I'm not far off golding out a new set of gear for one of my alts, but if we get a level cap increase shortly afterwards, I may just have a bloody stroke, and then whimper pathetically in a corner
Has the rumour mill been churning at all ?
MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Well bad for You because they said that gear cap increase will eventually happen and they said that after One Tamriel was implemented to the game.
MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Well bad for You because they said that gear cap increase will eventually happen and they said that after One Tamriel was implemented to the game.
Some progression other than 30cp a quarter. I would love it. Even if I had to farm it again. It only been what 2 years?
MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
MLGProPlayer wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Well bad for You because they said that gear cap increase will eventually happen and they said that after One Tamriel was implemented to the game.
No they didn't.
I know what quote you are thinking of, and it did not say what you think it said.
MLGProPlayer wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Well bad for You because they said that gear cap increase will eventually happen and they said that after One Tamriel was implemented to the game.
No they didn't.
I know what quote you are thinking of, and it did not say what you think it said.
Yes they did.
I dont think You know what quote I am thinking about since I am thinking about 2 or 3 times they mentioned that during ESO Live and it was hard to misunderstood it since they said "We're not planning it in this update however it'll eventually happen in the future".
Anotherone773 wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
None of that is true. Why? Because:
1) It was mentioned somewhere that the devs didnt plan on gear being capped at CP160 forever.
2) Mobs do not scale. They are always the same level. Instead your gear scales down. Mobs are always at CP 160( normal). This is why the game is much more difficult for a new player compared to one with CP levels on a new character. If mobs scaled then they would not get much easier as you got higher in level.
3) The devs have been slowly increasing the difficulty of mobs. Vet content already requires higher levels and vet DLC requires even higher CP. As they add more content it becomes more and more difficult compared to what is here. This is likely prep to a gear increase or a change in the leveling system.
MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Well bad for You because they said that gear cap increase will eventually happen and they said that after One Tamriel was implemented to the game.
No they didn't.
I know what quote you are thinking of, and it did not say what you think it said.
Yes they did.
I dont think You know what quote I am thinking about since I am thinking about 2 or 3 times they mentioned that during ESO Live and it was hard to misunderstood it since they said "We're not planning it in this update however it'll eventually happen in the future".
Proof or it didn't happen.
MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Well bad for You because they said that gear cap increase will eventually happen and they said that after One Tamriel was implemented to the game.
No they didn't.
I know what quote you are thinking of, and it did not say what you think it said.
Yes they did.
I dont think You know what quote I am thinking about since I am thinking about 2 or 3 times they mentioned that during ESO Live and it was hard to misunderstood it since they said "We're not planning it in this update however it'll eventually happen in the future".
Proof or it didn't happen.
Lol yeah because I care that much to go and dig through Twitch ESO lives. If You want proff go on Twitch and watch all ESO lives from last year , maybe year and a half I guarantee You it'll be there.
MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Well bad for You because they said that gear cap increase will eventually happen and they said that after One Tamriel was implemented to the game.
No they didn't.
I know what quote you are thinking of, and it did not say what you think it said.
Yes they did.
I dont think You know what quote I am thinking about since I am thinking about 2 or 3 times they mentioned that during ESO Live and it was hard to misunderstood it since they said "We're not planning it in this update however it'll eventually happen in the future".
Proof or it didn't happen.
Lol yeah because I care that much to go and dig through Twitch ESO lives. If You want proff go on Twitch and watch all ESO lives from last year , maybe year and a half I guarantee You it'll be there.
I watched all of them. They never said what you claim. You are misremembering (notice how you are the only one making this claim?).
MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Well bad for You because they said that gear cap increase will eventually happen and they said that after One Tamriel was implemented to the game.
No they didn't.
I know what quote you are thinking of, and it did not say what you think it said.
Yes they did.
I dont think You know what quote I am thinking about since I am thinking about 2 or 3 times they mentioned that during ESO Live and it was hard to misunderstood it since they said "We're not planning it in this update however it'll eventually happen in the future".
Proof or it didn't happen.
Lol yeah because I care that much to go and dig through Twitch ESO lives. If You want proff go on Twitch and watch all ESO lives from last year , maybe year and a half I guarantee You it'll be there.
I watched all of them. They never said what you claim. You are misremembering (notice how you are the only one making this claim?).
Very reasonable arguments lol... So the fact that only I said that automaticly emasn I am wrong ? Prove me that You're not misremembering things they said on ESO Live. Also prove me they said they'll never increase gear CP or it didnt happen.
