BaylorCorvette wrote: »Agree with this. I've been saying for a while now that Streak should remove snares. The class identity of Sorc (Stam & Mag) is mobility, it would only make sense if Sorc had a way to cleanse snares & immobilizations on them via their class skill tree. I Was really hoping that the Psijic order skill line might have something that would give everyone access, instead they make another snare ability...
yes to shuffle buff.
snare immunity to wings....maybe.
no to snare removel for streak.
its already the most mobile class, sorcerer doesnt need more of that mobility.
yes to shuffle buff.
snare immunity to wings....maybe.
no to snare removel for streak.
its already the most mobile class, sorcerer doesnt need more of that mobility.
stamsorcs have uncoditional minor expedition tied to their resistance buff, isnt that enough? anyway running 2h on a stamina char is the same for all classes. look at dks, they pretty much are bound to weapon abilities too and have no expedition buff at all, nothing to just port away.
stamsorcs have uncoditional minor expedition tied to their resistance buff, isnt that enough? anyway running 2h on a stamina char is the same for all classes. look at dks, they pretty much are bound to weapon abilities too and have no expedition buff at all, nothing to just port away.
speed bonuses are not counter to snares. If you are snared with a powerful snare, minor expedition won't change anything
yes to shuffle buff.
snare immunity to wings....maybe.
no to snare removel for streak.
its already the most mobile class, sorcerer doesnt need more of that mobility.
I disagree with this, especially with the 4 seconds of 50% increased magicka cost on streak. As for minor expedition on stamsorc's armor buff, that's only 10% movement speed. May I remind you that stam wardens get minor brutality, major expedition, and major endurance on a single skill? Honestly, stamwardens are faster than stam sorcs nowadays. The only way a stam sorc is faster is if they are using quick cloak which gives major expedition for what 5 seconds?
stamsorcs have uncoditional minor expedition tied to their resistance buff, isnt that enough? anyway running 2h on a stamina char is the same for all classes. look at dks, they pretty much are bound to weapon abilities too and have no expedition buff at all, nothing to just port away.
speed bonuses are not counter to snares. If you are snared with a powerful snare, minor expedition won't change anything
yes to shuffle buff.
snare immunity to wings....maybe.
no to snare removel for streak.
its already the most mobile class, sorcerer doesnt need more of that mobility.
I disagree with this, especially with the 4 seconds of 50% increased magicka cost on streak. As for minor expedition on stamsorc's armor buff, that's only 10% movement speed. May I remind you that stam wardens get minor brutality, major expedition, and major endurance on a single skill? Honestly, stamwardens are faster than stam sorcs nowadays. The only way a stam sorc is faster is if they are using quick cloak which gives major expedition for what 5 seconds?
right wardens have that for 10 seconds, so double the length or your example of quick cloak. btw the magicka morph of boundless storm also gives major expedition for 6-7 seconds or somewhat. and still sorc has streak, both combined makes them more mobile than wardens. and dont tell me, that you cant streak twice with your stamsorc.
yes to shuffle buff.
snare immunity to wings....maybe.
no to snare removel for streak.
its already the most mobile class, sorcerer doesnt need more of that mobility.
I disagree with this, especially with the 4 seconds of 50% increased magicka cost on streak. As for minor expedition on stamsorc's armor buff, that's only 10% movement speed. May I remind you that stam wardens get minor brutality, major expedition, and major endurance on a single skill? Honestly, stamwardens are faster than stam sorcs nowadays. The only way a stam sorc is faster is if they are using quick cloak which gives major expedition for what 5 seconds?
yes to shuffle buff.
snare immunity to wings....maybe.
no to snare removel for streak.
its already the most mobile class, sorcerer doesnt need more of that mobility.
I disagree with this, especially with the 4 seconds of 50% increased magicka cost on streak. As for minor expedition on stamsorc's armor buff, that's only 10% movement speed. May I remind you that stam wardens get minor brutality, major expedition, and major endurance on a single skill? Honestly, stamwardens are faster than stam sorcs nowadays. The only way a stam sorc is faster is if they are using quick cloak which gives major expedition for what 5 seconds?
right wardens have that for 10 seconds, so double the length or your example of quick cloak. btw the magicka morph of boundless storm also gives major expedition for 6-7 seconds or somewhat. and still sorc has streak, both combined makes them more mobile than wardens. and dont tell me, that you cant streak twice with your stamsorc.
