Battleground deserter? Really?

ZeroXFF
ZeroXFF
✭✭✭✭✭
Game crashes in the middle of a match, I log back in, I'm not in the BG any more, got no AP and can't queue for a new match because I'm apparently a "deserter". It's bad enough that mandatory PvE skills and skill points are hidden behind a cancerous game mode, but the players also have to be punished for the mistakes of the devs. Awesome.

/rant
  • Apache_Kid
    Apache_Kid
    ✭✭✭✭✭
    ✭✭✭✭
    I mean, yeah it sucks when you get the penalty due to a game crash but idk why you feel the need to refer to PvP as cancerous...
  • ZeroXFF
    ZeroXFF
    ✭✭✭✭✭
    Apache_Kid wrote: »
    I mean, yeah it sucks when you get the penalty due to a game crash but idk why you feel the need to refer to PvP as cancerous...

    Because it is. It's annoying and I avoid it in any way possible, and the way people are forced to do it if they want to rise beyond potato in PvE is horrible design. Game crashes are just the cherry on top.
  • Nyladreas
    Nyladreas
    ✭✭✭✭✭
    ✭✭✭✭
    Why can't we just make caltrops part of fighters guild. Or give circle of protection a damage morph that outperforms caltrops only in pve setting.

    Or hell, stick it into undaunted. Is anyone even using webs at all? Rework it.

    I love pvp, but agree that pve should be left outside of pvp content.
    Edited by Nyladreas on May 6, 2018 11:43PM
  • Aurielle
    Aurielle
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nyladreas wrote: »
    Why can't we just make caltrops part of fighters guild. Or give circle of protection a damage morph that outperforms caltrops only in pve setting.

    Or hell, stick it into undaunted. Is anyone even using webs at all? Rework it.

    I love pvp, but agree that pve should be left outside of pvp content.

    So what about Undaunted Mettle, then? Would those of us with characters built solely for PVP gain access to a PVP equivalent of Undaunted Mettle, or would we still have to run content we’ve run hundreds of times before on our PVE characters for the stat bonuses? It goes both ways.

  • Apache_Kid
    Apache_Kid
    ✭✭✭✭✭
    ✭✭✭✭
    ZeroXFF wrote: »
    Apache_Kid wrote: »
    I mean, yeah it sucks when you get the penalty due to a game crash but idk why you feel the need to refer to PvP as cancerous...

    Because it is. It's annoying and I avoid it in any way possible, and the way people are forced to do it if they want to rise beyond potato in PvE is horrible design. Game crashes are just the cherry on top.

    Go zerg surf for 2 hours and you'll get caltrops. Its so beyond easy.

    Much less of a grind than PvP players having to grind Undaunted 9.
  • Aurielle
    Aurielle
    ✭✭✭✭✭
    ✭✭✭✭✭
    Apache_Kid wrote: »
    ZeroXFF wrote: »
    Apache_Kid wrote: »
    I mean, yeah it sucks when you get the penalty due to a game crash but idk why you feel the need to refer to PvP as cancerous...

    Because it is. It's annoying and I avoid it in any way possible, and the way people are forced to do it if they want to rise beyond potato in PvE is horrible design. Game crashes are just the cherry on top.

    Go zerg surf for 2 hours and you'll get caltrops. Its so beyond easy.

    Much less of a grind than PvP players having to grind Undaunted 9.

    But zerg surfing would potentially mean death! Avid PVEers who detest PVP are increasingly discovering that it’s easier to just queue into a Battleground and either not leave the starting area or stealth out in a corner without contributing to the team.

    (Edit: in case it’s not clear, I loathe the above practice and go out of my way to annoy the hist out of people I see ruining a perfectly fine PVP mode in this way. Hopefully ZOS will implement minimum damage/healing requirements to lock these people out of their free AP.)

    Edited by Aurielle on May 7, 2018 12:18AM
  • Kalgert
    Kalgert
    ✭✭✭✭✭
    I just avoid PvP entirely.

    The skills and skill points are simply not worth me getting a headache because some bumpkin with the same CP as me eviscerates me while I can barely make a dent to him.

