Woefulmonkey wrote: »
In looking at your build, I'm wondering if you're understanding DPS correctly, because with your build, you should be clearing 12k without even trying.Woefulmonkey wrote: »And yes, on my first attempt with a 'Human Skeleton' DPS target (which says it is equivalent to a Veteran Dungeon Boss) I only got 5K dps.
@Narvuntien Why the hell would you advise him to use reapers mark, while not having rending slashes/bloodcraze slotted???? Whatever you do OP, do not use reapers mark. You are giving the target the exact same debuff as you are doing with surprise attack. Either morph of twin slashes adds a lot more dps in stead of reapers mark which is useless in PvE.
First i just woke up so im not completely functioning yet. I dont see your weapon penatration. I assume you dont know it?I also dont see a mundus stone, so i assume you dont have that either?Woefulmonkey wrote: »@Anotherone773
Ok, I am not trying to be difficult and you are right the reason I posted here is that I don't want to just try another build.
I would think there is something seriously wrong with something I am doing if I can barely get up to 8K dps with a full gold set with 5 set bonus types.
So here are my target characters stats and equipment that they 'currently' have.
Class Nightblade
Race khajiit
LVL 50
CP 675
Attributes While Where Current Gear But No Buffs On:
Max Magicka 10865
Max Health 20377
Max Stamina 22425
Magicka Recovery 591
Health Recovery 432
Stamina Recovery 1067
Spell Damage 1701
Spell Critical 32.9%
Weapon Damage 1994
Weapon Critical 81%
Spell Resistance 14248
Critical Resistance 1017
Physical Resistance 14248
Attribute Point Allocations
Magicka 0
Health 28
Stamina 36
CP Allocations
GREEN
Tower - NONE
The Lover 105: Tenacity 42, Mooncalf 42, Healthy 21
The Shadow 120: Shade 35, Befoul 40, Tumbling 45
BLUE
The Apprentice 30: Elfborn 30
The Atronach 75: Physical Weapon Expert 25, Master At Arms 25, Shattering Blows 25
The Ritual 120: Thaumaturge 23, Mighty 43, Precise Strikes 37, Piercint 17
RED
The Steed 120: Ironclad 12, Spell Shield 35, Resistant 38, Medium Armor Focus 35
The Lady 75: Hardy 24, Elemental Defender 30, Thick Skinned 20
The Lord 30: Expert Defender 30
Equipment: (All but Jewelry are Gold CP 160 items, Jewelry is Blue 160 cp)
Hunding's Rage 2 items (Daggers with Precise Trait) Main and Backup are same.
Mechanical Acuity 5 items (Head, Chest, Shoulders, Waist, Leggs) All with Infused trait.
Leviathan 5 items (Hands, Feet, Rings, Neck) Hands and Feet have Infused Trait, Rings reduce stamina costs, Neck Improves Stamina Recovery.
Enchantments
All Jewelry are increase stamina
Armor All by Shoulders are Increase Health, Shoulders are Increase Stamina
Weapons all are life drain
Primary Assigned Skills:
1 Surprise Attack
2 Killer Blade
3 Rending Slashes
4 Relentless Focus
5 Quick Cloak
6 Dawnbreaker
Secondary Assigned Skills:
1 Surprise Attack
2 Ambush
3 Steel Tornado
4 Quick Cloak
5 Relentless Focus
6 Dawnbreaker
Let me know if there is other stats that would help.
Keep in mind I should be able to alter just about any of these values.
There are some good posts in here, and some missing the mark a bit...
OP - I would read over every response in here and see how others builds and setups work for them, and learn the nightblade class a little bit more so you can begin to understand why they are suggesting what they are.
I would also start with using an Alcast build like the one found here:
https://alcasthq.com/eso-stamina-nightblade-build-for-pve/
Note that this build is really a full damage build meant for group play, so it will need to have some things changed for you to survive over land - like adding a heal such as Vigor from the Assault skill tree (PvP based). However, this is a very good DPS build to start with, as he goes over everything you need in the forms of enchants, CP, skills, and rotation.
The final part of increasing your DPS is practice practice practice. You will need to spend a lot of time getting used to your skills, and getting the ability to 'weave' them with light attacks so you are using your skills as quickly as possible while also landing light attacks inbetween each sill.