TheShadowScout wrote: »
I mean, I never felt it a good idea to have a suit of armor that a character cannot yet use due to "level". I mean, how? How could it be that a warrior can use a iron chainmail, but somehow can't don the same chainmail if made from mythril? That would make no sense, right? I mean, a hobbit on their first adventure can don a mythril shirt if someone gave them one, right? Right?
MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
mesmerizedish wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Your facts are there, but they don't support your conclusion. The gear cap already increases constantly in the current game as your character levels up. Increasing the gear cap to (for example) CP180 would just extend that process, except for those of us who are already at CP180, in which case it would just mean crafting/looting new gear.
And that is exactly the reason why they would increase the gear cap. If things get to the point where they feel like the playerbase need to just start over and get new gear, increasing the gear cap is the obvious means by which they would do that. Whether or not such an eventuality ever arrives is certainly debatable. But there's absolutely nothing about level scaling that mechanically prevents raising the cap.
MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Well bad for You because they said that gear cap increase will eventually happen and they said that after One Tamriel was implemented to the game.
No they didn't.
I know what quote you are thinking of, and it did not say what you think it said.
Yes they did.
I dont think You know what quote I am thinking about since I am thinking about 2 or 3 times they mentioned that during ESO Live and it was hard to misunderstood it since they said "We're not planning it in this update however it'll eventually happen in the future".
Proof or it didn't happen.
Lol yeah because I care that much to go and dig through Twitch ESO lives. If You want proff go on Twitch and watch all ESO lives from last year , maybe year and a half I guarantee You it'll be there.
I watched all of them. They never said what you claim. You are misremembering (notice how you are the only one making this claim?).
Very reasonable arguments lol... So the fact that only I said that automaticly emasn I am wrong ? Prove me that You're not misremembering things they said on ESO Live. Also prove me they said they'll never increase gear CP or it didnt happen.
They never increased the gear cap since introducing One Tamriel because you can't increase the gear cap when a game has scaling. It's not rocket science.
Any increases before OT are irrelevant since the game didn't have scaling back then (new content increased the level cap back then, just like in WoW).
MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Well bad for You because they said that gear cap increase will eventually happen and they said that after One Tamriel was implemented to the game.
No they didn't.
I know what quote you are thinking of, and it did not say what you think it said.
Yes they did.
I dont think You know what quote I am thinking about since I am thinking about 2 or 3 times they mentioned that during ESO Live and it was hard to misunderstood it since they said "We're not planning it in this update however it'll eventually happen in the future".
Proof or it didn't happen.
Lol yeah because I care that much to go and dig through Twitch ESO lives. If You want proff go on Twitch and watch all ESO lives from last year , maybe year and a half I guarantee You it'll be there.
I watched all of them. They never said what you claim. You are misremembering (notice how you are the only one making this claim?).
Very reasonable arguments lol... So the fact that only I said that automaticly emasn I am wrong ? Prove me that You're not misremembering things they said on ESO Live. Also prove me they said they'll never increase gear CP or it didnt happen.
They never increased the gear cap since introducing One Tamriel because you can't increase the gear cap when a game has scaling. It's not rocket science.
Any increases before OT are irrelevant since the game didn't have scaling back then (new content increased the level cap back then, just like in WoW).
Saying You cant increase gear cap because game have scalling is like saying You cant take underwear off because You have shoes on. It is not rocket science to take those shoes off same like it is not rocket science to increase mobs hp and dmg to cp 180 and statistics scaling of players under cp 180 from current 160 to 180. It's not like we dont have currently mobs scaled to higher CP's since all veteran content mobs health and dmg are scaled to CP 300+ despite content beeing accesible for lv50+.
MLGProPlayer wrote: »mesmerizedish wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Your facts are there, but they don't support your conclusion. The gear cap already increases constantly in the current game as your character levels up. Increasing the gear cap to (for example) CP180 would just extend that process, except for those of us who are already at CP180, in which case it would just mean crafting/looting new gear.
And that is exactly the reason why they would increase the gear cap. If things get to the point where they feel like the playerbase need to just start over and get new gear, increasing the gear cap is the obvious means by which they would do that. Whether or not such an eventuality ever arrives is certainly debatable. But there's absolutely nothing about level scaling that mechanically prevents raising the cap.
There absolutely is.
Mobs scale to the gear cap in One Tamriel. Raising the gear cap does not increase your damage output. It does not let you complete new content.
Games like WoW get a gear cap increase with each new expansion because each expansion raises the level cap. You cannot complete the new expansion without new gear.
Expansions in ESO launch at the same level as the rest of the game. The only way they could meaningfully increase the gear cap would be if the expansion raised the gear cap. For example, all mobs in Summerset are CP 180, instead of CP 160. But that would mean they are abandoning One Tamriel.

