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  • swippy
    swippy
    ✭✭✭✭✭
    500K to 1M
    Lysette wrote: »
    swippy wrote: »
    Lysette wrote: »
    swippy wrote: »
    Lysette wrote: »
    krachall wrote: »
    This poll, or one very similar, is posted every week. And each poster makes the same mistake. There is too much low-level fidelity and not enough higher.

    Let's face it, if you have 20k or 200k, you're basically broke. But a game this old has lots of players with tens of millions. Divisions should be:

    Under 200k
    200-500
    500-1MM
    1MM-3MM
    3MM- 6MM
    6MM-10MM
    10MM-20MM
    20MM-40MM
    40MM-80MM
    80MM-120MM
    120MM+

    or something like that.

    Not broke, but reasonable - what is all that gold good for if it is just laying around?- It is just a number, nothing more, and those millionaires are working hard to increase that number - it's just a number, good for nothing but to pet their ego - if it isn't used, it is of not much worth - and if it would be used, they could not claim to have a few millions on their account - because the question was, how much gold do you have on your account - so they either have gold laying around (pretty much pointless) or they answered incorrectly.

    to me it's obvious that liquid assets isn't merely worthless except for ego. it describes immediate purchasing power. i'll try to use an example many of us will be familiar with:

    before the Anniversary Event, we didn't know the drop rates for the Worm Cult motif. we had a vague relative description, and luckily for most of us (all but the most hardcore traders) i think it was higher than it sounded. still, there were many people who tried their best and wanted the complete Motif and weren't able to farm it.

    if those people had enough gold laying around, their immediate purchasing power would enable them to complete the Motif despite their bad luck, without having to list other assets for sale below market value and hope that someone bites before the availability of the desired items dries up.

    someone else, let's say a billionaire, might not follow the site and just got back from vacation 2 days before the event ended. their immediate purchasing power would enable them to buy up the entire Motif without feeling too stressed about it, if they wanted to.

    of course not everybody liked or wanted that particular motif, but it still illustrates the freedom that liquid assets allow.

    it's like if you spend all your money building a custom engine for your car, and then when you drop it in it snaps your frame, well, you're not driving to work to make the money to fix that problem. if you had kept some in the bank you can deal with emergencies and even afford some fuzzy dice for the new car.

    i'm not saying either approach is inherently wrong. i'm saying one allows for more freedom and flexibility, which has nothing to do with ego.

    Yeah, but even in the real world you do not have money laying around in that amount - you invest into asset and shareholder value and the ROI pays for your expenses steadily - and if you need buying power, you have credit, you do not use your own money nor would you reduce your asset or shareholder value for that. Most rich people do not have money on them, but they pay with credit or just their "good name" - what is basically as well credit, but eventually not even supported by a credit card.

    @Lysette
    that's true, but i don't think it's relevant here. this game doesn't have any sort of official infrastructure that could be compared to a credit system on the scale of our real world economy. i have friends who share with me a very loose system of "loans and favors" but that doesn't lend any value when talking with a stranger, the way the real-world established credit system would. some weird guy in zone chat can't look up my credit score just because i claim truthfully that some other people trust me.

    this videogame doesn't work the same as the real world. this videogame relies on numbers, and raw purchasing power relies here on the currencies (usually gold) that can be traded. it'd be a very rare account indeed who could get a loan from a stranger in-game on their "good name" so i think that rebuttal is irrelevant.

    edit: remember, my main point in the post responded to was that liquidity is useful for more than just to "pet your ego"

    And my point has been, that it is pointless to amass money beyond a certain point - you do not get any richer, you will not buy any more stuff, it is just a number which is increasing on your account, but it does nothing for you and your well being - it is pointless to amass that amount, because you have to put in effort to do so, and it has no further benefits.

    And I hate it to be considered broke, when I can afford those things I need and want - even when this is a small amount of money in the eyes of some people, I am not broke, if I can afford what I want - more money would not necessarily better my life in any way - this would just be chasing a number increase, with no real benefits other than bragging.

    ah, okay. then you're comfortable with a smaller amount of immediate purchasing power. that's great. i hope people aren't going out of their way to try to make you feel "guilty" for being happy with that comparatively limited ability. i just read it as though you were trying to condemn other people for amassing more ability, because of that "ego" comment.