Anotherone773 wrote: »There are some good posts in here, and some missing the mark a bit...
OP - I would read over every response in here and see how others builds and setups work for them, and learn the nightblade class a little bit more so you can begin to understand why they are suggesting what they are.
I would also start with using an Alcast build like the one found here:
https://alcasthq.com/eso-stamina-nightblade-build-for-pve/
Note that this build is really a full damage build meant for group play, so it will need to have some things changed for you to survive over land - like adding a heal such as Vigor from the Assault skill tree (PvP based). However, this is a very good DPS build to start with, as he goes over everything you need in the forms of enchants, CP, skills, and rotation.
The final part of increasing your DPS is practice practice practice. You will need to spend a lot of time getting used to your skills, and getting the ability to 'weave' them with light attacks so you are using your skills as quickly as possible while also landing light attacks inbetween each sill.
@jkolb2030 This isnt directed at you but you posting that build reminded me of something...and i feel its a good point to make especially on these forums.
Alcast is good for pointing you in the right direction. The thing i hate about alcast and all builds in general is:
1) They are someone elses build. One size doesnt fit all. What works for one person doesnt always work well for someone else. Everyone has a different playstyle and trying to force yourself into someone elses playstyle isnt always a good idea.
2) Alcast builds are very specific to situations, end game pve/pvp. They assume a lot of things that are not common outside of trials. Such as getting a lot of buffs, having dedicated heals and tanks. A trial build and playstyle is very different than overland and even dungeons.
These are the two things i see people struggle with all the time. They try to follow a cookie cutter build and they dont understand what they do wrong and why they arent getting the great results that alcast or the OP is getting even though they spend hours upon hours practicing.
Meanwhile people on the forums keep feeding them the same " Just keep practicing, your doing something wrong." nonsense. Their real problem is they didnt learn to make the build their own for their playstyle and instead are trying to mimic someone else on both build and playstyle.
For example i run a bosmer bowblade with a single bar. I almost never parse a dummy as its more of a novelty to me than practical. People instantly assume that its a crap build. I hit 35k plus ST open world and can hit 20k plus on bosses solo, self buffed( and i have very few), with no poisons and using trash pots. i dont even have a complex rotation, actually i dont have a real rotation as my rotation changes depending on situation and need. I dont do a 1, 2,3,4,,5 ,swap, 1,2,3,4,5, swap or some other nonsense with LA weaves and animation cancelling and all that jazz.
I used the exact build you posted at first and didnt like it. It did not suite my playstyle at all or what i wanted to do with that character. I also found having to do a ridiculously long rotation to be exhausting and boring both. So i kept the base direction of the build and started modifying it. Every modification i would gain a little more DPS and stuff would die easier. Abilities that are a main part of the rotation i found to only be useful in certain situations. So i learned when to keep them in and when to not use them. Rather than just keep them in because someone says so.
That 20k dps i do self buffed, the meta players and elitist will tell you that is way to low. 20k is barely passable for anything vet or endgame so you should stick to normal and open world. But, i watched a video a few weeks ago of someone soloing a trial boss with ~25mil HP. He had combatmetrics up the whole time. His sustain....was 22k.
So one has to ask themselves: If a person can solo a trial boss, with 22k sustain dps when in a group of 12 you arent even 15% of the damage, why is 20-25k dps considered low end? It is good enough to solo at least some trial bosses yet isnt good enough in a trial when you have 11 other players.
the answer to this is actually really simple. Its all ***. The whole meta, must do x amount of dps,gitgud,l2p. Its all a bunch of BS created by meta players and elitists. Their primary goal is to burn through content as fast as possible. So you need to be near max DPS or as close as possible so you can " pull your weight" and content can all be ran in 5 minutes.
These same players are the ones who a month after content is released are complaining about "lack of content" because they burn through all content as fast as possible and then have nothing to do for 3 or 6 months. So they whine about the lack of content. Maybe if they would stop trying to burn through every new dungeon and trial in 5 minutes and actually stop and smell the roses, they might enjoy the game a little more and find content last a lot longer.