mesmerizedish wrote: »MLGProPlayer wrote: »mesmerizedish wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Your facts are there, but they don't support your conclusion. The gear cap already increases constantly in the current game as your character levels up. Increasing the gear cap to (for example) CP180 would just extend that process, except for those of us who are already at CP180, in which case it would just mean crafting/looting new gear.
And that is exactly the reason why they would increase the gear cap. If things get to the point where they feel like the playerbase need to just start over and get new gear, increasing the gear cap is the obvious means by which they would do that. Whether or not such an eventuality ever arrives is certainly debatable. But there's absolutely nothing about level scaling that mechanically prevents raising the cap.
There absolutely is.
Mobs scale to the gear cap in One Tamriel. Raising the gear cap does not increase your damage output. It does not let you complete new content.
Games like WoW get a gear cap increase with each new expansion because each expansion raises the level cap. You cannot complete the new expansion without new gear.
Expansions in ESO launch at the same level as the rest of the game. The only way they could meaningfully increase the gear cap would be if the expansion raised the gear cap. For example, all mobs in Summerset are CP 180, instead of CP 160. But that would mean they are abandoning One Tamriel.
Again, your facts are correct. Your conclusion just doesn't follow. They raise the gear cap to 180, so now our gear doesn't give the same bonuses, so we need to get new gear to get back to the damage output we have now. The goal of raising the gear cap would be to force endgame players to restart the gear chase or whatever. Level scaling does not make this "simply not possible." Level scaling is why it would accomplish that goal.
MLGProPlayer wrote: »mesmerizedish wrote: »MLGProPlayer wrote: »mesmerizedish wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Your facts are there, but they don't support your conclusion. The gear cap already increases constantly in the current game as your character levels up. Increasing the gear cap to (for example) CP180 would just extend that process, except for those of us who are already at CP180, in which case it would just mean crafting/looting new gear.
And that is exactly the reason why they would increase the gear cap. If things get to the point where they feel like the playerbase need to just start over and get new gear, increasing the gear cap is the obvious means by which they would do that. Whether or not such an eventuality ever arrives is certainly debatable. But there's absolutely nothing about level scaling that mechanically prevents raising the cap.
There absolutely is.
Mobs scale to the gear cap in One Tamriel. Raising the gear cap does not increase your damage output. It does not let you complete new content.
Games like WoW get a gear cap increase with each new expansion because each expansion raises the level cap. You cannot complete the new expansion without new gear.
Expansions in ESO launch at the same level as the rest of the game. The only way they could meaningfully increase the gear cap would be if the expansion raised the gear cap. For example, all mobs in Summerset are CP 180, instead of CP 160. But that would mean they are abandoning One Tamriel.
Again, your facts are correct. Your conclusion just doesn't follow. They raise the gear cap to 180, so now our gear doesn't give the same bonuses, so we need to get new gear to get back to the damage output we have now. The goal of raising the gear cap would be to force endgame players to restart the gear chase or whatever. Level scaling does not make this "simply not possible." Level scaling is why it would accomplish that goal.
It doesn't make sense from a game design philosophy.
More difficult content requires stronger gear in WoW.
There is no "more difficult" content in ESO. All content is the same difficulty. Increasing the gear cap doesn't create a progression system in ESO. It creates a catch-up system, where you need to re-farm gear so that you can efficiently kill monsters in Stros M'Kai again.
MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Well bad for You because they said that gear cap increase will eventually happen and they said that after One Tamriel was implemented to the game.
No they didn't.
I know what quote you are thinking of, and it did not say what you think it said.
Yes they did.
I dont think You know what quote I am thinking about since I am thinking about 2 or 3 times they mentioned that during ESO Live and it was hard to misunderstood it since they said "We're not planning it in this update however it'll eventually happen in the future".
Proof or it didn't happen.
Lol yeah because I care that much to go and dig through Twitch ESO lives. If You want proff go on Twitch and watch all ESO lives from last year , maybe year and a half I guarantee You it'll be there.
I watched all of them. They never said what you claim. You are misremembering (notice how you are the only one making this claim?).
Very reasonable arguments lol... So the fact that only I said that automaticly emasn I am wrong ? Prove me that You're not misremembering things they said on ESO Live. Also prove me they said they'll never increase gear CP or it didnt happen.
They never increased the gear cap since introducing One Tamriel because you can't increase the gear cap when a game has scaling. It's not rocket science.
Any increases before OT are irrelevant since the game didn't have scaling back then (new content increased the level cap back then, just like in WoW).
