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[Suggestion] Pirrari the Fencer - remove the 30% profit

Inoki
Inoki
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I think that 30% cut the Fencer takes is discouraging from even thinking of using it. If I'm to choose I rather go back to town to fence items at full price than have in some cases prices chopped down by almost a half. Items that cost 40g normally cost around 23g at the Fencer.

Could this be removed to make it feasible? The banker does what it says, the merchant as well. The Fencer already comes without the option to launder items, so at least make it usable by removing the 30% profit it takes.
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  • AlienSlof
    AlienSlof
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    Yes please. I have no reason to use her as she is now.
    RIP Atherton, my beautiful little gentle friend, my Shining Light. I will miss you forever. Without you I am a hollow shell.
  • pauli133
    pauli133
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    Sometimes (one item to sell, character doesn't have haggle), I'll use Pirharri - simply so that I don't have to wait through a load screen to enter the refuge, and another to leave it. Combined with travel, this can save me a couple of minutes each time, which adds up.

    ...but that's an absolutely pathetic justification for the premium, and is mostly a condemnation of ESO's code.
    Edited by pauli133 on May 14, 2018 2:20PM
  • Kuramas9tails
    Kuramas9tails
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    Dirty Khajiits.

    Just kidding I love them. But seriously, 30%? Rude.
      Your friendly neighborhood crazy cat lady of ESO
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    • Anotherone773
      Anotherone773
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      I think it should stay as is but be in addition to your normal fence limit so we can fence double but half of it is at a 30% reduction.
    • Lynx7386
      Lynx7386
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      If they're going to keep her ridiculous fee, I want her to be put in skimpy clothing and do a strip dance whenever she's summoned.

      30% is ludicrous
      PS4 / NA
      M'asad - Khajiit Nightblade - Healer
      Pakhet - Khajiit Dragonknight - Tank
      Raksha - Khajiit Sorcerer - Stamina DPS
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      Leonin - Khajiit Warden - Tank
    • Ley
      Ley
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      Fee seems reasonable to me.

      Don't feel like huffing it to the thieves den? Lose 30% of your profit.
      Don't feel like risking losing all your stolen goods? Lose 30% of your profit.
      Don't care about random stolen loot in your inventory, just want to clear up space? Sell for 70% of their value instead of destroying.

      Otherwise, go to a thieves den near you.

      Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
    • tim99
      tim99
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      Agree. I also dont know why she cant launder. Like now she is totally useless.
      Also the banker has no guilde-options and the trader can't repair.

      At least when placing them in your home / house, they all should be full functionality!!
      I dont see a reason, why they made this limitations anyway, maybe there is a reason i just dont know... but placed in your home they should be a real banker, trader and dealer, with all functions.

      we also need wayshrines for the houses... but thats another thing.
    • Feanor
      Feanor
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      tim99 wrote: »
      Agree. I also dont know why she cant launder. Like now she is totally useless.
      Also the banker has no guilde-options and the trader can't repair.

      At least when placing them in your home / house, they all should be full functionality!!
      I dont see a reason, why they made this limitations anyway, maybe there is a reason i just dont know... but placed in your home they should be a real banker, trader and dealer, with all functions.

      we also need wayshrines for the houses... but thats another thing.

      Because they want incentives for people to visit the towns. Having ghost towns is not the picture you want to show to new players.
      Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
      Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
      All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
    • xenowarrior92eb17_ESO
      xenowarrior92eb17_ESO
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      no reason to use?...I keep her as my personal slave to walk around with!...would love an option to remove the cowl though ;3
    • Inoki
      Inoki
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      tim99 wrote: »
      Agree. I also dont know why she cant launder. Like now she is totally useless.
      Also the banker has no guilde-options and the trader can't repair.

      At least when placing them in your home / house, they all should be full functionality!!
      I dont see a reason, why they made this limitations anyway, maybe there is a reason i just dont know... but placed in your home they should be a real banker, trader and dealer, with all functions.

      we also need wayshrines for the houses... but thats another thing.
      I think this is pretty much how they thought about it,
      Ley wrote: »
      Fee seems reasonable to me.

      Don't feel like huffing it to the thieves den? Lose 30% of your profit.
      Don't feel like risking losing all your stolen goods? Lose 30% of your profit.
      Don't care about random stolen loot in your inventory, just want to clear up space? Sell for 70% of their value instead of destroying.

      Otherwise, go to a thieves den near you.
      there's a couple of things to say about that:
      1. point #1 is obvious, no need to discuss that it's a nuisance to travel constantly when you already have an NPC for that, so the least that can be done is to have it fully featured (after having to work for it)
      2. if you already started out as a thief there's no place for "fear of losing your items". nobody would steal for no profit, so if I'm to steal for someone who doesn't give a proper price I will not steal at all unless I'm the kind who does it only for the thrill, which few do. stealing is the ultimate dopamine injection.
      3. point #3 is also void because if I'm to decide between selling an item that's worth maybe 5g (or 7g if you want exact numbers) and destroying it I'll just throw it away because it's much faster than summoning the fencer for basically nothing
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    • NeroBad
      NeroBad
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      I use it for home decoration. 35% is too much for me. I agree that there should be a cut but make it 15% or 20% and I can imagine a situation where I will use it, rarely still.

