IwakuraLain42 wrote: »Peekachu99 wrote: »I’d like a LFG interface instead, which lets you select and detail the kind of party/ people you want: casual, clear, hardcore completion, achievement farming, pledges. The social interface in this game is terrible and they’re making money hand over fist so there’s no excuse.
This would be where my vote goes. The way FFXIV has their group screen setup is quite nice. You can detail what you're looking for and who you need, and you can add and remove from there before you get inside. Jumping zone instances to find the last 2-3 you need can be quite annoying at times. I wouldn't want it setup like the dungeon finder is.
As for those saying vet would be terrible this way, the easiest solution to that is not to use it. For those that want the dice roll and headache at the chance to complete a pug vet trial, go for it.
FF14 does this slightly different: you have the Duty Finder (that is equivalent to our Activity Finder) that you can use for normal Raids and the Party Finder (that is what you described) that is used to create general groups.
The last one is used for their equivalent of the Vet Trials.
But then again that game has a strict role structure, you can't cheat healer/tank roles there.
Ya you're right, I didn't consider people cheating their roles. However, in all the pugs I've run for normal, no one ever lies about their role like with DF. I've also found it never makes much of a difference. Normal trials are pretty face roll.
If you're running vets you probably already have a trial guild anyway.
IwakuraLain42 wrote: »Peekachu99 wrote: »I’d like a LFG interface instead, which lets you select and detail the kind of party/ people you want: casual, clear, hardcore completion, achievement farming, pledges. The social interface in this game is terrible and they’re making money hand over fist so there’s no excuse.
This would be where my vote goes. The way FFXIV has their group screen setup is quite nice. You can detail what you're looking for and who you need, and you can add and remove from there before you get inside. Jumping zone instances to find the last 2-3 you need can be quite annoying at times. I wouldn't want it setup like the dungeon finder is.
As for those saying vet would be terrible this way, the easiest solution to that is not to use it. For those that want the dice roll and headache at the chance to complete a pug vet trial, go for it.
FF14 does this slightly different: you have the Duty Finder (that is equivalent to our Activity Finder) that you can use for normal Raids and the Party Finder (that is what you described) that is used to create general groups.
The last one is used for their equivalent of the Vet Trials.
But then again that game has a strict role structure, you can't cheat healer/tank roles there.
MLGProPlayer wrote: »MLGProPlayer wrote: »We have trial finder. It is called a guild.
Granted, craglorn normal trials could work in GF. vMoL and vHoF will probably often be a train wreck. Vet versions is an absolute perfect storm and should never be part of GF>
Zos could put forward rewards for grouping for a random normal trial but that would just mean the guilds will use it if they want the reward.
Guilds don't run trials every night, they have a set schedule. If you can't make that schedule, you're SOL.
There are guild that run trials most every day. Even outside of that I have been in guilds that raid 4-5 nights a week.
If you are in an active guild and want to raid then organize it.
If you are not in a guild where they do any raiding, find a guild that does. We have 5 guild slots. Heck, as for normal raids you can organize them from your trade guild. It really is that simple. Even in another game that does actually have normal raids in GF, it rarely pops.
Even your comment that guilds run raids on strict schedules is not entirely correct. A raid guild runs scheduled raids and impromptu raids. How do you think the weekly leaderboard fills. Mostly impromptu raids.
Mostly what is missing in active guilds is someone to actually bother to get 12 people together (and in the right roles).
Be the solution.
Why be a solution for something that can be automated?
And guilds don't run the trial you need every night. Let's say you're farming Siroria right now. You want to get it over and done with asap. This is where group finder would be ideal. Rather than running the trial over 5 weeks with your guild (once a week, logging in on the exact day they do the trial you need), you could get it over and done with in a few days.
MLGProPlayer wrote: »Would be great for farming gear. Setting up a trial group manually takes herculean effort. Most trade guilds run a normal trial every week, but sometimes I want to finish a set asap, so being able to queue for multiple normal trials in succession is perfect. I don't have time to dedicate to a progression guild.
This would also increase trials participation.
Silver_Strider wrote: »IwakuraLain42 wrote: »Peekachu99 wrote: »I’d like a LFG interface instead, which lets you select and detail the kind of party/ people you want: casual, clear, hardcore completion, achievement farming, pledges. The social interface in this game is terrible and they’re making money hand over fist so there’s no excuse.
This would be where my vote goes. The way FFXIV has their group screen setup is quite nice. You can detail what you're looking for and who you need, and you can add and remove from there before you get inside. Jumping zone instances to find the last 2-3 you need can be quite annoying at times. I wouldn't want it setup like the dungeon finder is.
As for those saying vet would be terrible this way, the easiest solution to that is not to use it. For those that want the dice roll and headache at the chance to complete a pug vet trial, go for it.
FF14 does this slightly different: you have the Duty Finder (that is equivalent to our Activity Finder) that you can use for normal Raids and the Party Finder (that is what you described) that is used to create general groups.
The last one is used for their equivalent of the Vet Trials.
But then again that game has a strict role structure, you can't cheat healer/tank roles there.
Clear roles and people STILL fail at their jobs. The number of times I had to tank enemies on my MNK DPS or Healers is ridiculous, even if I used my aggro dump skills (MNK had no chill until very recently which doesn't couple well with a class that has the higest single target damage in the game)
The problem is that very few good players would use it. It would be like the dungeon finder x5. As is, even on normal trials, manual pugs often fail. Just think how bad it would be when you have no way at all to filter who enters the group. It being initially not great would lead to the good players refusing to use it, then it would just become awful.
Even just using the finder for dungeons is playing Russian roulette, using it for trials would be like playing with an uzi...
MLGProPlayer wrote: »
Yes especially nAA, always some who drop out so you lack an 12'th player and you need 12 in that.For NORMAL trials, absolutely yes.