This poll, or one very similar, is posted every week. And each poster makes the same mistake. There is too much low-level fidelity and not enough higher.
Let's face it, if you have 20k or 200k, you're basically broke. But a game this old has lots of players with tens of millions. Divisions should be:
Under 200k
200-500
500-1MM
1MM-3MM
3MM- 6MM
6MM-10MM
10MM-20MM
20MM-40MM
40MM-80MM
80MM-120MM
120MM+
or something like that.
Not broke, but reasonable - what is all that gold good for if it is just laying around?- It is just a number, nothing more, and those millionaires are working hard to increase that number - it's just a number, good for nothing but to pet their ego - if it isn't used, it is of not much worth - and if it would be used, they could not claim to have a few millions on their account - because the question was, how much gold do you have on your account - so they either have gold laying around (pretty much pointless) or they answered incorrectly.
to me it's obvious that liquid assets isn't merely worthless except for ego. it describes immediate purchasing power. i'll try to use an example many of us will be familiar with:
before the Anniversary Event, we didn't know the drop rates for the Worm Cult motif. we had a vague relative description, and luckily for most of us (all but the most hardcore traders) i think it was higher than it sounded. still, there were many people who tried their best and wanted the complete Motif and weren't able to farm it.
if those people had enough gold laying around, their immediate purchasing power would enable them to complete the Motif despite their bad luck, without having to list other assets for sale below market value and hope that someone bites before the availability of the desired items dries up.
someone else, let's say a billionaire, might not follow the site and just got back from vacation 2 days before the event ended. their immediate purchasing power would enable them to buy up the entire Motif without feeling too stressed about it, if they wanted to.
of course not everybody liked or wanted that particular motif, but it still illustrates the freedom that liquid assets allow.
it's like if you spend all your money building a custom engine for your car, and then when you drop it in it snaps your frame, well, you're not driving to work to make the money to fix that problem. if you had kept some in the bank you can deal with emergencies and even afford some fuzzy dice for the new car.
i'm not saying either approach is inherently wrong. i'm saying one allows for more freedom and flexibility, which has nothing to do with ego.
Yeah, but even in the real world you do not have money laying around in that amount - you invest into asset and shareholder value and the ROI pays for your expenses steadily - and if you need buying power, you have credit, you do not use your own money nor would you reduce your asset or shareholder value for that. Most rich people do not have money on them, but they pay with credit or just their "good name" - what is basically as well credit, but eventually not even supported by a credit card.
@Lysette
that's true, but i don't think it's relevant here. this game doesn't have any sort of official infrastructure that could be compared to a credit system on the scale of our real world economy. i have friends who share with me a very loose system of "loans and favors" but that doesn't lend any value when talking with a stranger, the way the real-world established credit system would. some weird guy in zone chat can't look up my credit score just because i claim truthfully that some other people trust me.
this videogame doesn't work the same as the real world. this videogame relies on numbers, and raw purchasing power relies here on the currencies (usually gold) that can be traded. it'd be a very rare account indeed who could get a loan from a stranger in-game on their "good name" so i think that rebuttal is irrelevant.
edit: remember, my main point in the post responded to was that liquidity is useful for more than just to "pet your ego"
And my point has been, that it is pointless to amass money beyond a certain point - you do not get any richer, you will not buy any more stuff, it is just a number which is increasing on your account, but it does nothing for you and your well being - it is pointless to amass that amount, because you have to put in effort to do so, and it has no further benefits.
And I hate it to be considered broke, when I can afford those things I need and want - even when this is a small amount of money in the eyes of some people, I am not broke, if I can afford what I want - more money would not necessarily better my life in any way - this would just be chasing a number increase, with no real benefits other than bragging.
I have 15.2 Million as of this morning.
Last time I ran a Wealth Addon that uses Master Merchant to figure out fair market value of my swag, I was at 22 Million in stuff, mostly Mats and some, OK, a lot of dropped sets.
Edit, forgot, I have most of the houses too....
This poll, or one very similar, is posted every week. And each poster makes the same mistake. There is too much low-level fidelity and not enough higher.