That is one reason im so against meta players and elitists. You dont need meta builds to do ALL content in this game and you dont need 6 million dps to do all content in this game. I have proven this in every single one of these games ive played but running newer subpar players through the content on nonmeta builds. And its 10 times more enjoyable because every fight feels like an accomplishment even if its my 50th time running it. Having 3 new people in group and killing that boss for the 50th time feels just as good as the first time i killed it and got to enjoy the accomplishment.
So i always recommend using something like alcast to give you a direction to go, but making a build your own and a playstyle your own.
Woefulmonkey wrote: »@Anotherone773
Thank you for the advice and taking the time to analyze my stats, I am definitely going to try everything you suggested. This sounds like the type of advice I was looking for.
Here is some additional info for the nightblade:
Mundus Boon:
The Tower (Stam increase) (but I am not using any Mundus Gear)
Penetration:
You are right I don't know how to get this precisely but with CP Points in the Mage I have 17 points allocated which gives 1642.
I have experimented with that setting a bit in the past and seem to remember it did have an effect when I increased the value but only a minor effect. Although I maybe that is because everything else was still Crit focused.
Fantastic advice, which is what I'm following. I refuse to let someone else build my set, or set my bar. I want to learn those for myself, and determine what works for me.Anotherone773 wrote: »These are the two things i see people struggle with all the time. They try to follow a cookie cutter build and they dont understand what they do wrong and why they arent getting the great results that alcast or the OP is getting even though they spend hours upon hours practicing.
Anotherone773 wrote: »There are some good posts in here, and some missing the mark a bit...
OP - I would read over every response in here and see how others builds and setups work for them, and learn the nightblade class a little bit more so you can begin to understand why they are suggesting what they are.
I would also start with using an Alcast build like the one found here:
https://alcasthq.com/eso-stamina-nightblade-build-for-pve/
Note that this build is really a full damage build meant for group play, so it will need to have some things changed for you to survive over land - like adding a heal such as Vigor from the Assault skill tree (PvP based). However, this is a very good DPS build to start with, as he goes over everything you need in the forms of enchants, CP, skills, and rotation.
The final part of increasing your DPS is practice practice practice. You will need to spend a lot of time getting used to your skills, and getting the ability to 'weave' them with light attacks so you are using your skills as quickly as possible while also landing light attacks inbetween each sill.
@jkolb2030 This isnt directed at you but you posting that build reminded me of something...and i feel its a good point to make especially on these forums.
Alcast is good for pointing you in the right direction. The thing i hate about alcast and all builds in general is:
1) They are someone elses build. One size doesnt fit all. What works for one person doesnt always work well for someone else. Everyone has a different playstyle and trying to force yourself into someone elses playstyle isnt always a good idea.
2) Alcast builds are very specific to situations, end game pve/pvp. They assume a lot of things that are not common outside of trials. Such as getting a lot of buffs, having dedicated heals and tanks. A trial build and playstyle is very different than overland and even dungeons.
These are the two things i see people struggle with all the time. They try to follow a cookie cutter build and they dont understand what they do wrong and why they arent getting the great results that alcast or the OP is getting even though they spend hours upon hours practicing.
Meanwhile people on the forums keep feeding them the same " Just keep practicing, your doing something wrong." nonsense. Their real problem is they didnt learn to make the build their own for their playstyle and instead are trying to mimic someone else on both build and playstyle.
For example i run a bosmer bowblade with a single bar. I almost never parse a dummy as its more of a novelty to me than practical. People instantly assume that its a crap build. I hit 35k plus ST open world and can hit 20k plus on bosses solo, self buffed( and i have very few), with no poisons and using trash pots. i dont even have a complex rotation, actually i dont have a real rotation as my rotation changes depending on situation and need. I dont do a 1, 2,3,4,,5 ,swap, 1,2,3,4,5, swap or some other nonsense with LA weaves and animation cancelling and all that jazz.
I used the exact build you posted at first and didnt like it. It did not suite my playstyle at all or what i wanted to do with that character. I also found having to do a ridiculously long rotation to be exhausting and boring both. So i kept the base direction of the build and started modifying it. Every modification i would gain a little more DPS and stuff would die easier. Abilities that are a main part of the rotation i found to only be useful in certain situations. So i learned when to keep them in and when to not use them. Rather than just keep them in because someone says so.