    How is that fun for anyone? Tell me.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
    ✭✭✭✭✭
    ✭✭
    ez fix...don't crash.
  • Aurielle
    Aurielle
    ✭✭✭✭✭
    ✭✭✭✭✭
    Kalgert wrote: »
    I just avoid PvP entirely.

    The skills and skill points are simply not worth me getting a headache because some bumpkin with the same CP as me eviscerates me while I can barely make a dent to him.

    How is that fun for anyone? Tell me.

    It is extremely fun to go toe to toe with something that ISN’T a scripted, predictable AI. When I run into another player in a Battleground or in Cyrodiil, I have no idea if they’re running a relatively squishy high burst build, or if they’re a tanky turtle type, etc. Part of the fun is figuring out, very quickly, whether you have the firepower to take that player out, or whether you need to blow every defensive trick at your disposal to get the heck out of there. Battlegrounds are especially fun, because CP is not a factor, defile isn’t completely OP, and it’s a lot harder to build an unkillable character.

    If you give it an honest go, build a proper PVP character, and stick with it instead of just giving up after a few wipes, you may end up enjoying it as much as the rest of us.
  • ZeroXFF
    ZeroXFF
    ✭✭✭✭✭
    To PvPers, once and for all:
    Undaunted takes just a couple of days. I usually get undaunted maxed before I have all the skill points from the dungeons. Getting skill points form PvP takes a year. You are being dishonest when you compare pve and pvp by comparing caltrops to doing dungeons which also grants you 32 skill points currently for less than a day of work if you put your mind to it and gets you most of the way to getting your undaunted passives. Once I can get 32 of the pvp skill points in one day on a new character that is doing nothing more than light attacks, then we'll have a conversation about what's the worse grind.

    @Aurielle
    I am not stealthing in the corner, I'm doing my best to help the team, because I don't want to ruin the game for the people who actually want to play there (and I did sometimes cap even 5/5 of the relics and won the fight for the team with all 3 of the others not even daring to move away from the relic at the base). If I found 3 more people who agreed that winning doesn't matter, I definitely would just go afk for the duration of the fight, just to avoid the PvP. My time would be way better spent watching a movie or chatting with people on discord than subjecting myself to this cancer.
  • Minyassa
    Minyassa
    ✭✭✭✭✭
    ✭✭✭✭
    See, conversations like this are another example of why they should have just completely separated PvP and PvE and basically made them two entirely different games with nothing to do with each other. PvPers don't want to PvE at all and resent it when they have to. PvEers don't want to PvP at all and resent it when they have to. The idiotic "meta" that we are all heavily bullied into following if we want to participate in endgame content because we'll be snubbed and shut out if we didn't needs to change so that PvE doesn't require PvP skills and vice versa, but that's just not going to happen unless luck has it that better equivalent skills come out to replace the ones in demand. It's just buggered up on both sides. I really wish someone would make a pretty, creative, beautifully imagined game like this and just release it in two versions, PvP-only and PvE-only and then the people who like both would have TWO games to play, and the people who can't stand one or the other would never be forced into contact with the thing that really ruins their playtime and makes it a hated chore, and everyone would win.
  • ZeroXFF
    ZeroXFF
    ✭✭✭✭✭
    Aurielle wrote: »
    Kalgert wrote: »
    I just avoid PvP entirely.

    The skills and skill points are simply not worth me getting a headache because some bumpkin with the same CP as me eviscerates me while I can barely make a dent to him.

    How is that fun for anyone? Tell me.

    It is extremely fun to go toe to toe with something that ISN’T a scripted, predictable AI. When I run into another player in a Battleground or in Cyrodiil, I have no idea if they’re running a relatively squishy high burst build, or if they’re a tanky turtle type, etc. Part of the fun is figuring out, very quickly, whether you have the firepower to take that player out, or whether you need to blow every defensive trick at your disposal to get the heck out of there. Battlegrounds are especially fun, because CP is not a factor, defile isn’t completely OP, and it’s a lot harder to build an unkillable character.

    If you give it an honest go, build a proper PVP character, and stick with it instead of just giving up after a few wipes, you may end up enjoying it as much as the rest of us.

