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Account Finances!

  • Sting864
    Sting864
    ✭✭✭✭
    1M to 5M
    So am I middle class??
  • Reivax
    Reivax
    ✭✭✭✭
    1M to 5M
    I've never placed a single item in a guild store.
    I kind of thought about it once, but being that I couldn't find anything worth spending the 2-3 million I already had, I just never bothered with stores.
    Edited by Reivax on May 12, 2018 3:18AM
  • loto
    loto
    ✭✭✭
    200K to 500K
    Playing for 4 years and I just got into the 300k territory. How the *** do people say they are over 1m without exploiting something?
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    Over 10M
    loto wrote: »
    Playing for 4 years and I just got into the 300k territory. How the *** do people say they are over 1m without exploiting something?

    zero-out-of-ten.jpg
    Edited by Cpt_Teemo on May 12, 2018 4:07AM
  • Linaleah
    Linaleah
    ✭✭✭✭✭
    ✭✭✭✭✭
    1M to 5M
    don't have to estimate, I consolidate all my gold in a bank. it helps with saving larger sums for big purchases.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Linaleah
    Linaleah
    ✭✭✭✭✭
    ✭✭✭✭✭
    1M to 5M
    loto wrote: »
    Playing for 4 years and I just got into the 300k territory. How the *** do people say they are over 1m without exploiting something?

    stealing, guild stores, crafting writs, selling everything to vendor, oh and not spending constantly. it adds up.
    Edited by Linaleah on May 12, 2018 4:16AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • loto
    loto
    ✭✭✭
    200K to 500K
    Linaleah wrote: »
    loto wrote: »
    Playing for 4 years and I just got into the 300k territory. How the *** do people say they are over 1m without exploiting something?

    stealing, guild stores, crafting writs, selling everything to vendor, oh and not spending constantly. it adds up.

    Okay the guild stores heh... I'm not part of a guild and I don't participate in the merchant exploit game of selling *** for ridiculous amounts of gold. I actually like to earn my money thank you. All my gold has been earned through "normal" means without taking advantage of oblivious players. The exploitation aside all your other suggestions are valid and the gold does add up, but very slowly.
  • Linaleah
    Linaleah
    ✭✭✭✭✭
    ✭✭✭✭✭
    1M to 5M
    loto wrote: »
    Linaleah wrote: »
    loto wrote: »
    Playing for 4 years and I just got into the 300k territory. How the *** do people say they are over 1m without exploiting something?

    stealing, guild stores, crafting writs, selling everything to vendor, oh and not spending constantly. it adds up.

    Okay the guild stores heh... I'm not part of a guild and I don't participate in the merchant exploit game of selling *** for ridiculous amounts of gold. I actually like to earn my money thank you. All my gold has been earned through "normal" means without taking advantage of oblivious players. The exploitation aside all your other suggestions are valid and the gold does add up, but very slowly.

    exploiting. you keep using that word. that word doesn't mean what you think it means.

    1. not everything at guild trader costs insane amounts of gold.
    2. exploiting in video games tends to refer to using game mechanics in unintended ways. cheating. there is no cheating when it comes to using a trader.
    3. guess what? stuff most of us sell on traders? we earned. we farmed those mats or those recipes or those pieces of gear. we invested time and effort to level crafting to be able to sell crafted items to people who would rather spend their time and effort on other things. EARNED. unless you think something like... oh... buying takeout to eat is exploiting, you must grow your own food and cook it from scratch or its exploiting.
    4. my first house, I bought with stolen loot. it took me less then a week to save up for my Villa. that was on a single character. steal on multiple characters and oh hey.. it adds up faster. run public dungeons, sell your loot to vendor, even if you'd rather not use the trader, it STILL adds up to even more. crafting dailies can be done on characters starting with lvl 6. you can farm all the mats yourself, and since those dailies, even at lvl 1 - reward surveys, farming becomes much easier. 6 dailies even at early levels give you at least 2k gold per character just in quest rewards and take relatively little time to do (the higher level your character is, the more gold you get, even if you are still crafting jute. quest rewards scale with character level, not your proficiency).
    5. undaunted dailies, even the simple delve once, take relatively little time and give you bags full of ornate items in addition to quest reward gold.