That 20k dps i do self buffed, the meta players and elitist will tell you that is way to low. 20k is barely passable for anything vet or endgame so you should stick to normal and open world. But, i watched a video a few weeks ago of someone soloing a trial boss with ~25mil HP. He had combatmetrics up the whole time. His sustain....was 22k.
So one has to ask themselves: If a person can solo a trial boss, with 22k sustain dps when in a group of 12 you arent even 15% of the damage, why is 20-25k dps considered low end? It is good enough to solo at least some trial bosses yet isnt good enough in a trial when you have 11 other players.
the answer to this is actually really simple. Its all ***. The whole meta, must do x amount of dps,gitgud,l2p. Its all a bunch of BS created by meta players and elitists. Their primary goal is to burn through content as fast as possible. So you need to be near max DPS or as close as possible so you can " pull your weight" and content can all be ran in 5 minutes.
These same players are the ones who a month after content is released are complaining about "lack of content" because they burn through all content as fast as possible and then have nothing to do for 3 or 6 months. So they whine about the lack of content. Maybe if they would stop trying to burn through every new dungeon and trial in 5 minutes and actually stop and smell the roses, they might enjoy the game a little more and find content last a lot longer.
That is one reason im so against meta players and elitists. You dont need meta builds to do ALL content in this game and you dont need 6 million dps to do all content in this game. I have proven this in every single one of these games ive played but running newer subpar players through the content on nonmeta builds. And its 10 times more enjoyable because every fight feels like an accomplishment even if its my 50th time running it. Having 3 new people in group and killing that boss for the 50th time feels just as good as the first time i killed it and got to enjoy the accomplishment.
So i always recommend using something like alcast to give you a direction to go, but making a build your own and a playstyle your own.
@Anotherone773
TLDR ; If you read my post i specifically said to read everyones post here and to follow Alcast's build as a starting point to begin to understand his class, role and the gear sets that are available to him. I also only linked Alcasts post as it explains most of the sets/items he uses for his builds.
So your long elaborate speech about how i was offering a cookie cutter build or how i was trying to be some elitist or meta-head is kind of moot. No where did i tell the OP that this how he has to play and the only way to play his class - i was simply giving him a starting point to work from as every other response was also someone else giving him their personal build.
Even though I personally play the meta for vet trials, most of my advice and posts on these forums are far from dictating other players do the same - unless they are specifically asking for methods so they can too can progress to the end game trial meta.
I'm sorry if I struck one of your nerves for a post that was taken completely the wrong way.
Literally the first line of my post, made your entire post unnecessary.Anotherone773 wrote: »@jkolb2030 This isnt directed at you but you posting that build reminded me of something...and i feel its a good point to make especially on these forums.
Anotherone773 wrote: »Anotherone773 wrote: »There are some good posts in here, and some missing the mark a bit...
OP - I would read over every response in here and see how others builds and setups work for them, and learn the nightblade class a little bit more so you can begin to understand why they are suggesting what they are.
I would also start with using an Alcast build like the one found here:
https://alcasthq.com/eso-stamina-nightblade-build-for-pve/
Note that this build is really a full damage build meant for group play, so it will need to have some things changed for you to survive over land - like adding a heal such as Vigor from the Assault skill tree (PvP based). However, this is a very good DPS build to start with, as he goes over everything you need in the forms of enchants, CP, skills, and rotation.
The final part of increasing your DPS is practice practice practice. You will need to spend a lot of time getting used to your skills, and getting the ability to 'weave' them with light attacks so you are using your skills as quickly as possible while also landing light attacks inbetween each sill.
@jkolb2030 This isnt directed at you but you posting that build reminded me of something...and i feel its a good point to make especially on these forums.
Alcast is good for pointing you in the right direction. The thing i hate about alcast and all builds in general is:
1) They are someone elses build. One size doesnt fit all. What works for one person doesnt always work well for someone else. Everyone has a different playstyle and trying to force yourself into someone elses playstyle isnt always a good idea.
2) Alcast builds are very specific to situations, end game pve/pvp. They assume a lot of things that are not common outside of trials. Such as getting a lot of buffs, having dedicated heals and tanks. A trial build and playstyle is very different than overland and even dungeons.