    No, fun is preparing for the battle, making a plan and executing it flawlessly. The lack of CP is another reason why PvP is cancer. Not only is my PvE build useless because of the mechanics involved, it's intentionally gimped even more for no reason and without me having any choice in the matter - on top of an additional flat nerf, because why the hell would I want to play ESO. Since I like it so much, let's make it a different game so that I don't any more. So much fun... -_-
  • Aurielle
    Aurielle
    ✭✭✭✭✭
    ✭✭✭✭✭
    ZeroXFF wrote: »
    To PvPers, once and for all:
    Undaunted takes just a couple of days. I usually get undaunted maxed before I have all the skill points from the dungeons. Getting skill points form PvP takes a year. You are being dishonest when you compare pve and pvp by comparing caltrops to doing dungeons which also grants you 32 skill points currently for less than a day of work if you put your mind to it and gets you most of the way to getting your undaunted passives. Once I can get 32 of the pvp skill points in one day on a new character that is doing nothing more than light attacks, then we'll have a conversation about what's the worse grind.

    @Aurielle
    I am not stealthing in the corner, I'm doing my best to help the team, because I don't want to ruin the game for the people who actually want to play there (and I did sometimes cap even 5/5 of the relics and won the fight for the team with all 3 of the others not even daring to move away from the relic at the base). If I found 3 more people who agreed that winning doesn't matter, I definitely would just go afk for the duration of the fight, just to avoid the PvP. My time would be way better spent watching a movie or chatting with people on discord than subjecting myself to this cancer.

    While I’m glad you don’t stealth out in Battlegrounds (which is, quite frankly, more “cancerous” than anything actual PVPers do), you ARE being a little ridiculous in your complaints about your plight. To gain Undaunted rank 9 in a day, you need a group of like-minded people who are willing to spend their entire day grinding out vet dungeon achievements — I have tried MULTIPLE times to put such a group together for my stam sorc (one of two alts that have yet to hit rank 9) to no avail. I’m at the mercy of the dungeon finder, so it has taken more than a week so far to hit rank 7. You are far more likely to find a steady stream of zergs in Cyrodiil during the run of a day than you are to queue into every vet dungeon in a timely fashion as a damage dealer. That’s not even counting the frustration of spending half an hour on a single vet dungeon, only to have the entire group quit at the last boss because the other damage dealer is pulling under 10k DPS and your tank has 15k health... There are so many times when I’m the last person standing in a vet dungeon, pulling 30k DPS, healing the whole group with Vigor, AND dealing with the boss being up in my face because the tank doesn’t know how to taunt and the healer doesn’t know how to heal.

    With zerg surfing, you literally just have to spam heals and relax as the AP rolls in. Sometimes you get wiped, but you’re still making progress towards your goal. In a Battleground, you can be absolutely terrible on an absolutely terrible team, and you still get your consolation AP. The grind is in no way comparable.

    Sure, if you’re grinding alliance ranks for skill points, that’s another story... but why TF would you do that when it is SO easy to rack up hundreds of skill points with skyshards, quests, public dungeons, etc?

    Edited by Aurielle on May 7, 2018 1:35AM
  • TheUndeadAmulet
    TheUndeadAmulet
    ✭✭✭✭✭
    Why did this turn into another PvE VS PvP War? O_O
    XBOX NA 1000+ CP
    PC NA 400+ CP
    nerf ping please
  • ZeroXFF
    ZeroXFF
    ✭✭✭✭✭
    Aurielle wrote: »
    ZeroXFF wrote: »
    To PvPers, once and for all:
    Undaunted takes just a couple of days. I usually get undaunted maxed before I have all the skill points from the dungeons. Getting skill points form PvP takes a year. You are being dishonest when you compare pve and pvp by comparing caltrops to doing dungeons which also grants you 32 skill points currently for less than a day of work if you put your mind to it and gets you most of the way to getting your undaunted passives. Once I can get 32 of the pvp skill points in one day on a new character that is doing nothing more than light attacks, then we'll have a conversation about what's the worse grind.

