ZOS_AlexTardif wrote: »Thanks everyone for the information! The stutter many of you are experiencing now is new with this patch. With the info and videos you have supplied, we've been able to track down the sources of these and are currently working on fixes that we'll get out as soon as possible. We've also discovered that if you have Game Mode turned on (Windows 10 users), it can significantly negatively impact the performance of the game with the Summerset patch, so it's worth double-checking if you have that enabled.
Additionally, when customer support recommends disabling your addons to help with framerate issues, that's not a blind recommendation. In practice through performance analysis, we've seen a large number of popular addons that can impact framerate. Some are a constant impact, averaging 2-4ms of CPU processing time per frame, but we've seen as high as 8-10ms. Some affect it during combat, and some decrease framerate over time until you reload your UI or your client completely. Addons are not multithreaded, and their impact stacks cumulatively. This is why we recommend disabling them when you have performance issues, though we understand many prefer to make the utility vs performance trade-off.
We may also recommend that you delete (or change the name of) your UserSettings file and let the game generate a new for you, and this can genuinely be helpful. Sometimes that file can find ways to get in a bad state after a patch. We also often see people making modifications to that file and then recommending those same modifications to other people. While well-intended, this can often lead to problems because no two people are likely to have the same PC hardware, so if you have modified your UserSettings file, we definitely recommend letting the game make a new one for you. We only recommend changing those settings if you have a solid understanding of how it will impact your machine.
If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).
We're still working on performance improvements in a variety of areas of the game, in the meantime we appreciate all this feedback and information. And thank you all for your patience while we work to resolve these hitches/micro-freezes.
ZOS_AlexTardif wrote: »Thanks everyone for the information! The stutter many of you are experiencing now is new with this patch. With the info and videos you have supplied, we've been able to track down the sources of these and are currently working on fixes that we'll get out as soon as possible. We've also discovered that if you have Game Mode turned on (Windows 10 users), it can significantly negatively impact the performance of the game with the Summerset patch, so it's worth double-checking if you have that enabled.
Additionally, when customer support recommends disabling your addons to help with framerate issues, that's not a blind recommendation. In practice through performance analysis, we've seen a large number of popular addons that can impact framerate. Some are a constant impact, averaging 2-4ms of CPU processing time per frame, but we've seen as high as 8-10ms. Some affect it during combat, and some decrease framerate over time until you reload your UI or your client completely. Addons are not multithreaded, and their impact stacks cumulatively. This is why we recommend disabling them when you have performance issues, though we understand many prefer to make the utility vs performance trade-off.
We may also recommend that you delete (or change the name of) your UserSettings file and let the game generate a new for you, and this can genuinely be helpful. Sometimes that file can find ways to get in a bad state after a patch. We also often see people making modifications to that file and then recommending those same modifications to other people. While well-intended, this can often lead to problems because no two people are likely to have the same PC hardware, so if you have modified your UserSettings file, we definitely recommend letting the game make a new one for you. We only recommend changing those settings if you have a solid understanding of how it will impact your machine.
If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).
We're still working on performance improvements in a variety of areas of the game, in the meantime we appreciate all this feedback and information. And thank you all for your patience while we work to resolve these hitches/micro-freezes.
ZOS_AlexTardif wrote: »Thanks everyone for the information! The stutter many of you are experiencing now is new with this patch. With the info and videos you have supplied, we've been able to track down the sources of these and are currently working on fixes that we'll get out as soon as possible. We've also discovered that if you have Game Mode turned on (Windows 10 users), it can significantly negatively impact the performance of the game with the Summerset patch, so it's worth double-checking if you have that enabled.
Additionally, when customer support recommends disabling your addons to help with framerate issues, that's not a blind recommendation. In practice through performance analysis, we've seen a large number of popular addons that can impact framerate. Some are a constant impact, averaging 2-4ms of CPU processing time per frame, but we've seen as high as 8-10ms. Some affect it during combat, and some decrease framerate over time until you reload your UI or your client completely. Addons are not multithreaded, and their impact stacks cumulatively. This is why we recommend disabling them when you have performance issues, though we understand many prefer to make the utility vs performance trade-off.