Chilly-McFreeze wrote: »yes to shuffle buff.
snare immunity to wings....maybe.
no to snare removel for streak.
its already the most mobile class, sorcerer doesnt need more of that mobility.
I disagree with this, especially with the 4 seconds of 50% increased magicka cost on streak. As for minor expedition on stamsorc's armor buff, that's only 10% movement speed. May I remind you that stam wardens get minor brutality, major expedition, and major endurance on a single skill? Honestly, stamwardens are faster than stam sorcs nowadays. The only way a stam sorc is faster is if they are using quick cloak which gives major expedition for what 5 seconds?
right wardens have that for 10 seconds, so double the length or your example of quick cloak. btw the magicka morph of boundless storm also gives major expedition for 6-7 seconds or somewhat. and still sorc has streak, both combined makes them more mobile than wardens. and dont tell me, that you cant streak twice with your stamsorc.
Streak once and every competent player with a gap closer (hello there, universal, unbound silver leash) is immediately on you again.
Streak twice in a row and you won't have enough mag for your other utility (surge, dark deal).
Streak thrice (given you start at 100% mag with a lot of mag investment - no, 9% dunmer passive + 1 set boni isn't even enough) and you run completely dry.
And then you stillhave to deal with the snare, roots and CCs.
Thing is, you can't spam streak on a stam sorc. Adding a removal without an immunity wouldn't break anything. People still had to run shuffle (yet alone for the evasion) or FM (for the HoT) as well.
Mag sorcs could indeed use it more often. But then again, they have no other means besides mist form to remove snares. And that requires being a vamp (which also has a few drawbacks and advantages) and another bar slot (which is already tight). Not to mention that mist form has it's mechanical downsides as well.
The status quo doesn't add up for the "most mobile class in the game". If mobility is the key element of the class and it's defense, zos did an awful work. It doesn't work with all the snares and gap closers. The key component is nearly useless. Just like the "build your house and wreck intruders" thingy for templars. Instead it forces sorcs into cheesy sets (7th legion, troll king) or shield stacking.
Would a removal on streak be enough to turn that around? Probably not. But it would be a start. Might as well add gap closer immunity to the other morph for the absorb duration.
FlamingBeard wrote: »Chilly-McFreeze wrote: »yes to shuffle buff.
snare immunity to wings....maybe.
no to snare removel for streak.
its already the most mobile class, sorcerer doesnt need more of that mobility.
I disagree with this, especially with the 4 seconds of 50% increased magicka cost on streak. As for minor expedition on stamsorc's armor buff, that's only 10% movement speed. May I remind you that stam wardens get minor brutality, major expedition, and major endurance on a single skill? Honestly, stamwardens are faster than stam sorcs nowadays. The only way a stam sorc is faster is if they are using quick cloak which gives major expedition for what 5 seconds?
right wardens have that for 10 seconds, so double the length or your example of quick cloak. btw the magicka morph of boundless storm also gives major expedition for 6-7 seconds or somewhat. and still sorc has streak, both combined makes them more mobile than wardens. and dont tell me, that you cant streak twice with your stamsorc.
Streak once and every competent player with a gap closer (hello there, universal, unbound silver leash) is immediately on you again.
Streak twice in a row and you won't have enough mag for your other utility (surge, dark deal).
Streak thrice (given you start at 100% mag with a lot of mag investment - no, 9% dunmer passive + 1 set boni isn't even enough) and you run completely dry.
And then you stillhave to deal with the snare, roots and CCs.
Thing is, you can't spam streak on a stam sorc. Adding a removal without an immunity wouldn't break anything. People still had to run shuffle (yet alone for the evasion) or FM (for the HoT) as well.
Mag sorcs could indeed use it more often. But then again, they have no other means besides mist form to remove snares. And that requires being a vamp (which also has a few drawbacks and advantages) and another bar slot (which is already tight). Not to mention that mist form has it's mechanical downsides as well.
The status quo doesn't add up for the "most mobile class in the game". If mobility is the key element of the class and it's defense, zos did an awful work. It doesn't work with all the snares and gap closers. The key component is nearly useless. Just like the "build your house and wreck intruders" thingy for templars. Instead it forces sorcs into cheesy sets (7th legion, troll king) or shield stacking.
Would a removal on streak be enough to turn that around? Probably not. But it would be a start. Might as well add gap closer immunity to the other morph for the absorb duration.