    @Aurielle
    I am not stealthing in the corner, I'm doing my best to help the team, because I don't want to ruin the game for the people who actually want to play there (and I did sometimes cap even 5/5 of the relics and won the fight for the team with all 3 of the others not even daring to move away from the relic at the base). If I found 3 more people who agreed that winning doesn't matter, I definitely would just go afk for the duration of the fight, just to avoid the PvP. My time would be way better spent watching a movie or chatting with people on discord than subjecting myself to this cancer.

    While I’m glad you don’t stealth out in Battlegrounds (which is, quite frankly, more “cancerous” than anything actual PVPers do), you ARE being a little ridiculous in your complaints about your plight. To gain Undaunted rank 9 in a day, you need a group of like-minded people who are willing to spend their entire day grinding out vet dungeon achievements — I have tried MULTIPLE times to put such a group together for my stam sorc (one of two alts that have yet to hit rank 9) to no avail. I’m at the mercy of the dungeon finder, so it has taken more than a week so far to hit rank 7. You are far more likely to find a steady stream of zergs in Cyrodiil during the run of a day than you are to queue into every vet dungeon in a timely fashion as a damage dealer. That’s not even counting the frustration of spending half an hour on a single vet dungeon, only to have the entire group quit at the last boss because the other damage dealer is pulling under 10k DPS and your tank has 15k health... There are so many times when I’m the last person standing in a vet dungeon, pulling 30k DPS, healing the whole group with Vigor, AND dealing with the boss being up in my face because the tank doesn’t know how to taunt and the healer doesn’t know how to heal.

    With zerg surfing, you literally just have to spam heals and relax as the AP rolls in. Sometimes you get wiped, but you’re still making progress towards your goal. In a Battleground, you can be absolutely terrible on an absolutely terrible team, and you still get your consolation AP. The grind is in no way comparable.

    Sure, if you’re grinding alliance ranks for skill points, that’s another story... but why TF would you do that when it is SO easy to rack up hundreds of skill points with skyshards, quests, public dungeons, etc?

    No, those people stealthing in the corner are exactly what you deserve for defending this design.

    The solution to your PvE problem is simple: don't run vet dungeons. Where do I get this option in PvP? Is there an "easy mode" for PvP where I can kill all my enemies with just light attacks and not standing in red circles? Because if you want to punish people stealthing in the corners/afking at the base, there isn't one in PvP, and by you doing your best to annoy those people as you yourself have stated, you are contributing to the toxicity of this already horrible game mode. If you're as good as you say you are, most dungeons will take you less than 10 minutes each if you're soloing them. You'll be done with non-DLC dungeons in less time than you need to get caltrops, and the DLC dungeons are easy enough on normal that you can do them with a random group, even if it might take half an hour if you have bad luck.

    And yeah, I have over 350 skill points on all characters that are more than hireling mules, and I'm struggling to get everything I need. Crafting skills take a lot of points, having a secondary spec (which I have on all chars I play regularly) takes a lot of skill points. Skills that are situationally useful also add up to quite a skill point sink (legardemain, thieves guild, dark brotherhood and soon also psijic order and another crafting skill line). Just because you are happy playing PUBG ESO edition instead of The Elder Scrolls, doesn't mean everyone else is.
  • misfitmanic
    misfitmanic
    ✭✭✭
    Where do I get this option in PvP? Is there an "easy mode" for PvP where I can kill all my enemies with just light attacks and not standing in red circles?

    Kyne/Shor?
  • Narvuntien
    Narvuntien
    ✭✭✭✭✭
    ✭✭
    It took me exactly 4 battlegrounds to unlock Warhorn.

    Where do I get monster helmets if I am a PVP player? Wait on the Golden RNG for months..... Similar for the shoulders
    How do I unlock undaunted passives? Grind the daily delve quest...

    Do you know how hard it is to get a PUG dungeon in my (UTC +8) time zone?.. 1 hour wait for DPS. I have to play tank or healer if I want to find a group. My guilds only have maybe 5 people online at that time. While I can just play nightshift PVP (PVDoor) perfectly fine.

    The reason the 32 skill points from PVP are meaningless for PVE is that I have far far more skill points than I ever need for all my skills. I have started just leveling crafts on all my characters just to use up those excess skill points.