    "earning" gold, even if you for whatever reason refuse to trade with people (did you know you could sell to people without using guild traders? you could just sell to people in chat), once you put your mind do you works up fairly quickly with or without guild traders. but all of it INCLUDING guild traders - takes effort. its EARNED.
    Edited by Linaleah on May 12, 2018 7:05AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • woufff
    woufff
    ✭✭✭✭
    0 to 20K
    Gold? What's this everyone always talks about? Never seen a pice of gold here B)
    PC/EU&NA - Redguard Nightblade - Grand Master Crafter - Explorer of Tamriel & Skyrim - Playing Starfield (and awaiting TES VI ^^)
  • bottleofsyrup
    bottleofsyrup
    ✭✭✭✭✭
    Why make this public lmao
  • Peekachu99
    Peekachu99
    ✭✭✭✭✭
    ✭✭
    0 to 20K
    Spent 1m in keyshards—and didn’t get the one item I wanted, of course. RNG in this game is absolute bs.
  • BaneOfBattler
    BaneOfBattler
    ✭✭✭
    1M to 5M
    Does owning land and states count for this too? Because i have a few houses and caves and more... Also 7 toons with legendary gear and motiffs.
  • Diddly_D_Potatoes
    Diddly_D_Potatoes
    ✭✭✭
    1M to 5M
    Shinny things for my house among other things keeps me in the mid single digit million range. I've too many toons with multiple unnecessarily golded out armour sets. I can't help but have a hoarder mentality when it comes to stuff that sells well but I might use one day. There is a 60 slot storage chest just to store all my legendary master writs that I'll get around to eventually.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    20K to 50K
    swippy wrote: »
    Lysette wrote: »
    krachall wrote: »
    This poll, or one very similar, is posted every week. And each poster makes the same mistake. There is too much low-level fidelity and not enough higher.

    Let's face it, if you have 20k or 200k, you're basically broke. But a game this old has lots of players with tens of millions. Divisions should be:

    Under 200k
    200-500
    500-1MM
    1MM-3MM
    3MM- 6MM
    6MM-10MM
    10MM-20MM
    20MM-40MM
    40MM-80MM
    80MM-120MM
    120MM+

    or something like that.

    Not broke, but reasonable - what is all that gold good for if it is just laying around?- It is just a number, nothing more, and those millionaires are working hard to increase that number - it's just a number, good for nothing but to pet their ego - if it isn't used, it is of not much worth - and if it would be used, they could not claim to have a few millions on their account - because the question was, how much gold do you have on your account - so they either have gold laying around (pretty much pointless) or they answered incorrectly.

    to me it's obvious that liquid assets isn't merely worthless except for ego. it describes immediate purchasing power. i'll try to use an example many of us will be familiar with:

    before the Anniversary Event, we didn't know the drop rates for the Worm Cult motif. we had a vague relative description, and luckily for most of us (all but the most hardcore traders) i think it was higher than it sounded. still, there were many people who tried their best and wanted the complete Motif and weren't able to farm it.

    if those people had enough gold laying around, their immediate purchasing power would enable them to complete the Motif despite their bad luck, without having to list other assets for sale below market value and hope that someone bites before the availability of the desired items dries up.

    someone else, let's say a billionaire, might not follow the site and just got back from vacation 2 days before the event ended. their immediate purchasing power would enable them to buy up the entire Motif without feeling too stressed about it, if they wanted to.

    of course not everybody liked or wanted that particular motif, but it still illustrates the freedom that liquid assets allow.

    it's like if you spend all your money building a custom engine for your car, and then when you drop it in it snaps your frame, well, you're not driving to work to make the money to fix that problem. if you had kept some in the bank you can deal with emergencies and even afford some fuzzy dice for the new car.

    i'm not saying either approach is inherently wrong. i'm saying one allows for more freedom and flexibility, which has nothing to do with ego.

    Yeah, but even in the real world you do not have money laying around in that amount - you invest into asset and shareholder value and the ROI pays for your expenses steadily - and if you need buying power, you have credit, you do not use your own money nor would you reduce your asset or shareholder value for that. Most rich people do not have money on them, but they pay with credit or just their "good name" - what is basically as well credit, but eventually not even supported by a credit card.
  • swippy
    swippy
    ✭✭✭✭✭
    500K to 1M
    Lysette wrote: »
    swippy wrote: »
    Lysette wrote: »
    krachall wrote: »
    This poll, or one very similar, is posted every week. And each poster makes the same mistake. There is too much low-level fidelity and not enough higher.

    Let's face it, if you have 20k or 200k, you're basically broke. But a game this old has lots of players with tens of millions. Divisions should be:

    Under 200k
    200-500
    500-1MM
    1MM-3MM
    3MM- 6MM
    6MM-10MM
    10MM-20MM
    20MM-40MM
    40MM-80MM
    80MM-120MM
    120MM+

    or something like that.