These are the two things i see people struggle with all the time. They try to follow a cookie cutter build and they dont understand what they do wrong and why they arent getting the great results that alcast or the OP is getting even though they spend hours upon hours practicing.
Meanwhile people on the forums keep feeding them the same " Just keep practicing, your doing something wrong." nonsense. Their real problem is they didnt learn to make the build their own for their playstyle and instead are trying to mimic someone else on both build and playstyle.
For example i run a bosmer bowblade with a single bar. I almost never parse a dummy as its more of a novelty to me than practical. People instantly assume that its a crap build. I hit 35k plus ST open world and can hit 20k plus on bosses solo, self buffed( and i have very few), with no poisons and using trash pots. i dont even have a complex rotation, actually i dont have a real rotation as my rotation changes depending on situation and need. I dont do a 1, 2,3,4,,5 ,swap, 1,2,3,4,5, swap or some other nonsense with LA weaves and animation cancelling and all that jazz.
I used the exact build you posted at first and didnt like it. It did not suite my playstyle at all or what i wanted to do with that character. I also found having to do a ridiculously long rotation to be exhausting and boring both. So i kept the base direction of the build and started modifying it. Every modification i would gain a little more DPS and stuff would die easier. Abilities that are a main part of the rotation i found to only be useful in certain situations. So i learned when to keep them in and when to not use them. Rather than just keep them in because someone says so.
That 20k dps i do self buffed, the meta players and elitist will tell you that is way to low. 20k is barely passable for anything vet or endgame so you should stick to normal and open world. But, i watched a video a few weeks ago of someone soloing a trial boss with ~25mil HP. He had combatmetrics up the whole time. His sustain....was 22k.
So one has to ask themselves: If a person can solo a trial boss, with 22k sustain dps when in a group of 12 you arent even 15% of the damage, why is 20-25k dps considered low end? It is good enough to solo at least some trial bosses yet isnt good enough in a trial when you have 11 other players.
the answer to this is actually really simple. Its all ***. The whole meta, must do x amount of dps,gitgud,l2p. Its all a bunch of BS created by meta players and elitists. Their primary goal is to burn through content as fast as possible. So you need to be near max DPS or as close as possible so you can " pull your weight" and content can all be ran in 5 minutes.
These same players are the ones who a month after content is released are complaining about "lack of content" because they burn through all content as fast as possible and then have nothing to do for 3 or 6 months. So they whine about the lack of content. Maybe if they would stop trying to burn through every new dungeon and trial in 5 minutes and actually stop and smell the roses, they might enjoy the game a little more and find content last a lot longer.
That is one reason im so against meta players and elitists. You dont need meta builds to do ALL content in this game and you dont need 6 million dps to do all content in this game. I have proven this in every single one of these games ive played but running newer subpar players through the content on nonmeta builds. And its 10 times more enjoyable because every fight feels like an accomplishment even if its my 50th time running it. Having 3 new people in group and killing that boss for the 50th time feels just as good as the first time i killed it and got to enjoy the accomplishment.
So i always recommend using something like alcast to give you a direction to go, but making a build your own and a playstyle your own.
@Anotherone773
TLDR ; If you read my post i specifically said to read everyones post here and to follow Alcast's build as a starting point to begin to understand his class, role and the gear sets that are available to him. I also only linked Alcasts post as it explains most of the sets/items he uses for his builds.
So your long elaborate speech about how i was offering a cookie cutter build or how i was trying to be some elitist or meta-head is kind of moot. No where did i tell the OP that this how he has to play and the only way to play his class - i was simply giving him a starting point to work from as every other response was also someone else giving him their personal build.
Even though I personally play the meta for vet trials, most of my advice and posts on these forums are far from dictating other players do the same - unless they are specifically asking for methods so they can too can progress to the end game trial meta.
I'm sorry if I struck one of your nerves for a post that was taken completely the wrong way.
@jkolb2030 you obviously didnt read my postLiterally the first line of my post, made your entire post unnecessary.Anotherone773 wrote: »@jkolb2030 This isnt directed at you but you posting that build reminded me of something...and i feel its a good point to make especially on these forums.