They are Nords but look like they were starving for years. Please give these strong people more muscles, make them looking like real guardians of the city.
Any time I was chasing by a guard the experience was more ridiculous than scaring. Like I was chased by a jester. That's not how it should be if the immersion has to be deep.
You can't expect me to show respect to these funny guys:
Ajaxandriel wrote: »They are Nords but look like they were starving for years. Please give these strong people more muscles, make them looking like real guardians of the city.
Any time I was chasing by a guard the experience was more ridiculous than scaring. Like I was chased by a jester. That's not how it should be if the immersion has to be deep.
You can't expect me to show respect to these funny guys:
They are Dunmer on your screenshot actually, look!
MythicEmperor wrote: »Ajaxandriel wrote: »They are Nords but look like they were starving for years. Please give these strong people more muscles, make them looking like real guardians of the city.
Any time I was chasing by a guard the experience was more ridiculous than scaring. Like I was chased by a jester. That's not how it should be if the immersion has to be deep.
You can't expect me to show respect to these funny guys:
They are Dunmer on your screenshot actually, look!
Multiculturalism ruins the game. A Dunmer shouldn’t be a Riften guard, and this is coming from a Dunmer; the same goes for Argonian ‘Pact’ guards. They can’t be trusted to brew tea, yet they are given arms and armor by the pact? What a backwards world we live in. The savages should be subjugated, not enabled.
PrinceShroob wrote: »How is it immersion breaking to see various races in various roles when, according to the demographics page on the Unofficial Elder Scrolls Pages, the "dominant" race in a province has typically made up only about half the game's population? We don't have a truly pre-or post-Empire game for comparison, but this percentage remains fairly constant across all games, despite the difference in eras and relative strength of the Cyrodilic Empire.
A central theme in all of the alliance questlines is improving the relationship between the races that make up the alliance, seen most prominently in the Pact's Eastmarch questline and the Dominion's Auridon and Grahtwood questlines.