We may also recommend that you delete (or change the name of) your UserSettings file and let the game generate a new for you, and this can genuinely be helpful. Sometimes that file can find ways to get in a bad state after a patch. We also often see people making modifications to that file and then recommending those same modifications to other people. While well-intended, this can often lead to problems because no two people are likely to have the same PC hardware, so if you have modified your UserSettings file, we definitely recommend letting the game make a new one for you. We only recommend changing those settings if you have a solid understanding of how it will impact your machine.
If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).
We're still working on performance improvements in a variety of areas of the game, in the meantime we appreciate all this feedback and information. And thank you all for your patience while we work to resolve these hitches/micro-freezes.
ZOS_AlexTardif wrote: »Thanks everyone for the information! The stutter many of you are experiencing now is new with this patch. With the info and videos you have supplied, we've been able to track down the sources of these and are currently working on fixes that we'll get out as soon as possible. We've also discovered that if you have Game Mode turned on (Windows 10 users), it can significantly negatively impact the performance of the game with the Summerset patch, so it's worth double-checking if you have that enabled.
Additionally, when customer support recommends disabling your addons to help with framerate issues, that's not a blind recommendation. In practice through performance analysis, we've seen a large number of popular addons that can impact framerate. Some are a constant impact, averaging 2-4ms of CPU processing time per frame, but we've seen as high as 8-10ms. Some affect it during combat, and some decrease framerate over time until you reload your UI or your client completely. Addons are not multithreaded, and their impact stacks cumulatively. This is why we recommend disabling them when you have performance issues, though we understand many prefer to make the utility vs performance trade-off.
We may also recommend that you delete (or change the name of) your UserSettings file and let the game generate a new for you, and this can genuinely be helpful. Sometimes that file can find ways to get in a bad state after a patch. We also often see people making modifications to that file and then recommending those same modifications to other people. While well-intended, this can often lead to problems because no two people are likely to have the same PC hardware, so if you have modified your UserSettings file, we definitely recommend letting the game make a new one for you. We only recommend changing those settings if you have a solid understanding of how it will impact your machine.
If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).
We're still working on performance improvements in a variety of areas of the game, in the meantime we appreciate all this feedback and information. And thank you all for your patience while we work to resolve these hitches/micro-freezes.
ZOS_AlexTardif wrote: »Thanks everyone for the information! The stutter many of you are experiencing now is new with this patch. With the info and videos you have supplied, we've been able to track down the sources of these and are currently working on fixes that we'll get out as soon as possible. We've also discovered that if you have Game Mode turned on (Windows 10 users), it can significantly negatively impact the performance of the game with the Summerset patch, so it's worth double-checking if you have that enabled.
Additionally, when customer support recommends disabling your addons to help with framerate issues, that's not a blind recommendation. In practice through performance analysis, we've seen a large number of popular addons that can impact framerate. Some are a constant impact, averaging 2-4ms of CPU processing time per frame, but we've seen as high as 8-10ms. Some affect it during combat, and some decrease framerate over time until you reload your UI or your client completely. Addons are not multithreaded, and their impact stacks cumulatively. This is why we recommend disabling them when you have performance issues, though we understand many prefer to make the utility vs performance trade-off.
We may also recommend that you delete (or change the name of) your UserSettings file and let the game generate a new for you, and this can genuinely be helpful. Sometimes that file can find ways to get in a bad state after a patch. We also often see people making modifications to that file and then recommending those same modifications to other people. While well-intended, this can often lead to problems because no two people are likely to have the same PC hardware, so if you have modified your UserSettings file, we definitely recommend letting the game make a new one for you. We only recommend changing those settings if you have a solid understanding of how it will impact your machine.
If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).
We're still working on performance improvements in a variety of areas of the game, in the meantime we appreciate all this feedback and information. And thank you all for your patience while we work to resolve these hitches/micro-freezes.
ZOS_AlexTardif wrote: »If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).
Valkysas154 wrote: »
New Settings
SET MaxCoresToUse.4 "-1"
SET RequestedNumJobThreads "-1"
SET RequestedNumWorkerThreads "-1"
Old Settings
SET MaxCoresToUse "6"
SET RequestedNumJobThreads "-1"
SET RequestedNumWorkerThreads "-1"
Not sure why Max cores changed so much -btw i am on a fx8350 - 8 core
ClockworkCityBugs wrote: »
profundidob16_ESO wrote: »ZOS_AlexTardif wrote: »Thanks everyone for the information! The stutter many of you are experiencing now is new with this patch. With the info and videos you have supplied, we've been able to track down the sources of these and are currently working on fixes that we'll get out as soon as possible. We've also discovered that if you have Game Mode turned on (Windows 10 users), it can significantly negatively impact the performance of the game with the Summerset patch, so it's worth double-checking if you have that enabled.
