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Summerset as a starter zone.

ghastley
ghastley
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Since a new character will start in the Shimmerene area, shouldn't the material nodes there be at a starter zone density? After the latest patch reset, I started a new character (not a maxed-out template one) and had real problems gathering materials to craft the gaps in her gear. E.g. she wanted another sword for dual-wield, but couldn't find enough iron. Motley armour is less of an issue, as a mixture is a good thing for a starter character, and rawhide is not in short supply. However, if I'd chosen a light or heavy wearer, there's not enough iron or jute around. I think she'd found just one jute plant by level 5.
  • nessie3
    nessie3
    but would you actually start in summerset? i get your pont but as summerset is an 'extra', you will have already explored most of tamriel and will therefore know where all the material nodes are. so your character can teleport between areas.
  • ghastley
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    If you start a new character on the PTS now, you start in a tutorial dungeon that releases you into the Summerset zone. So anyone getting buying ESO with Summerset would have their first character start there. I believe the same was true with the Morrowind chapter, and your new characters would start there.

    I agree it's not so much an issue for existing players, but even for them, they need a way to get off the island to do that. I didn't check to see where you could ship out, but I don't recall seeing the anchor icon in Shimmerene. So unless you have another player to travel to, or a house on the mainland, you need local resources for a time.

  • VaranisArano
    VaranisArano
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    I think you misunderstand the source of the starter zone node density.

    All the zones have about the same amount of nodes. The starter zones are just smaller in area, so the density of nodes is much higher.

    Morrowind had the same issue: a large zone with the same number of nodes leads to low node density.

    However, if Morrowind and Summerset had more nodes added to achieve the same node density as say, tiny Bal Foyen, that would be a ton of extra nodes added to the game.
  • VaranisArano
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    ghastley wrote: »
    If you start a new character on the PTS now, you start in a tutorial dungeon that releases you into the Summerset zone. So anyone getting buying ESO with Summerset would have their first character start there. I believe the same was true with the Morrowind chapter, and your new characters would start there.

    I agree it's not so much an issue for existing players, but even for them, they need a way to get off the island to do that. I didn't check to see where you could ship out, but I don't recall seeing the anchor icon in Shimmerene. So unless you have another player to travel to, or a house on the mainland, you need local resources for a time.

    If its anything like Morrowind and Sedya Neen, you can wayshrine straight to your alliance's starter cities.
  • nessie3
    nessie3
    yes on the pts there are wayshrines in each other zone - and there is an anchor on the west coast of summerset. But i have no idea what the live game will have.
  • Itacira
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    You can't expect new players to KNOW they're "supposed" (which is arguable) to teleport back to one of the original starter cities.

    Not everything is about us actual players. Giving feedback sometimes means thinking about other people. I think zone density issues for beginners is actually a very good point.
    PC/EU - PVE 2H stam orc petsorc (meta, what meta?) ww - terrible dps - mediocre player - fun times - free ww bites to whomever asks so don't be shy if interested
  • ghastley
    ghastley
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    I think you misunderstand the source of the starter zone node density.

    All the zones have about the same amount of nodes. The starter zones are just smaller in area, so the density of nodes is much higher.

    Morrowind had the same issue: a large zone with the same number of nodes leads to low node density.

    However, if Morrowind and Summerset had more nodes added to achieve the same node density as say, tiny Bal Foyen, that would be a ton of extra nodes added to the game.

    They could still be clustered near the initial entry point of Shimmerene, even if the rest of the island is sparse. And if they made the same mistake with Morrowind, that's worse!
  • Snowfaeriewings
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    I agree the same could be said with Morrowind. As a new player they don't even learn about skyshards. Unless they choose to to do the hooded figure quest. Which they really should get at the Wayshrine after the starters, not their faction home city wayshrine which they know nothing about at this point.

    So while in a lot of ways the game has been made easier for new people it has also been made harder in the fact that it no long flows from zone to zone.. etc
  • WhiteCoatSyndrome
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    No Mundus stones in Summerset either.
    #proud2BAStarObsessedLoony
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  • Darlon
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    No Mundus stones in Summerset either.

    Same with vvardenfell.

    This is something that still baffles me... it would have been so easy to put the Mundus stones in a zone of this size...

    Still don’t understand why they didn’t.

  • WhiteNoiseMaker
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    No Mundus stones in Summerset either.

    Speaking of this, has anyone placed a Homestead-Crown purchased Mundus and placed it into any of the houses in Summerset?

    I tried to do so inside the Alinor Townhouse repeatedly, but even after moving, replacing, adjusting and changing the character placing the Mundus stone, the Crown-bought Mundus is not interactable at all. It is like static furniture. I am beginning to suspect that any of the mundus stones simply don't work in Summerset. Anyone else run into this problem?
  • WhiteCoatSyndrome
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    Darlon wrote: »
    This is something that still baffles me... it would have been so easy to put the Mundus stones in a zone of this size...

    Still don’t understand why they didn’t.

    It would have been lore-appropriate too; the Altmer revere the Stars, worst case just make a temple and stuff all the stones in there.
    Speaking of this, has anyone placed a Homestead-Crown purchased Mundus and placed it into any of the houses in Summerset?

    I tried to do so inside the Alinor Townhouse repeatedly, but even after moving, replacing, adjusting and changing the character placing the Mundus stone, the Crown-bought Mundus is not interactable at all. It is like static furniture. I am beginning to suspect that any of the mundus stones simply don't work in Summerset. Anyone else run into this problem?

    I haven't played around with the Mundus stones as furnishings but I assume they work with the same UI cues as the crafting stations. If not, apologies in advance for the stupid question: did you make sure they had a green outline when you placed them?
    Edited by WhiteCoatSyndrome on May 13, 2018 12:45PM
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
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