Dragonnord wrote: »Hello everyone,
In reading the forums through the last few months, I just wanted to express that some things just need to be hard to get, even if it's based on player skills or on time invested.
Personally, I'm... (don't want to use word "tired"), let's say I'm saturated hearing nerf this, nerf that, make veteran trials easier, make DLC vet dungeons easier, make vet Maelstrom easier, make vet Dragonstar easier, make some delves/bosses in Craglorn easier, make this achievement easier, make jewelry farming easier, make this item so we can buy it directly, make this so if I get it with one toon it counts for my other 14 toons, and so a long list of etceteras with a lot of different things in the game.
I mean, why EVERYONE has to have EVERYTHING just like that? Without any considerable effort?
Why some people work their a*ses off to get a Legendary Moondancer Ring and so someone that doesn't want to learn, improve or make a real effort, just collects a few mats, improve a blue ring and gets the Legendary one without doing anything other than waiting some days for research traits and picking up a few mats? That was an example with jewelry since it's the "request of the moment", to lower amount of mats.
Why you want vet Maelstrom arena to become easier than what it is once you finish it? Believe me; after you finish it for the first time, you will complete it 1000 more times if you want. I've seen pro players finishing it as well as friends and guildies that are not that good at all (with all due respect to them).
If a skin is hard to get, why asking to nerf the dungeon/trial/boss/mechanics so it can be obtained easily? If a weapon is hard to get, why asking to nerf the content so it can be wielded easily too?
Again, personally, I prefer challenges, solo or in group, but real challenges.
If you need 10x more mats to improve rings, then so be it. If you need to practice, get better, learn and adapt to get a skin or weapon, then so be it.
Is anyone here in a hurry? I don't think so. So play, enjoy the game guys. There are a lot of things in real life that we can't get, that we won't get, ever... and believe me, here, in TESO, if you work for it, you can get it; everything. Well... maybe the Radiant Apex mounts, but it's OK, I don't like to see everyone with the same stuff. Some things just need to be exclusive.
I remember when people were dressing all the same, but nowadays you don't see not even one player dressed exactly the same as another player. Original and unique things. I love that!
Please, don't ask to nerf stuff so things can be obtained easily.
Thank you.
WuffyCerulei wrote: »A few things, like DLC dungeon and trial rewards are hard to get, but that's the point. People shouldn't complain about a nice thing if they aren't willing to work to get it. Want a skin a from a trial or dungeon? WORK FOR IT. It doesn't take a genius to realize that.
Dragonnord wrote: »Hello everyone,
In reading the forums through the last few months, I just wanted to express that some things just need to be hard to get, even if it's based on player skills or on time invested.-snip-
Elephant42 wrote: »Dragonnord wrote: »Hello everyone,
In reading the forums through the last few months, I just wanted to express that some things just need to be hard to get, even if it's based on player skills or on time invested.-snip-
You might like grinding and farming till your eyes bleed, you might like spending hours and hours and hours mindlessly attacking a target dummy to get a milli second precise rotation, you might enjoy playing with a mouse in one hand and a calculator in the other, you might get a lot of satisfaction from being willing and/or able to obtain desirable things that most others are unwilling and/or unable to obtain - some of us (actually I suspect a LOT of us) don't...
Some of us think that it's not unreasonable to want to access ALL of the _content_ in a game we have paid hard earned cash for by just playing the game with a _reasonable_ level of dedication and skill and without having to run the same content over and over and over again...
Meesha1170 wrote: »I agree for the most part on keeping things difficult but only in terms of requiring skill, that I get, it feels great to beat a challenging part of a game. Having to do the same thing ad nauseum to get an item you're looking for is irritating as hell and it's the reason I won't do certain content. If, for example, I could choose the weapon I want after beating VMA then I would be incentivized to do it.
Bigevilpeter wrote: »Problem is you need BiS gear to beat Vet trials or even be allowed in team, but in order to get them you need to beat the trial.
Unless you start your own guild or something and find another 11 people who are willing to follow a system and be organized, which is not something accessable to most players.
problem with 12 man vet trials is that people can find teams more than they cant do them.
About VMA I beat it a lot, but still think its cheap more than it is hard
I disagree, as a casual player I have the same right to all the content. I pay just as much as everyone else, or maybe even more because I buy a lot of stuff in the crown store (saves time).
So I think making it easier isn't the best solutions, but make all the content available to all kind of players not just the people with more spare time.
Dragonnord wrote: »I disagree, as a casual player I have the same right to all the content. I pay just as much as everyone else, or maybe even more because I buy a lot of stuff in the crown store (saves time).
So I think making it easier isn't the best solutions, but make all the content available to all kind of players not just the people with more spare time.
You have the same right to get it, it just depends on you.
And what you mean with making the content available for everyone but without making it easier?
Dragonnord wrote: »I disagree, as a casual player I have the same right to all the content. I pay just as much as everyone else, or maybe even more because I buy a lot of stuff in the crown store (saves time).
So I think making it easier isn't the best solutions, but make all the content available to all kind of players not just the people with more spare time.
You have the same right to get it, it just depends on you.
And what you mean with making the content available for everyone but without making it easier?
Let me buy the stuff. Get rid of Bind on Pick-up. That way other people can spend loads of time getting on 'leaderboards' and help me get certain sets. WIN WIN!
It shouldn't depend on me, then I choose to pay lesa for the game.
Dragonnord wrote: »Dragonnord wrote: »I disagree, as a casual player I have the same right to all the content. I pay just as much as everyone else, or maybe even more because I buy a lot of stuff in the crown store (saves time).
So I think making it easier isn't the best solutions, but make all the content available to all kind of players not just the people with more spare time.
You have the same right to get it, it just depends on you.
And what you mean with making the content available for everyone but without making it easier?
Let me buy the stuff. Get rid of Bind on Pick-up. That way other people can spend loads of time getting on 'leaderboards' and help me get certain sets. WIN WIN!
It shouldn't depend on me, then I choose to pay lesa for the game.
No please, no P2W please. Players should work and improve to get what they want. That would make group content experience a lot better.
[Snip]
I wonder if people would still be crying for nerfs if they added an insanity difficulty tier to dungeons and trials?