      Usually when I'm going to the den I have around 6-9k worth stolen goods that is 2-3k loss if I use it. With guild teleportation I usually make it into the den and out with selling everything around 2-3 min. 1k/min... Also without the launder option I tend to go to the den anyway.

      The only situation where it was a good choice is the Bubler farming. It is reward for completing a DLC quest line (so you have to pay one way or another), please make it a little more usefull.

    • phileunderx2
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      I use her to level alts ledgermain. As I'm not too interested in making money I'm just after getting pop a lock as quickly as possible.
    • tim99
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      Feanor wrote: »
      tim99 wrote: »
      Agree. I also dont know why she cant launder. Like now she is totally useless.
      Also the banker has no guilde-options and the trader can't repair.

      At least when placing them in your home / house, they all should be full functionality!!
      I dont see a reason, why they made this limitations anyway, maybe there is a reason i just dont know... but placed in your home they should be a real banker, trader and dealer, with all functions.

      we also need wayshrines for the houses... but thats another thing.

      Because they want incentives for people to visit the towns. Having ghost towns is not the picture you want to show to new players.

      Well, that cant be the reason, because when i have bounty (which i have after a stealing-party most of the time) i dont run through citys anyway. I port to gold coast, run around the corner and port back. Even with no bounty the same. That doesn't fill the city anyway.
    • Ley
      Ley
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      Inoki wrote: »
      Ley wrote: »
      Fee seems reasonable to me.

      Don't feel like huffing it to the thieves den? Lose 30% of your profit.
      Don't feel like risking losing all your stolen goods? Lose 30% of your profit.
      Don't care about random stolen loot in your inventory, just want to clear up space? Sell for 70% of their value instead of destroying.

      Otherwise, go to a thieves den near you.
      there's a couple of things to say about that:
      1. point #1 is obvious, no need to discuss that it's a nuisance to travel constantly when you already have an NPC for that, so the least that can be done is to have it fully featured (after having to work for it)
      2. if you already started out as a thief there's no place for "fear of losing your items". nobody would steal for no profit, so if I'm to steal for someone who doesn't give a proper price I will not steal at all unless I'm the kind who does it only for the thrill, which few do. stealing is the ultimate dopamine injection.
      3. point #3 is also void because if I'm to decide between selling an item that's worth maybe 5g (or 7g if you want exact numbers) and destroying it I'll just throw it away because it's much faster than summoning the fencer for basically nothing
      The nuisance of traveling to a thieves den to offload goods is part of the thieving experience.

      If you're in a pinch and you're afraid you may lose everything you stole, making 70% is more profit than 0%. If you get killed by a guard and you lose it all.

      The time it takes me to destroy 1 item is the same amount of time it takes me to summon my fence assistant. It's much faster to sell a bunch of items than it is to destroy them 1 at a time and as a bonus, I get some money for the items I'm selling. Last I checked, some money and time saved is better than no money and spending more time.


      I guess in the end, we'll have to agree to disagree. Sounds to me like you just want easy-mode, super lazy thieving. The fence assistant wasn't meant to replace the need to travel to a thieves den, it was just meant as an alternative means to sell stolen goods in a pinch.
      Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
    • jlmurra2
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      I have had her for over a year, yet have never used her. The fee is simply too high.
    • majulook
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      Since this is a reward for completing the Thieves guild Quest line, it is a pretty horrible reward.
      Probably the worst reward in the game.
      Si vis pacem, para bellum
    • Violynne
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      The 30% take wouldn't bother me so much if it didn't come with the same damn limit as an actual fence. I could easily make up the lost 30% with more goods stolen.

      But the fact she can't fence, has a limit, and takes 30% makes her nothing more than space wasted in my collections menu.

      ZoS could remove her today and I wouldn't even know it.
    • Rohamad_Ali
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      Yes the convenience fee is too high .
    • Tasear
      Tasear
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      She is also unusable by guests in homes.
      Edited by Tasear on May 14, 2018 4:39PM
    • DiNanna63
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      I've had her a while and have never used her. The fee is too high.
    • ayu_fever
      ayu_fever
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      have an upgrade for each assistant and make it require ESO+:

      banker lets you use guild bank,
      merchant lets you repair items but costs 50% more than regular merchants,
      fence retains the 30% cut BUT no limit on items that can be fenced.