    Not broke, but reasonable - what is all that gold good for if it is just laying around?- It is just a number, nothing more, and those millionaires are working hard to increase that number - it's just a number, good for nothing but to pet their ego - if it isn't used, it is of not much worth - and if it would be used, they could not claim to have a few millions on their account - because the question was, how much gold do you have on your account - so they either have gold laying around (pretty much pointless) or they answered incorrectly.

    to me it's obvious that liquid assets isn't merely worthless except for ego. it describes immediate purchasing power. i'll try to use an example many of us will be familiar with:

    before the Anniversary Event, we didn't know the drop rates for the Worm Cult motif. we had a vague relative description, and luckily for most of us (all but the most hardcore traders) i think it was higher than it sounded. still, there were many people who tried their best and wanted the complete Motif and weren't able to farm it.

    if those people had enough gold laying around, their immediate purchasing power would enable them to complete the Motif despite their bad luck, without having to list other assets for sale below market value and hope that someone bites before the availability of the desired items dries up.

    someone else, let's say a billionaire, might not follow the site and just got back from vacation 2 days before the event ended. their immediate purchasing power would enable them to buy up the entire Motif without feeling too stressed about it, if they wanted to.

    of course not everybody liked or wanted that particular motif, but it still illustrates the freedom that liquid assets allow.

    it's like if you spend all your money building a custom engine for your car, and then when you drop it in it snaps your frame, well, you're not driving to work to make the money to fix that problem. if you had kept some in the bank you can deal with emergencies and even afford some fuzzy dice for the new car.

    i'm not saying either approach is inherently wrong. i'm saying one allows for more freedom and flexibility, which has nothing to do with ego.

    Yeah, but even in the real world you do not have money laying around in that amount - you invest into asset and shareholder value and the ROI pays for your expenses steadily - and if you need buying power, you have credit, you do not use your own money nor would you reduce your asset or shareholder value for that. Most rich people do not have money on them, but they pay with credit or just their "good name" - what is basically as well credit, but eventually not even supported by a credit card.

    @Lysette
    that's true, but i don't think it's relevant here. this game doesn't have any sort of official infrastructure that could be compared to a credit system on the scale of our real world economy. i have friends who share with me a very loose system of "loans and favors" but that doesn't lend any value when talking with a stranger, the way the real-world established credit system would. some weird guy in zone chat can't look up my credit score just because i claim truthfully that some other people trust me.

    this videogame doesn't work the same as the real world. this videogame relies on numbers, and raw purchasing power relies here on the currencies (usually gold) that can be traded. it'd be a very rare account indeed who could get a loan from a stranger in-game on their "good name" so i think that rebuttal is irrelevant.

    edit: remember, my main point in the post responded to was that liquidity is useful for more than just to "pet your ego"
    Edited by swippy on May 21, 2018 8:16AM
  • Easily_Lost
    Easily_Lost
    ✭✭✭✭✭
    1M to 5M
    If you add all items ( crafting mats, motifs, housing, etc. ) + gold, easily > than 5 mil.
    PC - NA - AD
    started April 2015
    PVE & Solo only

    Meet the LOST family: CP 1250+
    Easily Lost Crafter - lvl 50 - Sorcerer Orc ( knows all traits and most styles )
    Easily Lost-W - lvl 50 - Warden Imperial
    Forever Lost - lvl 50 Sorcerer


    CROWN CRATES: It doesn't affect gameplay, it's not mandatory, it's cosmetic only. If it helps to support the game and ZOS, I support it! Say YES to crown crates.
  • Mureel
    Mureel
    ✭✭✭✭✭
    ✭✭✭
    5M to 10M
    PlagueSD wrote: »
    nunya,

    I'm not making myself a target.

    If this was a private poll, I'd give you the real number.

    A target for what?
  • SpiderCultist
    SpiderCultist
    ✭✭✭✭✭
    0 to 20K
    I love testing new builds so I'm always broke.
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    20K to 50K
    swippy wrote: »
    Lysette wrote: »
    swippy wrote: »
    Lysette wrote: »
    krachall wrote: »
    This poll, or one very similar, is posted every week. And each poster makes the same mistake. There is too much low-level fidelity and not enough higher.

    Let's face it, if you have 20k or 200k, you're basically broke. But a game this old has lots of players with tens of millions. Divisions should be:

    Under 200k
    200-500
    500-1MM
    1MM-3MM
    3MM- 6MM
    6MM-10MM
    10MM-20MM
    20MM-40MM
    40MM-80MM
    80MM-120MM
    120MM+

    or something like that.