  • Prospero_ESO
    Prospero_ESO
    ✭✭✭✭
    Aurielle wrote: »
    ZeroXFF wrote: »
    Game crashes in the middle of a match, I log back in, I'm not in the BG any more, got no AP and can't queue for a new match because I'm apparently a "deserter". It's bad enough that mandatory PvE skills and skill points are hidden behind a cancerous game mode, but the players also have to be punished for the mistakes of the devs. Awesome.

    /rant

    You’re the type who just stealths out in a corner for the easy AP, aren’t you? I agree that the deserter penalty for crashes is annoying, but knock off the complaining about being “forced” to PVP. My PVP characters have to PVE for Undaunted Mettle, which is a WAY longer grind, so don’t act as though you’re so hard done by. It’s not a mistake by the devs: they actually (gasp!) want players to try out ALL the game’s content.

    There are certain classes that need skills from the pvp skill lines if they want to raid, they are simply to good not to have, War Horn and Purge for example. Your analogy with pve is simply bs, ESO has been and will ever be a PvE game mainly, so complaining about pve is kinda dumb tbh. But i give you that, forcing people to a certain game style is simply not good design 2018, be it pvp or pve.
    Edited by Prospero_ESO on May 7, 2018 5:39AM
  • Nyladreas
    Nyladreas
    ✭✭✭✭✭
    ✭✭✭✭
    Aurielle wrote: »
    Nyladreas wrote: »
    Why can't we just make caltrops part of fighters guild. Or give circle of protection a damage morph that outperforms caltrops only in pve setting.

    Or hell, stick it into undaunted. Is anyone even using webs at all? Rework it.

    I love pvp, but agree that pve should be left outside of pvp content.

    So what about Undaunted Mettle, then? Would those of us with characters built solely for PVP gain access to a PVP equivalent of Undaunted Mettle, or would we still have to run content we’ve run hundreds of times before on our PVE characters for the stat bonuses? It goes both ways.

    I never said I would leave that out. I just never suggested a "fix". As you say... It goes both ways.
  • Pastas
    Pastas
    ✭✭✭
    Aurielle wrote: »
    ZeroXFF wrote: »
    Game crashes in the middle of a match, I log back in, I'm not in the BG any more, got no AP and can't queue for a new match because I'm apparently a "deserter". It's bad enough that mandatory PvE skills and skill points are hidden behind a cancerous game mode, but the players also have to be punished for the mistakes of the devs. Awesome.

    /rant

    You’re the type who just stealths out in a corner for the easy AP, aren’t you? I agree that the deserter penalty for crashes is annoying, but knock off the complaining about being “forced” to PVP. My PVP characters have to PVE for Undaunted Mettle, which is a WAY longer grind, so don’t act as though you’re so hard done by. It’s not a mistake by the devs: they actually (gasp!) want players to try out ALL the game’s content.

    There are certain classes that need skills from the pvp skill lines if they want to raid, they are simply to good not to have, War Horn and Purge for example. Your analogy with pve is simply bs, ESO has been and will ever be a PvE game mainly, so complaining about pve is kinda dumb tbh. But i give you that, forcing people to a certain game style is simply not good design 2018, be it pvp or pve.

    The fact that you only play/enjoy PvE content doesn't convert ESO into a PvE game. PvP has been part of the game since realese. Lot of people like playing PvE and PvP, like me, and I have never understood that stupid PvE/PvP war on forums.



    WARNING
    This post may Include horrible gramatical and orthographic errors
    Read on your own risk
    AD
    Dar'foo Stamblade Zorg-gro-Wurf DK tank Far-Datxo Templar healer Valmir Spellius Magsorc
    Randolf Omberic Magblade Felien Golas Magdk Faenor Oakwood Stamplar Sader Dustorm Stamsorc
    EP
    Do'Ragash Stamdk Caius Grachus Stamden Dalyne Narus Magplar
    DC
    Melkar Spellius Magden
    PC EU
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    That Vigor is a skill in the alliance tree comes from a) stamina chars not being a thing for such a long time, b) the fact that PvE solo content was either easy or you had a healer, and c) solo PvP very much requires a self heal.

