DuskMarine wrote: »ok um one thing i guess people really just make you mad with this but you have to look at the reason defile is so largely used and why the debuff is so taxing. and the real reason that defile is so useful in pvp is because of bol that burst heal hitting for a crit ive seen anywhere between 20-30k. thats an instant heal up for a decent level of magicka. but to counter that we need defile that high otherwise well see invincible templar heal balls. so kinda gotta weigh the options there.
Wolf_Watching wrote: »DuskMarine wrote: »ok um one thing i guess people really just make you mad with this but you have to look at the reason defile is so largely used and why the debuff is so taxing. and the real reason that defile is so useful in pvp is because of bol that burst heal hitting for a crit ive seen anywhere between 20-30k. thats an instant heal up for a decent level of magicka. but to counter that we need defile that high otherwise well see invincible templar heal balls. so kinda gotta weigh the options there.
And that's fine sir. I said standarize it not remove it. I didn't say adjust the values or anything. I'm just requesting the skill be put back into it. And if your complaining about my incap comment, I understand where you're coming from. I have a general flawless nightblade I have mained for 2 years, however, nearly everyone agrees it needs a nerf. This is the way to do it.
DuskMarine wrote: »Wolf_Watching wrote: »DuskMarine wrote: »ok um one thing i guess people really just make you mad with this but you have to look at the reason defile is so largely used and why the debuff is so taxing. and the real reason that defile is so useful in pvp is because of bol that burst heal hitting for a crit ive seen anywhere between 20-30k. thats an instant heal up for a decent level of magicka. but to counter that we need defile that high otherwise well see invincible templar heal balls. so kinda gotta weigh the options there.
And that's fine sir. I said standarize it not remove it. I didn't say adjust the values or anything. I'm just requesting the skill be put back into it. And if your complaining about my incap comment, I understand where you're coming from. I have a general flawless nightblade I have mained for 2 years, however, nearly everyone agrees it needs a nerf. This is the way to do it.
i just think that sure standardize it but if it gets any sort of weaker as zos likes to nerf things more than balance. at least nerf templars bol super burst on crit some to make up for it. anything to keep heal ball meta away
Wolf_Watching wrote: »DuskMarine wrote: »Wolf_Watching wrote: »DuskMarine wrote: »ok um one thing i guess people really just make you mad with this but you have to look at the reason defile is so largely used and why the debuff is so taxing. and the real reason that defile is so useful in pvp is because of bol that burst heal hitting for a crit ive seen anywhere between 20-30k. thats an instant heal up for a decent level of magicka. but to counter that we need defile that high otherwise well see invincible templar heal balls. so kinda gotta weigh the options there.
And that's fine sir. I said standarize it not remove it. I didn't say adjust the values or anything. I'm just requesting the skill be put back into it. And if your complaining about my incap comment, I understand where you're coming from. I have a general flawless nightblade I have mained for 2 years, however, nearly everyone agrees it needs a nerf. This is the way to do it.
i just think that sure standardize it but if it gets any sort of weaker as zos likes to nerf things more than balance. at least nerf templars bol super burst on crit some to make up for it. anything to keep heal ball meta away
You know that would be great but the last time the nerfed something they gave them power of the light and made jabs undodgeable. UGH!
DuskMarine wrote: »Wolf_Watching wrote: »DuskMarine wrote: »ok um one thing i guess people really just make you mad with this but you have to look at the reason defile is so largely used and why the debuff is so taxing. and the real reason that defile is so useful in pvp is because of bol that burst heal hitting for a crit ive seen anywhere between 20-30k. thats an instant heal up for a decent level of magicka. but to counter that we need defile that high otherwise well see invincible templar heal balls. so kinda gotta weigh the options there.
And that's fine sir. I said standarize it not remove it. I didn't say adjust the values or anything. I'm just requesting the skill be put back into it. And if your complaining about my incap comment, I understand where you're coming from. I have a general flawless nightblade I have mained for 2 years, however, nearly everyone agrees it needs a nerf. This is the way to do it.
i just think that sure standardize it but if it gets any sort of weaker as zos likes to nerf things more than balance. at least nerf templars bol super burst on crit some to make up for it. anything to keep heal ball meta away
warden corrupting pollen. Largest AOE ground based source of persistent Major defile in game second to a meat bag and no one is saying a word about it. This entire defile train now has 2 threads and it's based on the lazy who don't want to use purge.
warden corrupting pollen. Largest AOE ground based source of persistent Major defile in game second to a meat bag and no one is saying a word about it. This entire defile train now has 2 threads and it's based on the lazy who don't want to use purge.
warden corrupting pollen. Largest AOE ground based source of persistent Major defile in game second to a meat bag and no one is saying a word about it. This entire defile train now has 2 threads and it's based on the lazy who don't want to use purge.
The real problem with Major Defile is the uptime and ease of access. Reverb bash and Snipe are 2 very popular skills and 1h and Shield is meta so nobody is sacrificing anything in their builds to access it.
Then add in the fact that you can keep the rebuffs up 100% of the time going through your normal rotation. Reverb is no different from Fossilize, Javelin or Fear which deal low damage but are used primarily for the CC. Preventing a player from properly playing 100% of the time is not healthy gameplay.
DuskMarine wrote: »Wolf_Watching wrote: »DuskMarine wrote: »ok um one thing i guess people really just make you mad with this but you have to look at the reason defile is so largely used and why the debuff is so taxing. and the real reason that defile is so useful in pvp is because of bol that burst heal hitting for a crit ive seen anywhere between 20-30k. thats an instant heal up for a decent level of magicka. but to counter that we need defile that high otherwise well see invincible templar heal balls. so kinda gotta weigh the options there.
And that's fine sir. I said standarize it not remove it. I didn't say adjust the values or anything. I'm just requesting the skill be put back into it. And if your complaining about my incap comment, I understand where you're coming from. I have a general flawless nightblade I have mained for 2 years, however, nearly everyone agrees it needs a nerf. This is the way to do it.
i just think that sure standardize it but if it gets any sort of weaker as zos likes to nerf things more than balance. at least nerf templars bol super burst on crit some to make up for it. anything to keep heal ball meta away
Only templar haters here? Btw breath pf life sees a double nerf with summerset: the additional heal was nerfed and the templars passive increasing crit damage will not count anymore for healing. Bol will be the less used morph now, so a think enough of the nerfs for the templar healing.
About the defile: there are too many sources of defile compared to mending or vitality. Actually only one reverb bash is enough to decrease every healing to a state, which is lower than the base value. Also the uptime of defile is incredible. This debuff shouldnt excel 50% uptime for a temporary advantage. All those major defile sources are too prominent. No stamina toon with a shield will enter pvp without that skill...
Murador178 wrote: »warden corrupting pollen. Largest AOE ground based source of persistent Major defile in game second to a meat bag and no one is saying a word about it. This entire defile train now has 2 threads and it's based on the lazy who don't want to use purge.
Yeah ur ballgroup probably has a purge bot
So I dont count ballgroup players as PvP players anyways. They are just there to ruin performance. This game is not intended for big zergs or they need to get sever performance done. Before that balance SHOULDNT be around big groups.
My ideas for PvP: Scale every ability like prox det vs multiple players:
- zergs need to be at risk fighting solos --> this will also reduce lag when 2 balls hit each other since they will die instant.
- players getting hit by more than 5 players in the last 5 sec dont reward ANY AP