Yolokin_Swagonborn wrote: »Back before ZOS turned its back on the PvP community and you could actually have 100s of players on screen fighting with no lag.
All the time since PC launch, I didn't play the beta. I've always enjoyed the game equally, and have never had any issues with the changes over the last four years.
Aw @Tandor
Showing up everywhere and posting neutral opinion. I could never understand that, no offence but u are always posting something in that weird way. More like just to be here and write literally anything, than actually posting something constructive.
starkerealm wrote: »Yolokin_Swagonborn wrote: »Back before ZOS turned its back on the PvP community and you could actually have 100s of players on screen fighting with no lag.
@Yolokin_Swagonborn, I'm not 100% sure, but I think it was the guys using CE to get ahead that screwed that particular pooch for you. Oh, and the goldsellers zipping through walls. Cyrodiil performance took a serious hit when the anti-cheat systems started rolling out.
Stovahkiin wrote: »The time right around Dark Brotherhood holds my best memories I think. Things started going downhill for me once One Tam came around.
All the time since PC launch, I didn't play the beta. I've always enjoyed the game equally, and have never had any issues with the changes over the last four years.
Aw @Tandor
Showing up everywhere and posting neutral opinion. I could never understand that, no offence but u are always posting something in that weird way. More like just to be here and write literally anything, than actually posting something constructive.
1. You did even wierder thing since You're thread creator and You're not giving any opinion which sounds like You are the person that have neutral opinion. More like You're here just to see what others think without thinking anything specific by Yourself and just commenting others opinions.
2. There is nothing wierd in liking game similarly since launch which is opinion of the same value as any other ones and if something is wierd here it's the fact that You didnt put that as one of the options to vote on.
3. I also didnt voted because there is no option matching the time period I liked game the most.
Stovahkiin wrote: »The time right around Dark Brotherhood holds my best memories I think. Things started going downhill for me once One Tam came around.
IMO, 1 Tam ruined the game. The game needs to go back to people having to earn their way into zones.
Letting any Tom, ***, or Harry into a, what was supposed to be a high level zone, give them the ability to kill any mob and only being level 10 char, is just plain and simple, STUPID.
But as usual the " I want it now" group win. You can't fix STUPID>
ZOS took a wonderful challengening game and made it terrible, WHY????????????
https://www.youtube.com/watch?v=Ov3B26h12C4Valkysas154 wrote: »Can't believe any one would say 1.5 it almost killed the game on arrival
Hes a flash back of what it was like and remember it was a buy and fee game not a buy to play with a option for free like it is nowhttps://www.youtube.com/watch?v=Ov3B26h12C4
Valkysas154 wrote: »Can't believe any one would say 1.5 it almost killed the game on arrival
Hes a flash back of what it was like and remember it was a buy and fee game not a buy to play with a option for free like it is nowhttps://www.youtube.com/watch?v=Ov3B26h12C4
Yolokin_Swagonborn wrote: »Valkysas154 wrote: »Can't believe any one would say 1.5 it almost killed the game on arrival
Hes a flash back of what it was like and remember it was a buy and fee game not a buy to play with a option for free like it is nowhttps://www.youtube.com/watch?v=Ov3B26h12C4
It was the bugs and developer apathy that hurt 1.5, not the business model. ZOS had millions of people willing to pay them a subscription fee in the days where other games couldnt command that at all.
All they had to do was keep up with the content cycle they promised and address bugs quickly.
They couldn't do either. Things were left broken for months. Day 1 exploits that were reported in beta were launched with the game. None of this was the business model. All of it was poor management.
Valkysas154 wrote: »Can't believe any one would say 1.5 it almost killed the game on arrival
Hes a flash back of what it was like and remember it was a buy and fee game not a buy to play with a option for free like it is nowhttps://www.youtube.com/watch?v=Ov3B26h12C4
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
ProfessorKittyhawk wrote: »There was a period of time right before the console launch where the game seemed to be the most stable and balanced in most aspects. I do kinda miss the challenge Doshia and Mannimarco, as well as Molag Bal presented in those early days. And the veteran zones, where you were sent to other alliances after completing the main quest, were also more challenging. Shame they were so scarcely populated.
While I like that the world is opened up to everyone now it also has eliminated any and all challenge from the overworld content save for world bosses. Basically, in some ways I'm nostalgic about the early days when there were some challenges in the main quests and overworld. Lyris Doppleganger used to be a nightmare. Pretty much anytime one of those snake lady daedra were present I felt my stomach turn. Now they all feel ridiculously easy. Same with dolmens. I feel like they used to be events you actually needed other players to accomplish. Not sure how much of this is my skill as a player increasing with time and how much of it might just be how much they've nerfed them.