Additionally, when customer support recommends disabling your addons to help with framerate issues, that's not a blind recommendation. In practice through performance analysis, we've seen a large number of popular addons that can impact framerate. Some are a constant impact, averaging 2-4ms of CPU processing time per frame, but we've seen as high as 8-10ms. Some affect it during combat, and some decrease framerate over time until you reload your UI or your client completely. Addons are not multithreaded, and their impact stacks cumulatively. This is why we recommend disabling them when you have performance issues, though we understand many prefer to make the utility vs performance trade-off.
We may also recommend that you delete (or change the name of) your UserSettings file and let the game generate a new for you, and this can genuinely be helpful. Sometimes that file can find ways to get in a bad state after a patch. We also often see people making modifications to that file and then recommending those same modifications to other people. While well-intended, this can often lead to problems because no two people are likely to have the same PC hardware, so if you have modified your UserSettings file, we definitely recommend letting the game make a new one for you. We only recommend changing those settings if you have a solid understanding of how it will impact your machine.
If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).
We're still working on performance improvements in a variety of areas of the game, in the meantime we appreciate all this feedback and information. And thank you all for your patience while we work to resolve these hitches/micro-freezes.
I know that addons are completely outside the responsibility of ZOS but since some of them provide essential functionality that is missing in the base game it would be nice if you could detail your findings of delays caused by popular addons. It would help us to decide better between fps and functionality
@ZOS_AlexTardif Any chance of making addons multithreaded then? I mean in a game where addons play a HUGE role, not letting such system use more CPU cores is a colossal waste of resources.
ZOS_AlexTardif wrote: »Thanks everyone for the information! The stutter many of you are experiencing now is new with this patch. With the info and videos you have supplied, we've been able to track down the sources of these and are currently working on fixes that we'll get out as soon as possible. We've also discovered that if you have Game Mode turned on (Windows 10 users), it can significantly negatively impact the performance of the game with the Summerset patch, so it's worth double-checking if you have that enabled.
Additionally, when customer support recommends disabling your addons to help with framerate issues, that's not a blind recommendation. In practice through performance analysis, we've seen a large number of popular addons that can impact framerate. Some are a constant impact, averaging 2-4ms of CPU processing time per frame, but we've seen as high as 8-10ms. Some affect it during combat, and some decrease framerate over time until you reload your UI or your client completely. Addons are not multithreaded, and their impact stacks cumulatively. This is why we recommend disabling them when you have performance issues, though we understand many prefer to make the utility vs performance trade-off.
We may also recommend that you delete (or change the name of) your UserSettings file and let the game generate a new for you, and this can genuinely be helpful. Sometimes that file can find ways to get in a bad state after a patch. We also often see people making modifications to that file and then recommending those same modifications to other people. While well-intended, this can often lead to problems because no two people are likely to have the same PC hardware, so if you have modified your UserSettings file, we definitely recommend letting the game make a new one for you. We only recommend changing those settings if you have a solid understanding of how it will impact your machine.
If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).
We're still working on performance improvements in a variety of areas of the game, in the meantime we appreciate all this feedback and information. And thank you all for your patience while we work to resolve these hitches/micro-freezes.
ZOS_AlexTardif wrote: »If you've done all of that, and you're still not seeing any improvements, it may well be that your CPU is not your limiting factor with ESO, either because you have an older graphics card, or because your graphics settings are high enough that the GPU time becomes the bigger factor. You can try changing those settings and see how it looks and feels for you. Shadow Quality and Reflection Quality tend to be the heaviest factors. It may also be that your particular hardware combination doesn't see as many improvements as others because these changes won't affect everyone uniformly (as evidenced by the wide range of reports about the changes).
They didn't fix the stutter after this update, i just hate how the game runs now."Improved issues with framerate hitching when running through larger areas (such as cities) on quad-core or better PCs and consoles. " You want it to say you made it worse, you didn't improve and did no good on this game, and the servers got ping spikes, from 60-70 to 130- 160 exactly like Cyrodiil.
I made a video for Zos
https://www.youtube.com/watch?v=WCSz0px5Pj8
Specs won't matter if you're living far from NA megaserver.