    Not broke, but reasonable - what is all that gold good for if it is just laying around?- It is just a number, nothing more, and those millionaires are working hard to increase that number - it's just a number, good for nothing but to pet their ego - if it isn't used, it is of not much worth - and if it would be used, they could not claim to have a few millions on their account - because the question was, how much gold do you have on your account - so they either have gold laying around (pretty much pointless) or they answered incorrectly.

    to me it's obvious that liquid assets isn't merely worthless except for ego. it describes immediate purchasing power. i'll try to use an example many of us will be familiar with:

    before the Anniversary Event, we didn't know the drop rates for the Worm Cult motif. we had a vague relative description, and luckily for most of us (all but the most hardcore traders) i think it was higher than it sounded. still, there were many people who tried their best and wanted the complete Motif and weren't able to farm it.

    if those people had enough gold laying around, their immediate purchasing power would enable them to complete the Motif despite their bad luck, without having to list other assets for sale below market value and hope that someone bites before the availability of the desired items dries up.

    someone else, let's say a billionaire, might not follow the site and just got back from vacation 2 days before the event ended. their immediate purchasing power would enable them to buy up the entire Motif without feeling too stressed about it, if they wanted to.

    of course not everybody liked or wanted that particular motif, but it still illustrates the freedom that liquid assets allow.

    it's like if you spend all your money building a custom engine for your car, and then when you drop it in it snaps your frame, well, you're not driving to work to make the money to fix that problem. if you had kept some in the bank you can deal with emergencies and even afford some fuzzy dice for the new car.

    i'm not saying either approach is inherently wrong. i'm saying one allows for more freedom and flexibility, which has nothing to do with ego.

    Yeah, but even in the real world you do not have money laying around in that amount - you invest into asset and shareholder value and the ROI pays for your expenses steadily - and if you need buying power, you have credit, you do not use your own money nor would you reduce your asset or shareholder value for that. Most rich people do not have money on them, but they pay with credit or just their "good name" - what is basically as well credit, but eventually not even supported by a credit card.

    @Lysette
    that's true, but i don't think it's relevant here. this game doesn't have any sort of official infrastructure that could be compared to a credit system on the scale of our real world economy. i have friends who share with me a very loose system of "loans and favors" but that doesn't lend any value when talking with a stranger, the way the real-world established credit system would. some weird guy in zone chat can't look up my credit score just because i claim truthfully that some other people trust me.

    this videogame doesn't work the same as the real world. this videogame relies on numbers, and raw purchasing power relies here on the currencies (usually gold) that can be traded. it'd be a very rare account indeed who could get a loan from a stranger in-game on their "good name" so i think that rebuttal is irrelevant.

    edit: remember, my main point in the post responded to was that liquidity is useful for more than just to "pet your ego"

    And my point has been, that it is pointless to amass money beyond a certain point - you do not get any richer, you will not buy any more stuff, it is just a number which is increasing on your account, but it does nothing for you and your well being - it is pointless to amass that amount, because you have to put in effort to do so, and it has no further benefits.

    And I hate it to be considered broke, when I can afford those things I need and want - even when this is a small amount of money in the eyes of some people, I am not broke, if I can afford what I want - more money would not necessarily better my life in any way - this would just be chasing a number increase, with no real benefits other than bragging.
  • Aren_Liore
    Aren_Liore
    ✭✭✭
    200K to 500K
    I've been playing (off and on) since the game came out and I've never seen 1M. I've gotten really close, but gold burns right through my pockets. I have almost all motifs and a nice enough house and generally find ways to waste money. I've given untold fortunes to housing patterns and blueprints and the outfit system has taken several hundred thousand. I don't sell much in guild stores and what I do is dropped gear and duplicate motif pages so I'd say I'm doing well enough. I know several ways to make money, I just don't have the dedication and don't play as much as others. People with several million still make me jealous, but I'm happy enough.
  • ghwaite
    ghwaite
    ✭✭✭
    Over 10M
    Wow, what do you all do with you gold if your so poor?
    Any connection between your reality and mine is purely coincidental.
  • Still_Mind
    Still_Mind
    ✭✭✭
    500K to 1M
    Would definitely have more if I bought/ upgraded fewer gear sets/motifs and was less of a lazy arse when it comes to making gold by crafting.
    Edited by Still_Mind on May 21, 2018 10:06AM
    "I'm not *giving* him cake, I'm *assaulting* him with cake!"
  • Akuma_no_Tsubasa
    20K to 50K
    I just started and have almost no money and my first goal is a hourse for 3.6 million
    Will take a few months :(
  • Androconium
    Androconium
    ✭✭✭✭✭
    Now is this liquid coin? or value of homes paid with Coin, or the value of increased bank space? I mention those because those are account wide so they do have value across all toons.?

