Edit:
I feel misunderstood, the bullet text probably is more noticeable and provoking.
Quote from my reply in cause you guys missed it.
"Also guys, don't take my idea seriously since it was just my personal idea and far related from my original intention. The whole topic revolves on how to improve mounts to be worth the crowns & have a unique feel instead of being pure cosmetics with no distinction aside from model and flashy effect. I based an example from GW2 on how it approached the mounts."
Don't you think we deserve at least just that? Most of the player base spends too much money just for mounts alone, and its prices are also expensive not to mention loot crates.
Summerset did open an opportunity for ESO to grow but to just add more and more DLCs or Chapters won't satisfy the player's menu and sooner or later our player base will start to diminish again until a new gimmick is presented.
Personally I think the best candidate for now is mounts. Since all of the mount type doesn't have a distinctive feel in them aside from different models and just for show-off hence people buy them for looks, but how about their gameplay? I think it's time to make mounts truly unique base on their type instead of them all sharing the same bone animation. While I don't want to advertise a different game but this would be the best example to take a look at so if anyone here is currently playing Guild Wars 2 or familiar with it, take a look at on how they approached mounts. Their player base didn't expect or wanted mounts but when Anet did add them, it was truly a great additional feature. Also Anet's original design decision was not to add mounts but I guess they've changed their mind, hopefully in ESO we will also see some changes in original design decision e.g. features that has been long requested before, Spears (Weapon), Crossbow (Weapon), Spellsword(Class), Duelist(1H Class), & Cloaks.
A few ideas: (Different from GW2)
Feline Mount Type: e.g. Lion, Senche, etc.
- Dexterity (Faster Jumping)
- Fleetness (Slight bonus movement speed and no penalty when turning)
- Predatory (Slight bonus movement speed when moving towards enemy)
- Reliable (Additional topple resistance when attacked)
- Steadfast (Bonus movement speed while in combat)
Canine Mount Type: e.g. Wolf, etc.
- Acceleration (Movement Speed bonus when spamming sprint)
- Instinct (Reveals nearby riders, the faster they are the more visible at longer range)
- Predatory (Slight bonus movement speed when moving towards enemy)
- Reliable (Additional topple resistance when attacked)
- Steadfast (Bonus movement speed while in combat)
Equidae Mount Type: e.g. Horses, etc.
- Gallop (Bonus movement speed when moving in one direction and the longer they run)
- Vault (Bonus Jump height and more base on speed)
- Acceleration (Movement Speed bonus when spamming sprint)
Cervidae Mount Type: e.g. Elk, etc.
- Green Affiliation (Green lands gives Reliable, Steadfast passives and increases mount speed by 1/4)
- Rooted (Force dismount by combat gets you back up a second time, refreshes upon dismounting and mounting again)
- Mediator (Provides extra mount speed on nearby allies including self)
Arachnida Mount Type: e.g. Nix-ox, Dwarven Spider, etc.
- Hiking (Easier movement in uneven terrain)
- Slimy/Web (Leaves trail of sticky compound to slow down chasers)
- Climbing (Can slowly climb vertical surfaces) Might come in hand in Cyrodill for Ambush ( ͡° ͜ʖ ͡°)
Camiladae Mount Type: e.g. Camels, etc.
- Mule (Can Carry more weight)
- Endurance (Replenishes mount stamina upon depletion, gain movement speed bonus upon replenish)
- Tolerance (Additional bag capacity base on stamina, mount toggles walk mode when weight exceeded)
Ursidae Mount Type: e.g. Bears, etc.
- Gallop (Bonus movement speed when moving in one direction and the longer they run)
- Acceleration (Movement Speed bonus when spamming sprint)
- Predatory (Slight bonus movement speed when moving towards enemy)
- Reliable (Additional topple resistance when attacked)
- Steadfast (Bonus movement speed while in combat)
Edited by Perwulf on June 5, 2018 1:47PM "Monsters doesn't exist, we create them"
Giving Each Mount Type their Own Identity 37 votes
Each Mounts Must Have A Unique Feel to Be Worth the Crowns
They're Fine, I'm Fine With Shared Bone Animations