All the nastiest snares are melee range except for snare poisons (which can't be removed by anything other than cleanse or purge so the DK wings snare removal won't work against it, same as Forward Momentum and Shuffle).
If a magSorcerer is close enough to be snared by Rending Slashes or Puncturing Strikes (skills known for their snares), they're playing magSorcerer inefficiently.
With all the gap closers, snares, ranged stuns, roots etc. being always at range and kiting is nearly impossible. Also, once you're in melee range (what will happen eventually) and snared you won't get out of it any more. Begin streaking from afar and you're good. But you know, you have to set up that damage over 3.5s. Or even be in melee range if you're stam.
As for stamSorcerers, they have Shuffle.
see my original comment
The thing about "status quo" is that Sorcerer and Nightblade are the closest to what they used to be compared to Templar and Dragonknight.
You won't see many Templars sitting in their "house" anymore because the "house" was torn down and replaced with a toolshed by repeated nerfs over the years.
I honestly don't know how it was before I started in feb '16. But I agree, the templar's house won't work (anymore).
Sorcerer retains all of its mobility and now the nastiest snares (such as Templar's) are receiving shorter uptimes, meaning that Templars who had trouble keeping Sorcerers near them before will have even more trouble with it now.
Chilly-McFreeze wrote: »Being lazy so I just write my respones in the quote.FlamingBeard wrote: »Chilly-McFreeze wrote: »yes to shuffle buff.
snare immunity to wings....maybe.
no to snare removel for streak.
its already the most mobile class, sorcerer doesnt need more of that mobility.
I disagree with this, especially with the 4 seconds of 50% increased magicka cost on streak. As for minor expedition on stamsorc's armor buff, that's only 10% movement speed. May I remind you that stam wardens get minor brutality, major expedition, and major endurance on a single skill? Honestly, stamwardens are faster than stam sorcs nowadays. The only way a stam sorc is faster is if they are using quick cloak which gives major expedition for what 5 seconds?
right wardens have that for 10 seconds, so double the length or your example of quick cloak. btw the magicka morph of boundless storm also gives major expedition for 6-7 seconds or somewhat. and still sorc has streak, both combined makes them more mobile than wardens. and dont tell me, that you cant streak twice with your stamsorc.
Streak once and every competent player with a gap closer (hello there, universal, unbound silver leash) is immediately on you again.
Streak twice in a row and you won't have enough mag for your other utility (surge, dark deal).
Streak thrice (given you start at 100% mag with a lot of mag investment - no, 9% dunmer passive + 1 set boni isn't even enough) and you run completely dry.
And then you stillhave to deal with the snare, roots and CCs.
Thing is, you can't spam streak on a stam sorc. Adding a removal without an immunity wouldn't break anything. People still had to run shuffle (yet alone for the evasion) or FM (for the HoT) as well.
Mag sorcs could indeed use it more often. But then again, they have no other means besides mist form to remove snares. And that requires being a vamp (which also has a few drawbacks and advantages) and another bar slot (which is already tight). Not to mention that mist form has it's mechanical downsides as well.
The status quo doesn't add up for the "most mobile class in the game". If mobility is the key element of the class and it's defense, zos did an awful work. It doesn't work with all the snares and gap closers. The key component is nearly useless. Just like the "build your house and wreck intruders" thingy for templars. Instead it forces sorcs into cheesy sets (7th legion, troll king) or shield stacking.
Would a removal on streak be enough to turn that around? Probably not. But it would be a start. Might as well add gap closer immunity to the other morph for the absorb duration.
All the nastiest snares are melee range except for snare poisons (which can't be removed by anything other than cleanse or purge so the DK wings snare removal won't work against it, same as Forward Momentum and Shuffle).
If a magSorcerer is close enough to be snared by Rending Slashes or Puncturing Strikes (skills known for their snares), they're playing magSorcerer inefficiently.
With all the gap closers, snares, ranged stuns, roots etc. being always at range and kiting is nearly impossible. Also, once you're in melee range (what will happen eventually) and snared you won't get out of it any more. Begin streaking from afar and you're good. But you know, you have to set up that damage over 3.5s. Or even be in melee range if you're stam.
As for stamSorcerers, they have Shuffle.
see my original comment
The thing about "status quo" is that Sorcerer and Nightblade are the closest to what they used to be compared to Templar and Dragonknight.
