If you start a new character on the PTS now, you start in a tutorial dungeon that releases you into the Summerset zone. So anyone getting buying ESO with Summerset would have their first character start there. I believe the same was true with the Morrowind chapter, and your new characters would start there.
I agree it's not so much an issue for existing players, but even for them, they need a way to get off the island to do that. I didn't check to see where you could ship out, but I don't recall seeing the anchor icon in Shimmerene. So unless you have another player to travel to, or a house on the mainland, you need local resources for a time.
VaranisArano wrote: »I think you misunderstand the source of the starter zone node density.
All the zones have about the same amount of nodes. The starter zones are just smaller in area, so the density of nodes is much higher.
Morrowind had the same issue: a large zone with the same number of nodes leads to low node density.
However, if Morrowind and Summerset had more nodes added to achieve the same node density as say, tiny Bal Foyen, that would be a ton of extra nodes added to the game.
WhiteCoatSyndrome wrote: »No Mundus stones in Summerset either.
WhiteCoatSyndrome wrote: »No Mundus stones in Summerset either.
This is something that still baffles me... it would have been so easy to put the Mundus stones in a zone of this size...
Still don’t understand why they didn’t.
WhiteNoiseMaker wrote: »Speaking of this, has anyone placed a Homestead-Crown purchased Mundus and placed it into any of the houses in Summerset?
I tried to do so inside the Alinor Townhouse repeatedly, but even after moving, replacing, adjusting and changing the character placing the Mundus stone, the Crown-bought Mundus is not interactable at all. It is like static furniture. I am beginning to suspect that any of the mundus stones simply don't work in Summerset. Anyone else run into this problem?