    I don’t understand these debates that crop up every now and then. They already reduced the time it takes to get Vigor and Caltrops by a huge amount. Sure, if you want the skill points, it’s a time investment. But it’s 50 skill points - out of 405. So PvE gives you 350 skill points, more than enough to do everything with your character.

    I just don’t see the issue. PvE players have it better in almost every regard anyway.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • maroite
    maroite
    ✭✭✭
    Pastas wrote: »
    Aurielle wrote: »
    ZeroXFF wrote: »
    Game crashes in the middle of a match, I log back in, I'm not in the BG any more, got no AP and can't queue for a new match because I'm apparently a "deserter". It's bad enough that mandatory PvE skills and skill points are hidden behind a cancerous game mode, but the players also have to be punished for the mistakes of the devs. Awesome.

    /rant

    You’re the type who just stealths out in a corner for the easy AP, aren’t you? I agree that the deserter penalty for crashes is annoying, but knock off the complaining about being “forced” to PVP. My PVP characters have to PVE for Undaunted Mettle, which is a WAY longer grind, so don’t act as though you’re so hard done by. It’s not a mistake by the devs: they actually (gasp!) want players to try out ALL the game’s content.

    There are certain classes that need skills from the pvp skill lines if they want to raid, they are simply to good not to have, War Horn and Purge for example. Your analogy with pve is simply bs, ESO has been and will ever be a PvE game mainly, so complaining about pve is kinda dumb tbh. But i give you that, forcing people to a certain game style is simply not good design 2018, be it pvp or pve.

    The fact that you only play/enjoy PvE content doesn't convert ESO into a PvE game. PvP has been part of the game since realese. Lot of people like playing PvE and PvP, like me, and I have never understood that stupid PvE/PvP war on forums.



    He did say "mainly." ESO is mainly a PvE game, for better or worse. I also think the OP's issue is that some of the best PvE skills are locked behind having to PVP.
    Edited by maroite on May 7, 2018 8:00AM
  • Anastian
    Anastian
    ✭✭✭
    This happened to me as well. Opened a ticket: let's see what happens
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    maroite wrote: »
    Pastas wrote: »
    Aurielle wrote: »
    ZeroXFF wrote: »
    Game crashes in the middle of a match, I log back in, I'm not in the BG any more, got no AP and can't queue for a new match because I'm apparently a "deserter". It's bad enough that mandatory PvE skills and skill points are hidden behind a cancerous game mode, but the players also have to be punished for the mistakes of the devs. Awesome.

    /rant

    You’re the type who just stealths out in a corner for the easy AP, aren’t you? I agree that the deserter penalty for crashes is annoying, but knock off the complaining about being “forced” to PVP. My PVP characters have to PVE for Undaunted Mettle, which is a WAY longer grind, so don’t act as though you’re so hard done by. It’s not a mistake by the devs: they actually (gasp!) want players to try out ALL the game’s content.

    There are certain classes that need skills from the pvp skill lines if they want to raid, they are simply to good not to have, War Horn and Purge for example. Your analogy with pve is simply bs, ESO has been and will ever be a PvE game mainly, so complaining about pve is kinda dumb tbh. But i give you that, forcing people to a certain game style is simply not good design 2018, be it pvp or pve.

    The fact that you only play/enjoy PvE content doesn't convert ESO into a PvE game. PvP has been part of the game since realese. Lot of people like playing PvE and PvP, like me, and I have never understood that stupid PvE/PvP war on forums.



    He did say "mainly." ESO is mainly a PvE game, for better or worse. I also think the OP's issue is that some of the best PvE skills are locked behind having to PVP.

    „Some“? It’s only 2 or 3 - Vigor, Caltrops, and in some rare cases Guard maybe. The OP is essentially telling PvP players to just accept that they have to grind for gear in PvE while he should have it easier. FYI some of the best PvP skills are „locked“ behind PvE too - most notably Meteor and Dawnbreaker. I don’t have a horse in this race - I do both PvE and PvP and enjoy both. But for someone who hates PvE, doing Undaunted 10, Mages Guild 10 and Fighters Guild 10 repeatedly for every new character is a terrible chore that doesn’t compare to getting PvP skills at all.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • donmuerte
    donmuerte
    ✭✭
    It sucks that you crashed, but you should just go into PVP and pretend that everyone is an NPC with a mildly more developed AI.
  • Mureel
    Mureel
    ✭✭✭✭✭
    ✭✭✭
    Apache_Kid wrote: »
    I mean, yeah it sucks when you get the penalty due to a game crash but idk why you feel the need to refer to PvP as cancerous...