    Hmm. On that basis, my crafting character is worth easily about 5M in burned motifs and recipes.
  • Leandor
    Leandor
    ✭✭✭✭✭
    ✭✭
    loto wrote: »
    Linaleah wrote: »
    loto wrote: »
    Playing for 4 years and I just got into the 300k territory. How the *** do people say they are over 1m without exploiting something?

    stealing, guild stores, crafting writs, selling everything to vendor, oh and not spending constantly. it adds up.

    Okay the guild stores heh... I'm not part of a guild and I don't participate in the merchant exploit game of selling *** for ridiculous amounts of gold. I actually like to earn my money thank you. All my gold has been earned through "normal" means without taking advantage of oblivious players. The exploitation aside all your other suggestions are valid and the gold does add up, but very slowly.

    Then you're exceptionally bad at earning gold.

    My wife has never been part of any trading guild or sold anything to another player, she still has bought three houses in the 1.2mln category so far, has furnished them more or less completely and is back to about 1mln in gold again, just by questing and selling to NPC vendors.

    She plays on average between 1 and 3 days a week, for a few hours at a time. She started PC early access, so been playing for 4 years.

    So, how do you (not) manage your funds?
    Edited by Leandor on May 21, 2018 10:18AM
  • Chaos2088
    Chaos2088
    ✭✭✭✭✭
    ✭✭
    50K to 100K
    I am a spender.....motifs, furnishing plans, gear, houses. :/
    @Chaos2088 PC EU Server | AD-PvP
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    Over 10M
    Exactly 45M as of yesterday, with the last 20M earned between Clockwork City and Summerset. Since that's almost exactly 7 months, that averages out at about 660K/week. There's really nothing spectacular about it, just a series of gradual processes. Trading on guild stores accounts for about half of it, with 2 trading guilds getting 100-200K sales per week each. I never resell, only sell surplus items that happen to drop, for example set pieces I find while questing overland, and only rarely things I craft myself, since those don't sell very well so I tend to avoid that. I chiefly sell to keep my inventory relatively free, and not to let things go to waste. The most expensive item I've managed to sell was a BA page that happened to drop in a random chest that went for 165K, but besides that, the average transaction value is 2-5K - one week I was able to sell 150 items totaling 300K. I actually found out that selling low value items at a slight discount is rather profitable in the long run, and also helps my storage clean for more valuable stuff. For example I retained all the motifs that dropped during the anniversary event, and I'm waiting for the prices to bounce back a bit before slowly putting them for sale.

    Crafting writs and other less important sources like questing and simply selling worthless drops to NPC merchant make up for the rest; for example if I do a veteran trial runs I end up with about 15K from undaunted plunder and junk alone, and 25K if done on difficult mode with the additional trinket. My expenses are low, since I've maximized bank, backpack and maximized or allotted the resources for maximizing riding on all my 15 characters, and I can upgrade sets regularly on the 6 active ones without needing to buy legendary tempers. 14 of those do the ordinary writs every day, and 4-5 also do master writs every few months, since crafting those in bulk is more efficient; ordinary writs take slightly more than one hour a day, but I do them as warmup, while doing other activities and chatting on Discord so they aren't really impinging on other things. The only merchandise I buy somewhat regularly is refined materials for keeping the crafting writs going. When I need to I browse more remote guild kiosks for substantial discounts, and then buy in bulk, with 15-20K units acquired in total. From time to time I also buy motifs pages or blueprints, but currently I have all motifs completed, and blueprints are not a priority since I'm not into housing - I decided to deffer the latter until I manage to increase my average weekly earnings past the 1M mark over a 6 months period. Also getting motifs as soon as they are released is not my strategy, since I do farm myself, including dungeon ones, and I buy what I'm missing later, when they drop in price. The new motifs only enter the master writ pool in the update following the one they are introduced in so I have 3-4 months to complete them until they become relevant.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • lakaisl
    lakaisl
    ✭✭✭
    50K to 100K
    Playing since BETA most I ever had was around 200k :S I'm doing something seriously wrong :|.
    Edited by lakaisl on May 21, 2018 10:40AM
  • NoTimeToWait
    NoTimeToWait
    ✭✭✭✭✭
    200K to 500K
    Though I suppose I have around 15-20 mil in liquid assets and around 10 mil spent on learnt motifs, diagrams and whatever
    Edited by NoTimeToWait on May 21, 2018 12:24PM
  • Rawkan
    Rawkan
    ✭✭✭✭✭
    1M to 5M
    I have millions in materials and other things, but I simply do not need any more money than I currently have (couple of millions). I don't spend that much. I also hate selling the mats I farmed, guess it's a hoarding thing. You never know when you might need them.
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