If classes are being excluded from content at end game then the balance is off.. and should be fixed asap..
Honestly to level up a character to end game and find out you cannot join others to play all the content is wrong and broken.. That is what customers want fixed yesterday not to be told no ETA..
Its not rocket science. Make all classes viable through the whole game.
I’m pretty sure the classes are viable. I generally don’t like to blame players for these sorts of things, but in this case I feel like it’s the only real answer.
Silly misconceptions spread like wildfire on the forums and in guilds. “Player x does 5% less dps than player y during parses, therefore the entire class is not viable.”
“Using simulation software, we found class x does 10% less dps than class y, therefore class x is not viable.”
“Never mind the utility that a class can bring to a group that enhances the entire group’s effectiveness, dps and survivability, we focus strictly on simulated situations for pure dps calculations per character as a way of determining whether or not a class is ‘good’”.
Seriously, it’s silly. There will never be true class balance because the min/maxers will always find a way to tease out that little extra dps from a class over another without accounting for other variables like mechanics and group enhancing utilities.
ZOS_GregoryV wrote: »Greetings, we've removed several nonconstructive and baiting comments. This is a friendly reminder to keep comments on topic and avoid insults. If the thread continues to derail we may have to consider closing it. Thank you for your understanding.
Seriously, why do all the threads that need an answer get trolled by a moderator?
Is it that hard to get a community rep in here to answer a serious and legitimate question that most of the people here want answered?
We were promised class balance changes in the PTS, and that didn't happen. We were promised that the Class Reps system would impact the PTS, and that didn't happen.
When are we going to see these changes that were promised?
Greetings,
The forum moderators are just that, forum moderators. Often we're not in a position to answer those questions because we simply do not have the information, or we know the generalities but not the specifics. It's also worth noting that the forum moderation team operates across all of Bethesda's forums, so while we keep apprised of the games we cover, there are a lot of them.
We are able to more actively assist with some support questions, and we post more frequently in this regard in the Customer Support section. Much of the information we provide is actually available on the help site.
Thank you for your understanding,
-Greg-
If classes are being excluded from content at end game then the balance is off.. and should be fixed asap..
Honestly to level up a character to end game and find out you cannot join others to play all the content is wrong and broken.. That is what customers want fixed yesterday not to be told no ETA..
Its not rocket science. Make all classes viable through the whole game.
I’m pretty sure the classes are viable. I generally don’t like to blame players for these sorts of things, but in this case I feel like it’s the only real answer.
Silly misconceptions spread like wildfire on the forums and in guilds. “Player x does 5% less dps than player y during parses, therefore the entire class is not viable.”
“Using simulation software, we found class x does 10% less dps than class y, therefore class x is not viable.”
“Never mind the utility that a class can bring to a group that enhances the entire group’s effectiveness, dps and survivability, we focus strictly on simulated situations for pure dps calculations per character as a way of determining whether or not a class is ‘good’”.
Seriously, it’s silly. There will never be true class balance because the min/maxers will always find a way to tease out that little extra dps from a class over another without accounting for other variables like mechanics and group enhancing utilities.
Here's the honest truth, there will never be class balance because everyone has a different opinion on what's balanced, and what isn't.
Honestly I think this game is the most balanced it has been yet (in the Summerset patch). Are there some things that I think are too strong or too weak? Yes.
However I wouldn't suggest any future tweaks that are drastic; only small incremental changes from now on.