    LOL you don't?
  • Mureel
    Mureel
    ✭✭✭✭✭
    ✭✭✭
    ZeroXFF wrote: »
    Aurielle wrote: »
    Kalgert wrote: »
    I just avoid PvP entirely.

    The skills and skill points are simply not worth me getting a headache because some bumpkin with the same CP as me eviscerates me while I can barely make a dent to him.

    How is that fun for anyone? Tell me.

    It is extremely fun to go toe to toe with something that ISN’T a scripted, predictable AI. When I run into another player in a Battleground or in Cyrodiil, I have no idea if they’re running a relatively squishy high burst build, or if they’re a tanky turtle type, etc. Part of the fun is figuring out, very quickly, whether you have the firepower to take that player out, or whether you need to blow every defensive trick at your disposal to get the heck out of there. Battlegrounds are especially fun, because CP is not a factor, defile isn’t completely OP, and it’s a lot harder to build an unkillable character.

    If you give it an honest go, build a proper PVP character, and stick with it instead of just giving up after a few wipes, you may end up enjoying it as much as the rest of us.

    No, fun is preparing for the battle, making a plan and executing it flawlessly. The lack of CP is another reason why PvP is cancer. Not only is my PvE build useless because of the mechanics involved, it's intentionally gimped even more for no reason and without me having any choice in the matter - on top of an additional flat nerf, because why the hell would I want to play ESO. Since I like it so much, let's make it a different game so that I don't any more. So much fun... -_-

    Too much entitlement here.

    I went on all my scrubs from my tank onward to BG - because getting your AP/Skills is FASSSSSST!

    Also, even on my PVE chars (I mainly BG on my Sorc now) it is FUN! xD I was really not into PVP much (horse ride + big boring buildings + lag = who cares!?) but when I started BG - I really love it now!

    (Except Chaos Ball. barf. That one is The Worst.)
  • swippy
    swippy
    ✭✭✭✭✭
    ZeroXFF wrote: »
    To PvPers, once and for all:
    Undaunted takes just a couple of days. I usually get undaunted maxed before I have all the skill points from the dungeons. Getting skill points form PvP takes a year. You are being dishonest when you compare pve and pvp by comparing caltrops to doing dungeons which also grants you 32 skill points currently for less than a day of work if you put your mind to it and gets you most of the way to getting your undaunted passives. Once I can get 32 of the pvp skill points in one day on a new character that is doing nothing more than light attacks, then we'll have a conversation about what's the worse grind.

    PvEers want to get 32 skill points in a day? by doing light attacks? and they want to do that more than one time?
    wow, maybe i should switch over to fighting predictable AI!
    except then i might have to start complaining about RNG more. i'm not sure if that's a requirement, or if i'm suited for it.
  • Enslaved
    Enslaved
    ✭✭✭✭✭
    ✭✭✭✭
    ZeroXFF wrote: »
    Game crashes in the middle of a match, I log back in, I'm not in the BG any more, got no AP and can't queue for a new match because I'm apparently a "deserter". It's bad enough that mandatory PvE skills and skill points are hidden behind a cancerous game mode, but the players also have to be punished for the mistakes of the devs. Awesome.

    /rant

    Been there, saw that several times. Not fun indeed.

  • eovogtb16_ESO
    eovogtb16_ESO
    ✭✭✭✭✭
    What was the point of this post?

    I get the anger of you losing connection and getting a ban from queuing, but what else are you talking about?

    PvE Skills should never be used in a PvP match? I don't understand your thought process behind this? I don't even know what to say about that. It's a ridiculous statement.

    The only thing to be mad about here is the ping that people have and server locations and responses, but you weren't even in the game so why make a post to complain about that. Why even queue for BG's if you hate it?
This discussion has been closed.