    i still disagree that immediate purchasing power has "no real benefits other than bragging" but i already gave what i think was an accessible example so maybe we just won't agree about that. if someone can pick out something they want on a whim without having to "grind" for it while the availability slips away just a bit faster than the grind goes, that strikes me as power with a benefit other than bragging. but i'm repeating myself now. either we view this differently or we aren't expressing our points eloquently. either way is cool with me. i think i'm just seeing the "ego" and "bragging" points as condemnation, but maybe it wasn't meant that way.
  • Avalon
    Avalon
    ✭✭✭✭✭
    0 to 20K
    Btw, I was referring to 'liquid' assets, actual coin in bank or on person, not total value in all of the assets one owns...
  • Sevalaricgirl
    Sevalaricgirl
    ✭✭✭✭✭
    20K to 50K
    Pfft, I and my 8 characters are paupers. It doesn't help that every time ZOS tries to balance the game, I have to respec my nightblade.
  • Drachenfier
    Drachenfier
    ✭✭✭✭✭
    100K to 200K
    I'd probably have a lot more if I could be bothered to utilize the guild trading system, but I just have no interest in it.
  • Konstant_Tel_Necris
    Konstant_Tel_Necris
    ✭✭✭✭✭
    50K to 100K
    Nestor wrote: »
    I have 15.2 Million as of this morning.

    Last time I ran a Wealth Addon that uses Master Merchant to figure out fair market value of my swag, I was at 22 Million in stuff, mostly Mats and some, OK, a lot of dropped sets.

    Edit, forgot, I have most of the houses too....

    How did you accumulate such wealth? You must be live in game for few years lol.
    I am playing since 2015 but can just spend weekend or evening for game and get 150-200K a week then spend it for home decorations what have ridiculous high prices now.
    The best gold amount what I have was 1.5M, but I purchased Cold Harbour house for RP purpose and it eaten almost all my gold, since its juts barren plain rock and required investment for just build there something.
  • AndyMac
    AndyMac
    ✭✭✭✭✭
    5M to 10M
    7 million in total gold. My minimum bank has been 5m since Orisinium dropped.

    I tend to farm events and new patches hard and then spend the gold I make on maxing my crafter.

    He knows all the pre Summerset motifs, most recipes - including all the gold XP recipes and more than a few patterns.

    I have the Ebonheart Chateau and I am getting around to buying things for that.

    It's good to have a reasonable bank - but it's also fun to spend some gold sometimes.
    Andymac - Magicka DK - EP Grand Overlord - Flawless Conqueror
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    20K to 50K
    swippy wrote: »
    Lysette wrote: »
    swippy wrote: »
    Lysette wrote: »
    swippy wrote: »
    Lysette wrote: »
    krachall wrote: »
    This poll, or one very similar, is posted every week. And each poster makes the same mistake. There is too much low-level fidelity and not enough higher.

    Let's face it, if you have 20k or 200k, you're basically broke. But a game this old has lots of players with tens of millions. Divisions should be:

    Under 200k
    200-500
    500-1MM
    1MM-3MM
    3MM- 6MM
    6MM-10MM
    10MM-20MM
    20MM-40MM
    40MM-80MM
    80MM-120MM
    120MM+

    or something like that.

    Not broke, but reasonable - what is all that gold good for if it is just laying around?- It is just a number, nothing more, and those millionaires are working hard to increase that number - it's just a number, good for nothing but to pet their ego - if it isn't used, it is of not much worth - and if it would be used, they could not claim to have a few millions on their account - because the question was, how much gold do you have on your account - so they either have gold laying around (pretty much pointless) or they answered incorrectly.

    to me it's obvious that liquid assets isn't merely worthless except for ego. it describes immediate purchasing power. i'll try to use an example many of us will be familiar with:

    before the Anniversary Event, we didn't know the drop rates for the Worm Cult motif. we had a vague relative description, and luckily for most of us (all but the most hardcore traders) i think it was higher than it sounded. still, there were many people who tried their best and wanted the complete Motif and weren't able to farm it.

    if those people had enough gold laying around, their immediate purchasing power would enable them to complete the Motif despite their bad luck, without having to list other assets for sale below market value and hope that someone bites before the availability of the desired items dries up.

    someone else, let's say a billionaire, might not follow the site and just got back from vacation 2 days before the event ended. their immediate purchasing power would enable them to buy up the entire Motif without feeling too stressed about it, if they wanted to.

    of course not everybody liked or wanted that particular motif, but it still illustrates the freedom that liquid assets allow.

    it's like if you spend all your money building a custom engine for your car, and then when you drop it in it snaps your frame, well, you're not driving to work to make the money to fix that problem. if you had kept some in the bank you can deal with emergencies and even afford some fuzzy dice for the new car.

    i'm not saying either approach is inherently wrong. i'm saying one allows for more freedom and flexibility, which has nothing to do with ego.