Saying You cant increase gear cap because game have scalling is like saying You cant take underwear off because You have shoes on. It is not rocket science to take those shoes off same like it is not rocket science to increase mobs hp and dmg to cp 180 and statistics scaling of players under cp 180 from current 160 to 180. It's not like we dont have currently mobs scaled to higher CP's since all veteran content mobs health and dmg are scaled to CP 300+ despite content beeing accesible for lv50+.
But again, you're not getting how scaling works.
Increasing the stats of mobs to a new level means you still do the same damage with your new gear. It doesn't make you stronger. There is no progress.
Games that increase the gear cap (like WoW) release new content at a higher level. The only way to complete the new content is to farm the new gear. That can't happen in ESO due to scaling. Any change in the gear cap would increase the level of all mobs in the game, nullifying any "progression".
And vet mobs are not scaled to CP 300. They just have higher stats than overland mobs. They're still scaled to the current gear cap.
You must only play one character.
No way do people who have multiple characters want to do the gear grind all over again just to end up where they are now. Gear scales up, mobs scale up. No net difference in combat.
Besides, all ZOS needs to do is introduce new or rebalance the sets to shake up the gear being used. And they do that with almost every update.
So, no point to a gear cap increase. Its like running up stairs in an Escher Painting.
MLGProPlayer wrote: »Anotherone773 wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
None of that is true. Why? Because:
1) It was mentioned somewhere that the devs didnt plan on gear being capped at CP160 forever.
2) Mobs do not scale. They are always the same level. Instead your gear scales down. Mobs are always at CP 160( normal). This is why the game is much more difficult for a new player compared to one with CP levels on a new character. If mobs scaled then they would not get much easier as you got higher in level.
3) The devs have been slowly increasing the difficulty of mobs. Vet content already requires higher levels and vet DLC requires even higher CP. As they add more content it becomes more and more difficult compared to what is here. This is likely prep to a gear increase or a change in the leveling system.
1) No such thing was mentioned.
2) Mobs do scale to the gear cap. The gear cap is CP 160. Mob stats are scaled to CP 160. That's how One Tamriel works. All mobs and players are scaled to the same level.
3) Mob difficulty has not increased in any new zone. Summerset mobs are the same difficulty as Kenarthi's Roost mobs. Dungeon and trial mobs have higher stats, but they are still CP 160. Any increase in the gear cap would result in a proportionate increase to all mob stats in the game to the new gear cap.
Your post leads me to believe you don't understand how scaling works.
Anotherone773 wrote: »You must only play one character.
No way do people who have multiple characters want to do the gear grind all over again just to end up where they are now. Gear scales up, mobs scale up. No net difference in combat.
Besides, all ZOS needs to do is introduce new or rebalance the sets to shake up the gear being used. And they do that with almost every update.
So, no point to a gear cap increase. Its like running up stairs in an Escher Painting.
Under that logic, we should never have any levels in any games because what is the point? All gear available from level 1, how fun that would be. Boring as hell. The reason why you increase difficulty and increase gear is the same reason you increase everything else as the difficulty progresses. If you dont have the gear, skills, etc to progress then you dont, those that do can meet the challenge and move on.
MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
When someone can explain how raising the gear cap in a scaled game makes the game better, then we have something to talk about.
DaveMoeDee wrote: »MLGProPlayer wrote: »There will be no more gear cap increases as of One Tamriel. Explanation why here. Gear cap increases are simply not possible in a game with scaling.
Gear cap increases are completely possible. Your argument are not persuasive. We already see how it would work as new players go through gear levels despite the scaling. Mobs and NPCs will be at the new max level. Our characters will be weaker on old content for a while, but that was already the case for my lower VR characters when they introduced CP and their gear was so underleveled they might as well have been naked.
It will suck having to replace gear, but that is the same with or without CP.
MLGProPlayer wrote: »Anotherone773 wrote: »You must only play one character.
No way do people who have multiple characters want to do the gear grind all over again just to end up where they are now. Gear scales up, mobs scale up. No net difference in combat.
Besides, all ZOS needs to do is introduce new or rebalance the sets to shake up the gear being used. And they do that with almost every update.
So, no point to a gear cap increase. Its like running up stairs in an Escher Painting.
Under that logic, we should never have any levels in any games because what is the point? All gear available from level 1, how fun that would be. Boring as hell. The reason why you increase difficulty and increase gear is the same reason you increase everything else as the difficulty progresses. If you dont have the gear, skills, etc to progress then you dont, those that do can meet the challenge and move on.
You can't increase difficulty with scaling. I'm not sure in how many different ways that needs to be said for you to understand it.