      PS4 NA

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      other meta toons-
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      Freyja Straight-Fire, nord warden tank: THE ICEBERG (dungeons, trials)
      Ororo Straight-Fire, dark elf magsorc: THE SHOCKWAVE (dungeons, trials)
      Michonne Straight-Fire, redguard stamDK: THE EVISCERATOR (dungeons, trials)

      just for fun toons-
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      Shiva Straight-Fire, high elf warden ice mage: THE CRYOMANCER
      Morgana Straight-Fire, dark elf necromancer solo play: THE DEATHSINGER
      Lucille Straight-Fire, dark elf nightblade solo play: THE VOIDWALKER
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      Falsetto Straight-Fire, orc stamsorc werewolf: THE THUNDERHOWL
    • Malacthulhu
      Malacthulhu
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      Should do a poll of who actually uses her. Personally, I do not. Even if they removed the 30% and reduced how many items you could fence a day through her by 50% I would actually pop her out for that.
      Edited by Malacthulhu on May 14, 2018 4:51PM
      Xbox One Na
    • Victus
      Victus
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      She's only good for selling stolen lockpicks (and those I usually get from thieves chests). 7 Lockpicks still sell for 7 gold.
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    • Feanor
      Feanor
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      tim99 wrote: »
      Feanor wrote: »
      tim99 wrote: »
      Agree. I also dont know why she cant launder. Like now she is totally useless.
      Also the banker has no guilde-options and the trader can't repair.

      At least when placing them in your home / house, they all should be full functionality!!
      I dont see a reason, why they made this limitations anyway, maybe there is a reason i just dont know... but placed in your home they should be a real banker, trader and dealer, with all functions.

      we also need wayshrines for the houses... but thats another thing.

      Because they want incentives for people to visit the towns. Having ghost towns is not the picture you want to show to new players.

      Well, that cant be the reason, because when i have bounty (which i have after a stealing-party most of the time) i dont run through citys anyway. I port to gold coast, run around the corner and port back. Even with no bounty the same. That doesn't fill the city anyway.

      That was more aimed at the fact people bring the banker and the merchant regularly into these discussions too. If ZOS offered these services that are exclusive to towns via assistants few people would go to towns any longer.
      Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
      Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
      All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
    • IsharaMeradin
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      Tasear wrote: »
      She is also unusable by guests in homes.

      Only unusable by guests who have not completed the thieves guild line and received her as their reward.
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    • Prof_Bawbag
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      I actually forgot i had her until the person decorating my house put her in there. First time I entered my house I wondered what the hell that npc was doing in my house until it clicked. That's how awful and irrelevant that fence is, completely forgot about it.

      In a pinch with a high bounty and caught inside a building; Just free ft to housing to evade guard capture
      Need inventory space; Why would anyone even be thieving in the first place if that was gonna be an issue

      The list is endless. The most useless reward there is. At least with useless mementos most folk at least use them once to see what they do. With the fence, you summon it once, see the fee and never summon it again. Thus it's not used a single time in the capacity it was designed to be utilised.


      Edited by Prof_Bawbag on May 14, 2018 5:01PM
    • OmniDo
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      Ley wrote: »
      If you're in a pinch and you're afraid you may lose everything you stole, making 70% is more profit than 0%. If you get killed by a guard and you lose it all.
      Who gets killed by the guards these days?
      Avoiding their pathetic attempts to capture you is almost laughable, especially as a nightblade.
      Ley wrote: »
      The time it takes me to destroy 1 item is the same amount of time it takes me to summon my fence assistant. It's much faster to sell a bunch of items than it is to destroy them 1 at a time and as a bonus, I get some money for the items I'm selling.
      Unless you're on PC and have an addon like Dustman. Then it takes zero-time to destroy undesired stolen goods. Theres no point in pulling out the NPC at all.
    • Ley
      Ley
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      OmniDo wrote: »
      Ley wrote: »
      If you're in a pinch and you're afraid you may lose everything you stole, making 70% is more profit than 0%. If you get killed by a guard and you lose it all.
      Who gets killed by the guards these days?
      Avoiding their pathetic attempts to capture you is almost laughable, especially as a nightblade.
      Admittedly I pretty much have to fall asleep at my keyboard to get killed by a guard on my main thieving characters. It can be a bit more difficult for newer players and characters that don't have stealth or invisibility pots. Especially indoors.
      OmniDo wrote: »
      Ley wrote: »
      The time it takes me to destroy 1 item is the same amount of time it takes me to summon my fence assistant. It's much faster to sell a bunch of items than it is to destroy them 1 at a time and as a bonus, I get some money for the items I'm selling.
      Unless you're on PC and have an addon like Dustman. Then it takes zero-time to destroy undesired stolen goods. Theres no point in pulling out the NPC at all.
      To each their own. I use the assistant primarily when I'm power leveling my Legerdemain skill line by selling worthless junk like food and drinks. If I know I'm not going to reach my fence limit for the day, I'll just sell stolen trash that I have on me to the fence assistant, rather than go to a thieves hideout.




      Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
    • Violynne
      Violynne
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      OmniDo wrote: »
      Who gets killed by the guards these days?
      Head on over to Vulkhel Guard Wayshrine, sit, and watch.
      :wink:


    • Marginis
      Marginis
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      Lynx7386 wrote: »
      If they're going to keep her ridiculous fee, I want her to be put in skimpy clothing and do a strip dance whenever she's summoned.

      30% is ludicrous

      Shhh, don't tell everyone my secret desires...
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