    Yeah, but even in the real world you do not have money laying around in that amount - you invest into asset and shareholder value and the ROI pays for your expenses steadily - and if you need buying power, you have credit, you do not use your own money nor would you reduce your asset or shareholder value for that. Most rich people do not have money on them, but they pay with credit or just their "good name" - what is basically as well credit, but eventually not even supported by a credit card.

    @Lysette
    that's true, but i don't think it's relevant here. this game doesn't have any sort of official infrastructure that could be compared to a credit system on the scale of our real world economy. i have friends who share with me a very loose system of "loans and favors" but that doesn't lend any value when talking with a stranger, the way the real-world established credit system would. some weird guy in zone chat can't look up my credit score just because i claim truthfully that some other people trust me.

    this videogame doesn't work the same as the real world. this videogame relies on numbers, and raw purchasing power relies here on the currencies (usually gold) that can be traded. it'd be a very rare account indeed who could get a loan from a stranger in-game on their "good name" so i think that rebuttal is irrelevant.

    edit: remember, my main point in the post responded to was that liquidity is useful for more than just to "pet your ego"

    And my point has been, that it is pointless to amass money beyond a certain point - you do not get any richer, you will not buy any more stuff, it is just a number which is increasing on your account, but it does nothing for you and your well being - it is pointless to amass that amount, because you have to put in effort to do so, and it has no further benefits.

    And I hate it to be considered broke, when I can afford those things I need and want - even when this is a small amount of money in the eyes of some people, I am not broke, if I can afford what I want - more money would not necessarily better my life in any way - this would just be chasing a number increase, with no real benefits other than bragging.

    ah, okay. then you're comfortable with a smaller amount of immediate purchasing power. that's great. i hope people aren't going out of their way to try to make you feel "guilty" for being happy with that comparatively limited ability. i just read it as though you were trying to condemn other people for amassing more ability, because of that "ego" comment.

    i still disagree that immediate purchasing power has "no real benefits other than bragging" but i already gave what i think was an accessible example so maybe we just won't agree about that. if someone can pick out something they want on a whim without having to "grind" for it while the availability slips away just a bit faster than the grind goes, that strikes me as power with a benefit other than bragging. but i'm repeating myself now. either we view this differently or we aren't expressing our points eloquently. either way is cool with me. i think i'm just seeing the "ego" and "bragging" points as condemnation, but maybe it wasn't meant that way.

    See, I can understand that someone might hold about 5 million in stock, just in case there is something he really wants to buy with it - but when that is like 50 million, where nothing really costs more than a few millions - then this additional 45M do not give any benefit other than bragging rights - that is what I meant - if there is nothing to buy for the money you already have, even more money is not making this situation any better - so they are not getting richer, but poorer - because they invest time into aquiring something, what does not give them any more benefits - and that is a loss then not a win.

    Edit: btw I did not want to belittle anyone with my opinion - it is just my opinion on the matter, I see it as a waste of time to amass money, which one does not really need and which is then just a number, which increases over time. Just to have this pointless increase of that number, people are spending their precious time on grinding - this is what is so weird to me, that people are willing to do this and do not see that this habit is not giving them any more benefits, in the contrary, it takes away from their life time, and for what - for a boring grind, done to increase a pointless number - to me that is silly.
    Edited by Lysette on May 22, 2018 8:04AM
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    Over 10M
    One thing I understood at some point is that if going for gold on purpose sucks the joy out of the game. I did actually farm motifs for sale at some point, and the burnout was intense. I felt somewhat pressured to do that because I had dropped to 10M after I had pushed hard to complete all motifs before Homestead dropped, because of the Master writs. After that patch dropped, I spent maybe 6 weeks just farming vCoS and vRoM HM for pages; the most runs I got in one day was 12 or 13, don't remember exactly, but 10 runs a day was pretty standard. When they put motifs in vBF and vFH in Clockwork about 6 months after that I simply couldn't do it over again, got slightly more than half myself during daily pledge runs, then bought the other half, since they had fallen quite low, to about 20K. Also I didn't join the fray when outfits were announced. And yet I got plenty of gold from my side activities mentioned above. As long as I keep it as side activity, it's not unpleasant.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    1M to 5M
    Around 4m atm, just bought a bunch of motif pages to work on the Master Crafter title.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
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