You won't see many Templars sitting in their "house" anymore because the "house" was torn down and replaced with a toolshed by repeated nerfs over the years.
I honestly don't know how it was before I started in feb '16. But I agree, the templar's house won't work (anymore).
Sorcerer retains all of its mobility and now the nastiest snares (such as Templar's) are receiving shorter uptimes, meaning that Templars who had trouble keeping Sorcerers near them before will have even more trouble with it now.
FlamingBeard wrote: »Chilly-McFreeze wrote: »Being lazy so I just write my respones in the quote.FlamingBeard wrote: »Chilly-McFreeze wrote: »yes to shuffle buff.
snare immunity to wings....maybe.
no to snare removel for streak.
its already the most mobile class, sorcerer doesnt need more of that mobility.
I disagree with this, especially with the 4 seconds of 50% increased magicka cost on streak. As for minor expedition on stamsorc's armor buff, that's only 10% movement speed. May I remind you that stam wardens get minor brutality, major expedition, and major endurance on a single skill? Honestly, stamwardens are faster than stam sorcs nowadays. The only way a stam sorc is faster is if they are using quick cloak which gives major expedition for what 5 seconds?
right wardens have that for 10 seconds, so double the length or your example of quick cloak. btw the magicka morph of boundless storm also gives major expedition for 6-7 seconds or somewhat. and still sorc has streak, both combined makes them more mobile than wardens. and dont tell me, that you cant streak twice with your stamsorc.
Streak once and every competent player with a gap closer (hello there, universal, unbound silver leash) is immediately on you again.
Streak twice in a row and you won't have enough mag for your other utility (surge, dark deal).
Streak thrice (given you start at 100% mag with a lot of mag investment - no, 9% dunmer passive + 1 set boni isn't even enough) and you run completely dry.
And then you stillhave to deal with the snare, roots and CCs.
Thing is, you can't spam streak on a stam sorc. Adding a removal without an immunity wouldn't break anything. People still had to run shuffle (yet alone for the evasion) or FM (for the HoT) as well.
Mag sorcs could indeed use it more often. But then again, they have no other means besides mist form to remove snares. And that requires being a vamp (which also has a few drawbacks and advantages) and another bar slot (which is already tight). Not to mention that mist form has it's mechanical downsides as well.
The status quo doesn't add up for the "most mobile class in the game". If mobility is the key element of the class and it's defense, zos did an awful work. It doesn't work with all the snares and gap closers. The key component is nearly useless. Just like the "build your house and wreck intruders" thingy for templars. Instead it forces sorcs into cheesy sets (7th legion, troll king) or shield stacking.
Would a removal on streak be enough to turn that around? Probably not. But it would be a start. Might as well add gap closer immunity to the other morph for the absorb duration.
All the nastiest snares are melee range except for snare poisons (which can't be removed by anything other than cleanse or purge so the DK wings snare removal won't work against it, same as Forward Momentum and Shuffle).
If a magSorcerer is close enough to be snared by Rending Slashes or Puncturing Strikes (skills known for their snares), they're playing magSorcerer inefficiently.
With all the gap closers, snares, ranged stuns, roots etc. being always at range and kiting is nearly impossible. Also, once you're in melee range (what will happen eventually) and snared you won't get out of it any more. Begin streaking from afar and you're good. But you know, you have to set up that damage over 3.5s. Or even be in melee range if you're stam.
As for stamSorcerers, they have Shuffle.
see my original comment
The thing about "status quo" is that Sorcerer and Nightblade are the closest to what they used to be compared to Templar and Dragonknight.
You won't see many Templars sitting in their "house" anymore because the "house" was torn down and replaced with a toolshed by repeated nerfs over the years.
I honestly don't know how it was before I started in feb '16. But I agree, the templar's house won't work (anymore).
Sorcerer retains all of its mobility and now the nastiest snares (such as Templar's) are receiving shorter uptimes, meaning that Templars who had trouble keeping Sorcerers near them before will have even more trouble with it now.
My statement still stands that the worst snares are being nerfed, so if anything, anyone who invests in classes that can remove snares are technically being made less useful in Summerset Update, compared to classes which are mobile by default.
+To snare removal but not immunity to sorcs. They should be the most mobile class and that should be its defense.
Snares should be 30+10% so that mobile classes can outpace them. Whilst slow classes can remove/resist them. Sorcs should be the most mobile, so be able to remove and outpace them.