feel like they can win.L2P
Defending sloads by telling someone to l2p is incredibly ironic.
Stop posting your stupid retort then, every *** build in the game applies dots debuffs and status effects that it is beneficial to purge.
Argueing you have to slot purge for only one set is either pure ignorance or childish whining...
Which is one of the reasons why purge is prety much useless on ur bar unless u are running in a zerg which is precisely what it was designed for which is also precisely why its mostly used in those situations. It removes two negative effects and most of the time you have so many debuffs on you to the point where even if you use it, it may not even remove the debuff you want to actually remove. And on top of that, its probably the most expensive skill in the game. It costs so much to the point where consecutive casts are simply impossible on normal builds.
Its a support skill which is utilised best by support builds. Aka builds that actually have one main job, to support entire groups. So arguing that everyone should run around with pocket healers is also pure ignorance.
Thank you for proving vapirko's argument is just scrub talk.
I don't think