Let's face it, if you have 20k or 200k, you're basically broke. But a game this old has lots of players with tens of millions. Divisions should be:
Under 200k
200-500
500-1MM
1MM-3MM
3MM- 6MM
6MM-10MM
10MM-20MM
20MM-40MM
40MM-80MM
80MM-120MM
120MM+
or something like that.
Not broke, but reasonable - what is all that gold good for if it is just laying around?- It is just a number, nothing more, and those millionaires are working hard to increase that number - it's just a number, good for nothing but to pet their ego - if it isn't used, it is of not much worth - and if it would be used, they could not claim to have a few millions on their account - because the question was, how much gold do you have on your account - so they either have gold laying around (pretty much pointless) or they answered incorrectly.
to me it's obvious that liquid assets isn't merely worthless except for ego. it describes immediate purchasing power. i'll try to use an example many of us will be familiar with:
before the Anniversary Event, we didn't know the drop rates for the Worm Cult motif. we had a vague relative description, and luckily for most of us (all but the most hardcore traders) i think it was higher than it sounded. still, there were many people who tried their best and wanted the complete Motif and weren't able to farm it.
if those people had enough gold laying around, their immediate purchasing power would enable them to complete the Motif despite their bad luck, without having to list other assets for sale below market value and hope that someone bites before the availability of the desired items dries up.
someone else, let's say a billionaire, might not follow the site and just got back from vacation 2 days before the event ended. their immediate purchasing power would enable them to buy up the entire Motif without feeling too stressed about it, if they wanted to.
of course not everybody liked or wanted that particular motif, but it still illustrates the freedom that liquid assets allow.
it's like if you spend all your money building a custom engine for your car, and then when you drop it in it snaps your frame, well, you're not driving to work to make the money to fix that problem. if you had kept some in the bank you can deal with emergencies and even afford some fuzzy dice for the new car.
i'm not saying either approach is inherently wrong. i'm saying one allows for more freedom and flexibility, which has nothing to do with ego.
Yeah, but even in the real world you do not have money laying around in that amount - you invest into asset and shareholder value and the ROI pays for your expenses steadily - and if you need buying power, you have credit, you do not use your own money nor would you reduce your asset or shareholder value for that. Most rich people do not have money on them, but they pay with credit or just their "good name" - what is basically as well credit, but eventually not even supported by a credit card.
@Lysette
that's true, but i don't think it's relevant here. this game doesn't have any sort of official infrastructure that could be compared to a credit system on the scale of our real world economy. i have friends who share with me a very loose system of "loans and favors" but that doesn't lend any value when talking with a stranger, the way the real-world established credit system would. some weird guy in zone chat can't look up my credit score just because i claim truthfully that some other people trust me.
this videogame doesn't work the same as the real world. this videogame relies on numbers, and raw purchasing power relies here on the currencies (usually gold) that can be traded. it'd be a very rare account indeed who could get a loan from a stranger in-game on their "good name" so i think that rebuttal is irrelevant.
edit: remember, my main point in the post responded to was that liquidity is useful for more than just to "pet your ego"
And my point has been, that it is pointless to amass money beyond a certain point - you do not get any richer, you will not buy any more stuff, it is just a number which is increasing on your account, but it does nothing for you and your well being - it is pointless to amass that amount, because you have to put in effort to do so, and it has no further benefits.
And I hate it to be considered broke, when I can afford those things I need and want - even when this is a small amount of money in the eyes of some people, I am not broke, if I can afford what I want - more money would not necessarily better my life in any way - this would just be chasing a number increase, with no real benefits other than bragging.
ah, okay. then you're comfortable with a smaller amount of immediate purchasing power. that's great. i hope people aren't going out of their way to try to make you feel "guilty" for being happy with that comparatively limited ability. i just read it as though you were trying to condemn other people for amassing more ability, because of that "ego" comment.
i still disagree that immediate purchasing power has "no real benefits other than bragging" but i already gave what i think was an accessible example so maybe we just won't agree about that. if someone can pick out something they want on a whim without having to "grind" for it while the availability slips away just a bit faster than the grind goes, that strikes me as power with a benefit other than bragging. but i'm repeating myself now. either we view this differently or we aren't expressing our points eloquently. either way is cool with me. i think i'm just seeing the "ego" and "bragging" points as condemnation, but maybe it wasn't meant that way.